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  • WPF resource merged to Application.Resources but not resolved at runtime

    - by arconaut
    I have a brush that is part of a ResourceDictionary that is merged to Application.Resources. But for some reason it's not resolved at runtime when a style is being applied to one of the controls. However, if I call Application.Current.FindResource("BrushName") from the Immediate Window at the time when exception is thrown, the resource is found. Am I missing something? Isn't WPF supposed to try to look for the resource in the app's resources? UPDATE The application is quite big, so I can't post all actual code but here's the way the resources are merged and used: Brushes.xaml <ResourceDictionary ...> <SolidColorBrush x:Key="BrushName" Color="#12345678" /> <\ResourceDictionary> SomeStyles.xaml <ResourceDictionary ...> <Style x:Key="SomeStyle"> <Setter Property="SomeProperty" Value="{StaticResource BrushName}" /> </Style> </ResourceDictionary> App.xaml <Application ...> <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="Brushes.xaml" /> <ResourceDictionary Source="SomeStyles.xaml" /> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> </Application ...> And then some control might use the style using the resource like this: ... Style={StaticResource SomeStyle} ...

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  • Animated transitions in WPF

    - by arconaut
    I can't figure out what I'm missing here. Here's the problem: Consider a (Control|Data)Template with a Trigger that switches visibility of some inner UI elements. E.g. show a TextBlock when IsReadOnly==true and show a TextBox when IsReadOnly==false. Everything is perfect if you do this without animation - one or two setters would do the job. But what if you want a fancy animation? Then you would specify which animations to start in EnterActions and ExitActions. But the problem is what exactly the animations should do? Modifying width/height seems really ugly, because fixed sizes in WPF are almost always a wrong way to go and also it's absolutely unflexible. So far, the best I've come up with is modifying MaxHeight/MaxWidth to some extent, this gives just a little more flexibility but still seems brutal. How do you tell WPF to animate Width/Height of an element from 0 to "as much as needed"? UPD: Currently I do animate Opacity and RenderTransform, and it works. It's just that sometimes I'd like to see animations where elements slide around without transformation. This is not a critical question, but a quite interesting one for me.

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