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Articles indexed in August 2012

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  • New 12.04.1 ISO filename

    - by Ubuntu user X
    I use a program called YUMI from pendrivelinux.com to load all my Linux distros from a USB thumbdrive. They just updated their installer to support the newest 12.04.1 released a couple days ago. It's looking for a ISO name of ubuntu-12.04.*dvd-i386.iso but the file I downloaded from the Ubuntu homepage is named ubuntu-12.04.1-desktop-i386.iso. Can I simply change the name of my ISO, or is there a difference in the ISO?

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  • emacs keybindings in ubuntu 12.04

    - by sam
    I am trying to get emacs-like keybindings in gtk, firefox, chrome, etc. I have followed the directions recommended here (and in lots of places) but to no effect: http://kb.mozillazine.org/Emacs_Keybindings_(Firefox) In other words, I added 'gtk-key-theme-name = "Emacs"' to my .gtkrc-2.0, and I also ran gconf-editor and set "/desktop/gnome/interface/gtk_key_theme" to "Emacs". I even rebooted just for good measure. I am using an ordinary Ubuntu 12.04 install, with unity3d as the desktop environment. Thanks! Sam

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  • Grub 'Read Error' - Only Loads with LiveCD

    - by Ryan Sharp
    Problem After installing Ubuntu to complete my Windows 7/Ubuntu 12.04 dual-boot setup, Grub just wouldn't load at all unless I boot from the LiveCD. Afterwards, everything works completely normal. However, this workaround isn't a solution and I'd like to be able to boot without the aid of a disc. Fdisk -l Using the fdisk -l command, I am given the following: Disk /dev/sda: 64.0 GB, 64023257088 bytes 255 heads, 63 sectors/track, 7783 cylinders, total 125045424 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x324971d1 Device Boot Start End Blocks Id System /dev/sda1 2048 206847 102400 7 HPFS/NTFS/exFAT /dev/sda2 208896 48957439 24374272 7 HPFS/NTFS/exFAT /dev/sda3 * 48959486 124067839 37554177 5 Extended /dev/sda5 48959488 124067839 37554176 83 Linux Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xc0ee6a69 Device Boot Start End Blocks Id System /dev/sdb1 1024208894 1953523711 464657409 5 Extended /dev/sdb3 * 2048 1024206847 512102400 7 HPFS/NTFS/exFAT /dev/sdb5 1024208896 1937897471 456844288 83 Linux /dev/sdb6 1937899520 1953523711 7812096 82 Linux swap / Solaris Partition table entries are not in disk order Disk /dev/sdc: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x292eee23 Device Boot Start End Blocks Id System /dev/sdc1 2048 625141759 312569856 7 HPFS/NTFS/exFAT Bootinfoscript I've used the BootInfoScript, and received the following output: Boot Info Script 0.61 [1 April 2012] ============================= Boot Info Summary: =============================== => Grub2 (v1.99) is installed in the MBR of /dev/sda and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos5)/boot/grub on this drive. => Grub2 (v1.99) is installed in the MBR of /dev/sdb and looks at sector 1 of the same hard drive for core.img. core.img is at this location and looks for (,msdos5)/boot/grub on this drive. => Windows is installed in the MBR of /dev/sdc. sda1: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: /bootmgr /Boot/BCD sda2: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Windows 7 Boot files: /bootmgr /Boot/BCD /Windows/System32/winload.exe sda3: __________________________________________________________________________ File system: Extended Partition Boot sector type: Unknown Boot sector info: sda5: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Ubuntu 12.04.1 LTS Boot files: /boot/grub/grub.cfg /etc/fstab /boot/grub/core.img sdb1: __________________________________________________________________________ File system: Extended Partition Boot sector type: - Boot sector info: sdb5: __________________________________________________________________________ File system: ext4 Boot sector type: - Boot sector info: Operating System: Boot files: sdb6: __________________________________________________________________________ File system: swap Boot sector type: - Boot sector info: sdb3: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: