Idiomatic STL: Iterating over a list and inserting elements

Posted by mkilling on Stack Overflow See other posts from Stack Overflow or by mkilling
Published on 2010-04-07T20:19:38Z Indexed on 2010/04/07 20:23 UTC
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I'm writing an algorithm that iterates over a list of points, calculates the distance between them and inserts additional points if the distance is too great. However I seem to be lacking the proper familiarity with STL to come up with an elegant solution. I'm hoping that I can learn something, so I'll just show you my code. You might have some hints for me.

for (std::list<PathPoint>::iterator it = ++points_.begin();
     it != points_.end(); it++)
{
    Vector curPos = it->getPosition();
    Vector prevPos = (--it)->getPosition();
    Vector vecFromPrev = curPos - prevPos;
    float distance = vecFromPrev.abs();
    it++;
    if (distance > MAX_DISTANCE_BETWEEN_POINTS)
    {               
        int pointsToInsert = (int)(distance / MAX_DISTANCE_BETWEEN_POINTS);             
        Vector curPos = prevPos;                
        for (int i = 0; i < pointsToInsert; i++)
        {
            curPos += vecFromPrev / pointsToInsert;
            it = points_.insert(it, PathPoint(curPos, false));
            it++;
        }
    }
}

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