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Articles indexed in June 2012

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  • Quaternion Camera Orbiting around a Sphere

    - by jessejuicer
    Background: I'm trying to create a game where the camera is always rotating around a single sphere. I'm using the DirectX D3DX math functions in C++ on Windows. The Problem: I cannot get both the camera position and orientation both working properly at the same time. Either one works but not both together. Here's the code for my quaternion camera that revolves around a sphere, always looking at the centerpoint of the sphere, ... as far as I understand it (but which isn't working properly): (I'm only going to present rotation around the X axis here, to simplify this post) Whenever the UP key is pressed or held down, the camera should rotate around the X axis, while looking at the centerpoint of the sphere (which is at 0,0,0 in the world). So, I build a quaternion that represents a small angle of rotation around the x axis like this (where 'deltaAngle' is a small enough number for a slow rotation): D3DXVECTOR3 rotAxis; D3DXQUATERNION tempQuat; tempQuat.x = 0.0f; tempQuat.y = 0.0f; tempQuat.z = 0.0f; tempQuat.w = 1.0f; rotAxis.x = 1.0f; rotAxis.y = 0.0f; rotAxis.z = 0.0f; D3DXQuaternionRotationAxis(&tempQuat, &rotAxis, deltaAngle); ...and I accumulate the result into the camera's current orientation quat, like this: D3DXQuaternionMultiply(&cameraOrientationQuat, &cameraOrientationQuat, &tempQuat); ...which all works fine. Now I need to build a view matrix to pass to DirectX SetTransform function. So I build a rotation matrix from the camera orientation quat as follows: D3DXMATRIXA16 rotationMatrix; D3DXMatrixIdentity(&rotationMatrix); D3DXMatrixRotationQuaternion(&rotationMatrix, &cameraOrientationQuat); ...Now (as seen below) if I just transpose that rotationMatrix and plug it into the 3x3 section of the view matrix, then negate the camera's position and plug it into the translation section of the view matrix, the rotation magically works. Perfectly. (even when I add in rotations for all three axes). There's no gimbal lock, just a smooth rotation all around in any direction. BUT- this works even though I never change the camera's position. At all. Which sorta blows my mind. I even display the camera position and can watch it stay constant at it's starting point (0.0, 0.0, -4000.0). It never moves, but the rotation around the sphere is perfect. I don't understand that. For proper view rotation, the camera position should be revolving around the sphere. Here's the rest of building the view matrix (I'll talk about the commented code below). Note that the camera starts out at (0.0, 0.0, -4000.0) and m_camDistToTarget is 4000.0: /* D3DXVECTOR3 vec1; D3DXVECTOR4 vec2; vec1.x = 0.0f; vec1.y = 0.0f; vec1.z = -1.0f; D3DXVec3Transform(&vec2, &vec1, &rotationMatrix); g_cameraActor->pos.x = vec2.x * g_cameraActor->m_camDistToTarget; g_cameraActor->pos.y = vec2.y * g_cameraActor->m_camDistToTarget; g_cameraActor->pos.z = vec2.z * g_cameraActor->m_camDistToTarget; */ D3DXMatrixTranspose(&g_viewMatrix, &rotationMatrix); g_viewMatrix._41 = -g_cameraActor->pos.x; g_viewMatrix._42 = -g_cameraActor->pos.y; g_viewMatrix._43 = -g_cameraActor->pos.z; g_viewMatrix._44 = 1.0f; g_direct3DDevice9->SetTransform( D3DTS_VIEW, &g_viewMatrix ); ...(The world matrix is always an identity, and the perspective projection works fine). ...So, without the commented code being compiled, the rotation works fine. But to be proper, for obvious reasons, the camera position should be rotating around the sphere, which it currently is not. That's what the commented code is supposed to do. And when I add in that chunk of code to do that, and look at all the data as I hold the keys down (using UP, DOWN, LEFT, RIGHT to rotate different directions) all the values look correct! The camera position is rotating around the sphere just fine, and I can watch that happen visually too. The problem is that the camera orientation does not lookat the center of the sphere. It always looks straight forward down the z axis (toward positive z) as it revolves around the sphere. Yet the values of both the rotation matrix and the view matrix seem to be behaving correctly. (The view matrix orientation is the same as the rotation matrix, just transposed). For instance if I just hold down the key to spin around the x axis, I can watch the values of the three axes represented in the view matrix (x, y, and z axes)... view x-axis stays at (1.0, 0.0, 0.0), and view y-axis and z-axis both spin around the x axis just fine. All the numbers are changing as they should be... well, almost. As far as I can tell, the position of the view matrix is spinning around the sphere one direction (like clockwise), and the orientation (the axes in the view matrix) are spinning the opposite direction (like counter-clockwise). Which I guess explains why the orientation appears to stay straight ahead. I know the position is correct. It revolves properly. It's the orientation that's wrong. Can anyone see what am I doing wrong? Am I using these functions incorrectly? Or is my algorithm flawed? As usual I've been combing my code for simple mistakes for many hours. I'm willing to post the actual code, and a video of the behavior, but that will take much more effort. Thought I'd ask this way first.