According to the info in the boot sector, sdb3 starts at sector 200744960. But according to the info from fdisk, sdb3 starts at sector 2048. According to the info in the boot sector, sdb3 has 823461887 sectors, but according to the info from fdisk, it has 1024204799 sectors. Operating System: Boot files: sdc1: __________________________________________________________________________ File system: ntfs Boot sector type: Windows Vista/7: NTFS Boot sector info: No errors found in the Boot Parameter Block. Operating System: Boot files: ============================ Drive/Partition Info: ============================= Drive: sda _____________________________________________________________________ Disk /dev/sda: 64.0 GB, 64023257088 bytes 255 heads, 63 sectors/track, 7783 cylinders, total 125045424 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sda1 2,048 206,847 204,800 7 NTFS / exFAT / HPFS /dev/sda2 208,896 48,957,439 48,748,544 7 NTFS / exFAT / HPFS /dev/sda3 * 48,959,486 124,067,839 75,108,354 5 Extended /dev/sda5 48,959,488 124,067,839 75,108,352 83 Linux Drive: sdb _____________________________________________________________________ Disk /dev/sdb: 1000.2 GB, 1000204886016 bytes 255 heads, 63 sectors/track, 121601 cylinders, total 1953525168 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdb1 1,024,208,894 1,953,523,711 929,314,818 5 Extended /dev/sdb5 1,024,208,896 1,937,897,471 913,688,576 83 Linux /dev/sdb6 1,937,899,520 1,953,523,711 15,624,192 82 Linux swap / Solaris /dev/sdb3 * 2,048 1,024,206,847 1,024,204,800 7 NTFS / exFAT / HPFS Drive: sdc _____________________________________________________________________ Disk /dev/sdc: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectors Units = sectors of 1 * 512 = 512 bytes Sector size (logical/physical): 512 bytes / 512 bytes Partition Boot Start Sector End Sector # of Sectors Id System /dev/sdc1 2,048 625,141,759 625,139,712 7 NTFS / exFAT / HPFS "blkid" output: ________________________________________________________________ Device UUID TYPE LABEL /dev/sda1 A48056DF8056B80E ntfs System Reserved /dev/sda2 A8C6D6A4C6D671D4 ntfs Windows /dev/sda5 fd71c537-3715-44e1-b1fe-07537e22b3dd ext4 /dev/sdb3 6373D03D0A3747A8 ntfs Steam /dev/sdb5 6f5a6eb3-a932-45aa-893e-045b57708270 ext4 /dev/sdb6 469848c8-867a-41b7-b0e1-b813a43c64af swap /dev/sdc1 725D7B961CF34B1B ntfs backup ================================ Mount points: ================================= Device Mount_Point Type Options /dev/sda5 / ext4 (rw,noatime,nodiratime,discard,errors=remount-ro) /dev/sdb5 /home ext4 (rw) =========================== sda5/boot/grub/grub.cfg: =========================== -------------------------------------------------------------------------------- # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd set locale_dir=($root)/boot/grub/locale set lang=en_GB insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### function gfxmode { set gfxpayload="${1}" if [ "${1}" = "keep" ]; then set vt_handoff=vt.handoff=7 else set vt_handoff= fi } if [ "${recordfail}" != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "${linux_gfx_mode}" != "text" ]; then load_video; fi menuentry 'Ubuntu, with Linux 3.2.0-29-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux /boot/vmlinuz-3.2.0-29-generic root=UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-29-generic } menuentry 'Ubuntu, with Linux 3.2.0-29-generic (recovery mode)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd echo 'Loading Linux 3.2.0-29-generic ...' linux /boot/vmlinuz-3.2.0-29-generic root=UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.2.0-29-generic } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd0,msdos5)' search --no-floppy --fs-uuid --set=root fd71c537-3715-44e1-b1fe-07537e22b3dd linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows 7 (loader) (on /dev/sda1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos1)' search --no-floppy --fs-uuid --set=root A48056DF8056B80E chainloader +1 } menuentry "Windows 7 (loader) (on /dev/sda2)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd0,msdos2)' search --no-floppy --fs-uuid --set=root A8C6D6A4C6D671D4 chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### -------------------------------------------------------------------------------- =============================== sda5/etc/fstab: ================================ -------------------------------------------------------------------------------- # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda5 during installation UUID=fd71c537-3715-44e1-b1fe-07537e22b3dd / ext4 noatime,nodiratime,discard,errors=remount-ro 0 1 # /home was on /dev/sdb5 during installation UUID=6f5a6eb3-a932-45aa-893e-045b57708270 /home ext4 defaults 0 2 # swap was on /dev/sdb6 during installation UUID=469848c8-867a-41b7-b0e1-b813a43c64af none swap sw 0 0 tmpfs /tmp tmpfs defaults,noatime,mode=1777 0 0 -------------------------------------------------------------------------------- =================== sda5: Location of files loaded by Grub: ==================== GiB - GB File Fragment(s) = boot/grub/core.img 1 = boot/grub/grub.cfg 1 = boot/initrd.img-3.2.0-29-generic 2 = boot/vmlinuz-3.2.0-29-generic 1 = initrd.img 2 = vmlinuz 1 ======================== Unknown MBRs/Boot Sectors/etc: ======================== Unknown BootLoader on sda3 00000000 63 6f 70 69 61 20 65 20 63 6f 6c 61 41 63 65 64 |copia e colaAced| 00000010 65 72 20 61 20 74 6f 64 6f 20 6f 20 74 65 78 74 |er a todo o text| 00000020 6f 20 66 61 6c 61 64 6f 20 75 74 69 6c 69 7a 61 |o falado utiliza| 00000030 6e 64 6f 20 61 20 63 6f 6e 76 65 72 73 c3 a3 6f |ndo a convers..o| 00000040 20 64 65 20 74 65 78 74 6f 20 70 61 72 61 20 76 | de texto para v| 00000050 6f 7a 4d 61 6e 69 70 75 6c 61 72 20 61 73 20 64 |ozManipular as d| 00000060 65 66 69 6e 69 c3 a7 c3 b5 65 73 20 71 75 65 20 |efini....es que | 00000070 63 6f 6e 74 72 6f 6c 61 6d 20 6f 20 61 63 65 73 |controlam o aces| 00000080 73 6f 20 64 65 20 57 65 62 73 69 74 65 73 20 61 |so de Websites a| 00000090 20 63 6f 6f 6b 69 65 73 2c 20 4a 61 76 61 53 63 | cookies, JavaSc| 000000a0 72 69 70 74 20 65 20 70 6c 75 67 2d 69 6e 73 4d |ript e plug-insM| 000000b0 61 6e 69 70 75 6c 61 72 20 61 73 20 64 65 66 69 |anipular as defi| 000000c0 6e 69 c3 a7 c3 b5 65 73 20 72 65 6c 61 63 69 6f |ni....es relacio| 000000d0 6e 61 64 61 73 20 63 6f 6d 20 70 72 69 76 61 63 |nadas com privac| 000000e0 69 64 61 64 65 41 63 65 64 65 72 20 61 6f 73 20 |idadeAceder aos | 000000f0 73 65 75 73 20 70 65 72 69 66 c3 a9 72 69 63 6f |seus perif..rico| 00000100 73 20 55 53 42 55 74 69 6c 69 7a 61 72 20 6f 20 |s USBUtilizar o | 00000110 73 65 75 20 6d 69 63 72 6f 66 6f 6e 65 55 74 69 |seu microfoneUti| 00000120 6c 69 7a 61 72 20 61 20 73 75 61 20 63 c3 a2 6d |lizar a sua c..m| 00000130 61 72 61 55 74 69 6c 69 7a 61 72 20 6f 20 73 65 |araUtilizar o se| 00000140 75 20 6d 69 63 72 6f 66 6f 6e 65 20 65 20 61 20 |u microfone e a | 00000150 63 c3 a2 6d 61 72 61 4e c3 a3 6f 20 66 6f 69 20 |c..maraN..o foi | 00000160 70 6f 73 73 c3 ad 76 65 6c 20 65 6e 63 6f 6e 74 |poss..vel encont| 00000170 72 61 72 20 6f 20 63 61 6d 69 6e 68 6f 20 61 62 |rar o caminho ab| 00000180 73 6f 6c 75 74 6f 20 70 61 72 61 20 6f 20 64 69 |soluto para o di| 00000190 72 65 63 74 c3 b3 72 69 6f 20 61 20 65 6d 70 61 |rect..rio a empa| 000001a0 63 6f 74 61 72 2e 4f 20 64 69 72 65 63 74 c3 b3 |cotar.O direct..| 000001b0 72 69 6f 20 64 65 20 65 6e 74 72 61 64 61 00 fe |rio de entrada..| 000001c0 ff ff 83 fe ff ff 02 00 00 00 00 10 7a 04 00 00 |............z...| 000001d0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| * 000001f0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 55 aa |..............U.| 00000200 =============================== StdErr Messages: =============================== xz: (stdin): Compressed data is corrupt xz: (stdin): Compressed data is corrupt awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in awk: cmd. line:36: Math support is not compiled in Begging / Appreciation ;) If anything else is required to solve my problem, please ask. My only hopes are that I can solve this, and that doing so won't require re-installation of Grub due to how complicated the procedures are, or that I would be needed to reinstall the OS', as I have done so about six times already since friday due to several other issues I've encountered. Thank you, and good day. System Ubuntu 12.04 64-bit / Windows 7 SP1 64-bit 64GB SSD as boot/OS drive, 1TB HDD as /Home Swap and Steam drive.

