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  • Stark Expo Needs You

    - by [email protected]
    Train to Become a Master Cloud Operative Can't wait until September to get your Oracle fix? Then come visit us at the Stark Expo now. Marvel Entertainment has turned itself into one of the hottest media companies of the digital age, and at the heart of Marvel's growth and transformation is Oracle technology. Now, this successful collaboration finds its way to the big screen, as Oracle joins forces with Marvel to launch a special showcase Website and movie trailer for the upcoming Iron Man 2. In Iron Man 2, Oracle is a proud sponsor of Stark Expo, a world-class tradeshow that depends on a cloud computing architecture to ensure that systems are free from overload. Starting today, visitors to the showcase Website are invited to become Master Cloud Operatives and keep Stark Expo up and running. Complete your training, test your troubleshooting skills in the Oracle Pavilion, and qualify to receive a free movie poster.

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  • Redmine install not working and displaying directory contents - Ubuntu 10.04

    - by Casey Flynn
    I've gone through the steps to set up and install the redmine project tracking web app on my VPS with Apache2 but I'm running into a situation where instead of displaying the redmine app, I just see the directory contents: Does anyone know what could be the problem? I'm not sure what other files might be of use to diagnose what's going on. Thanks! # # Based upon the NCSA server configuration files originally by Rob McCool. # # This is the main Apache server configuration file. It contains the # configuration directives that give the server its instructions. # See http://httpd.apache.org/docs/2.2/ for detailed information about # the directives. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # The configuration directives are grouped into three basic sections: # 1. Directives that control the operation of the Apache server process as a # whole (the 'global environment'). # 2. Directives that define the parameters of the 'main' or 'default' server, # which responds to requests that aren't handled by a virtual host. # These directives also provide default values for the settings # of all virtual hosts. # 3. Settings for virtual hosts, which allow Web requests to be sent to # different IP addresses or hostnames and have them handled by the # same Apache server process. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "/var/log/apache2/foo.log" # with ServerRoot set to "" will be interpreted by the # server as "//var/log/apache2/foo.log". # ### Section 1: Global Environment # # The directives in this section affect the overall operation of Apache, # such as the number of concurrent requests it can handle or where it # can find its configuration files. # # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # NOTE! If you intend to place this on an NFS (or otherwise network) # mounted filesystem then please read the LockFile documentation (available # at <URL:http://httpd.apache.org/docs-2.1/mod/mpm_common.html#lockfile>); # you will save yourself a lot of trouble. # # Do NOT add a slash at the end of the directory path. # ServerRoot "/etc/apache2" # # The accept serialization lock file MUST BE STORED ON A LOCAL DISK. # #<IfModule !mpm_winnt.c> #<IfModule !mpm_netware.c> LockFile /var/lock/apache2/accept.lock #</IfModule> #</IfModule> # # PidFile: The file in which the server should record its process # identification number when it starts. # This needs to be set in /etc/apache2/envvars # PidFile ${APACHE_PID_FILE} # # Timeout: The number of seconds before receives and sends time out. # Timeout 300 # # KeepAlive: Whether or not to allow persistent connections (more than # one request per connection). Set to "Off" to deactivate. # KeepAlive On # # MaxKeepAliveRequests: The maximum number of requests to allow # during a persistent connection. Set to 0 to allow an unlimited amount. # We recommend you leave this number high, for maximum performance. # MaxKeepAliveRequests 100 # # KeepAliveTimeout: Number of seconds to wait for the next request from the # same client on the same connection. # KeepAliveTimeout 15 ## ## Server-Pool Size Regulation (MPM specific) ## # prefork MPM # StartServers: number of server processes to start # MinSpareServers: minimum number of server processes which are kept spare # MaxSpareServers: maximum number of server processes which are kept spare # MaxClients: maximum number of server processes allowed to start # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # worker MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_worker_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # event MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_event_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> # These need to be set in /etc/apache2/envvars User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} # # AccessFileName: The name of the file to look for in each directory # for additional configuration directives. See also the AllowOverride # directive. # AccessFileName .htaccess # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy all </Files> # # DefaultType is the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain # # HostnameLookups: Log the names of clients or just their IP addresses # e.g., www.apache.org (on) or 204.62.129.132 (off). # The default is off because it'd be overall better for the net if people # had to knowingly turn this feature on, since enabling it means that # each client request will result in AT LEAST one lookup request to the # nameserver. # HostnameLookups Off # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog /var/log/apache2/error.log # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn # Include module configuration: Include /etc/apache2/mods-enabled/*.load Include /etc/apache2/mods-enabled/*.conf # Include all the user configurations: Include /etc/apache2/httpd.conf # Include ports listing Include /etc/apache2/ports.conf # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # If you are behind a reverse proxy, you might want to change %h into %{X-Forwarded-For}i # LogFormat "%v:%p %h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" vhost_combined LogFormat "%h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %O" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent # # Define an access log for VirtualHosts that don't define their own logfile CustomLog /var/log/apache2/other_vhosts_access.log vhost_combined # Include of directories ignores editors' and dpkg's backup files, # see README.Debian for details. # Include generic snippets of statements Include /etc/apache2/conf.d/ # Include the virtual host configurations: Include /etc/apache2/sites-enabled/ # Enable fastcgi for .fcgi files # (If you're using a distro package for mod_fcgi, something like # this is probably already present) #<IfModule mod_fcgid.c> # AddHandler fastcgi-script .fcgi # FastCgiIpcDir /var/lib/apache2/fastcgi #</IfModule> LoadModule fcgid_module /usr/lib/apache2/modules/mod_fcgid.so LoadModule passenger_module /var/lib/gems/1.8/gems/passenger-3.0.7/ext/apache2/mod_passenger.so PassengerRoot /var/lib/gems/1.8/gems/passenger-3.0.7 PassengerRuby /usr/bin/ruby1.8 ServerName demo and my vhosts file #No DNS server, default ip address v-host #domain: none #public: /home/casey/public_html/app/ <VirtualHost *:80> ServerAdmin webmaster@localhost # ScriptAlias /redmine /home/casey/public_html/app/redmine/dispatch.fcgi DirectoryIndex index.html DocumentRoot /home/casey/public_html/app/public <Directory "/home/casey/trac/htdocs"> Order allow,deny Allow from all </Directory> <Directory /var/www/redmine> RailsBaseURI /redmine PassengerResolveSymlinksInDocumentRoot on </Directory> # <Directory /> # Options FollowSymLinks # AllowOverride None # </Directory> # <Directory /var/www/> # Options Indexes FollowSymLinks MultiViews # AllowOverride None # Order allow,deny # allow from all # </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /home/casey/public_html/app/log/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel debug CustomLog /home/casey/public_html/app/log/access.log combined # Alias /doc/ "/usr/share/doc/" # <Directory "/usr/share/doc/"> # Options Indexes MultiViews FollowSymLinks # AllowOverride None # Order deny,allow # Deny from all # Allow from 127.0.0.0/255.0.0.0 ::1/128 # </Directory> </VirtualHost>