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  • Render full-screen gradient or texture

    - by Filip Skakun
    What's the simplest way to fill the background of the screen with a gradient or a texture in Direct3D 10/11? I'm building a Windows 8 metro app in which the camera never moves and I render some content in D3D, but I need to fill the background with something else than a solid color. Do I need to figure out the size and position of a rectangle and position it in 3D space or can I have some simpler solution? I don't care about depth at all, I don't use any depth buffer since all my content is sorted back to front, so I could just start by drawing to the background.

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  • Slick 2d scrolling off screen

    - by Peter
    I have something scrolling in and out of the screen. Now when it goes off screen, I want it to scroll into the screen at another location. What I do is I grab the last pixels at the screens edge using g.copyArea and then g.drawImage on the edge of the screen. And then I do a g.translate to create room for the next row which is next render cycle. My problem is that I get a single pixel row, which is not copied onto the canvas. Where as I want each row to be added and then translated, so that the image that scrolled off screen is recreated on the other side of the screen. Here is my code, maybe there is a better way of doing this, open to any suggests, cause I'm totally stuck @Override public void render(GameContainer gc, Graphics g) throws SlickException { //g.setClip(0, 0, 300, gc.getHeight()); g.translate(0, y); g.drawImage(image,0,200); g.resetTransform(); //g.clearClip(); g.copyArea(rightImage, 0, gc.getHeight() - 1); g.drawImage(rightImage, 300, 0); g.translate(0, y); y=y+3; }

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  • XAudio2 - Multiple instances of the same sound

    - by Boreal
    Right now, I'm adding a rudimentary sound engine to my game. So far, I am able to load in a WAV file and play it once, then free up the memory when I close the game. However, the game crashes with a nice ArgumentOutOfBoundsException when I try to play another sound instance. Specified argument was out of the range of valid values. Parameter name: readLength I'm following this tutorial pretty much exactly, but I still keep getting the aforementioned error. Here's my sound-related code. http://pastebin.com/FgaqfXTs The exception occurs on line 156 when I am playing the sound: source.SubmitSourceBuffer(buffer);

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  • What is the simplest way to render video into memory (for drawing to a texture) in .NET?

    - by sebf
    In my project I would like to be able to play back video on surfaces in the world. I intend to do this by having the video frames rendered to a block of memory, then use this to update a texture each frame. Everything is in place - except for the part that actually gets the video. I have looked on Google and found that the video library world is very expansive (and geared towards video processing), and am having trouble finding a suitable one. FFMpeg is very comprehensive, but is an entire suite and would take a good amount of work to integrate. So far the most promising library I've found is the one based on the VLC player libraries - by virtue of it using the same resources as VLC Player it is known to be very capable; it also renders to blocks of memory, but the API (at least of the one on Codeplex) is more of a port of the C++ API rather than a managed wrapper. The 'solution' can be any wrapper/API/library, but with characteristics that make it suitable for use in a rendering engine, namely: Renders the video frame data to memory, so it can be picked up and passed to a texture on the GPU easily. Super simple - all that is needed is a way to load, jump and render a frame programatically - ideally it would use the systems codecs and not require an assortment of plugins. Permissive license (LGPL or more free-er) .NET bindings at least; all the better if it is natively managed Can anyone suggest a lightweight, (.NET) library, that can take a video file, and spit out some frames into a byte[]?

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  • Watir issue. cant move forward in irb

    - by user1033392
    Hello i'am using windows 7 and i wish to use watir-webdriver with ruby 1.9.2. Please tell me why i get this: C:\>irb irb(main):001:0> require "watir-webdriver" => true irb(main):002:0> browser = Watir::Browser.new :ff Errno::EADDRNOTAVAIL: ??dany adres jest nieprawid?owy w tym kontek?cie. - bind(2 ) from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/firefox/socket_lock.rb:45:in `initialize' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/firefox/socket_lock.rb:45:in `new' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/firefox/socket_lock.rb:45:in `can_lock?' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/firefox/socket_lock.rb:31:in `lock' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/firefox/socket_lock.rb:17:in `locked' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/firefox/launcher.rb:32:in `launch' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/firefox/bridge.rb:19:in `initialize' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/common/driver.rb:31:in `new' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver/common/driver.rb:31:in `for' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/selenium-webdriver-2.22.0/lib/s elenium/webdriver.rb:65:in `for' from C:/Ruby193/lib/ruby/gems/1.9.1/gems/watir-webdriver-0.6.1/lib/watir -webdriver/browser.rb:35:in `initialize' from (irb):2:in `new' from (irb):2 from C:/Ruby193/bin/irb:12:in `<main>' irb(main):003:0> Thanks a lot for help!