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  • Why do this PDF's fonts appear unreadable on my machine?

    - by Matthew
    I'm trying to read The Art of Assembly Language as per this answer on Stack Overflow. When I open it on my Ubuntu 12.04 box, it looks like this: I haven't tested it on another machine, but this can't be intentional. What is going on, and how can I fix it? Edit: The above screenshot is from Chrome. It look like this in Evince: Still squished and hardly readable, but better. Is there anything I can do to fix it?

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  • Cannot use second display with 12.04 and Intel 2000/3000

    - by Carolyn Marenger
    I am unable to get anything to display on my second monitor, or even get the system to recognize that there is a second screen. I am running Ubuntu 12.04 on a Gigabyte GA-H61M-S2PV, revision 2.0 box. The integrated chipset is an Intel 2000/3000, and there are both a D-Dub and a DVI-D display ports on the MB. This is the first operating system I have installed on this system. I have a second monitor plugged into the DVI-D port via a DVI-D to D-Sub adapter. I cannot verify that the motherboard or adapter were/are working, short of installing windows to test the theory. When I go into the "System Settings - Displays" control window, it shows one display. I have rebooted with the second monitor attached, and I have perused the BIOS settings in case it might have been disabled. So far, I have had no indication that the second monitor is recognized, not even a flicker at power on. If I swap monitors and cables between the DVI-D and D-Dub ports, the other monitor lights up, so I know the monitor and video cable are not the issue. Any suggestions would be appreciated. Thanks, Carolyn

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  • How to make "xrandr" work with GMA500?

    - by Nwbie
    Is it error at driver of graphic chip or Xorg or kernel? I am Asus T91mt with GMA500, Ubuntu 12.04.1. I would like too see only a notice of connection at least. A log of xrandr: $ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation System Corporation System Controller Hub (SCH Poulcbo) Graphics Controller (rev 07) vp@vc:~$ xrandr --verbose xrandr: Failed to get size of gamma for output default Screen 0: minimum 1024 x 600, current 1024 x 600, maximum 1024 x 600 default connected 1024x600+0+0 (0x138) normal (normal) 0mm x 0mm Identifier: 0x137 Timestamp: 26863 Subpixel: unknown Clones: CRTC: 0 CRTCs: 0 Transform: 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 filter: 1024x600 (0x138) 0.0MHz *current h: width 1024 start 0 end 0 total 1024 skew 0 clock 0.0KHz v: height 600 start 0 end 0 total 600 clock 0.0Hz vp@vc:~$ xrandr --prop xrandr: Failed to get size of gamma for output default Screen 0: minimum 1024 x 600, current 1024 x 600, maximum 1024 x 600 default connected 1024x600+0+0 0mm x 0mm 1024x600 0.0* vp@vc:~$ Please help, i am linux newbie and i am tired ;/

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  • How can I add a custom item to the Sound Indicator?

