Search Results

Search found 15703 results on 629 pages for 'iphone wax'.

Page 436/629 | < Previous Page | 432 433 434 435 436 437 438 439 440 441 442 443  | Next Page >

  • View hide problem

    - by Ajeet Kumar Yadav
    Hello, I am using a Xib (tab bar controller with navigation bar). when i use navigation bar in app delegate then Xib slides little bit bellow.Actually i want a navigation bar on enter page so it is compulsory to define navigation bar in app delegate. Please help me how i solve this problem.

    Read the article

  • Simple sound effect loop using AudioToolKit

    - by Typeoneerror
    I've created a few sounds for use in my game. I can play them at certain events without issue: // create sounds CFBundleRef mainBundle; mainBundle = CFBundleGetMainBundle(); _soundFileShake = CFBundleCopyResourceURL(mainBundle, CFSTR("shake"), CFSTR("wav"), NULL); AudioServicesCreateSystemSoundID(_soundFileShake, &_soundIdShake); // later... AudioServicesPlaySystemSound(_soundIdShake); The game has a mechanism which allows you to shake the device to activate some functionality. I've got the shaking code done so I get get a "shaking started" and "shaking ended" message to my game. What I need to have happen is start playing "shave.wav" when shaking starts and loop it until it stops. Is there a way to do this with AudioToolbox/AudioServices? How could I do this if not?

    Read the article

  • How to observer when a UIAlertView is displayed?

    - by DotSlashSlash
    Is it anyway possible to observe if a UIAlertView is being displayed and call a function when it is. The UIAlertView is not being created and displayed in the same class which I want a function to be called in. Its hard to explain but to put it simply I need to somehow monitor or observe if the view becomes like out of first responder or something because I dont think it is possible to monitor if a UIAlertView is being displayed :/

    Read the article

  • UIPickerView crashing when switching segemented control

    - by Mattog1456
    Hello, I have four NSDictionaries that I would like to use to populate a pickerview depending on a segemented control. With the code I have, the first segmented control/pickerview works fine but when I switch to the second segment the picker view only loads part of the second dictionary, that is it loads the same number of rows as it counted in the first dictionary. When I change the segmented control to the third or fourth segment it simply crashes with a sigabrt error indicating that it cannot index item43 when only 27 exist. This I suspect stems from a UItextfield population based on the upickerview row and object. I think the problem is with the way I have the data source and delegate set up. #pragma mark - #pragma mark UIPickerViewDelegate - (NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { if ([wine selectedSegmentIndex] == 0) { return [robskeys objectAtIndex:row]; } if ([wine selectedSegmentIndex] == 1) { return [esabskeys objectAtIndex:row]; } if ([wine selectedSegmentIndex] == 2) { return [lebskeys objectAtIndex:row]; } else if ([wine selectedSegmentIndex] == 3) { return [sbskeys objectAtIndex:row]; } return @"Unknown title"; } #pragma mark - #pragma mark UIPickerViewDataSource - (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { return 1; } - (NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { if ([wine selectedSegmentIndex] == 0) { return robskeys.count; } if ([wine selectedSegmentIndex] == 1) { return esabskeys.count; } if ([wine selectedSegmentIndex] == 2) { return lebskeys.count; } else if ([wine selectedSegmentIndex] == 3) { return sbskeys.count; } return 1; } #pragma mark - Any help would be much appreciated Thank you

    Read the article

  • Optimization headers for UITableView?

