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  • Creating GUI for Bantumi game

    - by owca
    I've written backend for simple Bantumi game. Now I'd like to create a simple GUI for it, so that it would look like this : How to start ? What layout should I use, and what type of component each element should be? Classes : Basket Player Game Main Shared

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  • How to manage two video cards on a laptop that runs Ubuntu 10.10?

    - by Marc-François Cochaux-Laberge
    I have a laptop with two video cards. One ATI and on integrated Intel. On Windows, I can choose which video card I want to use. For example, I use the Intel card for normal use and for gaming, I switch to my ATI card for better performance, but a shorter battery life. In Ubuntu 10.10, only the Intel driver is installed, the ATI driver for my card doesn't work at all and there's heat coming out of my computer all the time, like when I'm playing video games on Windows. I think both cards are active, but only the Intel one is usefull. How can I solve this by making sure Ubuntu is aware of the two video cards and by disabling my ATI. Or may be I am all wrong about this?

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  • How to play YUV video in Qt4?

    - by shingle
    I want to play YUV video sequence by using Qt. Now I am using QPixmap, by using DrawPixel on QPixmap pixel by pixel. However, it can't play the video in real-time. How can I do to improve the speed?

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  • What are some small, but extendable game ideas to use for inspiration?

    - by Earlz
    I recently came across the game Dopewars(or more generically, Drugwars). Now this is an extremely simple game to implement. A trivial basic implementation could be done in a couple of days, at the most. And it's extremely extendable. Now, my question is what other games are out there that follow this same kind of "difficulty level" for implementation? A game that is actually entertaining, yet trivial to implement, and can easily be extended?

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  • Mac/iPhone:Streaming video file to iPhone

    - by user34157
    Hi, I am redirecting my question to superuser from stackoverflow: I have a http streaming link which gives me .flv streaming feed. I want to convert that and access in my iPhone program. How can i do that? I want to have a desktop software like VLC and input this streaming feed URL and convert to iPhone supported and stream again to iPhone. I tried VLC with H.264 and Mpeg-1 audio, but seems to be it doesn't give the supported format, so as iPhone program doesn't play the video. Could someone please guide me how can i setup a desktop software which can stream iPhone supported file? Thanks in advance.

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  • What simple game is good to learn OO principles?

    - by Bogdan Gavril
    I have to come up with a project propsal for my students, here are some details: The design should be gove over OO concepts: encapsulation, interfaces, inheritance, abstract classes Idealy a game, to keep interest high No GUI, just the console Effective time to finish this: ~ 6 days (1 person per proj) I have found one nice example of a game with carnivore and herbivore cells in a drop of water (array), it's a game of life twist. It is a bit too simple. Any ideeas? Aditional info: - language is C#

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  • ATI video cards - unable to use entire monitor (1080p)

    - by Walter White
    Hi all, I have a Dell s2409w, 24" 1080p monitor. With nVidia, I would plug-in the monitor and voila, it automatically knew it was 1080p (1920x1080). I have both a Windows laptop and Ubuntu laptop. Neither is capable of using the fullscreen even though the monitor reports the input is 1080p. I am connecting the monitors via HDMI, is there a 'special' setting I am missing to make this work? Otherwise, I like the performance of my ATI video cards, the drivers seem to be stable and reliable. Thanks, Walter

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  • Android/Java AI agent framework/middleware

    - by corneliu
    I am looking for an AI agent framework to use as a starting point in an Android game I have to create for a university research project. It has been suggested to me to use JADE, but, as far as I can tell, it's not a suitable framework for games (at least for my game idea) because it runs in a split-execution mode, and it needs an always-active network connection to a main host. What I want is just a little something to give me a headstart. I am willing to adjust the game's features to the framework because it's more of a mockup game, and the purpose is to compare the performance of a couple of agents in the game world. The game will be very simplistic, with a minimal UI that displays various stats about the characters in the game (so no graphics, no pathfinding). Thank you.

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  • How to find a hidden streaming video/audio link and record it

    - by Stan
    I've been using 'URL snooper' to find the hidden streaming url. And feed that url to VLC to record streaming video/audio. But the VLC can't read those url. Then I also found that the url is like a floating url that changes every several hours. So the same audio station won't have same url. The streaming audio provider has bunches of audio stations and shuffle the link frequently. Is there any way to record the streaming media in this case? Please advise, thanks.

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  • Audio and video streaming using Network Simulator in Linux

    - by Parth_90
    I am working on a project which is to show the simulation of streaming of audio and video data in wireless networks. I want to show the simulation that involves a base station, with few wireless stations. The base station should start sending data once it computes a certain value . On receiving the data, each wireless must begin communicating with the base station. I have gone through basic NS-2 tutorials from over here but I am not getting how to go about integrating it with my project. Can anyone tell me how to do it using NS2 or any other network simulator?

