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  • Windows Azure Virtual Machine Readiness and Capacity Assessment for SQL Server

    - by SQLOS Team
    Windows Azure Virtual Machine Readiness and Capacity Assessment for Windows Server Machine Running SQL Server With the release of MAP Toolkit 8.0 Beta, we have added a new scenario to assess your Windows Azure Virtual Machine Readiness. The MAP 8.0 Beta performs a comprehensive assessment of Windows Servers running SQL Server to determine you level of readiness to migrate an on-premise physical or virtual machine to Windows Azure Virtual Machines. The MAP Toolkit then offers suggested changes to prepare the machines for migration, such as upgrading the operating system or SQL Server. MAP Toolkit 8.0 Beta is available for download here Your participation and feedback is very important to make the MAP Toolkit work better for you. We encourage you to participate in the beta program and provide your feedback at [email protected] or through one of our surveys. Now, let’s walk through the MAP Toolkit task for completing the Windows Azure Virtual Machine assessment and capacity planning. The tasks include the following: Perform an inventory View the Windows Azure VM Readiness results and report Collect performance data for determine VM sizing View the Windows Azure Capacity results and report Perform an inventory: 1. To perform an inventory against a single machine or across a complete environment, choose Perform an Inventory to launch the Inventory and Assessment Wizard as shown below: 2. After the Inventory and Assessment Wizard launches, select either the Windows computers or SQL Server scenario to inventory Windows machines. HINT: If you don’t care about completely inventorying a machine, just select the SQL Server scenario. Click Next to Continue. 3. On the Discovery Methods page, select how you want to discover computers and then click Next to continue. Description of Discovery Methods: Use Active Directory Domain Services -- This method allows you to query a domain controller via the Lightweight Directory Access Protocol (LDAP) and select computers in all or specific domains, containers, or OUs. Use this method if all computers and devices are in AD DS. Windows networking protocols --  This method uses the WIN32 LAN Manager application programming interfaces to query the Computer Browser service for computers in workgroups and Windows NT 4.0–based domains. If the computers on the network are not joined to an Active Directory domain, use only the Windows networking protocols option to find computers. System Center Configuration Manager (SCCM) -- This method enables you to inventory computers managed by System Center Configuration Manager (SCCM). You need to provide credentials to the System Center Configuration Manager server in order to inventory the managed computers. When you select this option, the MAP Toolkit will query SCCM for a list of computers and then MAP will connect to these computers. Scan an IP address range -- This method allows you to specify the starting address and ending address of an IP address range. The wizard will then scan all IP addresses in the range and inventory only those computers. Note: This option can perform poorly, if many IP addresses aren’t being used within the range. Manually enter computer names and credentials -- Use this method if you want to inventory a small number of specific computers. Import computer names from a files -- Using this method, you can create a text file with a list of computer names that will be inventoried. 4. On the All Computers Credentials page, enter the accounts that have administrator rights to connect to the discovered machines. This does not need to a domain account, but needs to be a local administrator. I have entered my domain account that is an administrator on my local machine. Click Next after one or more accounts have been added. NOTE: The MAP Toolkit primarily uses Windows Management Instrumentation (WMI) to collect hardware, device, and software information from the remote computers. In order for the MAP Toolkit to successfully connect and inventory computers in your environment, you have to configure your machines to inventory through WMI and also allow your firewall to enable remote access through WMI. The MAP Toolkit also requires remote registry access for certain assessments. In addition to enabling WMI, you need accounts with administrative privileges to access desktops and servers in your environment. 5. On the Credentials Order page, select the order in which want the MAP Toolkit to connect to the machine and SQL Server. Generally just accept the defaults and click Next. 6. On the Enter Computers Manually page, click Create to pull up at dialog to enter one or more computer names. 7. On the Summary page confirm your settings and then click Finish. After clicking Finish the inventory process will start, as shown below: Windows Azure Readiness results and report After the inventory progress has completed, you can review the results under the Database scenario. On the tile, you will see the number of Windows Server machine with SQL Server that were analyzed, the number of machines that are ready to move without changes and the number of machines that require further changes. If you click this Azure VM Readiness tile, you will see additional details and can generate the Windows Azure VM Readiness Report. After the report is generated, select View | Saved Reports and Proposals to view the location of the report. Open up WindowsAzureVMReadiness* report in Excel. On the Windows tab, you can see the results of the assessment. This report has a column for the Operating System and SQL Server assessment and provides a recommendation on how to resolve, if there a component is not supported. Collect Performance Data Launch the Performance Wizard to collect performance information for the Windows Server machines that you would like the MAP Toolkit to suggest a Windows Azure VM size for. Windows Azure Capacity results and report After the performance metrics are collected, the Azure VM Capacity title will display the number of Virtual Machine sizes that are suggested for the Windows Server and Linux machines that were analyzed. You can then click on the Azure VM Capacity tile to see the capacity details and generate the Windows Azure VM Capacity Report. Within this report, you can view the performance data that was collected and the Virtual Machine sizes.   MAP Toolkit 8.0 Beta is available for download here Your participation and feedback is very important to make the MAP Toolkit work better for you. We encourage you to participate in the beta program and provide your feedback at [email protected] or through one of our surveys. Useful References: Windows Azure Homepage How to guides for Windows Azure Virtual Machines Provisioning a SQL Server Virtual Machine on Windows Azure Windows Azure Pricing     Peter Saddow Senior Program Manager – MAP Toolkit Team

