AVAudioPlayer not looping
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        Published on 2010-03-24T03:10:51Z
        Indexed on 
            2010/03/24
            3:13 UTC
        
        
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avaudioplayer
Hey guys,
I have this code:
- (id<SelfReleasingSound>) initWithFilepath: (NSString *) filepath {
self = [super init];
if(self != nil){
    NSData * soundFileData = [NSData dataWithContentsOfFile: filepath];
    NSError * error;
    player = [[AVAudioPlayer alloc] initWithData: soundFileData error: &error];
    if(error != nil){
        JNLogAlert(@"Failed to load sound(%@)", filepath);
    }
    volume = 1.0;
    loops = 0;
    player.volume = volume;
    player.numberOfLoops = loops;
    [player prepareToPlay];
}
return self;
}
- (void) play {
    player.numberOfLoops = loops;
    JNLogString(@"PLAYING: %D LOOPS", player.numberOfLoops);
    [player play];
}
JNLogString is a wrapper for NSLog, and while my program says this:
 2010-03-24 03:39:40.882 Bubbleeh[50766:207] JNSoundFile.m:40 PLAYING: 5 LOOPS
It actually only plays 1 time, as if numberOfLoops were 0.
Am I doing something wrong?
Thanks in advance,
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