Question about unions and heap allocated memory

Posted by Dennis Miller on Stack Overflow See other posts from Stack Overflow or by Dennis Miller
Published on 2010-08-26T21:25:40Z Indexed on 2012/10/08 15:38 UTC
Read the original article Hit count: 196

I was trying to use a union to so I could update the fields in one thread and then read allfields in another thread. In the actual system, I have mutexes to make sure everything is safe. The problem is with fieldB, before I had to change it fieldB was declared like field A and C. However, due to a third party driver, fieldB must be alligned with page boundary. When I changed field B to be allocated with valloc, I run into problems.

Questions: 1) Is there a way to statically declare fieldB alligned on page boundary. Basically do the same thing as valloc, but on the stack?

2) Is it possible to do a union when field B, or any field is being allocated on the heap?. Not sure if that is even legal.

Here's a simple Test program I was experimenting with. This doesn't work unless you declare fieldB like field A and C, and make the obvious changes in the public methods.

#include <iostream>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>

class Test
{
   public:
      Test(void)
      {
         // field B must be alligned to page boundary
         // Is there a way to do this on the stack???
         this->field.fieldB = (unsigned char*) valloc(10);
      };

      //I know this is bad, this class is being treated like 
      //a global structure. Its self contained in another class.
      unsigned char* PointerToFieldA(void)
      {
         return &this->field.fieldA[0];
      }

      unsigned char* PointerToFieldB(void)
      {
         return this->field.fieldB;
      }

      unsigned char* PointerToFieldC(void)
      {
         return &this->field.fieldC[0];
      }

      unsigned char* PointerToAllFields(void)
      {
         return &this->allFields[0];
      }

   private:
      // Is this union possible with field B being 
      // allocated on the heap?
      union
      {
         struct
         {
            unsigned char  fieldA[10];

            //This field has to be alligned to page boundary
            //Is there way to be declared on the stack
            unsigned char* fieldB;
            unsigned char  fieldC[10];
         } field;

         unsigned char allFields[30];
      };
};


int main()
{
   Test test;

   strncpy((char*) test.PointerToFieldA(), "0123456789", 10);
   strncpy((char*) test.PointerToFieldB(), "1234567890", 10);
   strncpy((char*) test.PointerToFieldC(), "2345678901", 10);

   char dummy[11];
   dummy[10] = '\0';

   strncpy(dummy, (char*) test.PointerToFieldA(), 10);
   printf("%s\n", dummy);

   strncpy(dummy, (char*) test.PointerToFieldB(), 10);
   printf("%s\n", dummy);

   strncpy(dummy, (char*) test.PointerToFieldC(), 10);
   printf("%s\n", dummy);

   char allFields[31];
   allFields[30] = '\0';
   strncpy(allFields, (char*) test.PointerToAllFields(), 30);
   printf("%s\n", allFields);

   return 0;
}

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