Unity LifeTimeManager for WCF

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Published on Thu, 20 May 2010 00:00:00 GMT Indexed on 2010/05/21 13:02 UTC
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I really love DI-frameworks. One reason is that it allows me to centralize life-time management of objects and services needed by others. Most frameworks have options to control the lifetime and allows objects to be created as Singletons, ThreadStatics, Transients (a new object everytime) etc. Im currently doing some work on a project where Unity [...]...

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