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  • C++ Direct 2D How To Resize ID2D1Bitmap

    - by Nkosi Dean
    I'm making myself a simple GUI library for a game I'm making and each control needs to have a Bitmap to draw to when the control needs redrawing. When it does not need to be redrawn, it will have an already made bitmap ready to display to the screen. Since controls can be resized, this Bitmap also needs to be resized so the control can be fully drawn into it properly. How can I achieve this since it does not appear to be a Resize method to resize a bitmap, unlike an ID2D1HwndRenderTarget, which can be resized?

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  • List display names from django models

    - by Ed
    I have an object: POP_CULTURE_TYPES = ( ('SG','Song'), ('MV', 'Movie'), ('GM', 'Game'), ('TV', 'TV'), ) class Pop_Culture(models.Model): name = models.CharField(max_length=30, unique=True) type = models.CharField(max_length=2, choices = POP_CULTURE_TYPES, blank=True, null=True) Then I have a function: def choice_list(request, modelname, field_name): mdlnm = get.model('mdb', modelname.lower()) mdlnm = mdlnm.objects.values_list(field_name, flat=True).distinct().order_by(field_name) return render_to_response("choice_list.html", { 'model' : modelname, 'field' : field_name, 'field_list' : mdlnm }) This gives me a distinct list of all the "type" entries in the database in the "field_list" variable passed in render_to_response. But I don't want a list that shows: SG MV I want a list that shows: Song Movie I can do this on an individual object basis if I was in the template object.get_type_display But how do I get a list of all of the unique "type" entries in the database as their full names for output into a template? I hope this question was clearly described. . .

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  • How can I place a SurfaceView inside one or more scrollviews ?

    - by Mervin
    Hello, I'm making a 2D game for Android and I've encountered the following problem: - I have made a class that extends SurfaceView and draws my graphics (the size of the canvas that I use has to be 1664x864). This is ofcourse too big for the screen so I needed scrolling, I chose to use google's ScrollView and HorizontalScrollView (nested) for this, But whenever I add my SurfaceView to a ScrollView (whether it's 1 or 2) via AddChild it only draws the ScrollView , SurfaceCreated() isn't even called on the SurfaceView. (Drawing the SurfaceView in a layout without adding it to a ScrollView does work.) I realize that there are other options for scrolling like a screen-sized canvas and bitmap offsets but this would really be my preferred way to go. I would really appreciate some help to make this work.

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  • Minimax algorithm: Cost/evaluation function?

    - by Dave
    Hi guys, A school project has me writing a Date game in C++ (example at http://www.cut-the-knot.org/Curriculum/Games/Date.shtml) where the computer player must implement a Minimax algorithm with alpha-beta pruning. Thus far, I understand what the goal is behind the algorithm in terms of maximizing potential gains while assuming the opponent will minify them. However, none of the resources I read helped me understand how to design the evaluation function the minimax bases all it's decisions on. All the examples have had arbitrary numbers assigned to the leaf nodes, however, I need to actually assign meaningful values to those nodes. Intuition tells me it'd be something like +1 for a win leaf node, and -1 for a loss, but how do intermediate nodes evaluate? Any help would be most appreciated.

