UIScrollView: Is 806k Image too much too handle? (Crash, out of memory)?

Posted by Jordan on Stack Overflow See other posts from Stack Overflow or by Jordan
Published on 2010-05-06T02:59:27Z Indexed on 2010/05/06 3:08 UTC
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I'm loading a 2400x1845 png image into a scroll view. The program crashes out of memory, is there a better way to handle this? mapScrollView is an UIScrollView in IB, along with a couple of UIButtons.

-(void)loadMapWithName:(NSString *)mapName
    {

        NSString* bundlePath = [[NSBundle mainBundle] bundlePath];
        UIImage *image = [UIImage imageWithContentsOfFile:[NSString stringWithFormat:@"%@/path/%@", bundlePath, [maps objectForKey:mapName]]];
        UIImageView *imageView = [[UIImageView alloc] initWithImage:image];

        CGSize imgSize = image.size;
        mapScrollView.contentSize = imgSize; 

        [mapScrollView addSubview:imageView];
        [imageView release];

        [self.view addSubview:mapScrollView];

    }

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