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  • wrapp a function whose parameters are out type pointer to structure using swig

    - by pierr
    I have following function : typedef struct tagT{ int a ; int b ; }Point; int lib_a_f_5(Point *out_t) { out_t->a = 20; out_t->b = 30; return 0; } How should I direct the SWIG to generate the correct code for ruby (or lua)? When putting following statement to the interface file : %apply SWIGTYPE Point* {Point *out_t}; I got a warning : liba.i:7: Warning(453): Can't apply (Point *OUTPUT). No typemaps are defined. Did i need to write a typemap? How should I do it?

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  • XNA 4.0 - What happens when the window is minimized?

    - by Conrad Clark
    Hello. I'm learning F#, and decided to try making simple XNA games for windows using F# (pure enthusiasm) , and got a window with some images showing up. Here's the code: (*Methods*) member self.DrawSprites() = _spriteBatch.Begin() for i = 0 to _list.Length-1 do let spentity = _list.List.ElementAt(i) _spriteBatch.Draw(spentity.ImageTexture,new Rectangle(100,100,(int)spentity.Width,(int)spentity.Height),Color.White) _spriteBatch.End() (*Overriding*) override self.Initialize() = ChangeGraphicsProfile() _graphicsDevice <- _graphics.GraphicsDevice _list.AddSprite(0,"NagatoYuki",992.0,990.0) base.Initialize() override self.LoadContent() = _spriteBatch <- new SpriteBatch(_graphicsDevice) base.LoadContent() override self.Draw(gameTime : GameTime) = base.Draw(gameTime) _graphics.GraphicsDevice.Clear(Color.CornflowerBlue) self.DrawSprites() And the AddSprite Method: member self.AddSprite(ID : int,imageTexture : string , width : float, height : float) = let texture = content.Load<Texture2D>(imageTexture) list <- list @ [new SpriteEntity(ID,list.Length, texture,Vector2.Zero,width,height)] The _list object has a ContentManager, here's the constructor: type SpriteList(_content : ContentManager byref) = let mutable content = _content let mutable list = [] But I can't minimize the window, since when it regains its focus, i get this error: ObjectDisposedException Cannot access a disposed object. Object name: 'GraphicsDevice'. What is happening?

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  • help with linq query

    - by Luis
    Hi, i am trying to get some data, but i dont know how can i do a if in linq, this is how i am trying to do from so in db.Operations where ((opType!= "0" ? so.Operation == int.Parse(opType) : false) && (idState!=0 ? so.State == idState : false) && (start != null ? so.StartDate == start : false) && (end !=null ? so.EndDate == end : false)) select so the optype is a Int, the idState is a Int, end is a datetime, start is a datime what i am trying to do is, if those aren't null they add to the query function, so i can get all data together

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  • two threads acting on the same runnable

    - by Eslam
    Given: public class Thread1 { int x = 0; public class Runner implements Runnable { public void run() { int current = 0; for (int i = 0; i < 4; i++) { current = x; System.out.print(current + " "); x = current + 2; } } } public void go() { Runnable r1 = new Runner(); new Thread(r1).start(); new Thread(r1).start(); } public static void main(String[] args) { new Thread1().go(); } } Which two are possible results? (Choose two) A. 0, 2, 4, 4, 6, 8, 10, 6, B. 0, 2, 4, 6, 8, 10, 2, 4, C. 0, 2, 4, 6, 8, 10, 12, 14, D. 0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10, 10, 12, 12, 14, 14, E. 0, 2, 4, 6, 8, 10, 12, 14, 0, 2, 4, 6, 8, 10, 12, 14, i chosed A,B but i'm not certain is those is the true or not.

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  • java looping - declaration of a Class outside / inside the loop

    - by lisak
    when looping, for instance: for ( int j = 0; j < 1000; j++) {}; and I need to instantiate 1000 objects, how does it differ when I declare the object inside the loop from declaring it outside the loop ?? for ( int j = 0; j < 1000; j++) {Object obj; obj =} vs Object obj; for ( int j = 0; j < 1000; j++) {obj =} It's obvious that the object is accessible either only from the loop scope or from the scope that is surrounding it. But I don't understand the performance question, garbage collection etc. What is the best practice ? Thank you

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  • Sorting an arraylist in Java language

