How to buffer an IPoint or IGeometry? (How to do buffered intersection checks on an IPoint?)

Posted by Quigrim on Stack Overflow See other posts from Stack Overflow or by Quigrim
Published on 2010-05-10T10:08:23Z Indexed on 2010/05/11 21:34 UTC
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How would I buffer an IPoint to do an intersection check using IRelationalOperator?

I have, for arguments sake:

IPoint p1 = xxx;
IPoint p2 = yyy;
IRelationalOperator rel1 = (IRelationalOperator)p1;
   if (rel.Intersects (p2))
    // Do something

But now I want to add a tolerance to my check, so I assume the right way to do that is by either buffering p1 or p2. Right? How do I add such a buffer?

Note: the Intersects method I am using is an extension method I wrote to simplify my code. Here it is:

/// <summary>
/// Returns true if the IGeometry is intersected.
/// This method negates the Disjoint method.
/// </summary>
/// <param name="relOp">The rel op.</param>
/// <param name="other">The other.</param>
/// <returns></returns>
public static bool Intersects (
    this IRelationalOperator relOp,
    IGeometry other)
{
    return (!relOp.Disjoint (other));
}

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