Touch friendly GUI in Windows Mobile

Posted by vonolsson on Stack Overflow See other posts from Stack Overflow or by vonolsson
Published on 2009-10-08T06:52:14Z Indexed on 2010/05/31 19:23 UTC
Read the original article Hit count: 467

Filed under:
|
|

I'm porting an audio processing application written in C++ from Windows to Windows Mobile (version 5+). Basically what I need to port is the GUI. The application is quite complicated and the GUI will need to be able to offer a lot of functionality. I would like to create a touch friendly user interface that also looks good. Which basically means that standard WinMo controls are out the window.

I've looked at libraries such as Fluid and they look like something I would like to use. However, as I said I'm developing i C++. Even though it would be possible to only write the GUI part i some .NET language I rather not. My experience with .NET on Windows Mobile is that it doesn't work very well...

Can anyone either suggest a C/C++ touch friendly GUI library for Windows Mobile or some kind of "best practices" document/how-to on how to use the standard Windows Mobile controls in order to make the touch friendly and also work and look well in later versions of Windows Mobile (in particular version 6.5)?

© Stack Overflow or respective owner

Related posts about c++

Related posts about windows-mobile