Using switch and enumerations as substitute for named methods

Posted by MatthewMartin on Stack Overflow See other posts from Stack Overflow or by MatthewMartin
Published on 2010-03-22T15:12:48Z Indexed on 2010/03/22 15:21 UTC
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This pattern pops up a lot. It looks like a very verbose way to move what would otherwise be separate named methods into a single method and then distinguished by a parameter.

Is there any good reason to have this pattern over just having two methods Method1() and Method2() ? The real kicker is that this pattern tends to be invoked only with constants at runtime-- i.e. the arguments are all known before compiling is done.

public enum Commands
{
    Method1,
    Method2
}

public void ClientCode()
{
    //Always invoked with constants! Never user input.
    RunCommands(Commands.Method1);
    RunCommands(Commands.Method2);
}

public void RunCommands(Commands currentCommand)
{
    switch (currentCommand)
    {
        case Commands.Method1:
            // Stuff happens
            break;
        case Commands.Method2:
            // Other stuff happens
            break;
        default:
            throw new ArgumentOutOfRangeException("currentCommand");
    }
}

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