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  • Is it possible to connect iPhones through NAT traversal techniques over 3G for peer 2 peer gaming

    - by Dougnukem
    Is it possible to connect an iPhone to another iPhone or any other network client talking that game's protocol. I was thinking that I could use the same NAT Traversal technique used in the XBox 360 to host games on users XBox's through Firewalls. For NAT traversal to work effectively I'd have to have a central server that would allow clients to "broadcast" that they were hosting so that another client could initiate the NAT connection. In the link provided this is called relaying. Is there any inherent limitation of the US AT&T 3G network that will block the NAT traversal techniques (would you be limited to wifi firewall NAT traversal)? NAT Traversal Projects: - PJSIP - providing NAT traversal functionalities by using standard based protocols such as STUN, TURN, and ICE. - Freecast using Apache MINA Java network library for NAT Traversal

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  • Good projects to learn OCaml and F#

    - by Yin Zhu
    After learning the basic syntax, reading some non-trivial code is a fast way to learn a language. We can also learn how to design a library/software during reading others' code. I have following lists. A Chess program in OCaml by Tomek Czajka. Hal Daumé has written several machine learning libraries in Ocaml. Including decision trees, logistic regression and SVM. All of them are near-production-quality code. A Chess Game Analysis program in F# in Microsoft Research. The above three are my favorites. Will you suggest some other sources? General purpose open source software are good, specialized open source like the three I list here are even more welcome.

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  • Getting Started with UDK

    - by Sean Edwards
    I've been trying for a couple of days now to learn UDK, but I seem to be stuck at making that leap to understanding how everything works together. I understand the syntax, that's all well and good, and I pretty much get how classes and .ini files interact. As for the API, I have the entire reference as pretty decent Doxygen-style HTML output. What I'm looking for is a sort of intermediate tutorial on game creation from scratch (as opposed to modding UT3 itself), more advanced than just learning language syntax, but not yet to the level of going through the API step by step. I'm looking for some guide to the structure of the internals - how GameInfo and PlayerController interact, where Pawn comes in, etc. - a way to visualize the big picture. Does anyone have a particular favorite intermediate-level tutorials (or set of tutorials) that they used when first learning UDK?

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  • LWJGL not working

    - by Jesse Welch
    I'm working on a homework assignment to modify code given by my professor using LightWeight Java Game Library. The problem is that I can't fully load the test code to begin testing modifications. I've linked against the jar file as it says to in the modifications, but I still have one lingering error. The import statement import org.lwjgl.util.glu.*; Cannot be resolved, so I have errors on the following lines, spread throughout the code: textures[0] = GLApp.makeTexture("green.bmp"); GLU.gluPerspective(45.0f, (float)Display.getDisplayMode().getWidth() / (float)Display.getDisplayMode().getHeight(), 0.1f, 100.0f); GLU.gluLookAt(cameraX, cameraY, cameraZ, lookX, lookY, lookZ, 0.0f, 1.0f, 0.0f);` Any ideas on what is going wrong?

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  • What should I use - Mako or Django?

    - by mridang
    Hi guys, I'm making a website that mail users when a movie or a pc game has released. It isn't too complex - users can sign up, choose movies/music or a genre and save the settings. When the movie/music is released - it mails the user. Some other functionality too but this is the jist. Now, I've been working with Python for a bit but mainly in the area of console apps. For web: what should I use, the web framework Django or the templating engine Mako? I can't seem to decide between the two. :( Thanks

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  • Brainstorming - MIDI over LAN

    - by Hunter Bridges
    I'm planning out a summer coding project for myself. I work with a lot of MIDI and have been researching it a lot. I know it's an old technology, but it works with a lot of music hardware/software so in my eyes, it's still viable. Anyway, I haven't ever worked with writing drivers or anything, so I don't know where I would start with this. So, provided I have MIDI data already being sent over LAN to a server (I know how to do that part), what steps would it take for the server to channel those received messages to an emulated MIDI device, that could then be accessed in music software and so on? Also, what would it take to also send MIDI data back through the LAN to be received by the device that originally received the message? I'm not really looking for too specific a solution. Really I am just trying to come up with a game plan right now and I need to figure out where/what to research.