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  • Selecting records in SQL that have the minimum value for that record based on another field

    - by Ryan
    I have a set of data, and while the number of fields and tables it joins with is quite complex, I believe I can distill my problem down using the required fields/tables here for illustration regarding this particular problem. I have three tables: ClientData, Sources, Prices Here is what my current query looks like before selecting the minimum value: select c.RecordID, c.Description, s.Source, p.Price, p.Type, p.Weight from ClientData c inner join Sources s ON c.RecordID = s.RecordID inner join Prices p ON s.SourceID = p.SourceID This produces the following result: RecordID Description Source Price Type Weight ============================================================= 001002003 ABC Common Stock Vendor 1 104.5 Close 1 001002003 ABC Common Stock Vendor 1 103 Bid 2 001002003 ABC Common Stock Vendor 2 106 Close 1 001002003 ABC Common Stock Vendor 2 100 Unknwn 0 111222333 DEF Preferred Stk Vendor 3 80 Bid 2 111222333 DEF Preferred Stk Vendor 3 82 Mid 3 111222333 DEF Preferred Stk Vendor 2 81 Ask 4 What I am trying to do is display prices that belong to the same record which have the minimum non-zero weight for that record (so the weight must be greater than 0, but it has to be the minimum from amongst the remaining weights). So in the above example, for record 001002003 I would want to show the close prices from Vendor 1 and Vendor 2 because they both have a weight of 1 (the minimum weight for that record). But for 111222333 I would want to show just the bid price from Vendor 3 because its weight of 2 is the minimum, non-zero for that record. The result that I'm after would like like: RecordID Description Source Price Type Weight ============================================================= 001002003 ABC Common Stock Vendor 1 104.5 Close 1 001002003 ABC Common Stock Vendor 2 106 Close 1 111222333 DEF Preferred Stk Vendor 3 80 Bid 2 Any ideas on how to achieve this? EDIT: This is for SQL Compact Edition.

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  • JBoss admin-console fails to load - missing Log4J jar?

    - by Jack
    I downloaded JBoss 5.1 and unzipped to ~/jboss/ such that JBoss is installed into: ~/jboss/jboss-5.1.0.GA/ I run the default deployment by using the following command found in jboss/jboss-5.1.0.GA/bin ./run.sh -c default While JBoss starts (http://127.0.0.1:8080/), admin-console is not deployed. The log file: jboss/jboss-5.1.0.GA/server/default/log shows the following information: DEPLOYMENTS IN ERROR: Deployment "vfsfile:/Users/jackwootton/jboss/jboss-5.1.0.GA/server/default/deploy/admin-console.war/" is in error due to the following reason(s): org.jboss.deployers.spi.DeploymentException: URL file:/Users/jackwootton/jboss/jboss-5.1.0.GA/server/default/tmp/az6n6v-tjilfb-h32fokxn-1-h32fosuo-v/admin-console.war/ deployment failed Deployment "vfszip:/Users/jackwootton/jboss/jboss-5.1.0.GA/server/default/deploy/quartz-ra.rar/" is in error due to the following reason(s): org.apache.commons.logging.LogConfigurationException: User-specified log class 'org.apache.commons.logging.impl.Log4JLogger' cannot be found or is not useable. The Log4J jar file exists in: jboss/jboss-5.1.0.GA/lib/jboss-logging-log4j.jar I have three questions: Have I understood the problem correctly (i.e. that admin-console cannot find the required Log4j JAR file and therefore is not deployed)? What can I do to fix this problem? Why would an out-of-the-box deployment have this problem in the first place?

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  • how do you remove the navigation bar on Android?

    - by Thierry-Dimitri Roy
    When I listen to a YouTube video fullscreen in landscape on my Galaxy Nexus, the navigation bar on the right disapear after a few seconds (the bar which contains the "back", "home" and "recent apps" buttons ). I want to do the same thing when a user watch a video in my app. What is the code to hide the navigation bar? [UPDATE] Here is the bar I want to hide. Not the title bar, nor the action bar. The navigation bar. (the bar which contains the "back", "home" and "recent apps" buttons ). I also don't want to "dim" the buttons. I'm looking into removing the bar entirely (like the YouTube app does when you plan a video fullscreen in landscape mode)

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  • Computing the scalar product of two vectors in C++

    - by HowardRoark
    I am trying to write a program with a function double_product(vector<double> a, vector<double> b) that computes the scalar product of two vectors. The scalar product is $a_{0}b_{0}+a_{1}b_{1}+...+a_{n-1}b_{n-1}$. Here is what I have. It is a mess, but I am trying! #include <iostream> #include <vector> using namespace std; class Scalar_product { public: Scalar_product(vector<double> a, vector<double> b); }; double scalar_product(vector<double> a, vector<double> b) { double product = 0; for (int i = 0; i <= a.size()-1; i++) for (int i = 0; i <= b.size()-1; i++) product = product + (a[i])*(b[i]); return product; } int main() { cout << product << endl; return 0; }

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  • OpenGL/SharpGL - Points only on -near surface of Ortho projection?

