iPhone GameKit Picker Fundamental Connection Issues

Posted by Kyle on Stack Overflow See other posts from Stack Overflow or by Kyle
Published on 2010-03-23T00:13:59Z Indexed on 2010/03/23 0:21 UTC
Read the original article Hit count: 618

Hello.. This is one of the more interesting things I've seen in iPhone development.

The following question has nothing to do with code because I'm using an SDK Example from Apple (Tanks example).

I have a 3GS iPhone, and a 3G iPhone both showing the GameKit picker screen. Both will eventually show the other phone in range just fine (It does take about 25 seconds, though).

If I pick the 3G iPhone with my 3GS, the 3G will get a connection request and a connection can be made. However, it will ABSOLUTELY not work in the vice versa. Both phones have bluetooth switched on, and both phones are running the latest OS version.

The simple fact is I'm using the SDK example, and it's just not working for the 3G trying to issue the connection. Is there any way to explain this extremely odd behavior?

Thanks alot for reading!

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