    - by Computeristic
    Hi, I have an arraylist set up. I have input instuctions set up too, so that the user can enter one string, then one integer, then one string (the first name, the age, and the last name). I need to sort the arraylist by the last name. The code I have entered so far is all under the main method:- public static void main(String[] args) { Name Name[] = new Name[50]; int count = 0; for (int i=0; i<50; i++) NewName[i] = new Name(); //ADD NEW TO ARRAYLIST NAME String FName = JOptionPane.showInputDialog("first name"); int age = Integer.parseInt(JOptionPane.showInputDialog("age")); String LName = JOptionPane.showInputDialog("last name"); NewName[count] = new Name(FName, age, LName); count = count++; } //ITEMS SORT BY LAST NAME //CODE FOR SORT GOES HERE

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  • Application crashes when running in iPhone simulator 3.2 (Works fine in simulator 3.0)

    - by amitabh
    I just upgraded to SDK 3.2. My application runs in Simulator 3.0 in debug mode but when I change the Simulator to run with 3.2 it crashes with EXEC_BAD_ACCESS. It is crashing at objc_msgsend method. int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, nil); <======== THE STACK TRACE starts here. [pool release]; return retVal; } Any idea what is going on? I have absolutely no clue. Any help/suggestion will be greatly appreciated? Thanks A

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  • Create an grid array...

    - by Anicho
    Okay so I am looking to create a grided array in OGRE3D game engine but the array is generic my array skills are pretty basic and need work so I am posting this just to be sure I am doing this correctly. #define GRIDWIDTH 10 #define GRIDHEIGHT 10 int myGrid [HEIGHT][WIDTH]; int n,m; int main () { for (n=0;n<HEIGHT;n++) for (m=0;m<WIDTH;m++) { jimmy[n][m]=(n+1)*(m+1); } return 0; } I am assuming the above will return: 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 Then I can assign each point in the array to a valid node in OGRE3D to create a grid in 3D view would this work? Just need to tell me if I am doing it right or wrong dont need the ogre3d code....

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  • variable names in function definition, call and declaration

    - by yCalleecharan
    Hi, I see C books that use the same variable names in the function definition, calling function and declaration. Others use the same variable names in the calling function and in the declaration/prototype but a different one in the definition as in: void blabla(int something); //prototype blabla(something) // calling function inside main after something has been initialized to int void blabla(int something_else) //definition I have two questions: What convention is best to use in C?; Does the convention apply regardless whether a value is being passed "by-value" or if it's being passed by a pointer? Thanks a lot...

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  • for loop in #define

    - by hspim
    #include <stdio.h> #define UNITS {'*', '#', '%', '!', '+', '$', '=', '-'} #define PrintDigit(c, d) (for (i=0; i < c ; i++)putchar(unit[d]);) char unit[] = UNITS; //void PrintDigit(c, element) { // int i; // for (i=0; i < c ; i++) // putchar(unit[element]); //} int main( ) { int i, element=4; PrintDigit(10, element); putchar('\n'); return 0; } I have the function here PrintDigit() which works as expected. When attempting to turn the function into a #define however gcc keeps throwing a syntax error on the for loop. Any idea what the problem is?

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  • Error C2491 on C source with Visual studio 8

    - by Tobia
    i'm really noob in C. I just need to compile a ANSI C source to get a dll. During compilation i get this error: C2491: 'SelectML': definition of dllimport function not allowed Where SelectML is a public function with this definition: int CALLINGCONV SelectML(WORD fid, int nSlot) { WORD SW; int x; BYTE pSend[2]; pSend[0]=(BYTE)((fid&0xff00)>>8); pSend[1]=(BYTE)(fid&0x00ff); x=SendAPDUML(hCards[nSlot],APDU_SELECT,2,0,pSend,0,&SW); if (x!=C_OK) return x; if (SW!=0x9000) return SW; return C_OK; } I'm sure the C source is good, maybe it is just a Visual Studio configuration...

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  • Sort tables with two elements

    - by Mercer
    Hello i want to make a sort in java. In my object i have many element so i want to make this sort with power and model public class Product implements Comparable<Product>,Serializable { private int idProduct ; private int power; private String model; private String color; [...] @Override public int compareTo(Product o) { return String.valueOf(this.power).compareTo(String.valueOf(o.power)); } so how to make sort with power and model

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  • Why does this code read all ' ' for the anything after the 4th character?