    - by FTLPhysicsGuy
    When you create points using three dimensions for each point and you use an Ortho projection to view the points, would there be a reason that only the points on the -near surface would appear? For example, if you use (the SharpGL method) gl.Ortho(0, width, height, 0, -10, 10), only the points at z=10 (because the near surface is at -10) actually show up. I'm currently using SharpGL - but I'm hoping the issue I'm having isn't with that particular implementation/library. EDIT: I'm adding the code below that demonstrates the issue. Note that this example requires SharpGL and is in fact a modification of a WPF sample project that comes with the current SharpGL source code (the original sample project is called TwoDSample). The project requires a MainWindow.xaml and a MainWindow.xaml.cs. Here's the xaml: <Window x:Class="TwoDSample.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525" xmlns:my="clr-namespace:SharpGL.WPF;assembly=SharpGL.WPF"> <Grid> <my:OpenGLControl Name="openGLControl1" OpenGLDraw="openGLControl1_OpenGLDraw" OpenGLInitialized="openGLControl1_OpenGLInitialized" Resized="openGLControl1_Resized"/> </Grid> </Window> Here is the code behind: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using SharpGL.Enumerations; namespace TwoDSample { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } // NOTE: I use this to restrict the openGLControl1_OpenGLDraw method to // drawing only once after m_drawCount is set to zero; int m_drawCount = 0; private void openGLControl1_OpenGLDraw(object sender, SharpGL.SceneGraph.OpenGLEventArgs args) { // NOTE: Only draw once after m_drawCount is set to zero if (m_drawCount < 1) { // Get the OpenGL instance. var gl = args.OpenGL; gl.Color(1f, 0f, 0f); gl.PointSize(2.0f); // Draw 10000 random points. gl.Begin(BeginMode.Points); Random random = new Random(); for (int i = 0; i < 10000; i++) { double x = 10 + 400 * random.NextDouble(); double y = 10 + 400 * random.NextDouble(); double z = (double)random.Next(-10, 0); // Color the point according to z value gl.Color(0f, 0f, 1f); // default to blue if (z == -10) gl.Color(1f, 0f, 0f); // Red for z = -10 else if (z == -1) gl.Color(0f, 1f, 0f); // Green for z = -1 gl.Vertex(x, y, z); } gl.End(); m_drawCount++; } } private void openGLControl1_OpenGLInitialized(object sender, SharpGL.SceneGraph.OpenGLEventArgs args) { } private void openGLControl1_Resized(object sender, SharpGL.SceneGraph.OpenGLEventArgs args) { // NOTE: force the draw routine to happen again when resize occurs m_drawCount = 0; // Get the OpenGL instance. var gl = args.OpenGL; // Create an orthographic projection. gl.MatrixMode(MatrixMode.Projection); gl.LoadIdentity(); // NOTE: Basically no matter what I do, the only points I see are those at // the "near" surface (with z = -zNear)--in this case, I only see green points gl.Ortho(0, openGLControl1.ActualWidth, openGLControl1.ActualHeight, 0, 1, 10); // Back to the modelview. gl.MatrixMode(MatrixMode.Modelview); } } }

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  • Logging Errors with messages in Codeigniter

    - by user1260776
    I’m using codeigniter on a production server, and I’m not able to properly log the errors generated to the file. I edited php.ini like this- error_reporting = E_ALL | E_NOTICE | E_STRICT|E_WARNING display_errors = Off log_errors = On error_log = "/var/log/php-scripts.log" // This is where I would like to log all the errors and notices.. And php-scripts.log is able to show the logs like this- [06-Jun-2012 03:22:20 UTC] PHP Deprecated: Directive 'safe_mode' is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:26:06 UTC] PHP Deprecated: Directive 'safe_mode' is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:30:05 UTC] PHP Deprecated: Directive 'safe_mode' is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:30:07 UTC] PHP Deprecated: Directive 'safe_mode' is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:30:11 UTC] PHP Deprecated: Directive 'safe_mode' is deprecated in PHP 5.3 and greater in Unknown on line 0 Now, the “index.php” settings in my “public_html” folder, (i’ve rest of CI folder outside public_html) I’ve these settings- define('ENVIRONMENT', 'production'); if (defined('ENVIRONMENT')) { switch (ENVIRONMENT) { case 'development': error_reporting(E_ALL); break; case 'testing': case 'production': error_reporting(0); break; default: exit('The application environment is not set correctly.'); } } Though everything seems to be fine, now, I’ll just change Environment to “development”, this is what I get on my website homepage- A PHP Error was encountered Severity: Warning Message: fclose() expects parameter 1 to be resource, null given Filename: core/Common.php Line Number: 91 A PHP Error was encountered Severity: Warning Message: Cannot modify header information - headers already sent by (output started at /home/theuser/codeigniter/system/core/Exceptions.php:185) Filename: core/Security.php Line Number: 188 The “rest” of the page is also displayed. And when I look at php-scripts.log, I’m not able to see any of these logs there- [06-Jun-2012 03:22:20 UTC] PHP Deprecated: Directive ‘safe_mode’ is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:26:06 UTC] PHP Deprecated: Directive ‘safe_mode’ is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:30:05 UTC] PHP Deprecated: Directive ‘safe_mode’ is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:30:07 UTC] PHP Deprecated: Directive ‘safe_mode’ is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:30:11 UTC] PHP Deprecated: Directive ‘safe_mode’ is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:30:45 UTC] PHP Deprecated: Directive ‘safe_mode’ is deprecated in PHP 5.3 and greater in Unknown on line 0 [06-Jun-2012 03:37:41 UTC] PHP Deprecated: Directive ‘safe_mode’ is deprecated in PHP 5.3 and greater in Unknown on line 0 One more thing is I don’t know how/where codeigniter itself would log all the errors. The permissions of “application/logs” folder is “777”, but there is no log file (I was expecting that CodeIgniter would automatically create a log file, should I create one, if I’ve to log errors there). I’ve set these configurations in config/config.php $config['log_threshold'] = 4; $config['log_path'] = ''; //hoping it would log errors at "default" location... Ideally, I just wish all those errors, warning, and notices (with messages) that were displayed on my webpage were sent to log-file /var/log/php-scripts.log when the “Environment” is “Production”. If it’s not possible, I would also be fine, If i can log it somewhere else. Now, I’m confused as to what should be the settings in the “index.php” page or some other configuration, so as to supress all the errors and warnings on the webpage when environment is "Production", and send all those errors, warnings, and notices to php-scripts.log. (or any other file) my php version is PHP 5.3.13 with Suhosin v0.9.33 Please help me with this. Thank you