    - by Pask
    I have an optimization problem for the headers of a table with plain style. If I use the standard view for the table (the classic gray with titles set by titleForHeaderInSection:) everything is ok and the scrolling is smooth and immediate. When, instead, use this code to set my personal view: - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { return [self headerPerTitolo:[titoliSezioni objectAtIndex:section]]; } - (UIImageView *)headerPerTitolo:(NSString *)titolo { UIImageView *headerView = [[[UIImageView alloc] initWithFrame:CGRectMake(10.0, 0.0, 320.0, 44.0)] autorelease]; headerView.image = [UIImage imageNamed:kNomeImmagineHeader]; headerView.alpha = kAlphaSezioniTablePlain; UILabel * headerLabel = [[[UILabel alloc] initWithFrame:CGRectZero] autorelease]; headerLabel.backgroundColor = [UIColor clearColor]; headerLabel.opaque = NO; headerLabel.textColor = [UIColor whiteColor]; headerLabel.font = [UIFont boldSystemFontOfSize:16]; headerLabel.frame = CGRectMake(10.0,-11.0, 320.0, 44.0); headerLabel.textAlignment = UITextAlignmentLeft; headerLabel.text = titolo; [headerView addSubview:headerLabel]; return headerView; } scrolling is jerky and not immediate (sliding the finger on the screen does not match an immediate shift of the table). I do not know what caused this problem, maybe the fact that every time the method viewForHeaderInSection: is called, the code runs to create a new UIImageView. I tried many ways to solve the problem, such as creating an array of all the necessary view: apart from more time spent loading at startup, there is a continuing problem of low reactivity of the table. 've Attempted by reducing the size of UIImageView positioned from about 66 KB to 4 KB: not only has a deterioration in quality of colors (which distorts a bit 'original graphics), but ... the problem persists! Perhaps you have suggestions about it, or know me obscure techniques that enable me to optimize this aspect of my application ... I apologize for my English, I used Google for translation.

    Read the article

  • Frame of viewForHeaderInSection is always the same size

    - by gabac
    - (UIView *)tableView:(UITableView *)tableView viewForHeaderInSection:(NSInteger)section { if(section != 0) { UIView *view = [[UIView alloc] initWithFrame:CGRectMake(10, 10, 100, 30)]; view.backgroundColor = [UIColor redColor]; return view; [view release]; } else { return tableView.tableHeaderView; } } This is my implementation of viewForHeaderInSection but whatever frame I make it's always showing me the same red frame. Do you see any problem with my code? Can't post the picture because of my rep but here is the link ;-) http://img638.imageshack.us/img638/3350/bildschirmfoto20100315uq.png

    Read the article

  • How can I pass a UIEvent to a UIScrollView

    - by rickharrison
    I am subclassing UIWindow and creating an implementation of sendEvent: as follows: - (void)sendEvent:(UIEvent *)event { [super sendEvent:event]; // Send event to UIScrollView here } How can I send the event to a UIScrollView. I tried calling the touchesBegan:, etc. messages, but that did not do anything.

    Read the article

  • Get objc_exception_throw when setting cookie with ASIHTTPRequest

    - by TuanCM
    I got objc_exception_throw when trying to set cookies for a ASIHTTPRequest request. I tried both of these but it didn't work out. ASIHTTPRequest *request = [[ASIHTTPRequest alloc] initWithURL:url]; NSMutableDictionary *properties = [[NSMutableDictionary alloc] init]; [properties setValue:@".google.com" forKey:@"Domain"]; [properties setValue:@"/" forKey:@"path"]; [properties setValue:@"1600000000" forKey:@"expires"]; NSHTTPCookie *cookie = [[NSHTTPCookie alloc] initWithProperties:properties]; [request setRequestCookies:[NSMutableArray arrayWithObject:cookie]]; or replacing initiating code for cookie with this one NSHTTPCookie *cookie = [[NSHTTPCookie alloc] init]; When I commented out the following line, everything worked fine. [request setRequestCookies:[NSMutableArray arrayWithObject:cookie]]; Can you guys tell me what the problem here!

    Read the article

  • When my UIViewController accesses an NSArray in my AppDelegate from an IBAction it crashes the progr