    - by con-f-use
    One of the strength of Unity are the various standardized indicators. I want to customize the sound indicator with an additional menu entry that runs a small shell script. I'm not afraid of a little Python code and I hope someone can point me to the right subroutine in the right file. I suspect that will be fairly easy but all the indicators are just so bloated that I can't look through their code in a reasonable time. Any help is appreciated. I know it is possible as the marvelous Skype-Wrapper does it.

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  • What is the correct way to use g_signal_connect() in C++ for dynamic unity quicklists?

    - by hakermania
    I want to make my application use dynamic unity quicklists. For building my application I am using C++ and the QtCreator IDE. When a menu action is triggered I want to be able to have access to a non-static function of my MainWindow class so as to be able to update the Graphical User Interface which can be accessed from inside 'normal' MainWindow's functions. So, I am building up my quicklist like this (mainwindow.cpp): void MainWindow::enable_unity_quicklist(){ Unity_Menu = dbusmenu_menuitem_new(); dbusmenu_menuitem_property_set_bool (Unity_Menu, DBUSMENU_MENUITEM_PROP_VISIBLE, FALSE); Unity_Stop = dbusmenu_menuitem_new(); dbusmenu_menuitem_property_set(Unity_Stop, DBUSMENU_MENUITEM_PROP_LABEL, "Stop"); dbusmenu_menuitem_child_append (Unity_Menu, Unity_Stop); g_signal_connect (Unity_Stop, DBUSMENU_MENUITEM_SIGNAL_ITEM_ACTIVATED, G_CALLBACK(&fake_callback), (gpointer)this); if(!unity_entry) unity_entry = unity_launcher_entry_get_for_desktop_id("myapp.desktop"); unity_launcher_entry_set_quicklist(unity_entry, Unity_Menu); dbusmenu_menuitem_property_set_bool(Unity_Menu, DBUSMENU_MENUITEM_PROP_VISIBLE, true); dbusmenu_menuitem_property_set_bool(Unity_Stop, DBUSMENU_MENUITEM_PROP_VISIBLE, true); } void MainWindow::fake_callback(gpointer data){ MainWindow* m = (MainWindow*)data; m->on_stopButton_clicked(); } void MainWindow::on_stopButton_clicked(){ //stopping the process... } mainwindow.h: private slots: void enable_unity_quicklist(); void on_stopButton_clicked(); public slots: static void fake_callback(gpointer data); This suggestion was taken from http://old.nabble.com/Using-g_signal_connect-in-class-td18461823.html The program crashes immediately after I choose the 'Stop' action from the Unity Quicklist. Debugging the program shows that I am not able to access anything MainWindow related inside the on_stopButton_clicked() without crashing. For example, it crashes when doing this check (which is the first 2 lines of code inside this function): if (!ui->stopButton->isEnabled()) return; I have also tested lots of other things that I found at the internet, but nothing of them worked. One interesting solution would be to use gtkmm (http://developer.gnome.org/gtkmm-tutorial/stable/sec-connecting-signal-handlers.html.en) but I am not used at all working on GTK applications (I work solely in Qt) and I don't know if this even suits to my occasion. A compilable example indicating what the problem is can be found at: http://ubuntuone.com/7iKA3wnPmWVp8YNNDLlVQI (3.2Kb) If you are not familiar with the QtCreator IDE, you can compile with the following commands, as long as you have all the needed libraries: cd dynamic_unity_quicklists_test; qmake -project; qmake; make

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  • After upgrading to 12.04 the scanner from Brother Printer MFC-290C does not work

    - by Lorenzo
    I upgraded Ubuntu to 12.04 from 11.10. The printer works, but the scanner doesn't now. In 11.10 I had to install a special driver from Brother. The printer's model is Brother MFC-290C. The computer is a Toshiba Satellite. How can I get the scanner working? Update: I have a 64-bit installation on the Toshiba Satellite. Thank you for your instructions, Chad--24216. I followed each step: 1 through 5. I also updated the Brother Linux scanner S-KEY tool. The output of dpkg -l | grep Brother is: ii brscan-skey 0.2.3-0 Brother Linux scanner S-KEY tool ii brscan3 0.2.11-5 Brother Scanner Driver ii mfc290ccupswrapper:i386 1.1.2-2 Brother CUPS Inkjet Printer Definitions ii mfc290clpr:i386 1.1.2-2 Brother lpr Inkjet Printer Definitions ii printer-driver-ptouch 1.3-3ubuntu0.1 printer driver Brother P-touch label printers Still the scanner does not work. Here is the message from Xsane: Failed to open device brother3:bus6;dev1: Invalid argument. Here is the message from Simple Scan: Failed to scan. Unable to connect to scanner. And Scan Utility still doesn't display the scanner line.

