Google I/O 2010 - Writing real-time games for Android redux

Posted on Google Code See other posts from Google Code
Published on Tue, 01 Jun 2010 21:24:41 +0000 Indexed on 2010/06/02 18:04 UTC
Read the original article Hit count: 236

Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. For all I/O 2010 sessions, please go to code.google.com
Views: 10
0 ratings
Time: 58:57 More in Science & Technology

© Google Code or respective owner

Related posts about http://gdata.youtube.com/