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Articles indexed in November 2012

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  • Help error in terminal

    - by devin
    Hi I just updated my ubuntu to the latest and on package manager it told me all my gnome packages were broken and i couldn't make any updates until i deleted the gnomes. i had no idea that would screw me. anyways i logged out now i cant login anymore. it flashes right back to the login screen. and it looks very downgraded. anywho, i have no idea how to fix it, ive been looking online for a while. and everytime i try to remove or add anything, upgrade. i get this error.errors were encountered while processing: E: Sub-process /usr/bin/dpkg returned an error code (1) so confused

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  • Bit copy of encrypted home and other partitions

    - by Mka
    My laptop is overheating so I need to save all my files before I format the hard drive. I learned how to copy dev/sdX using dd command. However, I am not sure what to copy. Picture from GParted here: http://is.muni.cz/www/256590/fig.png should I copy sda5 and sda6 only? Or sda2 and sda1? I do not need to use these data on another disk, I just want to be able to access them - therefore I want to put them on external hard drive. And last question - how I will then mount my encrypted home? Will it work? Thanks a lot!

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  • How to compile deskew plugin for Gimp?

    - by mtone
    I'm interesting in using this Deskew plugin which appears somewhat old, with broken links in the gimp registry. https://github.com/prokoudine/gimp-deskew-plugin How do I go about installing it on Ubuntu 64-bit 12.10 running Gimp 2.8? I can't figure what I have to "configure" or "make" to compile the plugin. I understand the end result should be placed Noob-level: I know how to get around in a terminal, but that's about it. Thanks!

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  • Catalyst forgets monitor settings after reboot or log out in 12.10

    - by Mate Weisz
    I have a Samsung monitor connected to my ATI Radeon graphic card via HDMI. By default the screen has a black border around, but I can disable it in the Catalyst menu to get full screen. (There is a scalebar that I have to set to the highest value.) My problem is that every time I turn off and on my computer it changes back and I have to set it up again. It is really annoying. Is there any way to make this setting permanent? Notes: 1. I open Catalyst with admin rights. 2. When I open the Catalyst settings menu, it looks like that it keeps my settings, because the scalebar stays at the highest point, but still it doesn't scale up my screen until I move back and forth the scale bar to the same point

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  • How do I "print" to a PostScript file from LibreOffice Write?

    - by user69245
    Using OpenOffice with 10.04 I was able to print to a Postscript file, but I find I can't do this with LibreOffice and 12.04 - print-to-file goes to PDF. I want this feature so that I can use a FinePrint-like tool called fprint to print .PS files in booklet form. When I print from other applications I'm offered the usual choice of printers, including print to .PS, but LibreOffice restricts my choice.

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  • Trouble Setting up Open SSH with Putty

    - by warpstack
    I for the life of me can't seem to get openSSH to work on Ubuntu Server 10.10 with keys I generated in PuttyGen on my Windows machine. After hours of trial and error and web searches I can't get my ssh service to accept my private key! Here is my sshd_config. I generated my public and private keys using Putty in Windows then used a ssh connection to paste my key from putty directly into my authorized_keys2 file located in */etc/ssh/publickeys/authorized_keys2* The authorized_keys2 file looks something like: ssh-rsa AAAAB3NzaC1yc2EAAAA... with no email or anything at the end of it. I just pasted it straight from PuttyGen without using a key comment. I feel like it's not working because of some nuance I am not understanding or some unusual setting or incompatibility. I've restarted the ssh service (and the machine) to no avail. What are some common pitfalls I might have gotten myself into? Is there a simpler way to generate ssh keys that putty can use in windows?

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  • How do I fix the HDMI/DVI display output with Intel HD 4000 Graphics in 12.04?