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  • How can I convert .mp4 files to .3gp using ffmpeg?

    - by harisibrahimkv
    I would like to download a few videos from youtube and convert them to 3gp so that I can play them on my phone. I would like to know how this can be done using ffmpeg. I tried the various results on the net only to get the following errors. I used: ffmpeg -i dil.mp4 -sameq -ab 64k -ar 44100 dilenada.3gp I got: Unsupported codec for output stream #0.1 Seems stream 0 codec frame rate differs from container frame rate: 2000.00 (2000/1) - 29.92 (359/12) I used: ffmpeg -y -i dil.mp4 -r 20 -s 352x288 -b 400k -acodec libfaac -ac 1 -ar 2000 -ab 24k dilenada.3gp I got: Seems stream 0 codec frame rate differs from container frame rate: 2000.00 (2000/1) -> 29.92 (359/12) Unknown encoder 'libfaac' What am I doing wrong?

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  • How can I audit users and access attempts to SSH on my server?

    - by RadiantHex
    I've had a few security problems with a server of mine, a few SSH users have been setting up fires aka giving problems. I would like to: Track user logins and logouts Track activity of these SSH, in order to discover any malicious activity Prevent users from deleting logs I am not much of a sys admin and I am quite inexperienced in this matter, so any kind of advice would be very welcome and very helpful. :)

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  • Advantages of country TLD vs. .com

    - by Tschareck
    I want to get a domain for my site. The site's topic would be about Vienna, but the content will be in English. I was thinking, if I should get .com domain or .at domain. .at is both much cheaper and easier to get (there is less chance that my desired phrase is already registered). Is there any disadvantage in terms of SEO and page rank, if my domain does not end with .com? The site will be in English and targeted not just for Austria, but globally, mostly foreign tourists. I don't care if it's easy to remember the address, I expect most traffic to be from search engines anyway.

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  • Display a JSON-string as a table

    - by Martin Aleksander
    I'm totally new to JSON, and have a json-string I need to display as a user-friendly table. I have this file, http://ish.tek.no/json_top_content.php?project_id=11&period=week, witch is showing ID-numbers for products (title) and the number of views. The Title-ID should be connected to this file; http://api.prisguide.no/export/product.php?id=158200 so I can get a table like this: ID | Product Name | Views 158200 | Samsung Galaxy SIII | 21049 How can I do this?

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  • Is Google Analytics Part Of Google's Search Engine Algorithm

    - by ub3rst4r
    I was wondering if anyone knows if Google uses the data it receives from Google Analytics to help determine a websites SERP (Search Engine Rank Position). For example, if my website is getting 1000 users visiting my website from Canada and only 100 users visiting my website from the USA, does that mean my website will be ranked higher on Google.ca and lower on Google.com? And, if a website is using Google Analytics will it be ranked higher for the organic search engine keywords?

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  • parallels plesk 11 missing web presence builder

    - by NRGdallas
    after a recent upgrade to parallels plesk 11, we decided to start using their web presence builder tool, however every video, documentation, and instructional I view, shows the link should just be under websites and domains, or even on the homepage. It is in neither location. I have verified it is both installed and up-to-date, under server - updates and upgrades any idea how I access the web presence builder?

