Algorithm to zoom into mouse(OpenGL)
Posted
by user146780
on Stack Overflow
See other posts from Stack Overflow
or by user146780
Published on 2010-06-06T03:14:44Z
Indexed on
2010/06/06
3:22 UTC
Read the original article
Hit count: 212
I have an OpenGL scene with a top left coordinate system. When I glScale it zooms in from (0,0) the top left. I want it to zoom in from the mouse's coordinate (reletive to the OGL frame). How is this done? Thanks
© Stack Overflow or respective owner