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  • testing Clojure in Maven

    - by Ralph
    I am new at Maven and even newer at Clojure. As an exercise to learn the language, I am writing a spider solitaire player program. I also plan on writing a similar program in Scala to compare the implementations (see my post http://stackoverflow.com/questions/2571267/modern-java-alternatives-closed). I have configured a Maven directory structure containing the usual src/main/clojure and src/test/clojure directories. My pom.xml file includes the clojure-maven-plugin. When I run "mvn test", it displays "No tests to run", despite my having test code in the src/test/clojure directory. As I misnaming something? Here is my pom.xml file: <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>SpiderPlayer</groupId> <artifactId>SpiderPlayer</artifactId> <version>1.0.0-SNAPSHOT</version> <inceptionYear>2010</inceptionYear> <packaging>jar</packaging> <properties> <maven.build.timestamp.format>yyMMdd.HHmm</maven.build.timestamp.format> <main.dir>org/dogdaze/spider_player</main.dir> <main.package>org.dogdaze.spider_player</main.package> <main.class>${main.package}.Main</main.class> </properties> <build> <sourceDirectory>src/main/clojure</sourceDirectory> <testSourceDirectory>src/main/clojure</testSourceDirectory> <plugins> <plugin> <groupId>com.theoryinpractise</groupId> <artifactId>clojure-maven-plugin</artifactId> <version>1.3.1</version> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-antrun-plugin</artifactId> <version>1.3</version> <executions> <execution> <goals> <goal>run</goal> </goals> <phase>generate-sources</phase> <configuration> <tasks> <echo file="${project.build.sourceDirectory}/${main.dir}/Version.clj" message="(ns ${main.package})${line.separator}"/> <echo file="${project.build.sourceDirectory}/${main.dir}/Version.clj" append="true" message="(def version &quot;${maven.build.timestamp}&quot;)${line.separator}"/> </tasks> </configuration> </execution> </executions> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-assembly-plugin</artifactId> <version>2.1</version> <executions> <execution> <goals> <goal>single</goal> </goals> <phase>package</phase> <configuration> <descriptorRefs> <descriptorRef>jar-with-dependencies</descriptorRef> </descriptorRefs> <archive> <manifest> <mainClass>${main.class}</mainClass> </manifest> </archive> </configuration> </execution> </executions> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-surefire-plugin</artifactId> <configuration> <redirectTestOutputToFile>true</redirectTestOutputToFile> <skipTests>false</skipTests> <skip>false</skip> </configuration> <executions> <execution> <id>surefire-it</id> <phase>integration-test</phase> <goals> <goal>test</goal> </goals> <configuration> <skip>false</skip> </configuration> </execution> </executions> </plugin> </plugins> </build> <dependencies> <dependency> <groupId>commons-cli</groupId> <artifactId>commons-cli</artifactId> <version>1.2</version> <scope>compile</scope> </dependency> </dependencies> </project> Here is my Clojure source file (src/main/clojure/org/dogdaze/spider_player/Deck.clj): ; Copyright 2010 