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  • following a moving sprite

    - by iQue
    Im trying to get my enemies to follow my main-character of the game (2D), but for some reason the game starts lagging like crazy when I do it the way I want to do it, and the following-part dosnt work 100% either, its just 1/24 enemies that comes to my sprite, the other 23 move towards it but stay at a certain point. Might be a poor explenation but dont know how else to put it. Code for moving my enemies: private int enemyX(){ int x = 0; for (int i = 0; i < enemies.size(); i++){ if (controls.pointerPosition.x > enemies.get(i).getX()){//pointerPosition is the position of my main-sprite. x = 5; } else{ x=-5; } Log.d(TAG, "happyX HERE: " + controls.pointerPosition.x); Log.d(TAG, "enemyX HERE: " + enemies.get(i).getX()); } return x; } private int enemyY(){ int y = 0; for (int i = 0; i < enemies.size(); i++){ if (controls.pointerPosition.y > enemies.get(i).getY()){ y = 5; } else{ y=-5; } } return y; } I send it to the update-method in my Enemy-class: private void drawEnemy(Canvas canvas){ addEnemies(); // a method where I add enemies to my arrayList, no parameters except bitmap. for(int i = 0; i < enemies.size(); i++){ enemies.get(i).update(enemyX(), enemyY()); } for(int i = 0; i < enemies.size(); i++){ enemies.get(i).draw(canvas); } } and finally, the update-method itself, located in my Enemy-class: public void update(int velX, int velY) { x += velX; //sets x before I draw y += velY; //sets y before I draw currentFrame = ++currentFrame % BMP_COLUMNS; } So can any1 figure out why it starts lagging so much and how I can fix it? Thanks for your time!

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  • Investment scheme for a PC game the project

    - by Alex Kamen
    Good day everyone, I am working on a PC game project that has 3 phases planned, micro, macro and mmo versions [if confused, see a brief description at the bottom]. I have found a potential investor for the micro version of the game, but naturally, he requested a detailed plan of how the game will pay back. And the problem is that micro version itself is not supposed to be monetized much, other than some ads and limited in-game currency utilization. The idea is that with this combat demo already at hand, it should be possible to get a really large enough investment (millions of dollars) and use it to pay back the initial small one (thousands of dollars) and take the project into macro phase, which will really make profit. This way, everybody is going to win, provided that I can deliver the end-product. Yet while I am confident of that both the conception of the macro and the real game-play of the micro versions are going to be appealing, I don’t know how to obtain any guarantee of that I will be able to get funded once I have the prototype ready. And without that, I won’t receive the funds for the prototype in the first place! To summarize, my question is: how to figure out my future possibilities of getting funded once I have combat demo out, basically “whom to write to and what”. Ideally, I would like some sort of a preliminary agreement with a game publisher, something that would basically state “If the developer provides the product in time and in quality corresponding to the specifications given, the publisher guarantees to allocate funds for distribution and further development, thereby acquiring the right to X part of all future profits”. Does this sound sane? It’s just that I don’t want to sell all of my rights out straight away by taking a big outside investment while the project is in such early stage. I would appreciate if you would share your thoughts on this kind of scheme, and be sure to ask questions as I am sure I must have forgotten to mention a ton of important things, like the fact that initial funds are going to be spent on outsourcing (living in Siberia is really just great). [here’s a brief outline of what each version will feature] [micro] 1) turn based tactical combat rules 2) character development 3) arena/tournament system [macro] 4) ai-ruled dynamic interactive worlds 5) global map adventuring 6) strategic rpg + god simulator gameplay [mmo] 7) Persistent worlds system 8) Social structures system (“guilds/clans”) 9) god-simulation on the mmo scale P.S. Obviously, these features are incremental, so that mmo version has all 9.

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  • Starting with text based MUD/MUCK game

    - by Scott Ivie
    I’ve had this idea for a video game in my head for a long time but I’ve never had the knowledge or time to get it done. I still don’t really, but I am willing to dedicate a chunk of my time to this before it’s too late. Recently I started studying Lua script for a program called “MUSH Client” which works for MU* telnet style text games. I want to use the GUI capabilities of Mush Client with a MU* server to create a basic game but here is my dilemma. I figured this could be a suitable starting place for me. BUT… Because I’m not very programmer savvy yet, I don’t know how to download/install/use the MU* server software. I was originally considering Protomuck because a few of the MU*s I were more impressed with began there. http://www.protomuck.org/ I downloaded it, but I guess I'm too used to GUI style programs so I'm having great difficulty figuring out what to do next. Does anyone have any suggestions? Does anyone even know what I'm talking about? heh..