    - by JasonClark
    I have a couple UIViewControllers that I am trying to access an array inside my AppDelegate. When I use an IBAction UIButton and in that method I access my AppDelegate my program dies silently. Nothing in output or the debugger, it just stops. If I run it several times I can see that it is failing to access the array properly. To investigate this problem I created a very basic app. In my AppDelegate.h I declared and set properties for the array #import <UIKit/UIKit.h> @class MyViewController; @interface MyAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MyViewController *viewController; NSArray *images; } @property (nonatomic, retain) NSArray *images; @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MyViewController *viewController;` In the AppDelegate.m I synthesised and initialized the NSArray (Also made sure the images were added to the Resources folder). @synthesize images; - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { images = [NSArray arrayWithObjects: [[NSBundle mainBundle] pathForResource:@"bamboo_nw" ofType:@"jpg"], ..... nil]; NSLog(@"init images size:%i",[images count]); [window addSubview:viewController.view]; [window makeKeyAndVisible]; return YES; } In my UIViewController.h I added class, imported header file, declared, and set properties for my AppDelegate pointer. #import <UIKit/UIKit.h> #import "MyAppDelegate.h" @class MyAppDelegate; @interface MyViewController : UIViewController { MyAppDelegate *mainDelegate; IBOutlet UIButton mybutton; } @property (nonatomic, retain) MyAppDelegate mainDelegate; @property (nonatomic, retain) UIButton *mybutton; -(IBAction) doSomething;` In my UIViewController.m I synthesize and assign my AppDelegate. I set up an IBAction that will log the same count of the NSArray from the AppDelegate. #import "MyViewController.h" #import "MyAppDelegate.h" @implementation MyViewController @synthesize mybutton; - (void)viewDidLoad { mainDelegate = (MyAppDelegate *)[[UIApplication sharedApplication] delegate]; NSLog(@"vdl images size:%i",[mainDelegate.images count]); [super viewDidLoad]; } -(IBAction) doSomething { NSLog(@"ds images size:%i",[mainDelegate.images count]); } I print the size of the NSArray in the AppDelegate when I create it, in the ViewController when I first assign my AppDelegate pointer, and then as a result of my IBAction. I find that everytime I hit the button the program dies. On the third time I hit the button, I saw that it ran my IBAction but printed my array size as 1 instead of 8. Am I missing something? Also, why don't I get stack traces or anything, the debugger just dies silently? Thanks in advance for any help! Debugger Console output for 3 runs: [Session started at 2010-05-10 06:21:32 -0700.] 2010-05-10 06:21:44.865 My[59695:207] init images size:8 2010-05-10 06:21:47.246 My[59695:207] vdl images size:8 [Session started at 2010-05-10 06:22:15 -0700.] 2010-05-10 06:22:18.920 My[59704:207] init images size:8 2010-05-10 06:22:19.043 My[59704:207] vdl images size:8 [Session started at 2010-05-10 06:22:23 -0700.] 2010-05-10 06:22:25.966 My[59707:207] init images size:8 2010-05-10 06:22:26.017 My[59707:207] vdl images size:8 2010-05-10 06:22:27.814 My[59707:207] ds images size:1

    Read the article

  • wait after presentModalViewController

    - by Cesar
    I need to wait (don't execute the code) after the presentModalViewController until the modal view it's dismissed, it's possible or it's a conceptual error ? -(NSDictionary *)authRequired { [self presentModalViewController:loginRegView animated:YES]; //This view write the settings when dismissed. NSMutableDictionary *ret=[[NSMutableDictionary alloc] init]; [ret setObject:[app.settings get:@"user"] forKey:@"user"]; [ret setObject:[app.settings get:@"pass"] forKey:@"pass"]; return ret; }

    Read the article

  • Custom back button click event on pushed view controller

    - by TechFusion
    Hello, I have pushed view controller and load WebView and Custom rectangular rounded button on right down left corner into view using programmatic way. -(void)loadView { CGRect frame = CGRectMake(0.0, 0.0, 480, 320); WebView = [[[UIWebView alloc] initWithFrame:frame] autorelease]; WebView.backgroundColor = [UIColor whiteColor]; WebView.scalesPageToFit = YES; WebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin); WebView.autoresizesSubviews = YES; WebView.exclusiveTouch = YES; WebView.clearsContextBeforeDrawing = YES; self.roundedButtonType = [[UIButton buttonWithType:UIButtonTypeRoundedRect] retain]; self.roundedButtonType.frame = CGRectMake(416.0, 270.0, 44, 19); [self.roundedButtonType setTitle:@"Back" forState:UIControlStateNormal]; self.roundedButtonType.backgroundColor = [UIColor grayColor]; [self.roundedButtonType addTarget:self action:@selector(back:) forControlEvents:UIControlEventTouchUpInside]; self.view = WebView; [self.view addSubview: self.roundedButtonType ]; [WebView release]; } This is action that I have added as back button of navigation. -(void)back:(id)sender{ [self.navigationController popViewControllerAnimated:YES]; } -(void)viewDidUnload{ self.WebView = nil; self.roundedButtonType = nil; } -(void)dealloc{ [roundedButtonType release]; [super dealloc]; } Here, When Back button click then it is showing previous view but application got stuck in that view and GDB shows Program received signal :EXC_BAD_ACCESS message. how resolve this issue? Thanks,

    Read the article

  • How to use generic (NSObject) controller with subviews of a UIViewController?