    - by djs22
    #define fileSize 100000 int main(int argc, char *argv[]){ char *name=argv[1]; char ret[fileSize]; FILE *fl = fopen(name, "rb"); fseek(fl, 0, SEEK_END); long len = fileSize; fseek(fl, 0, SEEK_SET); //fread(ret, 1, len, fl); int i; *(ret+fileSize) = '\0'; for (i=0; i<fileSize; i++){ *(ret+i)=fgetc(fl); printf("byte : %s \n", ret); } fclose(fl); } In the above code, when I feed the name of a jpeg file, it reads anything after the 4th character as ' '...any ideas? Thanks!

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  • Code computing the cross-product

    - by WizardOfOdds
    This is not a dupe of my question: http://stackoverflow.com/questions/2532810/detecting-one-points-location-compared-to-two-other-points If I have the following piece of pseudo-C/Java/C# code: int a[]= { 30, 20 }; int b[] = { 40, 50 }; int c[] = {12, 12}; How do I compute the sign of the cross-product ABxAC? I'm only interested in the sign, so I have: boolean signABxAC = ? Now concretely what do I write to get the sign of the cross-product ABxAC?

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  • Using stack defined in C++ stl

    - by cambr
    #include <stack> using namespace std; int main() { stack<int> s; int i; for (i = 0; i <= 10; i++) { s.push(i); } for (i = 0; i <= 10; i++) { printf("%d", s.pop()); } } Whats wrong with the code above? Error: In function `int main()': aggregate value used where an integer was expected

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  • C: Expanding an array with malloc

    - by Mal Ock
    I'm a bit new to malloc and C in general. I wanted to know how I can, if needed, extend the size of an otherwise fixed-size array with malloc. Example: #define SIZE 1000 struct mystruct { int a; int b; char c; }; mystruct myarray[ SIZE ]; int myarrayMaxSize = SIZE; .... if ( i > myarrayMaxSize ) { // malloc another SIZE (1000) elements myarrayMaxSize += SIZE; } The above example should make clear what I want to accomplish. (By the way: I need this for an interpreter I write: Work with a fixed amount of variables and in case more are needed, just allocate them dynamically)

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  • Is there a simpler way to convert a byte array to a 2-byte-size hexadecimal string?

    - by Tom Brito
    Is there a simpler way of implement this? Or a implemented method in JDK or other lib? /** * Convert a byte array to 2-byte-size hexadecimal String. */ public static String to2DigitsHex(byte[] bytes) { String hexData = ""; for (int i = 0; i < bytes.length; i++) { int intV = bytes[i] & 0xFF; // positive int String hexV = Integer.toHexString(intV); if (hexV.length() < 2) { hexV = "0" + hexV; } hexData += hexV; } return hexData; } public static void main(String[] args) { System.out.println(to2DigitsHex(new byte[] {8, 10, 12})); } the output is: "08 0A 0C" (without the spaces)

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  • Unidirectional One-to-Many Associations in Entity Framework 4?

    - by Eric J.
    Does EF 4 support unidirectional one-to-many associations, as in: public class Parent { public int Id { get; set; } public string Something { get; set; } public List<Child> AllMyChildren { get; set; } } public class Child { public int Id { get; set; } public string Anotherthing { get; set; } // I don't want a back-reference to the Parent! // public int ParentId { get; set; } } When I try to compile my project with an association between Parent and Child where End2 Navigation is blank (because I unchecked the End2 Navigation Property checkbox in the Add Association dialog), I get Error 2027: No mapping specified for the following EntitySet/AssociationSet - Child.

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  • How can I update a row and insert a new one automatically in NHibernate with one call to Save?

    - by snicker
    Let's say I have a Type II SCD database, that is basically append only. I am using NHibernate to persist objects to my database. I have an object like so: Pony |- int Id |- Guid EntityId |- string PonyName |- string PonyColor |- int RevisionValidFrom |- int RevisionValidTo Here's a typical scenario: Pony myLittlePony = myStable.GetLatestPonyByGuid("0f1ac08a-3328-43db-b278-77c272e4fea3"); myLittlePony.PonyColor = "Fish"; myNHSession.Save(myLittlePony); I want to be able to call Session.Save(myLittlePony) and have NHibernate UPDATE the old entity's RevisionValidTo to whatever I specify and then INSERT the modified Pony as a new row with a new Id, basically as if it were a brand new object being persisted to the DB.

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  • Getting the primary key back from a SQL insert with SQLLite

    - by Paul Nathan
    Hi, I have a SQL table set that looks like this create table foo ( id int primary key asc, data datatype ); create table bar ( id int primary key asc, fk_foo int, foreign key(foo_int) references foo(id)); Now, I want to insert a record set. insert into table foo (data) values (stuff); But wait - to get Bar all patched up hunkydory I need the PK from Foo. I know this is a solved problem. What's the solution?