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  • GLSL vertex shaders with movements vs vertex off the screen

    - by user827992
    If i have a vertex shader that manage some movements and variations about the position of some vertex in my OpenGL context, OpenGL is smart enough to just run this shader on only the vertex visible on the screen? This part of the OpenGL programmable pipeline is not clear to me because all the sources are not really really clear about this, they talk about fragments and pixels and I get that, but what about vertex shaders? If you need a reference i'm reading from this right now and this online book has a couple of examples about this.

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  • Matrix camera, movement concept

    - by NoFace
    I was talking to some guy. He said that my movement concept in game is bad. When left or right arrow is pressed I'm scrolling background what makes you feel that player is moving (player's X remains same). So... he told me something about matrix view. I should create all walls and platforms static and scroll only the camera and move player's rectangle. I did a little research in Google, but nothing found. Can you tell me anything about it? How to start? Maybe links, books and resources? My programming language is Java (2d). Thank you!

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  • Cocos2D Command-Line Application

    - by Hasyimi Bahrudin
    Is it possible to create a terminal application which uses cocos2d? I've tried to make one using cocos2d 2.x, but it requires a MacGLView to be initialized. I need it so that I could program a terminal application that generates a screenshot given a TMX file and an optional preferred width or height parameter (for resizing). Then I can automate the generation of map previews for my game, instead of manually taking screenshots. It's not practical to load the actual TMX and resize it inside the game (what I'm currently doing), because each TMX file has 7 layers, my tile sheet is huge, and I have lots of levels.

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  • jMonkey Quest Database

    - by theJollySin
    I am building a game in jMonkey (Java) and I have so far only used default quest text. But now I need to start populating a lot of quests with text. My design requires A LOT of quests texts. What is the best way to build a database of quest texts in jMonkey? I don't have a lot of real experience with databases. Is there a database that integrates well with jMonkey? Here are the ideal properties I want in my database, in order of priority: Reasonably light learning curve Easy portability (in Java) to Windows, Linux, and Mac OSX Good interface with Java Good interface with jMonkey The ability to add properties to the quests: ID, level, gender, quest chain ID, etc. Or am I wrong in thinking I need to use some giant monster like SQL? I haven't been able to find much information on this, so are people using some non-database methods for storing things like quest text in jMonkey?

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  • Whay types of grammar files are usable for spoken voice recognition?

    - by user1413199
    I'm using the System.Speech library in C# and I would like to create a smaller file to house commands as opposed to the default grammar. I'm not totally sure what I need. I've been looking at several different things but I don't really have any idea what I'm doing. I've read up on some stuff in ANTLR and looked at NuGram from NuEcho. I understand what a grammar file is and roughly how to create one but I'm not sure how they're used specifically for deciphering spoken words.

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  • Pre-commit hooks getting partial committed file list

    - by Rex Xia
    I know running git-diff and other tools can identify the changes in the repository, but when I do a partial commit, I need to pass only the committed files (rather than the entire set of files that are touched) to the pre-commit hook. For example, I modified three files and commit only two, and I want the pre-commit hook to know the name of the two files. git status --porcelain M A.c M B.c M C.h then I execute: git commit -m "two files only" A.c B.c How can the pre-commit hook get hold of the list of the two files only?

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  • MPMoviePlayerController not setting the bounds for background image

    - by VXtreme
    I am using MPMoviePlayerController for playing the media . I want to set the image at the background of the player.The image is set accordingly but when i set the bounds for the image then the image is not set according to bounds . I have tried following code: UIImageView *imageView=[[UIImageView alloc]initWithImage:[operationControl getCoverImage:stringId]]; imageView.bounds=CGRectMake(0, 100, 200, 200); [moviePlayer.backgroundView addSubview:imageView]; [moviePlayer.backgroundView setBackgroundColor:[UIColor purpleColor]]; moviePlayer.controlStyle = MPMovieControlStyleDefault; moviePlayer.shouldAutoplay = YES; [moviePlayer setScalingMode:MPMovieScalingModeAspectFit]; [self.view addSubview:moviePlayer.view]; [moviePlayer setFullscreen:YES animated:YES];

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