    - by wanderlust
    I have a UIViewController that is loading several subviews at different times based on user interaction. I originally built all of these subviews in code, with no nib files. Now I am moving to nib files with custom UIView subclasses. Some of these subviews display static data, and I am using loadNibNamed:owner:options: to load them into the view controller. Others contain controls that I need to access. I (sort of) understand the reasons Apple says to use one view controller per screen of content, using generic controller objects (NSObjects) to manage subsections of a screen. So I need a view controller, a generic controller, a view class and a nib. How do I put this all together? My working assumptions and subsequent questions: I will associate the view class with the nib in the 'class identity' drop down in IB. The view controller will coordinate overall screen interactions. When necessary, it will create an instance of the generic controller. Does the generic controller load the nib? How? Do I define the outlets and actions in that view class, or should they be in the generic controller? How do I pass messages between the view controller and the generic controller? If anyone can point me to some sample code using a controller in this way, it will go a long way to helping me understand. None of the books or stackoverflow posts I've read have quite hit the spot yet.

    Read the article

  • How to hide parent tabbar when pushing controller in navigationController

    - by Yannis
    Hi all, I have an application with a tab bar controller and each view contains a navigation controller. My MainWindow looks as follows: Everything works fine as it is but I noticed a problem when pushing a details view to the navigation controller. In the didSelectRowAtIndexPath for a tableviewcontroller that belongs to the tab bar controller (the one called Latest in the image) I am doing this: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { ArticleViewController *articleController = [[ArticleViewController alloc] initWithNibName:@"ArticleView" bundle:nil]; [self.navigationController pushViewController:articleController animated:YES]; [articleController release]; articleController = nil; } The ArticleViewController has its own tabbar because it needs to display different things. The problem is that when I push the ArticleViewController into the navigationController I see both tabbars at the bottom of the view. Is there any way I can solve this problem? Thanks in advance

    Read the article

  • CALayer rotation on Y axis ignores z position

    - by Rafa
    Hi, i have some CALayers one on top of the other with different z-values. the z-values are sequential (1,2,3 ...). i wrote some code that changes the y-rotation of a CALayer when i click on it. the y-rotations changes to -30.f the problem is that when i click on a CALayer it rotates and goes behind the CALayers that are actually beneath it (by z-value ordering). i understand that changing the y-rotation by -30.f actually takes the CALayer back in a sense. but shouldn't it consider the z-value as the index of the CALayer in the container and make sure it stays on top of lower z-values ?

    Read the article

  • Animating a pulsing UILabel?

    - by fuzzygoat
    I am trying to animate the color the the text on a UILabel to pulse from: [Black] to [White] to [Black] and repeat. - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:0.0]]; [UIView animateWithDuration:1 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setTextColor:[[UIColor whiteColor] colorWithAlphaComponent:1.0]];} completion:nil]; } . [self setFadeTimer:[NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(timerFlash:) userInfo:nil repeats:YES]]; Firstly I am not sure of my method, my plan (as you can see above) was to set up a animation block and call it using a repeating NSTimer until canceled. My second problem (as you can see above) is that I am animating from black (alpha 0) to white (alpha 1) but I don't know how to animate back to black again so the animation loops seamlessly Essentially what I want is the text color to pulse on a UILabel until the user presses a button to continue. EDIT_001: I was getting into trouble because you can't animate [UILabel setColor:] you can however animated [UILabel setAlpha:] so I am going to give that a go. EDIT_002: - (void)timerFlash:(NSTimer *)timer { [[self navTitle] setAlpha:0.5]; [UIView animateWithDuration:2 delay:0 options:UIViewAnimationOptionAllowUserInteraction animations:^{[[self navTitle] setAlpha:0.9];} completion:nil]; } This works (BTW: I do want it to stop which is why I hooked it up to a NSTimer so I can cancel that) the only thing is that this animates from midGray to nearWhite and then pops back. Does anyone know how I would animate back from nearWhite to midGray so I get a nice smooth cycle? EDIT_003: (Solution) The code suggested by dave DeLong (see below) does indeed work when modified to use the CALayer opacity style attribute: UILabel *navTitle; @property(nonatomic, retain) UILabel *navTitle; . // ADD ANIMATION CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"opacity"]; [anim setTimingFunction:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]]; [anim setFromValue:[NSNumber numberWithFloat:0.5]]; [anim setToValue:[NSNumber numberWithFloat:1.0]]; [anim setAutoreverses:YES]; [anim setDuration:0.5]; [[[self navTitle] layer] addAnimation:anim forKey:@"flash"]; . // REMOVE ANIMATION [[[self navTitle] layer] removeAnimationForKey:@"flash__"];

