calling resize on std vector of pointers crashed

Posted by user11869 on Stack Overflow See other posts from Stack Overflow or by user11869
Published on 2014-05-27T21:20:59Z Indexed on 2014/05/27 21:24 UTC
Read the original article Hit count: 135

Filed under:
|

The problem can be reproduced using VS 2013 Express. It crashed when internal vector implementation tried to deallocate the original vector.

However, the problem can solved by using 'new' instead of 'malloc'.

Anyone can shed some light on this?

struct UndirectedGraphNode {
   int label;
   vector<UndirectedGraphNode *> neighbors;
   UndirectedGraphNode(int x) : label(x) {};
};

int main(int argc, char** argv)
{
    UndirectedGraphNode* node1 = (UndirectedGraphNode*)malloc(sizeof(UndirectedGraphNode));
    node1->label = 0;
    node1->neighbors.resize(2); 
    return 0;
}

© Stack Overflow or respective owner

Related posts about c++

Related posts about stl