Hierarchy of modules in guice

Posted by Niko on Stack Overflow See other posts from Stack Overflow or by Niko
Published on 2010-05-24T21:29:49Z Indexed on 2010/05/24 21:31 UTC
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Hi,

I'd like to run a unit test where a constant is slightly different than in the standard version. That is, in my default module, the following is

bindConstant().annotatedWith(Names.named("number of players")).to(4);

but in testing, I'd like to try this line instead:

bindConstant().annotatedWith(Names.named("number of players")).to(2);

Id like to achieve that without copying all of the rest of the module. What I really want is a "default" module that is "below" a more specialized module, such that in case of conflict, the specialized module wins (instead of throwing an exception, which is what guice does).

In essence, my question is: how does anybody arrange for more than one module without lots of code duplication?

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