How do i render and detect a line of sight?
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        Published on 2010-04-23T05:07:22Z
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            2010/04/23
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If you look at the top right you'll see on a radar an enemy unit line of sight.
I was wondering what is the most efficient or easiest way (little code, fairly accurate. doesnt need to be perfect) to detect if something is in your line of sight? I may or may not need to render it (i likely wont).
I dont know the formula nor used any math libs/namespaces in C#

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