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Articles indexed in March 2010

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  • Which Is The Best Way Of Creating Random Value ???

    - by Meko
    I am triying to create random value for my game to show enemies on screen. BUt it some times shows 2 together some times 3 ...I want to ask that which is the best formul for creating random value.. This is my so far random value random = 1 * (int) (Math.random() * 100);

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  • Installing jQuery API Browser AIR

    - by jeerose
    Can someone tell me how to install this? I go here: http://api.jquery.com/browser/ and click the INSTALL NOW button. After that it says "Download and open the AIR file to begin the Installation". I have AIR installed but can't figure out where the file is for the API Browser. I'm definitely missing something obvious...

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  • Is there a Windows API to modify file type associations for an extension?

    - by JohnFx
    I'm looking for a way to programatically tweak the particulars of a file association on a Windows system. For example, the "Application User to Perform this Action" setting for the "Open" action for a particular file type. Clearly I could do this by modifying the registry directly, but if there is an API I'd prefer to use that as it would likely be more resilient to changes in the OS handling of mapping extensions to applications. For my purposes I'm needing to write this in VBScript (.VBS) file because it is part of a package to be used with VMWare ThinApp that mandates it. However, I'll port/wrap/whatever I need to make this week, so I am open to any solution (including using the .NET framework)

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  • Determine which mouse was clicked (multiple mice devices) in .NET

    - by Morten K
    Hi, I want to detect when my touchpad is clicked! I normally use a usb mouse, so I don't use the touchpad for anything. Instead I'd like to make it possible to perform an action in .NET, when the touchpad is clicked. This way I can use it as a shortcut: One tap and something cool happens. Is this possible, and if yes, any clue how? I'd prefer if it could be working in VB.NET or C#. My theory is that I'd have to make a mousehook, which then somehow determines which device the click is coming from. If the click is determined to be from the touchpad, then cancel the click and doWhatever(). Thanks!

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  • iptables management tools for large scale environment

    - by womble
    The environment I'm operating in is a large-scale web hosting operation (several hundred servers under management, almost-all-public addressing, etc -- so anything that talks about managing ADSL links is unlikely to work well), and we're looking for something that will be comfortable managing both the core ruleset (around 12,000 entries in iptables at current count) plus the host-based rulesets we manage for customers. Our core router ruleset changes a few times a day, and the host-based rulesets would change maybe 50 times a month (across all the servers, so maybe one change per five servers per month). We're currently using filtergen (which is balls in general, and super-balls at our scale of operation), and I've used shorewall in the past at other jobs (which would be preferable to filtergen, but I figure there's got to be something out there that's better than that). The "musts" we've come up with for any replacement system are: Must generate a ruleset fairly quickly (a filtergen run on our ruleset takes 15-20 minutes; this is just insane) -- this is related to the next point: Must generate an iptables-restore style file and load that in one hit, not call iptables for every rule insert Must not take down the firewall for an extended period while the ruleset reloads (again, this is a consequence of the above point) Must support IPv6 (we aren't deploying anything new that isn't IPv6 compatible) Must be DFSG-free Must use plain-text configuration files (as we run everything through revision control, and using standard Unix text-manipulation tools are our SOP) Must support both RedHat and Debian (packaged preferred, but at the very least mustn't be overtly hostile to either distro's standards) Must support the ability to run arbitrary iptables commands to support features that aren't part of the system's "native language" Anything that doesn't meet all these criteria will not be considered. The following are our "nice to haves": Should support config file "fragments" (that is, you can drop a pile of files in a directory and say to the firewall "include everything in this directory in the ruleset"; we use configuration management extensively and would like to use this feature to provide service-specific rules automatically) Should support raw tables Should allow you to specify particular ICMP in both incoming packets and REJECT rules Should gracefully support hostnames that resolve to more than one IP address (we've been caught by this one a few times with filtergen; it's a rather royal pain in the butt) The more optional/weird iptables features that the tool supports (either natively or via existing or easily-writable plugins) the better. We use strange features of iptables now and then, and the more of those that "just work", the better for everyone.