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  • Add Page Tab dialog not working

    - by Sim
    I was always using the direct Add to Page Tab URL like this: http://www.facebook.com/dialog/pagetab?app_id=238557109577754&redirect_uri=http://www.facebook.com And today that URL gives me "Sorry, something went wrong.". Did something changed on Facebook side? Or is it a temporary bug? Note that I have tried other redirect_uri params, such as the URL of the location where the app is hosted. It does always result in the same error.

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  • Magento: custom module layout override not working

    - by Socrates
    I have a small custom module which is supposed to show on all product pages, but it doesn't. It only shows when setting its reference to "content", but I want it to display witin the already existing product view divs, thus, display it within the "product.info" reference. Here's my code: app/design/frontend/default/company/layout/company/socialbuttons.xml <?xml version="1.0"?> <layout> <catalog_product_view> <reference name="product.info"> <block type="core/template" name="company_socialbuttons" template="company/socialbuttons.phtml" /> </reference> </catalog_product_view> </layout> I've spent hours finding the error, without success and if I can't find a solution soon I will do it the ugly way (calling the phtml inside the parent phtml). What am I doing wrong?

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  • Custom Header in ASIHTTPREQUEST

    - by Sharon Nathaniel
    Here is my problem. I am using ASIHTTPREQUEST to send request and get response. Now my need of the time is to upload a image,audio , video or docs via PUT method with a custom header . The header takes filename , filesize,sha256sum,username,mediatype,resume as parameters. Here is the code how I am doing that . -(void)uploadFile { NSString *resume =@"0"; NSUserDefaults *userCredentials =[NSUserDefaults standardUserDefaults]; NSString *userName =[userCredentials objectForKey:@"userName"]; NSArray *objects =[NSArray arrayWithObjects:selectedMediaType,delegate.fileName,userName,fileSize,fileSHA256Sum,resume, nil]; NSArray *keys =[NSArray arrayWithObjects:@"mediatype",@"file_name",@"usrname",@"filesize",@"sha256sum",@"resume", nil]; discSentValue =[NSDictionary dictionaryWithObjects:objects forKeys:keys]; NSURL *url = [NSURL URLWithString:@"http://briareos.code20.com/putmedia.php"]; uploadMedia = [ASIFormDataRequest requestWithURL:url]; [uploadMedia addRequestHeader:@"MEDIA_UPLOAD_CUSTOM_HEADER" value:[discSentValue JSONRepresentation]]; [uploadMedia setData:dataToUpload forKey:@"File"]; [uploadMedia setDelegate:self]; [uploadMedia setRequestMethod:@"PUT"]; [uploadMedia startAsynchronous]; } But the server is unable to recognize the header , it always returns "invalid header"

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  • SVG as CSS background for website navigation-bar

