What language/API to use for a standalone live-input audio visualizer app?

Posted by knuckfubuck on Stack Overflow See other posts from Stack Overflow or by knuckfubuck
Published on 2010-03-24T09:22:28Z Indexed on 2010/03/24 9:53 UTC
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I develop with Actionscript and was glad to see that AIR 2.0 was going to give access to mic input data. I planned to use this to create a visualizer set to the tempo of the incoming live audio. After doing a few days of google research it seems unlikely that it will be possible to analyze the data of the mic input in Flash/AIR. If anyone has ideas on how I can achieve this in AIR please let me know. (I'm open to workarounds.)

That being said, I don't want to give up on the idea so I'm interested in suggestions for other language/API to use. My requirements for the app are:

  • Run on OSX
  • Two windows - one that can go fullscreen while the other(controller GUI) stays put
  • Able to access live mic input data

I've done reading on FFT and understand what needs to be done on the sound side so no need to help with that.

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