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  • Squid parent cache for text/html only

    - by Salvador
    How do I configure the squid to only request text/html to the parent cache; right now I am using : cache_peer 127.0.0.1 parent 8080 0 no-query no-digest on the second hand I get a lot of direct request that do not use the parent proxy: some queries go like FIRST_UP_PARENT and some like DIRECT, how do I tell the squid to always use parent for text/html BTW .. is a transparent proxy I have tried : cache_peer 127.0.0.1 parent 8080 0 no-query no-digest acl elhtml req_mime_type -i ^text/html$ acl elhtml req_mime_type -i text/html cache_peer_access 127.0.0.1 allow elhtml cache_peer_access 127.0.0.1 deny all and it does not works Thanks in advance for the help.

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  • Extending Code Igniter functions to external PHP Scripts

    - by Fábio Antunes
    Hello everybody. I'm doing a small web app, which uses CKeditor for user input, and CKfinder for file management (images/flash). Those who know CKFinder, algo know that the config file for CKFinder as a function named CheckAuthentication() that returns false or true, giving or not permissions to use CKFinder. This is were a Custom PHP Code checks if the user as authorization to access CKFinder or not. Well for my app I'm using Code Igniter, and of course I've created a model were i handle everything about User Permissions, Loggin, Session Cookies, etc. And i also have a function witch its propose is just to check if the user is Logged in. So I would like to know if someone knows a way that i can call the function isLoggedIn() inside the model security from inside the function CheckAuthentication() in CKFinder config file. Thanks in advance.

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  • Why does this code block say "not all code paths return a value"?

    - by Kishan
    I wrote following code...but i am getting Error like: Error 1 'LoginDLL.Class1.Login(string, string, string)': not all code paths return a value Please help me... Thanks in advance... My code is as given below... public int Login(string connectionString,string username,string password) { SqlConnection con=new SqlConnection(connectionString); con.Open(); SqlCommand validUser = new SqlCommand("SELECT count(*) from USER where username=@username", con); validUser.Parameters.AddWithValue("@username", username); int value=Convert.ToInt32(validUser.ExecuteScalar().ToString()); if (value == 1) { //check for password SqlCommand validPassword = new SqlCommand("SELECT password from USER where username=@username", con); validPassword.Parameters.AddWithValue("@username", username); string pass = validPassword.ExecuteScalar().ToString(); if (pass == password) { //valid login return 1; } else { return 0; } } else if (value == 0) { return 2; } }

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  • Are there Windows API binaries for Subversion or do I have to build SVN to call the API from Windows

    - by JeffH
    I want to call a Subversion API from a Visual Studio 2003 C++ project. I know there are threads here, here, here, and here that tell how to get started with C#.NET on Windows (the consensus seems to be SharpSvn, which I've used easily and successfully on another project) but that's not what I want. I've read the chapter on using APIs in the red-bean book which says: Subversion is primarily a set of C libraries, with header (.h) files that live in the subversion/include directory of the source tree. These headers are copied into your system locations (e.g., /usr/local/include) when you build and install Subversion itself from source. These headers represent the entirety of the functions and types meant to be accessible by users of the Subversion libraries. I'd like to use CollabNet Subversion but there doesn't seem to be API binary downloads, and I'd just as soon not build the whole thing if I can avoid it. Considering another approach, I found RapidSVN's C++ API, but it doesn't appear to offer Windows API binaries either and seems to require building SVN (which I would be willing to do as a last choice if RapidSVN's API is higher-level than the stock SVN offering.) Does calling the API from C++ in Windows have to be this much more work compared to using SharpSvn under .NET, or is there something I haven't found that would help me achieve my goal?

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  • Native API window designer

    - by Ricardo
    Why isn't there a designer for native api forms in Visual Studio? Similar to Delphi? If there exist some programs, tools etc, please advice. What is the best approach to design complex windows in pure API?

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  • Why does my program crash when given negative values?