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  • I am not able to drop foreign key in mysql Error 150. Please help

    - by Shantanu Gupta
    i am trying to create a foreign key in my table. But when i executes my query it shows me error 150 Error Code : 1005 Can't create table '.\vts#sql-6ec_1.frm' (errno: 150) (0 ms taken) My Queries are Query to create a foreign Key alter table `vts`.`tblguardian` add constraint `FK_tblguardian` FOREIGN KEY (`GuardianPickPointId`) REFERENCES `tblpickpoint` (`PickPointId`) EDIT: Now I am trying to drop this constraint But it fails again and shows me same error as it was giving when i was trying to create foreign key. alter table `vts`.`tblguardian` drop index `FK_tblguardian` Primary Key table CREATE TABLE `tblpickpoint` ( `PickPointId` int(4) NOT NULL auto_increment, `PickPointName` varchar(500) default NULL, `PickPointLabel` varchar(500) default NULL, `PickPointLatLong` varchar(100) NOT NULL, PRIMARY KEY (`PickPointId`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1 CHECKSUM=1 DELAY_KEY_WRITE=1 ROW_FORMAT=DYNAMIC Foreign Key Table CREATE TABLE `tblguardian` ( `GuardianId` int(4) NOT NULL auto_increment, `GuardianName` varchar(500) default NULL, `GuardianAddress` varchar(500) default NULL, `GuardianMobilePrimary` varchar(15) NOT NULL, `GuardianMobileSecondary` varchar(15) default NULL, `GuardianPickPointId` int(4) default NULL, PRIMARY KEY (`GuardianId`) ) ENGINE=InnoDB DEFAULT CHARSET=latin1

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  • .NET pie chart: how to add text to slices and rotate chart

    - by Sajee
    The code below creates a 24 slice pie chart. How do I: Add text labels to each slice a la "Wheel of Fortune". Rotate the pie chart? I want it to spin like "Wheel of Fortune". private void DrawPieChart() { Graphics g = this.CreateGraphics(); g.Clear(this.BackColor); Rectangle rect = new Rectangle(0, 0, 300, 300); float angle = 0; Random random = new Random(); int sectors = 24; int sweep = 360 / sectors; for(int i=0; i&lt;24;i++) { Color clr = Color.FromArgb(random.Next(0, 255),random.Next(0, 255), random.Next(0, 255)); g.FillPie(new SolidBrush(clr), rect, angle, sweep); angle += sweep; } g.Dispose(); }

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  • How does sizeof calculate the size of structures

    - by Gearoid Murphy
    I know that a char and an int are calculated as being 8 bytes on 32 bit architectures due to alignment, but I recently came across a situation where a structure with 3 shorts was reported as being 6 bytes by the sizeof operator. Code is as follows: #include <iostream> using namespace std ; struct IntAndChar { int a ; unsigned char b ; }; struct ThreeShorts { unsigned short a ; unsigned short b ; unsigned short c ; }; int main() { cout<<sizeof(IntAndChar)<<endl; // outputs '8' cout<<sizeof(ThreeShorts)<<endl; // outputs '6', I expected this to be '8' return 0 ; } Compiler : g++ (Debian 4.3.2-1.1) 4.3.2. This really puzzles me, why isn't alignment enforced for the structure containing 3 shorts?

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  • openss7 ss7 I_LINK ioctl

    - by deddihp
    Hello everyone, is there anyonve have used openss7 before ?. well, I am trying to implement MTP with mtpi interface. so i use I_LINK to link between M2PA and MTP. But I got some error, ioctl invalid argument. Do you have some suggestion for me ?. Thanks. your answer will be very helpful for me. int a1 = open("/dev/sctp_n", O_RDWR); int a2 = open("/dev/mtp", O_RDWR); ioctl(a1, I_PUSH, "m2pa-sl"); perror("m2pa-sl"); int a3 = ioctl(a1, I_LINK, a2); perror("ilink");

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  • putting numbers in an array into arraylist

    - by arash
    i have numbers that user enter in textBox3 and i converted them to an array nums now i want to put half of them in arraylist A and half of them in arraylist B how can i do that?thanks string[] source = textBox3.Text.Split(','); int[] nums = new int[source.Length]; for (int i = 0; i < source.Length; i++) { nums[i] = Convert.ToInt32(source[i]); } ArrayList A = new ArrayList(); ArrayList B = new ArrayList();

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