    - by Irfan Mir
    I drew a small (horizontal / in width) svg to be the background of my website's navigation. My website's navigation takes place a 100% of the browser's viewport and I want the svg image to fill that 100% space. So, using css I set the background of the navigation (.nav) to nav.svg but then I saw (whenI opened the html file in a browser) that the svg was not the full-width of the nav, but at the small width I drew it at. How can I get the SVG to stretch and fill the entire width of the navigation (100% of the page) ? Here is the code for the html file where the navigation is in: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html lang="en"><head><meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Distributed Horizontal Menu</title> <meta name="generator" content="PSPad editor, www.pspad.com"> <style type="text/css"> *{ margin:0; padding:0; } .nav { margin:0; padding:0; min-width:42em; width:100%; height:47px; overflow:hidden; background:transparent url(nav.svg) no-repeat; text-align:justify; font:bold 88%/1.1 verdana; } .nav li { display:inline; list-style:none; } .nav li.last { margin-right:100%; } .nav li a { display:inline-block; padding:13px 4px 0; height:31px; color:#fff; vertical-align:middle; text-decoration:none; } .nav li a:hover { color:#ff6; background:#36c; } @media screen and (max-width:322px){ /* styling causing first break will go here*/ /* but in the meantime, a test */ body{ background:#ff0000; } } </style></head><body> <ul class="nav"> <!--[test to comment out random items] <li>&nbsp; <a href="#">netscape&nbsp;9</a></li> [the spacing should be distributed]--> <li>&nbsp; <a href="#">internet&nbsp;explorer&nbsp;6-8</a></li> <li>&nbsp; <a href="#">opera&nbsp;10</a></li> <li>&nbsp; <a href="#">firefox&nbsp;3</a></li> <li>&nbsp; <a href="#">safari&nbsp;4</a></li> <li class="last">&nbsp; <a href="#">chrome&nbsp;2</a> &nbsp; &nbsp;</li> </ul> </body></html> and Here is the code for the svg: <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="321.026px" height="44.398px" viewBox="39.487 196.864 321.026 44.398" enable-background="new 39.487 196.864 321.026 44.398" xml:space="preserve"> <linearGradient id="SVGID_1_" gradientUnits="userSpaceOnUse" x1="280" y1="316.8115" x2="280" y2="275.375" gradientTransform="matrix(1 0 0 1 -80 -77)"> <stop offset="0" style="stop-color:#5A4A6A"/> <stop offset="0.3532" style="stop-color:#605170"/> <stop offset="0.8531" style="stop-color:#726382"/> <stop offset="1" style="stop-color:#796A89"/> </linearGradient> <path fill="url(#SVGID_1_)" d="M360,238.721c0,1.121-0.812,2.029-1.812,2.029H41.813c-1.001,0-1.813-0.908-1.813-2.029v-39.316 c0-1.119,0.812-2.027,1.813-2.027h316.375c1.002,0,1.812,0.908,1.812,2.027V238.721z"/> <path opacity="0.1" fill="#FFFFFF" enable-background="new " d="M358.188,197.376H41.813c-1.001,0-1.813,0.908-1.813,2.028 v39.316c0,1.12,0.812,2.028,1.813,2.028h316.375c1,0,1.812-0.908,1.812-2.028v-39.316C360,198.284,359.189,197.376,358.188,197.376z M358.75,238.721c0,0.415-0.264,0.779-0.562,0.779H41.813c-0.3,0-0.563-0.363-0.563-0.779v-39.316c0-0.414,0.263-0.777,0.563-0.777 h316.375c0.301,0,0.562,0.363,0.562,0.777V238.721z"/> <path opacity="0.5" fill="#FFFFFF" enable-background="new " d="M358.188,197.376H41.813c-1.001,0-1.813,0.908-1.813,2.028v1.461 c0-1.12,0.812-2.028,1.813-2.028h316.375c1.002,0,1.812,0.908,1.812,2.028v-1.461C360,198.284,359.189,197.376,358.188,197.376z"/> <g id="seperators"> <line fill="none" stroke="#000000" stroke-width="1.0259" stroke-miterlimit="10" x1="104.5" y1="197.375" x2="104.5" y2="240.75"/> <line opacity="0.1" fill="none" stroke="#FFFFFF" stroke-width="1.0259" stroke-miterlimit="10" enable-background="new " x1="103.5" y1="197.375" x2="103.5" y2="240.75"/> <line opacity="0.1" fill="none" stroke="#FFFFFF" stroke-width="1.0259" stroke-miterlimit="10" enable-background="new " x1="105.5" y1="197.375" x2="105.5" y2="240.75"/> <line fill="none" stroke="#000000" stroke-width="1.0259" stroke-miterlimit="10" x1="167.5" y1="197.375" x2="167.5" y2="240.75"/> <line opacity="0.1" fill="none" stroke="#FFFFFF" stroke-width="1.0259" stroke-miterlimit="10" enable-background="new " x1="166.5" y1="197.375" x2="166.5" y2="240.75"/> <line opacity="0.1" fill="none" stroke="#FFFFFF" stroke-width="1.0259" stroke-miterlimit="10" enable-background="new " x1="168.5" y1="197.375" x2="168.5" y2="240.75"/> <line fill="none" stroke="#000000" stroke-width="1.0259" stroke-miterlimit="10" x1="231.5" y1="197.375" x2="231.5" y2="240.75"/> <line opacity="0.1" fill="none" stroke="#FFFFFF" stroke-width="1.0259" stroke-miterlimit="10" enable-background="new " x1="232.5" y1="197.375" x2="232.5" y2="240.75"/> <line opacity="0.1" fill="none" stroke="#FFFFFF" stroke-width="1.0259" stroke-miterlimit="10" enable-background="new " x1="230.5" y1="197.375" x2="230.5" y2="240.75"/> <line fill="none" stroke="#000000" stroke-width="1.0259" stroke-miterlimit="10" x1="295.5" y1="197.375" x2="295.5" y2="240.75"/> <line opacity="0.1" fill="none" stroke="#FFFFFF" stroke-width="1.0259" stroke-miterlimit="10" enable-background="new " x1="294.5" y1="197.375" x2="294.5" y2="240.75"/> <line opacity="0.1" fill="none" stroke="#FFFFFF" stroke-width="1.0259" stroke-miterlimit="10" enable-background="new " x1="296.5" y1="197.375" x2="296.5" y2="240.75"/> </g> <path fill="none" stroke="#000000" stroke-width="1.0259" stroke-miterlimit="10" d="M360,238.721c0,1.121-0.812,2.029-1.812,2.029 H41.813c-1.001,0-1.813-0.908-1.813-2.029v-39.316c0-1.119,0.812-2.027,1.813-2.027h316.375c1.002,0,1.812,0.908,1.812,2.027 V238.721z"/> </svg> I appreciate and welcome any and all comments, help, and suggestions. Thanks in Advance!

