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as seen on Stack Overflow
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According to the documentation on aio_read/write, there are basically 2 ways that the AIO library can inform your application that an async file I/O operation has completed. Either 1) you can use a signal, 2) you can use a callback function
I think that callback functions are vastly preferable to…
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Hi,
I want to use I/O Completion ports for Windows and Asynchronous I/O (AIO) for solaris and Linux versions of my server application. The application server is multithreaded and it can accept lot of concurrent TCP connections and can process many requests per conenction. Every request will be handled…
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I have been experimenting with async Linux network sockets (aio_read et al in aio.h/librt), and one thing i have been trying to find out is whether these are zero-copy or not. Pretty much all i have read so far discusses file I/O, whereas its network I/O i am interested in.
AIO is a bit of a pain…
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The following code:
#include <fcntl.h>
#include <unistd.h>
#include <stdio.h>
#include <aio.h>
#include <errno.h>
int main (int argc, char const *argv[])
{
char name[] = "abc";
int fdes;
if ((fdes = open(name, O_RDWR | O_CREAT, 0600 )) < 0)
printf("%d,…
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<b>Semi-Accurate:</b> "TUL might have the solution you've been waiting for if it's the case, as the company was showing off its DIY All-in-One PC today at a Pre-Computex press conference. The system on show was running Ubuntu Linux and had an AMD processor and chipset."
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