    - by YumYumYum
    I have an Alienware Dell PC with Intel HD 4000 Graphics (Ivy Bridge) as verified by the output of lspci | grep VGA posted below. 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) The PC only has HDMI and DVI display outputs and using the HDMI output I am only being offered abnormal resolutions. As you can see below it does not even list HDMI1 or DVI1 but just only a fallback. $ export DISPLAY=:0.0 && xrandr xrandr: Failed to get size of gamma for output default Screen 0: minimum 640 x 480, current 1360 x 768, maximum 1360 x 768 default connected 1360x768+0+0 0mm x 0mm 1360x768 0.0* 1024x768 0.0 800x600 0.0 640x480 0.0 How can I fix this? Does it just need to be configured differently or will I need to use a newer kernel (as Intel Graphics drivers are included in the kernel)? Follow up: kernel to latest Step 1: Go to: http://kernel.ubuntu.com/~kernel-ppa/mainline/ Go to last: http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/ Download: http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-headers-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-headers-3.6.0-030600rc3_3.6.0-030600rc3.201208221735_all.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-image-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb http://kernel.ubuntu.com/~kernel-ppa/mainline/v3.6-rc3-quantal/linux-image-extra-3.6.0-030600rc3-generic_3.6.0-030600rc3.201208221735_amd64.deb Step 2: sudo dpkg -i linux*.deb Step 3: reboot which shows that i have Ubuntu 12.04 with latest $ uname -a Linux sun-Alienware-X51 3.6.0-030600rc3-generic #201208221735 SMP Wed Aug 22 21:36:32 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux But still same problem remain.

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  • Set UFW before.rules without restart of server

    - by enedene
    I use UFW on my Ubuntu server. Unfortunately there are no rules in UFW to port forward to another machine. What you need to do is edit /etc/before.rules and put routing commands there, for example # nat Table rules *nat :POSTROUTING ACCEPT [0:0] # Forward traffic from eth0 through eth1. -A POSTROUTING -s 192.168.0.0/24 -o eth1 -j MASQUERADE -A PREROUTING -i eth1 -p tcp --dport 80 -j DNAT --to 192.168.0.200:80 -A PREROUTING -i eth1 -p udp --dport 10090 -j DNAT --to 192.168.0.202:22 -A PREROUTING -i eth1 -p tcp --dport 10090 -j DNAT --to 192.168.0.202:22 -A PREROUTING -i eth1 -p tcp --dport 443 -j DNAT --to 192.168.0.200:443 -A PREROUTING -i eth1 -p udp --dport 443 -j DNAT --to 192.168.0.200:443 -A PREROUTING -i eth1 -p tcp --dport 57626 -j DNAT --to 192.168.0.2:57626 -A PREROUTING -i eth1 -p udp --dport 57626 -j DNAT --to 192.168.0.2:57626 -A PREROUTING -i eth1 -p tcp --dport 3306 -j DNAT --to 192.168.0.200:3306 -A PREROUTING -i eth1 -p udp --dport 3306 -j DNAT --to 192.168.0.200:3306 COMMIT My problem is that I can't find a way to run new forwarding rules without restarting the server, which I hate to do very much. So please help me, is there a way?

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  • selling or using a domain name with trademark of other company

    - by Prakash Moturu
    in domain name but the problem is its the exact same word of a big company i am not sure whether they trademarked it or not . is it legal to use the domain for a non profit purpose and for use in the field other than the company in ? and also can i sell it to any one is there any possibility for the company to take any action for selling or using it for some no profit and non related field i have absolutely no idea about trademarks and patents thanks for your time in advance

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  • What is the feature that imports URL information into facebook and google+?

    - by Michael
    What I am trying to do. I want to be able to import heading, short description and an image into my website, just using a link. I am using Joomla but can switch to any CMS, or try to build an extension myself. The problem is I dont know where to look for example code, or what to look for. To me it doesnt seem like too difficult a process. Also, the code must be out there, with a little tweaking I can probably use someone elses, but I dont even know what to search for.

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  • XNA- Transforming children

