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  • a flexible data structure for geometries

    - by AkiRoss
    What data structure would you use to represent meshes that are to be altered (e.g. adding or removing new faces, vertices and edges), and that have to be "studied" in different ways (e.g. finding all the triangles intersecting a certain ray, or finding all the triangles "visible" from a given point in the space)? I need to consider multiple aspects of the mesh: their geometry, their topology and spatial information. The meshes are rather big, say 500k triangles, so I am going to use the GPU when computations are heavy. I tried using arrays with vertices and arrays with indices, but I do not love adding and removing vertices from them. Also, using arrays totally ignore spatial and topological information, which I may need studying the mesh. So, I thought about using custom double-linked list data structures, but I believe doing so will require me to copy the data to array buffers before going on the GPU. I also thought about using BST, but not sure it fits. Any help is appreciated. If I have been too fuzzy and you require other information feel free to ask.

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  • Archive software for big files and fast index

    - by AkiRoss
    I'm currently using tar for archiving some files. Problem is: archives are pretty big, contains many data and tar is very slow when listing and extracting. I often need to extract single files or folders from the archive, but I don't currently have an external index of files. So, is there an alternative for Linux, allowing me to build uncompressed archive files, preserving the file attributes AND having fast access list table? I'm talking about archives of 10 to 100 GB, and it's pretty impractical to wait several minutes to access a single file. Anyway, any trick to solve this problem is welcome (but single archives are non-optional, so no rsync or similar). Thanks in advance! EDIT: I'm not compressing archives, and using tar I think they are too slow. To be precise about "slow", I'd like that: listing archive content should take time linear in files count inside the archive, but with very little constant (e.g. if a list of all the files is included at the head of the archive, it could be very fast). extraction of a target file/directory should (filesystem premitting) take time linear with the target size (e.g. if I'm extracting a 2MB PDF file in a 40GB directory, I'd really like it to take less than few minutes... If not seconds). Of course, this is just my idea and not a requirement. I guess such performances could be achievable if the archive contained an index of all the files with respective offset and such index is well organized (e.g. tree structure).

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  • Mercurial repo inside a repo

    - by AkiRoss
    Is it possible to create a mercurial repository inside an existing mercurial repository? The idea is to handle subdirectories of a repository as different repositories, how do you do that? I'm not talking about subrepos (at least, if I understood the purpose of subrepos...), but if this is how subrepos do exist for, I got it wrong and I'll try to get it right :) Thanks ~Aki

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