Is there a practical benefit to casting a NULL pointer to an object and calling one of its member fu

Posted by zdawg on Stack Overflow See other posts from Stack Overflow or by zdawg
Published on 2010-04-02T22:50:51Z Indexed on 2010/04/02 22:53 UTC
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Ok, so I know that technically this is undefined behavior, but nonetheless, I've seen this more than once in production code. And please correct me if I'm wrong, but I've also heard that some people use this "feature" as a somewhat legitimate substitute of a lacking aspect of the current C++ standard, namely, the inability to obtain the address (well, offset really) of a member function. For example, this is out of a popular implementation of a PCRE (Perl-compatible Regular Expression) library:

#ifndef offsetof
#define offsetof(p_type,field) ((size_t)&(((p_type *)0)->field))
#endif

One can debate whether the exploitation of such a language subtlety in a case like this is valid or not, or even necessary, but I've also seen it used like this:

struct Result
{
   void stat()
   {
      if(this)
         // do something...
      else
         // do something else...
   }
};

// ...somewhere else in the code...

((Result*)0)->stat();

This works just fine! It avoids a null pointer dereference by testing for the existence of this, and it does not try to access class members in the else block. So long as these guards are in place, it's legitimate code, right? So the question remains: Is there a practical use case, where one would benefit from using such a construct? I'm especially concerned about the second case, since the first case is more of a workaround for a language limitation. Or is it?

PS. Sorry about the C-style casts, unfortunately people still prefer to type less if they can.

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