Axis Aligned Billboard: how to make the object look at camera

Posted by user19787 on Game Development See other posts from Game Development or by user19787
Published on 2012-09-12T16:57:30Z Indexed on 2012/09/12 21:51 UTC
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I am trying to make an Axis Aligned Billboard with Pyglet. I have looked at several tutorials, but they only show me how to get the Up,Right,and Look vectors. So far this is what I have:

target = cam.pos
look = norm( target - billboard.pos )

right = norm( Vector3(0,1,0)*look )
up = look*right

gluLookAt(
          look.x, look.y, look.z,
          self.pos.x, self.pos.y, self.pos.z,
          up.x, up.y, up.z
         )

This does nothing for me visibly. Any idea what I'm doing wrong?

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