Dogdaze (ns org.dogdaze.spider_player.Deck (:use [clojure.contrib.seq-utils :only (shuffle)])) (def suits [:clubs :diamonds :hearts :spades]) (def ranks [:ace :two :three :four :five :six :seven :eight :nine :ten :jack :queen :king]) (defn suit-seq "Return 4 suits: if number-of-suits == 1: :clubs :clubs :clubs :clubs if number-of-suits == 2: :clubs :diamonds :clubs :diamonds if number-of-suits == 4: :clubs :diamonds :hearts :spades." [number-of-suits] (take 4 (cycle (take number-of-suits suits)))) (defstruct card :rank :suit) (defn unshuffled-deck "Create an unshuffled deck containing all cards from the number of suits specified." [number-of-suits] (for [rank ranks suit (suit-seq number-of-suits)] (struct card rank suit))) (defn deck "Create a shuffled deck containing all cards from the number of suits specified." [number-of-suits] (shuffle (unshuffled-deck number-of-suits))) Here is my test case (src/test/clojure/org/dogdaze/spider_player/TestDeck.clj): ; Copyright 2010 Dogdaze (ns org.dogdaze.spider_player (:use clojure.set clojure.test org.dogdaze.spider_player.Deck)) (deftest test-suit-seq (is (= (suit-seq 1) [:clubs :clubs :clubs :clubs])) (is (= (suit-seq 2) [:clubs :diamonds :clubs :diamonds])) (is (= (suit-seq 4) [:clubs :diamonds :hearts :spades]))) (def one-suit-deck [{:rank :ace, :suit :clubs} {:rank :ace, :suit :clubs} {:rank :ace, :suit :clubs} {:rank :ace, :suit :clubs} {:rank :two, :suit :clubs} {:rank :two, :suit :clubs} {:rank :two, :suit :clubs} {:rank :two, :suit :clubs} {:rank :three, :suit :clubs} {:rank :three, :suit :clubs} {:rank :three, :suit :clubs} {:rank :three, :suit :clubs} {:rank :four, :suit :clubs} {:rank :four, :suit :clubs} {:rank :four, :suit :clubs} {:rank :four, :suit :clubs} {:rank :five, :suit :clubs} {:rank :five, :suit :clubs} {:rank :five, :suit :clubs} {:rank :five, :suit :clubs} {:rank :six, :suit :clubs} {:rank :six, :suit :clubs} {:rank :six, :suit :clubs} {:rank :six, :suit :clubs} {:rank :seven, :suit :clubs} {:rank :seven, :suit :clubs} {:rank :seven, :suit :clubs} {:rank :seven, :suit :clubs} {:rank :eight, :suit :clubs} {:rank :eight, :suit :clubs} {:rank :eight, :suit :clubs} {:rank :eight, :suit :clubs} {:rank :nine, :suit :clubs} {:rank :nine, :suit :clubs} {:rank :nine, :suit :clubs} {:rank :nine, :suit :clubs} {:rank :ten, :suit :clubs} {:rank :ten, :suit :clubs} {:rank :ten, :suit :clubs} {:rank :ten, :suit :clubs} {:rank :jack, :suit :clubs} {:rank :jack, :suit :clubs} {:rank :jack, :suit :clubs} {:rank :jack, :suit :clubs} {:rank :queen, :suit :clubs} {:rank :queen, :suit :clubs} {:rank :queen, :suit :clubs} {:rank :queen, :suit :clubs} {:rank :king, :suit :clubs} {:rank :king, :suit :clubs} {:rank :king, :suit :clubs} {:rank :king, :suit :clubs}]) (def two-suits-deck [{:rank :ace, :suit :clubs} {:rank :ace, :suit :diamonds} {:rank :ace, :suit :clubs} {:rank :ace, :suit :diamonds} {:rank :two, :suit :clubs} {:rank :two, :suit :diamonds} {:rank :two, :suit :clubs} {:rank :two, :suit :diamonds} {:rank :three, :suit :clubs} {:rank :three, :suit :diamonds} {:rank :three, :suit :clubs} {:rank :three, :suit :diamonds} {:rank :four, :suit :clubs} {:rank :four, :suit :diamonds} {:rank :four, :suit :clubs} {:rank :four, :suit :diamonds} {:rank :five, :suit :clubs} {:rank :five, :suit :diamonds} {:rank :five, :suit :clubs} {:rank :five, :suit :diamonds} {:rank :six, :suit :clubs} {:rank :six, :suit :diamonds} {:rank :six, :suit :clubs} {:rank :six, :suit :diamonds} {:rank :seven, :suit :clubs} {:rank :seven, :suit :diamonds} {:rank :seven, :suit :clubs} {:rank :seven, :suit :diamonds} {:rank :eight, :suit :clubs} {:rank :eight, :suit :diamonds} {:rank :eight, :suit :clubs} {:rank :eight, :suit :diamonds} {:rank :nine, :suit :clubs} {:rank :nine, :suit :diamonds} {:rank :nine, :suit :clubs} {:rank :nine, :suit :diamonds} {:rank :ten, :suit :clubs} {:rank :ten, :suit :diamonds} {:rank :ten, :suit :clubs} {:rank :ten, :suit :diamonds} {:rank :jack, :suit :clubs} {:rank :jack, :suit :diamonds} {:rank :jack, :suit :clubs} {:rank :jack, :suit :diamonds} {:rank :queen, :suit :clubs} {:rank :queen, :suit :diamonds} {:rank :queen, :suit :clubs} {:rank :queen, :suit :diamonds} {:rank :king, :suit :clubs} {:rank :king, :suit :diamonds} {:rank :king, :suit :clubs} {:rank :king, :suit :diamonds}]) (def four-suits-deck [{:rank :ace, :suit :clubs} {:rank :ace, :suit :diamonds} {:rank :ace, :suit :hearts} {:rank :ace, :suit :spades} {:rank :two, :suit :clubs} {:rank :two, :suit :diamonds} {:rank :two, :suit :hearts} {:rank :two, :suit :spades} {:rank :three, :suit :clubs} {:rank :three, :suit :diamonds} {:rank :three, :suit :hearts} {:rank :three, :suit :spades} {:rank :four, :suit :clubs} {:rank :four, :suit :diamonds} {:rank :four, :suit :hearts} {:rank :four, :suit :spades} {:rank :five, :suit :clubs} {:rank :five, :suit :diamonds} {:rank :five, :suit :hearts} {:rank :five, :suit :spades} {:rank :six, :suit :clubs} {:rank :six, :suit :diamonds} {:rank :six, :suit :hearts} {:rank :six, :suit :spades} {:rank :seven, :suit :clubs} {:rank :seven, :suit :diamonds} {:rank :seven, :suit :hearts} {:rank :seven, :suit :spades} {:rank :eight, :suit :clubs} {:rank :eight, :suit :diamonds} {:rank :eight, :suit :hearts} {:rank :eight, :suit :spades} {:rank :nine, :suit :clubs} {:rank :nine, :suit :diamonds} {:rank :nine, :suit :hearts} {:rank :nine, :suit :spades} {:rank :ten, :suit :clubs} {:rank :ten, :suit :diamonds} {:rank :ten, :suit :hearts} {:rank :ten, :suit :spades} {:rank :jack, :suit :clubs} {:rank :jack, :suit :diamonds} {:rank :jack, :suit :hearts} {:rank :jack, :suit :spades} {:rank :queen, :suit :clubs} {:rank :queen, :suit :diamonds} {:rank :queen, :suit :hearts} {:rank :queen, :suit :spades} {:rank :king, :suit :clubs} {:rank :king, :suit :diamonds} {:rank :king, :suit :hearts} {:rank :king, :suit :spades}]) (deftest test-unshuffled-deck (is (= (unshuffled-deck 1) one-suit-deck)) (is (= (unshuffled-deck 2) two-suits-deck)) (is (= (unshuffled-deck 4) four-suits-deck))) (deftest test-shuffled-deck (is (= (set (deck 1)) (set one-suit-deck))) (is (= (set (deck 2)) (set two-suits-deck))) (is (= (set (deck 4)) (set four-suits-deck)))) (run-tests) Any idea why the test is not running? BTW, feel free to suggest improvements to the Clojure code. Thanks, Ralph