    Read the article

  • Search and annotate in MKMapView?

    - by chaitanya
    Hi, In my application I have to search five nearest locations of "medical services" using the user current location and annotate those locations on my MKMapView. Can any one tell me how to search with a particular keyword (eg. medical services, garages) by using user current locations and annotate onto the map and when the user taps on the annotations it should show the complete address of the locations which is annotated. Can anyone help me in this?

    Read the article

  • Does correcting a value in an validation method mark the object as dirty?

    - by dontWatchMyProfile
    From the docs: If you change the input value in a validate:error: method, you must ensure that you only change the value if it is invalid or uncoerced. The reason is that, since the object and context are now dirtied, Core Data may validate that key again later. If you keep performing a coercion in a validation method, this can therefore produce an infinite loop. So when I modify a value in a validation method, the context gets dirtied? And the next time I save, the validation happens again - and when I change the value even if the validation is OK, then the context is again dirtied, and revalidated again - and I change the value, and Core Data validates, again, because the context is dirtied. And so on...for ever... is that right? Or did they try to say something different?

    Read the article

  • Release a retain UIImage property loaded via imageNamed?

    - by user158103
    In my class object i've defined a (nonatomic, retain) property for UIImage. I assigned this property with an image loaded via [UIImage imageNamed:@"file.png"]; If at some point I want to reassign this property to another image, should I have to release the prior reference? I am confused because by the retain property I know i should release it. But because imageNamed is a convenience method (does not use alloc), im not sure what rule to apply here. Thanks for the insight!

    Read the article

  • Getting x/y coordinate of a UITouch...

    - by Tarek
    HI, I have been trying to get the x/y coordinates from a touch on any iDevice. When getting the touch locations, everything looks ok if the touch is in the middle of the screen. But if I drag my finger to the bottom of the screen, I can only get a y coordinate of 1015. It should be getting to 1023. Same thing for dragging my finger to the top of the screen. I get -6. It should be 0. I have explicitly set the window and views to an origin of 0,0 and the width, height of the device's screen. Still nothing. I am really lost on what might be going on. Is something shifted? Am I not reading the x/y coordinates properly. Does something need to be transformed or converted? Any help would be much appreciated. T

    Read the article

  • Views jump during ViewDidLoad

    - by Jon-Paul
    Hi, I have a custom button, subclassed from UIButton that is initialised as below (obviously all the button does is use a custom font). @implementation HWButton - (id)initWithCoder:(NSCoder *)decoder { if (self = [super initWithCoder: decoder]) { [self.titleLabel setFont:[UIFont fontWithName: @"eraserdust" size: self.titleLabel.font.pointSize]]; } return self; } So far so good. But when I use the custom class in my nib and launch the app, the button initially displays for a split second as tiny with small text, then grows. So the outcome is what I want, but I don't want to see the transition. Can anyone put me right? Thanks. JP

    Read the article

  • custom URL scheme doesn't work! Navigon AppInteract

    - by rdesign
    Hey guys, It is really frustrating me. I used the doc provided by Navigon itself. Unfortunately it doesn't work as expected. Navigon launches, but stops at the main menu. All I do is this: NSString *myTestStr = [NSString stringWithFormat:@"navigon://App|Another place|FRA|75008|PARIS|rue de Turin|17|2.324621|48.881273"]; NSString *navigonStrEsc = [myTestStr stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; NSLog(@"navigonStr: %@", navigonStrEsc); [[UIApplication sharedApplication] openURL:[NSURL URLWithString:navigonStrEsc]]; Any ideas what is wrong with my way? thanks a lot!

    Read the article

< Previous Page | 432 433 434 435 436 437 438 439 440 441 442 443  | Next Page >