    - by Wayfarer
    Alright, I am very confused, so I hope you friends can help me out. I'm working on a project using Cocos2D, the most recent version (.99 RC 1). I make some player objects and some buttons to change the object's life. But the weird thing is, the code crashes when I try to change their life by -5. Or any negative value for that matter, besides -1. NSMutableArray *lifeButtons = [[NSMutableArray alloc] init]; CCTexture2D *buttonTexture = [[CCTextureCache sharedTextureCache] addImage:@"Button.png"]; LifeChangeButtons *button = nil; //top left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , size.height - 30); [button buttonText:-5]; [lifeButtons addObject:button]; //top right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , size.height - 30); [button buttonText:1]; [lifeButtons addObject:button]; //bottom left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , 30); [button buttonText:5]; [lifeButtons addObject:button]; //bottom right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , 30); [button buttonText:-1]; [lifeButtons addObject:button]; for (LifeChangeButtons *theButton in lifeButtons) { [self addChild:theButton]; } This is the code that makes the buttons. It simply makes 4 buttons, puts them in each corner of the screen (size is the screen) and adds their life change ability, 1,-1,5, or -5. It adds them to the array and then goes through the array at the end and adds all of them to the screen. This works fine. Here is my code for the button class: (header file) // // LifeChangeButtons.h // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "cocos2d.h" @interface LifeChangeButtons : CCSprite <CCTargetedTouchDelegate> { NSNumber *lifeChange; } @property (nonatomic, readonly) CGRect rect; @property (nonatomic, retain) NSNumber *lifeChange; + (id)lifeButton:(CCTexture2D *)texture; - (void)buttonText:(int)number; @end Implementation file: // // LifeChangeButtons.m // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "LifeChangeButtons.h" #import "cocos2d.h" #import "CustomCCNode.h" @implementation LifeChangeButtons @synthesize lifeChange; //Create the button +(id)lifeButton:(CCTexture2D *)texture { return [[[self alloc] initWithTexture:texture] autorelease]; } - (id)initWithTexture:(CCTexture2D *)atexture { if ((self = [super initWithTexture:atexture])) { //NSLog(@"wtf"); } return self; } //Set the text on the button - (void)buttonText:(int)number { lifeChange = [NSNumber numberWithInt:number]; NSString *text = [[NSString alloc] initWithFormat:@"%d", number]; CCLabel *label = [CCLabel labelWithString:text fontName:@"Times New Roman" fontSize:20]; label.position = CGPointMake(35, 20); [self addChild:label]; } - (CGRect)rect { CGSize s = [self.texture contentSize]; return CGRectMake(-s.width / 2, -s.height / 2, s.width, s.height); } - (BOOL)containsTouchLocation:(UITouch *)touch { return CGRectContainsPoint(self.rect, [self convertTouchToNodeSpaceAR:touch]); } - (void)onEnter { [[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self priority:0 swallowsTouches:YES]; [super onEnter]; } - (void)onExit { [[CCTouchDispatcher sharedDispatcher] removeDelegate:self]; [super onExit]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; if ( ![self containsTouchLocation:touch] ) return NO; NSLog(@"Button touch event was called returning yes. "); //this is where we change the life to each selected player NSLog(@"Test1"); NSMutableArray *tempArray = [[[UIApplication sharedApplication] delegate] selectedPlayerObjects]; NSLog(@"Test2"); for (CustomCCNode *aPlayer in tempArray) { NSLog(@"we change the life by %d.", [lifeChange intValue]); [aPlayer changeLife:[lifeChange intValue]]; } NSLog(@"Test3"); return YES; } - (void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; NSLog(@"You moved in a button!"); } - (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event { NSLog(@"You touched up in a button"); } @end Now, This function: - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event Is where all the shit goes down. It works for all of the buttons except the -5 one. And then, it gets to: NSLog(@"we change the life by %d.", [lifeChange integerValue]); And it crashes at that statement. It only crashes when given anything less than -1. -1 works, but nothing smaller does. Here is the code in the CustomCCNode Class, "changeLife" that is being called. - (void)changeLife:(int)lifeChange { NSLog(@"change life in Custom Class was called"); NSLog(@"wtf is lifechange: %d", lifeChange); life += lifeChange; lifeString = [[NSString alloc] initWithFormat:@"%d",life]; [text setString:lifeString]; } Straight forward, but when the NSnumber is -5, it doesn't even get called, it crashes at the NSlog statement. So... what's up with that?

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  • Is it possible to use AnimateWindow with AW_BLEND when using a layered window?

    - by wkf
    I am displaying a window using UpdateLayeredWindow and would like to add transition animations. AnimateWindow works if I use the slide or roll effects (though there is some flickering). However, when I try to use AW_BLEND to produce a fade effect, I not only lose any translucency after the animation (per-pixel and on the entire image), but a default window border also appears. Is there a way to prevent the border from appearing?