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  • Can anyone provide Java program for btree or b+tree???

    - by rohit
    Hi, I am doing a project in which i require btree or b+tree data structure. but its not an important part of project. it would take my time to write a code for it. I googled it but didn't get anything.... So, can anyone provide java code for btree or b+tree implementation (with insert, delete, search algorithms)?????? it should accept string as input and form btree or b+tree of these string.

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  • Improve Performance of char.IsWhiteSpace for ASCII inputs in .NET 3.5

    - by Tanzim Saqib
    IsNullOrWhiteSpace is a new method introduced in string class in .NET 4.0. While this is a very useful method in string based processing, I attempted to implement it in .NET 3.5 using char.IsWhiteSpace() . I have found significant performance penalty using this method which I replaced later on, with my version. The following code takes about 20.6074219 seconds in my machine whereas my implementation of char.IsWhiteSpace takes about 1/4 less time 15.8271485 seconds only. In many scenarios ex. string...(read more)

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  • Recursion in F#

    - by MarkPearl
    Things are slowly coming together – I was able to look at a bit of F# code and intuitively know what it was going to do (yay)… So today I saw a blog post by Bob Palmer on Fibonacci numbers in F# which inspired me to look at bit into recursion. First the C# example… class Program { public static void CountDown(int n) { switch (n) { case 0: Console.WriteLine("End of Count"); break; default: Console.WriteLine(n); CountDown(n-1); break; } } static void Main(string[] args) { CountDown(10); Console.ReadLine(); } }   In F#, the equivalent would look something like this… open System let rec CountDown n = match n with | 0 -> Console.WriteLine("End of Count"); | n -> Console.WriteLine(n); CountDown (n-1); CountDown 10 Console.ReadLine()   Pretty simple stuff. With F# you when making recursive calls you need to explicitly declare that the function is recursive with the “rec” keyword. Otherwise the code is pretty easy to read and self explanatory.

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Can I use Server Monitor with a non-server Mac?

    - by Chris
    I have a computer I use as a simple file and web server. I am simply desiring to be able to monitor load, traffic, memory usage, etc via Server Monitor. I have also downloaded an app for my iPhone which does the same thing, but it uses the same protocol that Server Monitor does. Is it possible to get Server Monitor to recognize my non-server box as a server so I can monitor this information? For reference, I am running 10.4.ll on this PPC box. Thanks in advance!

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  • PHP invalid image's and error handling

    - by Emdiesse
    Using PHP's Image and GD functions you can use the following method to finally output the php image imagepng($image); Sometimes, for whatever reason the image may not be displayed typically the error is not with the image but with the actual php functions not executing successfully. However this causes a blank image to be returned which doesn't help me. What I want to know is, is there a way to detect a blank or an invalid image and create a new image, write the errors to the new image using imagestring() and then display this new (debug) image instead. for example, a successfully displayed image with no errors: $image = imagecreate(256, 256); //create image imagecolortransparent($image, $BLUE); //set transparent imagefilledrectangle($image, 0, 0, 256, 256, $BLUE); //fill with 'transparent colour' //Draw a border round the image imageline($image, 0, 0, 0, 255, $Black); imageline($image, 0, 0, 255, 0, $Black); imageline($image, 255, 0, 255, 255, $Black); imageline($image, 0, 255, 255, 255, $Black); imagestring($image, 1, 10, 10, "I am an image!", $Black); imagepng($image); imagedestroy($image); but if I then introduce some errors in the php script that may or may not be to do with the actual image creation then the php script fails and the image will not be visible... $image = imagecreate(256, 256); //create image imagecolortransparent($image, $BLUE); //set transparent imagefilledrectangle($image, 0, 0, 256, 256, $BLUE); //fill with 'transparent colour' //Draw a border round the image imageline($image, 0, 0, 0, 255, $Black); imageline($image, 0, 0, 255, 0, $Black); imageline($image, 255, 0, 255, 255, $Black); imageline($image, 0, 255, 255, 255, $Black); imagestring($image, 1, 10, 10, "I am an image!", $Black); /* I am here to cause problems with the php script ** and cause the execution to fail, I am a function ** that does't exist... ** ** and I am missing a semi colon! ;)*/ non_existant_function() imagepng($image); imagedestroy($image); At this point I want to create a new image like above but in replacement of the I am an image! text I would put the actual error that has occured.

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  • UITextField with the lookup

    - by leon
    Hello, I would like to achive the same functinoanlity in the UUTextField control as Google search web site (which uses Ajax for this): as user start typing, list of suggestion searches is shown. Then more letteres you type, suggestion list changes. So imaging I have array of words: Apple Abc Aman As user types A, all thress suggesions are shown, if user type one more letter p, then Apple is suggested. How would I do something like this? Mail type of applicatins do it, when receipent name is typed in the To: edit control I guess I can use UITableView with the search, is it correct approach?

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  • What to log when an exception occurs?