    - by user1806687
    So, I have a Model stored in MyModel, that is made from three meshes. If you loop thrue MyModel.Meshes the first two are children of the third one. And was just wondering, if anyone could tell me where is the problem with my code. This method is called whenever I want to programmaticly change the position of a whole model: public void ChangePosition(Vector3 newPos) { Position = newPos; MyModel.Root.Transform = Matrix.CreateScale(VectorMathHelper.VectorMath(CurrentSize, DefaultSize, '/')) * Matrix.CreateFromAxisAngle(MyModel.Root.Transform.Up, MathHelper.ToRadians(Rotation.Y)) * Matrix.CreateFromAxisAngle(MyModel.Root.Transform.Right, MathHelper.ToRadians(Rotation.X)) * Matrix.CreateFromAxisAngle(MyModel.Root.Transform.Forward, MathHelper.ToRadians(Rotation.Z)) * Matrix.CreateTranslation(Position); Matrix[] transforms = new Matrix[MyModel.Bones.Count]; MyModel.CopyAbsoluteBoneTransformsTo(transforms); int count = transforms.Length - 1; foreach (ModelMesh mesh in MyModel.Meshes) { mesh.ParentBone.Transform = transforms[count]; count--; } } This is the draw method: foreach (ModelMesh mesh in MyModel.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.View = camera.view; effect.Projection = camera.projection; effect.World = mesh.ParentBone.Transform; effect.EnableDefaultLighting(); } mesh.Draw(); } The thing is when I call ChangePosition() the first time everything works perfectlly, but as soon as I call it again and again. The first two meshes(children meshes) start to move away from the parent mesh. Another thing I wanted to ask, if I change the scale/rotation/position of a children mesh, and then do CopyAbsoluteBoneTransforms() will children meshes be positioned properlly(at the proper distance) or would achieving that require more math/methods? Thanks in advance

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  • Using NumPy arrays as 2D mathematical vectors?

    - by CorundumGames
    Right now I'm using lists as position, velocity, and acceleration vectors in my game. Is that a better option than using NumPy's arrays (not the standard library's) as vectors (with float data types)? I'm frequently adding vectors and changing their values directly, then placing the values in these vectors into a Pygame Rect. The vector is used for position (because Rects can't hold floats, so we can't go "between" pixels), and the Rect is used for rendering (because Pygame will only take in Rects for rendering positions).

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  • What animation technique is used in 'Dont Starve'?

    - by Bugster
    While playing a few games in my personal time off development I've stumbled across a survival 2D/3D survival game. The game was apparently made in SDL and GLUT (Dont starve) but what really amazed me was the animations in the game. The animations are extremely smooth and fluent. There is no distortion while animating, what usually happens in hand-made animations is that pixels get removed, animations are jaggy and they simply aren't as smooth. That got me thinking on how they managed to accomplish such a quality of animations. Were they really handmade (If they were, then it must've taken a very talented artist), is it bone animation or are they using another technique?

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  • Do I need a Point and a Vector object? Or just using a Vector object to represent a Point is ok?

    - by JCM
    Structuring the components of an engine that I am developing along with a friend (learning purposes), I came to this doubt. Initially we had a Point constructor, like the following: var Point = function( x, y ) { this.x = x; this.y = y; }; But them we started to add some Vector math to it, and them decided to rename it to Vector2d. But now, some methods are a bit confusing (at least in my opinion), such as the following, which is used to make a line: //before the renaming of Point to Vector2, the parameters were startingPoint and endingPoint Geometry.Line = function( startingVector, endingVector ) { //... }; I should make a specific constructor for the Point object, or there are no problems in defining a point as a vector? I know a vector have magnitude and direction, but I see so many people using a vector to just represent the position of an object.

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  • How do I set an event off when player is on certain tile?

    - by Tom Burman
    Here is the code I use to create and print my map to the canvas: var board = []; function loadMap(map) { if (map == 1) { return [ [2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,3,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,3,0,0,2], [2,0,0,0,0,0,0,3,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,3,3,0,0,0,0,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,3,3,0,0,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,3,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,3,0,3,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,3,3,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,3,3,3,3,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,2], 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[2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,3,0,0,0,0,0,0,0,0,3,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,3,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,3,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,3,3,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,3,3,3,3,3,3,3,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,3,3,3,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2], [2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2] ]; } } board = loadMap(1); enterfor (y = 0; y <= viewHeight; y++) { for (x = 0; x <= viewWidth; x++) { var theX = x * 32; var theY = y * 32; context.drawImage(mapTiles[board[y+viewY][x+viewX]], theX, theY, 32, 32); } } And here is the code I use for player movement: canvas.addEventListener('keydown', function(e) { console.log(e); var key = null; switch (e.which) { case 37: // Left if (playerX > 0) playerX--; break; case 38: // Up if (playerY > 0) playerY--; break; case 39: // Right if (playerX < worldWidth) playerX++; break; case 40: // Down if (playerY < worldHeight) playerY++; break; } viewX = playerX - Math.floor(0.5 * viewWidth); if (viewX < 0) viewX = 0; if (viewX+viewWidth > worldWidth) viewX = worldWidth - viewWidth; viewY = playerY - Math.floor(0.5 * viewHeight); if (viewY < 0) viewY = 0; if (viewY+viewHeight > worldHeight) viewY = worldHeight - viewHeight; }, false); What I am looking for is a method for when the player lands on tile 3 he loses health. I have tried to use this in the player movement but it doesnt seem to work e.g the left movement: case 37: // Left if (playerX > 0) playerX--; if(board[x2 - 1] == 3) { health--; playerX--; }