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  • Organizing test hierarchy in clojure project

    - by Sergey
    There are two directories in a clojure project - src/ and test/. There's a file my_methods.clj in the src/calc/ directory which starts with (ns calc.my_methods...). I want to create a test file for it in test directory - test/my_methods-test.clj (ns test.my_methods-test (:require [calc.my_methods]) (:use clojure.test)) In the $CLASSPATH there are both project root directory and src/ directory. But the exception is still "Could not locate calc/my_methods__init.class or calc/my_methods.clj on classpath". What is the problem with requiring it in the test file? echo $CLASSPATH gives this: ~/project:~/project/src

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  • Javamail doesn't send a mail

    - by Jose Hdez
    I am developing a Java application and I am using Javamail to send a mail. My code is the following: Properties props = new Properties(); props.put("mail.smtp.host", "diana.cartif.es"); props.put("mail.smtp.socketFactory.port", "465"); props.put("mail.smtp.socketFactory.class","javax.net.ssl.SSLSocketFactory"); props.put("mail.smtp.auth", "true"); props.put("mail.smtp.port", "465"); Session session = Session.getDefaultInstance(props, new javax.mail.Authenticator() { protected PasswordAuthentication getPasswordAuthentication() { return new PasswordAuthentication("alerts","pass"); } }); Message message = new MimeMessage(session); message.setFrom(new InternetAddress("[email protected]")); message.setRecipients(Message.RecipientType.TO,InternetAddress.parse("[email protected]")); message.setSubject("Testing Subject"); message.setText("Dear Mail Crawler," +"\n\n No spam to my email, please!"); Transport.send(message); However when I execute this code it throws an Exception: javax.mail.MessagingException: Could not connect to SMTP host: diana.cartif.es, port: 465, response: -1 at com.sun.mail.smtp.SMTPTransport.openServer(SMTPTransport.java:1960) at com.sun.mail.smtp.SMTPTransport.protocolConnect(SMTPTransport.java:642) at javax.mail.Service.connect(Service.java:317) at javax.mail.Service.connect(Service.java:176) at javax.mail.Service.connect(Service.java:125) at javax.mail.Transport.send0(Transport.java:194) at javax.mail.Transport.send(Transport.java:124) at com.cartif.data.MainConnection.getFTPConnection(MainConnection.java:106) at com.cartif.main.Main.connectToServer(Main.java:72) at com.cartif.main.Main.main(Main.java:60) Data to connect is right because I checked it in my Mail Server. Could someone help me please? Thanks!

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  • Javascript Library - Family Tree Flowchart

    - by MrMime
    Im looking for a simple Javascript Library (svg?) that allow me to draw a family tree relationships. I have searched a lot on google found a lot of interesting libraries like Raphaël and its extention Dracula. Google has its own library to make flowcharts too. Unfortunally, every library make a relation between nodes with a sigle line. If A and B has a relation to C, I will obtain 2 line: one from A to C and one from B to C. What I need is a line from A to B (we call it AB) and a line from AB to C to represent the Marriage of A and B. example-image Thanks.

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  • checking crc32 of a file

    - by agent154
    This is not really a "how to" question. Is there a "standard" file structure that applications use to store the checksums of files in a folder? I'm developing a tool to check various things like crc32, md5, sha1, sha256, etc... I'd like to have my program store the various hashes in files in the folder of what I'm checking. I know that there is a file commonly used called 'md5sums' or 'sha1sums'. But what about CRC? I haven't noticed any around. And if there is, what's the structure of it? Thanks.

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  • MKPinAnnotationView - hard to drag

    - by James Zaghini
    I have a MKPinAnnotationView that the user can drag around the map. It is very difficult for a user to drag the pin. I've tried increasing the frame size and also using a giant custom image. But nothing seems to actually change the hit area for the drag to be larger than default. Consequently, I have to attempt to tap/drag about ten times before anything happens. MKPinAnnotationView *annView = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"bluedot"] autorelease]; UIImage *image = [UIImage imageNamed:@"blue_dot.png"]; annView.image = image; annView.draggable = YES; annView.selected = YES; return annView; What am I missing here?

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  • What is the correct way to pass an object to WebApi RC controller

    - by Diver Dan
    I have a webapi project running rc I have a very basic controlller like [System.Web.Http.HttpPost] public void Update(Business business) { //if (business.Id == Guid.Empty) //{ // throw new HttpResponseException("Business ID not provided", HttpStatusCode.BadRequest); //} _repository.Update(business); //if (!isUpdated) //{ // throw new HttpResponseException("Business not found", HttpStatusCode.NotFound); //} } I found an example using HttpClient however it doesnt work with rc using (var client = new HttpClient()) { try { string url = string.Format("{0}{1}", ConfigurationManager.AppSettings["ApiBaseUrl"].ToString(),apiMethod); HttpRequestMessage request = new HttpRequestMessage(); MediaTypeFormatter[] formatter = new MediaTypeFormatter[] { new JsonMediaTypeFormatter() }; var content = request.CreateContent<Business>( business, MediaTypeHeaderValue.Parse("application/json"), formatter, new FormatterSelector()); HttpResponseMessage response = client.PostAsync(url, content).Result; return response.Content.ToString(); } catch (Exception ex) { return null; } } I get an error Method not found: 'Void System.Net.Http.Headers.HttpHeaders.AddWithoutValidation(System.String, System.String)'. Passing the data from jquery is a piece of cake however I need call the api from code behind vs client side. Can someone point me in the right direction for calling the webapi? Thank you

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  • Fuzzy Regex, Text Processing, Lexical Analysis?

