User Experience Guidance for Developers: Anti-Patterns

Posted by ultan o'broin on Oracle Blogs See other posts from Oracle Blogs or by ultan o'broin
Published on Wed, 09 Feb 2011 13:16:33 +0000 Indexed on 2011/02/09 15:30 UTC
Read the original article Hit count: 415

Filed under: Error when finding categories...

Picked this up from a recent Dublin Google Technology User Group meeting: Android App Mistakes: Avoiding the Anti-Patterns by Mark Murphy, CommonsWare

Interesting approach of "anti-patterns" aimed at mobile developers (in this case Android), looking at the best way to use code and what's in the SDK while combining it with UX guidance (the premise being the developer does the lot).

anti-patterns message about forcing wrong UI

Interestingly, the idea came through that developers need to stop trying to make one O/S behave like another--on UX grounds. Also, pretty clear that a web-based paradigm is being promoting for Android (translators tell me that translating an Android app reminded them of translating web pages too).

Haven't see the "anti"-approach before, developer cookbooks and design patterns sure. Check out the slideshare presentation.

© Oracle Blogs or respective owner