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  • google earth alway on top

    - by aharont
    i am using google earth in my C# app. and when i want to show a child window the google earth hiding it behind him and i can't see the window. my question is how to do that the google earth wo'nt be always on top?

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  • c# delegete creation and activation

    - by aharont
    I have two functions: double fullFingerPrinting(string location1, string location2, int nGrams) double AllSubstrings(string location1, string location2, int nGrams) I want to go in a loop and activate each function in its turn, and after each function I also want to print the name of the function, how can I do that?

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  • c++ polymorphism and other function question

    - by aharont
    i have got this code: class father{ public: virtual void f() { cout<<1;} }; class son:public father{ public: void f() {cout<<2;} }; void test (father x){x.f();} int main(){ son s; test(s); } the question says: the output is '1', what is the rule about polymorphism that the programmer forgot and how can i fix it so the output would be '2'? there is another rule that the programmer forgot when he wrote the father class, and he need to add an empty function to avoid problems from other sons of the father class. what is the rule and what is the missing function? another question write the g function so the next code would run with no crashes int x=11; g(x)=22;

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  • c++ constructors

    - by aharont
    i wrote this code: class A { public: A(){d=2.2;cout<<d;} A(double d):d(d){cout<<d;} double getD(){return d;} private: double d; }; class Bing { public: Bing(){a=A(5.3);} void f(){cout<<a.getD();} private: A a; }; int main() { Bing b; b.f(); } i get the output: 2.2 5.3 5.3 instead of 5.3 5.3. it's something in the constructor.... wahy am i getting this? how can i fix it?

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