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  • Core Data grouping data in table

    - by OscarTheGrouch
    I am using core data trying to create a simple database app, I have an entity called "Game" which has a "creator". I have basically used the iPhone table view template and replaced the names. I have the games listed by creator. Currently the tableview looks like this... Chris Ryder Chris Ryder Chris Ryder Chris Ryder Dan Grimaldi Dan Grimaldi Dan Grimaldi Scott Ricardo Tim Thermos Tim Thermos I am trying to group the tableview, so that each creator has only one cell in the tableview and is listed once and only once like this... Chris Ryder Dan Grimaldi Scott Ricardo Tim Thermos any help or suggestions would be greatly appreciated.

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  • Multiple threads or process with threads

    - by sergiobuj
    Hi, this is for an assignment so I'm not looking for code. I have to simulate a game where each player has turns and needs to 'pay attention' to what's going on. So far, i know I'll need two threads for each player, one that will sleep until the player's turn and the other paying attention. My question is: Should I work each player as a 'fork' and the threads on the fork, or just create some threads for the player and associate them somehow? It's the first time I've worked with concurrency, semaphores and threads so I'm not sure about the good practices and programming style. Thanks!

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  • How to specify Wireless or Bluetooth in GameKit when using my own custom interface

    - by DonnaLea
    Hi, I've decided to implement my own interface for connecting two devices running my game, as opposed to using the GKPeerPickerController. This is actually working quite well. But I just realised that in my creating of the GKSession I'm not actually specifying whether the connection should be Wireless or Bluetooth. I have an option in my interface to let the user specify which connection method they'd like to use. How do I tell GKSession whether I want it to connect via Bluetooth or Wireless? I think what is currently happening is that it defaults to Wireless if wireless is enabled otherwise it uses Bluetooth. But I'd like to let the user specify which connection method, is this possible? Thanks, Donna

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  • How can I detect touch events on a UIImageView inside a deep hierarchy of UIViews?

    - by jester
    I am developing a simple game on iPhone and I started with a View based application, and through the UIViewController I am loading a custom UIView that contains some more UIViews and some UIImageViews. I want to detect touch events on some of the UIImageViews, but I wasn't able so far. I've created a second project for testing purposes and figured that UIImageViews handle touch events when the hierarchy is like : UIViewController - UIView - UIImageView, but when it's like : UIViewController - UIView - UIView - UIImageView they are not detected. Notes: - userInteractionEnabled is YES in all cases - all UIViews and UIImageViews I mention above are custom subclasses. Can you think of any reason why, when a custom UIImageView gets deeper in the view hierarchy can't receive touch events?

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  • OnVisualChildrenChanged in silverlight?

    - by user275561
    WPF has a method that you can override which is the OnVisualChildrenChanged so when Children are added or removed you know about them. However, it silverlight there is no such method. So how would I go implementing this? I am trying to create a BubbleBreaker type of game and so I have a class that extends the Canvas. The canvas will lay out those said bubbles in a matrix grid. When they pop I need to know to move the bubbles to the left.

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  • Why don't Direct2D and DirectWrite use traditional COM objects?

    - by David Brown
    I'm toying with a little 2D game engine in C# and decided to use Direct2D and DirectWrite for rendering. I know there's the Windows API Code Pack and SlimDX, but I'd really like to dig in and write an interface from scratch. I'm trying to do it without Managed C++, but Direct2D and DirectWrite don't appear to use traditional COM objects. They define interfaces that derive from IUnknown, but there appears to be no way to actually use them from C# with COM interop. There are IIDs in d2d1.h, but no CLSID. Of course, I'm really new to COM interop, so perhaps I'm just missing something. Can someone shed some light on this situation?

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  • Rosetta Stone: Great example projects

    - by Adam Bellaire
    In your opinion, what is a great example application which demonstrates the best techniques for its language and problem domain, and could be used as a reference for other programmers? Please provide answers where the source is readily available for viewing (i.e. open-source projects), and provide a link. The first line of each answer should indicate the language and the problem domain in bold, e.g.: Java - Web Application ... or ... C# - DX Game As with other Rosetta Stone questions, the answers here should demonstrate the language/technology in the example in such a way that programmers who aren't familiar with them can get an impression of what they're like.

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  • wamp appache - polling server continuously

    - by stone
    I've heard polling the server is not the best of ideas. Let's say I make a client-server application. A simple game for example. Where each client polls the server every half a minute. How many clients is it possible to have before it overlaods a wamp server? Basically how robust is Apache for this kind of stuff? Getting a request, aggregating data from mysql server, and then returning the data in an xml format.