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  • give apache permission to write files to folder

    - by user1683645
    I'm trying to give www-data which is the name of the apache on my ubuntu permission to write files to folders. The entire website is in /media/root/data/ and I've got member folders containing the user specific images. apache tmp folder is set to: /media/root/data/tmp and the permission is set for www-data to read and write to it. About member folders that contain images. First off I tried giving www-data the rw permission and upload an image, but it did not work. Everything else in the site works except uploading files. How do I automaticly give apache rw permission to new member folders? And why cant I write to it?

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  • asp.net - updatepannel can't read innerHTML?

    - by omega
    In my asp.net page, I have a jquery sortable accordian (in an update panel) I use so that clients can re-arrange items. Then to save it, users would click a button (thats created from jquery) and it would traverse through the accoridion in the DOM, and write the info to a asp control textbox. Then invoke the click function of a asp button control, which then reads that information and saves the data. But now I decided to simplify this step, and use html agility pack in c#, so users click the asp button control (inside an update panel), and then it would get the innerHTML of the accordian. But the problem is, the html it's getting is not the reflecting the changes a user can make to the accordion (i.e. re arranging it), it the same as when the DOM was ready on page load... But note that, using javascript to write the innerHTML to a textbox, then from the c# function, I can read the up to date html from the accordian. Does anyone know why this is happening and how to get the up to data html from the accordian in c#?

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  • Add directories to root of Zip folder Ionic Zip c#

    - by Movieboy
    I asked this a few months ago, and only received one response which didn't work. I've been tinkering with it for the past few weeks, and I'm still completely lost, so I would appreciate anyone else's input as I'm all out of ideas. what I'm trying to do is add a list of folders and files all to the root of my Zip file, using the Ionic Zip library (c#). Here's what I have so far string k = "B:/My Documents/Workspace"; private void button1_Click(object sender, EventArgs e) { using (ZipFile zip = new ZipFile()) { //add directory, give it a name zip.AddDirectory(k); zip.Save("t.zip"); } } Now, I want my zip to be looking like this. t.zip -Random Files and Folder But it's looking like this. t.zip -t (folder) -Random files and folders Any help would be appreciated, Thank you.

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  • Converting the value from string to integer in a nested dictionary

    - by tom smith
    I want to change the numbers in my dictionary to int values for use later in my program. So far I have import time import math x = 400 y = 300 def read_next_object(file): obj = {} for line in file: if not line.strip(): continue line = line.strip() key, val = line.split(": ") if key in obj and key == "Object": yield obj obj = {} obj[key] = val yield obj planets = {} with open( "smallsolar.txt", 'r') as f: for obj in read_next_object(f): planets[obj["Object"]] = obj print(planets) scale=250/int(max([planets[x]["Orbital Radius"] for x in planets if "Orbital Radius" in planets[x]])) print(scale) and the output is {'Sun': {'Object': 'Sun', 'Satellites': 'Mercury,Venus,Earth,Mars,Jupiter,Saturn,Uranus,Neptune,Ceres,Pluto,Haumea,Makemake,Eris', 'Orbital Radius': '0', 'RootObject': 'Sun', 'Radius': '20890260'}, 'Moon': {'Object': 'Moon', 'Orbital Radius': '18128500', 'Period': '27.321582', 'Radius': '1737000.10'}, 'Earth': {'Object': 'Earth', 'Satellites': 'Moon', 'Orbital Radius': '77098290', 'Period': '365.256363004', 'Radius': '6371000.0'}} 3.2426140709476178e-06 I want to be able to convert the numbers in the dict to ints for further use. Any help in greatly appreciated.

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  • how to get thumbnails of uploaded images?

    - by Bhushan Firake
    I am developing an image gallery plugin where in user can see the thumbnails of the uploaded pics and on hovering the NEXT and PREVIOUS arrows he can see the thumbnail of the respective images. Is it feasible to get the thumbnails of the pics automatically through code after been uploaded by admin? Suggest me the available libraries to get thumbnails of the pics where the size and shape of the pic being uploaded can be modified. The plugin should either be in C# or JQuery.