    - by Rune
    public void EatDinner(string appetizer, string mainCourse, string dessert) { try { // Code } catch (Exception ex) { Logger.Log("Error in EatDinner", ex); return; } } When an exception occurs in a specific method, what should I be logging? I see a lot of the above in the code I work with. In these cases, I always have to talk to the person who experienced the error to find out what they were doing, step through the code, and try to reproduce the error. Is there any best practices or ways I can minimize all this extra work? Should I log the parameters in each method like this? Logger.Log("Params: " + appetizer + "," + mainCourse + "," + dessert, ex); Is there a better way to log the current environment? If I do it this way, will I need to write out all this stuff for each method I have in my application? Are there any best practices concerning scenarios like this?

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  • Ninject giving NullReferenceException

    - by Iceman
    I'm using asp.net MVC 2 and Ninject 2. The setup is very simple. Controller calls service that calls repository. In my controller I use inject to instantiate the service classes with no problem. But the service classes don't instantiate the repositories, giving me NullReferenceException. public class BaseController : Controller { [Inject] public IRoundService roundService { get; set; } } This works. But then this does not... public class BaseService { [Inject] public IRoundRepository roundRepository { get; set; } } Giving a NullReferenceException, when I try to use the roundRepository in my RoundService class. IList<Round> rounds = roundRepository.GetRounds( ); Module classes... public class ServiceModule : NinjectModule { public override void Load( ) { Bind( ).To( ).InRequestScope( ); } } public class RepositoryModule : NinjectModule { public override void Load( ) { Bind<IRoundRepository>( ).To<RoundRepository>( ).InRequestScope( ); } } In global.axax.cs protected override IKernel CreateKernel( ) { return new StandardKernel( new ServiceModule( ), new RepositoryModule( ) ); }

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  • Java 2D Drawing Framework

    - by Yan Cheng CHEOK
    Currently, I am using JHotDraw https://sourceforge.net/projects/jhotdraw/ as Figures Drawing Framework in my application. JHotDraw is a two-dimensional graphics framework for structured drawing editors that is written in Java. It is based on Erich Gamma's JHotDraw, which is copyright 1996, 1997 by IFA Informatik and Erich Gamma. I was wondering, besides JHotDraw, do you try out any Java 2D Drawing Framework, which is worth a try?

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  • Java: how to use Google's HashBiMap?

    - by HH
    Keys are a file and a word. The file gives all words inside the file. The word gives all files having the word. I am unsure of the domain and co-domain parts. I want K to be of the type <String> and V to be of type <HashSet<FileObject>>. public HashBiMap<K<String>,V<HashSet<FileObject>>> wordToFiles = new HashBiMap<K<String>,V<HashSet<FileObject>>>(); public HashBiMap<K<String>,V<HashSet<FileObject>>> fileToWords = new HashBiMap<K<String>,V<HashSet<FileObject>>>(); Google's HashBiMap.

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  • MySql: How to know if an entry is compressed or not

    - by Guy
    I'm working with python and mysql and I want to verify that a certain entry is compressed in the db. Ie: cur = db.getCursor() cur.execute('''select compressed_column from table where id=12345''') res = cur.fetchall() at this point I would like to verify that the entry is compressed (ie in order to work with the data you would have to use select uncompress(compressed_column)..). Ideas?

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  • WPF Databinding- Not your fathers databinding Part 1-3