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  • Skype Raw API (NOT COM API) send message problem

    - by Mike Trader
    In converting this CONSOLE example to a full windows dialog implementation I have run into a very "simple problem". SendMessage() (line 283) is returning zero, GetLastError reveals 0x578 - Invalid window handle. http://read.pudn.com/downloads51/sourcecode/windows/multimedia/175678/msgapitest.cpp__.htm (https://developer.skype.com/Download/Sample...example_win.zip) C++ 2005 Studio express edition instructions http://forum.skype.com/index.php?showtopic=54549 The previous call using HWND_BROADCAST works and Skype replies as expected, so I know Skype is installed and working properly. The handle I use is the wParam value from the Skype Reply message, as in the code. This is non zero, but I am not sure if there is a way to test it other than with SendMessage. The compiled app from this C++ code example (see zip download) does actually work so I am stumped. I do encode the message with UTF8, and I create an instance of the COPYDATASTRUCT in my app, populate it then call SendMessage() with the COPYDATASTRUCT pointer in lparam. Skype does not respond nor does it obey. Am I missing something obvious here?

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  • Silverlight Cream for March 20, 2010 -- #815

    - by Dave Campbell
    In this Issue: Andy Beaulieu(-2-, -3-), Alex Golesh, Damian Schenkelman, Adam Kinney(-2-), Jeremy Likness, Laurent Bugnion, and John Papa. Shoutouts: Adam Kinney has a good summary up of where to go for all the tools and toys: Install checklist for Silverlight 4 RC, Blend 4 Beta and Windows Phone Developer tools from MIX10 ... tons of links Laurent Bugnion had a few announcements at MIX10: MVVM Light V3 released at #MIX10, and he followed that with What’s new in MVVM Light V3 ... now for Windows Phone! Laurent Bugnion also has announced Sample code for my #mix10 talk online From SilverlightCream.com: Physics Games in Silverlight on Windows Phone 7 Andy Beaulieu has the Physics Helper working for WP7 already... read his post, check out all the links and get going on something fun... was great seeing you at MIX, too, Andy! Silverlight 4: GPU Accelerated PlaneProjection Andy Beaulieu has a comparison up of Plane Projection with and without the new GPU acceleration... be sure to read his notes section. Silverlight 4 PathListBox for Motion Path Animation Have you heard of the PathListBox? Well, showing is better than telling, so check out Andy Beaulieu's post on it Silverlight at Windows Phone 7 Alex Golesh has a quick overview on developing a Windows Phone 7 app in Silverlight using the new toys, and executiting it in the emulator Prism v2.1: Creating a Region Adapter for the Accordion control Damian Schenkelman shows how to use the Accordian control from the toolkit as a region in a Prism app. Expression Blend 4 Beta Feature Overview available for download Adam Kinney announced the presence of an Expression Blend whitepaper as well... you should go grab that too .toolbox – Free online Silverlight and Expression Blend training Want to improve your Silverlight chops or gain some Expression Blend chops? Check out .toolbox post that Adam Kinney posted Introducing the Visual State Aggregator Jeremy Likness describes the basic panel A/panel B problem, describes ways he and other folks have flipped between them, then describes his Visual State Aggregator ... and it's downloadable for you to give it a dance! Multithreading in Windows Phone 7 emulator: A bug Laurent Bugnion found a bug wit multi-threading on the Windows Phone emulator. He confirmed this with the team, and has a workaround you'll be needing... thanks Laurent. Silverlight Overview - Technical Whitepaper John Papa has reiterated the existence of this Silverlight 4 whitepaper ... it was updated this week, and we all should be aware of it. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

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  • Creating Limited User Accounts on Ubuntu Server

    - by LonnieBest
    Using Ubuntu server, I need to create some user accounts that have the following limitations: (1) User may only view and manipulate files in their home directory. (2) User may only execute commands related to rsync and sftp. I want users to be able to backup files using rsync, and I want them to be able retrieve files using an sftp client like FileZilla. Other than this, I don't want users to be able to view other files on the system, or execute any commands that might mess with the system. I'm more of an Ubuntu Desktop user, and have very little experience administering a linux server. Most tutorials I've found assume I know things that I don't know. So I'm having difficulty setting this up.

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  • Special characters in Samba filenames

    - by Matti
    When serving files containing special characters such as "()?:" in the filename through Samba, the names get transformed into an unrecognizable format. For example, a file my_file:_(important).txt is displayed as M43J1E~0.TXT Is there a way to avoid this behavior (without renaming the files, obviously)? I'm assuming that character encoding is not to blame because several UTF-8 characters seem to work fine.

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