Tiling solution for the iPhone that can handle infinite # of tiles

Posted by rickharrison on Stack Overflow See other posts from Stack Overflow or by rickharrison
Published on 2010-04-16T18:31:17Z Indexed on 2010/04/16 18:33 UTC
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I have been looking at ways to implement a tiling solution on the iPhone/iPad similar to something like Google Maps. I have looked at examples of how to implement a CATiledLayer into a view that is inside a UIScrollView. Then when you scroll the view, the tiles request the new data to be shown. However, this seems to work when you have a finite view size (ie: 3000x3000). However, how could I work this into a tiling solution for much larger sizes. Basically, I want to be able to show data as needed for tiles as large as I can. Can I somehow use CATiledLayer to do this? Any direction would be greatly appreciated.

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