    - by Shervin Shakibi
    As Promised here is my advanced databinding presentation from South Florida Code camp and also Orlando Code camp. you can find the demo files here. http://ssccinc.com/wpfdatabinding.zip Here is a quick description of the first demos, there will be 2 other Blogposting in the next few days getting into more advance databinding topics.   Example00 Here we have 3 textboxes, The first textbox mySourceElement Second textbox has a binding to mySourceElement and Path= Text <Binding ElementName="mySourceElement" Path="Text"  />   Third textbox is also bound to the Text property but we use inline Binding <TextBlock Text="{Binding ElementName=mySourceElement,Path=Text }" Grid.Row="2" /> Here is the entire XAML     <Grid  >           <Grid.RowDefinitions >             <RowDefinition Height="*" />             <RowDefinition Height="*" />             <RowDefinition Height="*" />         </Grid.RowDefinitions>         <TextBox Name="mySourceElement" Grid.Row="0"                  TextChanged="mySourceElement_TextChanged">Hello Orlnado</TextBox>         <TextBlock Grid.Row="1">                        <TextBlock.Text>                 <Binding ElementName="mySourceElement" Path="Text"  />             </TextBlock.Text>         </TextBlock>         <TextBlock Text="{Binding ElementName=mySourceElement,Path=Text }" Grid.Row="2" />     </Grid> </Window> Example01 we have a slider control, then we have two textboxes bound to the value property of the slider. one has its text property bound, the second has its fontsize property bound. <Grid>      <Grid.RowDefinitions >          <RowDefinition Height="40px" />          <RowDefinition Height="40px" />          <RowDefinition Height="*" />      </Grid.RowDefinitions>      <Slider Name="fontSizeSlider" Minimum="5" Maximum="100"              Value="10" Grid.Row="0" />      <TextBox Name="SizeTextBox"                    Text="{Binding ElementName=fontSizeSlider, Path=Value}" Grid.Row="1"/>      <TextBlock Text="Example 01"                 FontSize="{Binding ElementName=SizeTextBox,  Path=Text}"  Grid.Row="2"/> </Grid> Example02 very much like the previous example but it also has a font dropdown <Grid>      <Grid.RowDefinitions >          <RowDefinition Height="20px" />          <RowDefinition Height="40px" />          <RowDefinition Height="40px" />          <RowDefinition Height="*" />      </Grid.RowDefinitions>      <ComboBox Name="FontNameList" SelectedIndex="0" Grid.Row="0">          <ComboBoxItem Content="Arial" />          <ComboBoxItem Content="Calibri" />          <ComboBoxItem Content="Times New Roman" />          <ComboBoxItem Content="Verdana" />      </ComboBox>      <Slider Name="fontSizeSlider" Minimum="5" Maximum="100" Value="10" Grid.Row="1" />      <TextBox Name="SizeTextBox"      Text="{Binding ElementName=fontSizeSlider, Path=Value}" Grid.Row="2"/>      <TextBlock Text="Example 01" FontFamily="{Binding ElementName=FontNameList, Path=Text}"                 FontSize="{Binding ElementName=SizeTextBox,  Path=Text}"  Grid.Row="3"/> </Grid> Example03 In this example we bind to an object Employee.cs Notice we added a directive to our xaml which is clr-namespace and the namespace for our employee Class xmlns:local="clr-namespace:Example03" In Our windows Resources we create an instance of our object <Window.Resources>     <local:Employee x:Key="MyEmployee" EmployeeNumber="145"                     FirstName="John"                     LastName="Doe"                     Department="Product Development"                     Title="QA Manager" /> </Window.Resources> then we bind our container to the that instance of the data <Grid DataContext="{StaticResource MyEmployee}">         <Grid.RowDefinitions>             <RowDefinition Height="*" />             <RowDefinition Height="*" />             <RowDefinition Height="*" />             <RowDefinition Height="*" />             <RowDefinition Height="*" />         </Grid.RowDefinitions>         <Grid.ColumnDefinitions >             <ColumnDefinition Width="130px" />             <ColumnDefinition Width="178*" />         </Grid.ColumnDefinitions>     </Grid> and Finally we have textboxes that will bind to that textbox         <Label Grid.Row="0" Grid.Column="0">Employee Number</Label>         <TextBox Grid.Row="0" Grid.Column="1" Text="{Binding Path=EmployeeNumber}"></TextBox>         <Label Grid.Row="1" Grid.Column="0">First Name</Label>         <TextBox Grid.Row="1" Grid.Column="1" Text="{Binding Path=FirstName}"></TextBox>         <Label Grid.Row="2" Grid.Column="0">Last Name</Label>         <TextBox Grid.Row="2" Grid.Column="1" Text="{Binding Path=LastName}" />         <Label Grid.Row="3" Grid.Column="0">Title</Label>         <TextBox Grid.Row="3" Grid.Column="1" Text="{Binding Path=Title}"></TextBox>         <Label Grid.Row="4" Grid.Column="0">Department</Label>         <TextBox Grid.Row="4" Grid.Column="1" Text="{Binding Path=Department}" />

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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