Where to start lean OpenGL ES for basic 2D drawing?

Posted by mystify on Stack Overflow See other posts from Stack Overflow or by mystify
Published on 2010-04-27T11:48:58Z Indexed on 2010/04/27 11:53 UTC
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all I want is really absolutely basic 2D drawing stuff. Rectangles, circles, paths, curves, béziers and so on. No 3D model meshes with all this texturing and lighting. Is there a good starting point which shows fast results for having some fun?

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