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  • How do I keep music playing after the user presses the hold button on the iPhone?

    - by Carlos Vargas
    Hey guys how can I make an app keep playing an mp3 after pressed the hold/power button. Here is the code I use for preparing the AVAudioPlayer: - (void)PrepareAudio:(int)index { NSString *soundFilePath = [[NSBundle mainBundle] pathForResource:[NSString stringWithFormat:@"%@",[_Audio objectAtIndex:Game]] ofType:@"mp3"]; NSURL *newURL = [[NSURL alloc] initFileURLWithPath: soundFilePath]; MusicPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: newURL error: nil]; [newURL release]; [MusicPlayer setVolume: 1.5]; } And this is the code when I press the button play: - (IBAction)PushPlay: (id)sender { if(!MusicPlayer.playing) [MusicPlayer play]; } Best Regards Carlos Vargas

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  • What can I do with Java for Blu Ray or BD-J?

    - by Jay Askren
    I have a Blu Ray player which can connect to the internet to play media from netflix and youtube. I am intrigued by the possibilities of BD-J and wondering just how far the technology can be taken. For instance: Could I write a twitter, facebook, rss reader, or email client? Can I write a game which would allows people to play each other over the web from their own tv? Could I write a DVR app which stored tv shows on the thumbdrive plugged into the player. Can I run my applications from a thumbdrive or do I need to put them on a Blu Ray disk? Does anyone have real experience with BD-J? How do you like it as a development platform? How would you recommend getting started? Can I develop in BD-J using open source tools like Eclipse, Maven, etc...

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  • How to round CGFloat

    - by Johannes Jensen
    I made this method + (CGFloat) round: (CGFloat)f { int a = f; CGFloat b = a; return b; } It works as expected but it only rounds down. And if it's a negative number it still rounds down. This was just a quick method I made, it isn't very important that it rounds correctly, I just made it to round the camera's x and y values for my game. Is this method okay? Is it fast? Or is there a better solution?

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  • Canvas context used but not updated on canvas

    - by John Doe
    I am developing an small html5 game, where I have the following code: if(object.blocks){ var blocks = object.blocks, that = this; each(blocks,function(index){ that.blocks.push(new Block(this[index])); }); } I receive an object with some configuration and instantiate blocks with it. It works fine, but the Block class has an method, called draw: this.draw = function (ctx){ if(ctx){ var colors = ['#FF0000','#FFFF00','#0000FF','#00FF00'], color = Math.round(Math.random() * colors.length-1); ctx.fillStyle = colors[color]; ctx.fillRect(this.x,this.y,this.width,this.height); } }; It was working before I moved it into the Block class, but now it draws nothing. This is the code that calls draw: render: function(ctx){ each(this.blocks,function(index){ this[index].draw(ctx); }); } The context comes from the html page, from the main canvas.

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  • Repairing malformatted html attributes using c#

    - by jhoefnagels
    I have a web application with an upload functionality for HTML files generated by chess software to be able to include a javascript player that reproduces a chess game. I do not like to load the uploaded files in a frame so I reconstruct the HTML and javascript generated by the software by parsing the dynamic parts of the file. The problem with the HTML is that all attributes values are surrounded with an apostrophe instead of a quotation mark. I am looking for a way to fix this using a library or a regex replace using c#. The html looks like this: <DIV class='pgb'><TABLE class='pgbb' CELLSPACING='0' CELLPADDING='0'><TR><TD> and I would transform it into: <DIV class="pgb"><TABLE class="pgbb" CELLSPACING="0" CELLPADDING="0"><TR><TD>

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  • Python - Check if numbers in list are factors of a number

    - by Zach
    Hey, I have a list of numbers (integers) (say, from 1 to 10). They're not necessarily consecutive, but they are in ascending order. I've prompted the user multiple times to enter a choice of the available numbers. When that number is entered, it is removed from the list along with any of its factors that may be there. I've prevented the user from selecting prime numbers. However, at some point in time, there may be non-prime numbers there, which have no factors remaining. I'm relatively new to Python, so I'm having trouble implementing: Checking if the number selected has no factors remaining (even if it is not prime). Checking if only prime numbers remain, or numbers without factors. I'm thinking of using for statements, but I'm not sure exactly how to implement them. Can anyone offer advice, or code? Thanks in advance... PS. In case anyone's wondering, I'm doing an implementation of the game of Taxman in Python.

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