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  • Homework - C# - Creating an object instance with a button click

    - by Erica
    I'm new to learning Windows Programming with C#. My current assignment is to create a very simple bank account program: The user enters the accountholder name, account number and beginning balance, then presses a "Continue" button to work with that account by making deposits and withdrawals. I wrote a separate "BankAccount" class with the required data members and methods. I've put the code for the creation of the BankAccount object in the Continue button click event BankAccount currentAccount = new BankAccount(acctName, acctNum, beginningBalance); But that seems to make it local to that method only, and currentAccount is not recognized when I'm programming the click event for the "Record Transactions" (deposits and withdrawals) button. How and where should the creation of the BankAccount object be coded in order for it to be created when the "Continue" button is clicked and also recognized in the "Record Transactions" button click event? Please let me know if any clarification is needed, or if you need to see part or all of my code.

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  • Key-value pair request in ASIFormDataRequest does not get response

    - by onkar
    I am sending a key-value pair inorder to get jSON response.I am trying this way. NSString *url = SAMPLE_URL; ASIFormDataRequest *request =[[[ASIFormDataRequest alloc] init] autorelease]; request=[ASIFormDataRequest requestWithURL:url]; // NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; //[request setURL:[NSURL URLWithString:url]]; [request setHTTPMethod:@"POST"]; [request setPostValue:@"admin" forKey:@"username"]; [request setPostValue:@"123456" forKey:@"password"]; Issue The code is running fine, but no-response/acknowledgement is obtained. EDIT 1 [request setHTTPMethod:@"POST"]; has been changed to [request setRequestMethod:@"POST"];

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  • How to prompt user input parameters for SQL Queries in Access 2010

    - by user1848907
    SELECT Transactions.TransactionNumber FROM Transactions WHERE (((Transactions.Date)>=#11/23/12#)) AND (((Transactions.Date)<=#11/23/12#)); The above code returns all the transaction that happened between the specified dates. But I want those dates to be defined by the user every time the query is executed. I tried using the [] operators to have the user define the criteria in the WHERE, something like this: WHERE (((Transactions.Date)>=[Input a Date])) AND (((Transactions.Date)<=[Input a Date])); But microsoft Access throws a Syntax error message. The same happens when I include the # (date operators) like this WHERE (((Transactions.Date)>=#[Input a Date]#)) AND (((Transactions.Date)<=#[Input a Date]#)); Is there anopther way to manage dates that I'm not aware of or is asking a user for dates in a query out of the question

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  • Control Android phone via bluetooth

    - by user861973
    I have a Samsung Bluetooth device. Using the device I can pair it with my Android phone and I can listen to music from my Samsung Bluetooth device which is playing on the Android device. I am not installing any software on my android device. Now my question is how can the Samsung Bluetooth device control the Android music player and also incoming calls? Remember I am not installing any software on the Android device. FYI: I can connect the Samsung Bluetooth device to any phone like a Nokia, iPhone, Android etc. but I want to know about Android.

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  • JS file called twice in Wordpress

    - by Dxr Tw
    I'm trying to reduce number of requests by reducing number of JS files on WP site. I successfully combined around 7 javascript files into one (site.js). Now, I'm using a plugin which has its own JS file (pluginA.js), I want to include (pluginA.js) in that site.js. However, if I simply copy pluginA JS content to site.js and then change location to /files/site.js, firebug's NET tab shows that site.js is requested/called twice. I presume this is due to wp_enqueue_script. How can I make it not call site.js second time but just look into already loaded site.js? Maybe there's alternative to wp_enqueue_script? Plugin's php file: add_action( 'wp_enqueue_scripts', 'testplugin_scripts'); function testplugin_scripts() { /*global $testplugin_version; */ $default_selector = 'li:has(ul) > a'; $default_selector_leaf = 'li li li:not(:has(ul)) > a'; wp_enqueue_scripts('test-plugin', site_url('/files/site.js', __FILE__), array('jquery'), $testplugin_version); $params = array( 'selector' => apply_filters('testplugin_selector', $default_selector), 'selector_leaf' => apply_filters('testplugin_selector_leaf', $default_selector_leaf) ); wp_localize_script('test-plugin', 'testplugin_params', $params); }

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