    - by justinzane
    I'm not quite sure what terminology to search for, so my title is funky... Here is the workflow I've got: Semi-structured documents are scanned to file. The files are OCR'd to text. The text is parsed into Python objects The objects are serialized (to SQL, JSON, whatever) for use. The documents are structures like this: HEADER blah blah, Page ### blah Garbage text... 1. Question Text... continued until now. A. Choice text... adsadsf. B. Another Choice... 2. Another Question... I need to extract the questions and choices. The problem is that, because the text is OCR output, there are occasional strange substitutions like '2' - 'Z' which makes ordinary regular expressions useless. I've tried the Levenshtein module and it helps, but it requires prior knowledge of what edit distance is to be expected. I don't know whether I'm looking to create a parser? a lexer? something else? This has lead me down all kinds of interesting but nonrelevant paths. Guidance would be greatly appreciated. Oh, also, the text is generally from specific technical domains, so general spelling tools are not so helpful. Regarding the structure of the documents, there is no clear visual pattern -- like line breaks or indentation -- with the exception of the fact that "questions" usually begin a line. Crap on the document can cause characters to appear before the actual beginning of the line, which means that something along the lines of r'^[0-9]+' does not reliably work. Though the "questions" always begin with an int, a period and a space; the OCR can substitute other characters or skip characters. This is not so much a problem with Tesseract or Cunieform, rather with the poor quality of the paper documents. # Note: for the project in question, it was decided that having a human prep the OCR'd text was better that spending the time coding a solution. I'd still love good pointers, however.

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  • which images load the android device at the time of installation?

    - by VSC
    I am placing 20 images in hdpi folder, 20 images in mdpi folder and 20 images in ldpi folder, all are same images but different resolutions . I am placing my app in android market. One user install my app in his normal android device through market, My question is total 60 images download the device or only 20 images(mdpi) download the device at the time of install the app.Thanks for reading my question.

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  • Eclipse: Cannot install CDT because of a conflicting dependency

    - by MarkZar
    my eclipse has been configured for Java and pydev, now i want to configure C/C++ development tools with Eclipse. i dont want to download the whole Eclipse IDE for C/C++ Developers, for it is not convenient. so i decided to install CDT in my Eclipse. Help == Install New Software, then input http://download.eclipse.org/tools/cdt/releases/indigo, waited for a while, and chose the following CDT Main Features, CDT Optional Features, and Next, then an error occurred. Cannot complete the install because of a conflicting dependency. Software being installed: C/C++ DSF GDB Debugger Integration 4.0.0.201106081058 (org.eclipse.cdt.gnu.dsf.feature.group 4.0.0.201106081058) Software being installed: C/C++ Development Tools SDK 8.0.2.201202111925 (org.eclipse.cdt.sdk.feature.group 8.0.2.201202111925) Only one of the following can be installed at once: GDB DSF Debugger Integration Core 4.0.0.201106081058 (org.eclipse.cdt.dsf.gdb 4.0.0.201106081058) GDB DSF Debugger Integration Core 4.0.2.201202111925 (org.eclipse.cdt.dsf.gdb 4.0.2.201202111925) GDB DSF Debugger Integration Core 4.0.1.201109151620 (org.eclipse.cdt.dsf.gdb 4.0.1.201109151620) Cannot satisfy dependency: From: C/C++ Development Tools 8.0.2.201202111925 (org.eclipse.cdt.feature.group 8.0.2.201202111925) To: org.eclipse.cdt.gnu.dsf.feature.group [4.0.1.201202111925] Cannot satisfy dependency: From: C/C++ DSF GDB Debugger Integration 4.0.0.201106081058 (org.eclipse.cdt.gnu.dsf.feature.group 4.0.0.201106081058) To: org.eclipse.cdt.dsf.gdb [4.0.0.201106081058] Cannot satisfy dependency: From: C/C++ DSF GDB Debugger Integration 4.0.1.201202111925 (org.eclipse.cdt.gnu.dsf.feature.group 4.0.1.201202111925) To: org.eclipse.cdt.dsf.gdb [4.0.2.201202111925] Cannot satisfy dependency: From: C/C++ Development Tools SDK 8.0.2.201202111925 (org.eclipse.cdt.sdk.feature.group 8.0.2.201202111925) To: org.eclipse.cdt.feature.group [8.0.2.201202111925] i have googled for a lot of time, but still cannot find a valid solution. can anyone give a hand to me? thanks a lot!

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