graphics programming

Posted by PVB on Stack Overflow See other posts from Stack Overflow or by PVB
Published on 2010-04-05T17:03:59Z Indexed on 2010/04/05 17:23 UTC
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hi ,

i would like to program some graphic figures such as line, circle,etc. i have used turboc++ 3.0 for
dos graphics. i would like to do the same with the compilers dev c++ or code blocks or vc++.

i would like to implement dda and bresenhems line and circle drawing algorithm. how should i go about implementing these programs through these compilers (not the command line tools).

i have a really vague picture of graphics programming.please help..

thanks in advance.

please note : i have a nvidia graphics card 1gb.. so i cannot use dos graphics (i think the card is the reason).

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