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  • MacPro 1,1 video's card

    - by alexus
    I just bought a Mac Pro 1,1 from my coworkers and I'm looking to upgrade video card as the one inside is very noisy. What are my options? Basically I'm not looking to spend a lot of money, in fact i'd rather to spend as little as possible and get low end or mid range card, I'm not really playing games all that much so pretty much anything will do, I'd prefer 2xx series though. Current Mac Pro sells w/ GT120, Apple sells upgrade kit for $149 (which is okay, I just not sure if I'll be able to use this card on such an old Mac Pro)

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  • Flash video for Windows/VirtualDub/media player

    - by acidzombie24
    I don't want to install any codec packs because I remember the last time I did it unwanted results occurred. (I think a codec didn't play nice with an application and was a known problem with the codec. I think). I would like to open up Flash videos (.flv) in VirtualDub. I have a plugin for VirtualDub I just need the codec now. I tried putting DLLs into the VirtualDub folder but that didn't solve the problem. How can I get a codec for VirtualDub to use to decompress Flash video files?

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  • LIVE Video Streaming with Nginx + PHP-FPM / Process Timeout

    - by user3393046
    I have a live video streaming in my server using nginx + php. the php file reas a live streaming and it directly sends it to the client. I have only one problem. The problem is that i want each request to be in a new process of php-fpm. In a few words i don't want to have idle timeout for a process but instead i want them to close instant when a request is being closed. With idle timeout i have huge problems which are hard to explain at the moment but i'm really sure that if i disable the idle timeout everything will be perfect. Is there any way to do this? I'm using on demand php-fpm

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  • How can I prevent/make it hard to download my flash video?

    - by Billy
    I want to at least prevent normal users to download my flash video. What's the best way to do it? Create a httphandler, add a token (e.g. timeid), set the cache control to no-cache so that only the users with correct token can view the correct video. Is that feasible? It is the requirement from client that the video should not be downloaded by users and should be watched only in the particular website. I want to know if this works: http://www.somesite.com/video.swf?time=1248319067 Server will generate a token(time in the above example) so that user can only have one request to this link. If the user wants to watch the video again, he needs to go to our website to get the token again. Is this okay to prevent novices from downloading? I can't download this flash video by the downloadHelper firefox plugin: http://news.bbc.co.uk/2/hi/americas/8164177.stm Updated (13:49 pm 2009/07/23): The above file can be downloaded using some video download software. The video files of following Chinese sites are well protected (I can't download it using many video download software): http://programme.tvb.com/drama/abrideforaride/video/ Do you know how it is done?

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  • Using avconv (ffmpeg) to concatenate a bunch of .bmps into a mkv/avi video

    - by user1509246
    Hoi, Trying to figure out how to get avconv to concatenate a bunch of .bmps together into a video file. Here's what I've got so far: avconv -f image2 -i Capture/%d.bmp -vcodec mpeg4 -r 24 -b:v 20M Capture.mkv While this does work, the quality is terrible - there are tons of artifacts that are visible, the colours are distorted and everything is blurred. I've trawled through the documentation for avconv and ffmpeg, but can't find anything that increases the quality. Any ideas as to how I can get the quality as close to the original bmps as possible? Thanks for lending me your brains, - Alex

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  • multi player client server game - polling - wamp

    - by stonebold
    Let's say I make a client-server application. A simple game for example. Where each client polls the server every half a minute. How many clients is it possible to have before it overlaods a wamp server? Basically how robust is Apache for this kind of stuff? Getting a request, aggregating data from mysql server, and then returning the data in an xml format. What solution should I use for my case? Thank you in advance.

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  • Balancing agressive invites

    - by Nils Munch
    I am designing a trading card game for mobiles, with the possibility to add cards to your collection using Gems, aquired through victories and inapp purchases. I am thinking to increase the spread of the game with a tracking system on game invites, enabling the user to invite a friend to play the game. If the friend doesn't own the game client (which is free) he will be offered to download it. If he joins the game, the original player earns X amount of gems as an reward. There can only be one player per mobile device, which should rule out some harvesting. My question is, how do you think the structure of this would be recieved ? All invites are mail based, unless the player already exists in the game world (then he gets a ingame invitation.) I have set a flood filter, so a player can only invite a friend (without the client installed) once a month.

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  • How to find a hidden stream video/audio link and record it

    - by Stan
    I've been using 'URL snooper' to find the hidden streaming url. And feed that url to VLC to record streaming video/audio. But the VLC can't read those url. Then I also found that the url is like a floating url that changes every several hours. So the same audio station won't have same url. The streaming audio provider has bunches of audio stations and shuffle the link frequently. Is there any way to record the streaming media in this case? Please advise, thanks.

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  • Streaming video file to iPhone

    - by user34157
    I have a http streaming link which gives me .flv streaming feed. I want to convert that and access in my iPhone program. How can i do that? I want to have a desktop software like VLC and input this streaming feed URL and convert to iPhone supported and stream again to iPhone. I tried VLC with H.264 and Mpeg-1 audio, but seems to be it doesn't give the supported format, so as iPhone program doesn't play the video. Could someone please guide me how can i setup a desktop software which can stream iPhone supported file?

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