# Search Results

• ### Managing subviews in Cocoa Touch

##### - by brainfsck
Hi, I'm developing an iPhone app. I need to create a Quiz application that has different Question views embedded in it (see my similar question). Different types of Question will have different behavior, so I plan to create a controller class for each type of Question. The MultipleChoiceQuestionController would set up a question and 3-4 buttons for the user to select an answer. Similarly, the IdentifyPictureQuestionController would load an image and present a text box to the user. However, the docs say that a UIViewController should only be used for views that take up the entire application window. How else can I create a class to manage events in my subviews? Thanks,

• ### Required Working Precision for the BBP Algorithm?

##### - by brainfsck
Hello, I'm looking to compute the nth digit of Pi in a low-memory environment. As I don't have decimals available to me, this integer-only BBP algorithm in Python has been a great starting point. I only need to calculate one digit of Pi at a time. How can I determine the lowest I can set D, the "number of digits of working precision"? D=4 gives me many correct digits, but a few digits will be off by one. For example, computing digit 393 with precision of 4 gives me 0xafda, from which I extract the digit 0xa. However, the correct digit is 0xb. No matter how high I set D, it seems that testing a sufficient number of digits finds an one where the formula returns an incorrect value. I've tried upping the precision when the digit is "close" to another, e.g. 0x3fff or 0x1000, but cannot find any good definition of "close"; for instance, calculating at digit 9798 gives me 0xcde6 , which is not very close to 0xd000, but the correct digit is 0xd. Can anyone help me figure out how much working precision is needed to calculate a given digit using this algorithm? Thank you,