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  • GP11.1

    - by user13334066
    It's the Assen round of the 2011 motogp season, and Ducati have launched their GP11.1. The Ducati's front end woes were quite efficiently highlighted throughout the 2010 season, with both Casey and Nicky regularly visiting the gravel traps. Now the question is: was it really a front end issue. What's most probable is: the GP10 never had a front end issue. It was the rear that was out. So what did Stoner's team do? They came with setup changes that sorted out the rear end, while transferring the problem to the front. And Casey has this brilliant ability to push beyond the limits of a vague and erratic front end...and naturally the real problem lay hidden. Like Kevin Cameron said: in human nature, our strengths are our weaknesses. Casey's pure speed came at a lack of fine machinery feel, which ultimately took the Ducati in a wrong development direction.

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  • LSI SAS 9240-8i on Ubuntu 12.04 Hangs on Modprobe

    - by Francois Stark
    I used the LSI 9240-8i card on a smaller Intel motherboard with no problems in Ubuntu, with ZFS. However, we rebuilt the server to allow for more disks, using the ASROCK X79 Extreme 11 motherboard. It has 7 PCIe slots, and a LSI 2008 on-board. At first I thought the LSI 9240, when plugged in to PCIe, clashed with the on-board LSI 2008. Every time I plugged in the LSI 9240, modprobe would hang. Then I completely disabled the on-board LSI 2008, and the problem persisted. Last night it booted perfectly ONCE - all LSI cards and connected disks visible... However, all subsequent reboots failed. Both LSI cards' bios scans appear and they both see the disks connected to them, but Ubuntu modprobe hangs. Some selected dmesg lines, with both LSI cards enabled: [ 190.752100] megasas: [ 0]waiting for 1 commands to complete [ 195.772071] megasas: [ 5]waiting for 1 commands to complete [ 200.792079] megasas: [10]waiting for 1 commands to complete [ 205.812078] megasas: [15]waiting for 1 commands to complete [ 210.832037] megasas: [20]waiting for 1 commands to complete [ 215.852077] megasas: [25]waiting for 1 commands to complete [ 220.872072] megasas: [30]waiting for 1 commands to complete [ 225.892078] megasas: [35]waiting for 1 commands to complete [ 230.912086] megasas: [40]waiting for 1 commands to complete [ 235.932075] megasas: [45]waiting for 1 commands to complete [ 240.306157] usb 2-1.5: USB disconnect, device number 7 [ 240.952076] megasas: [50]waiting for 1 commands to complete [ 240.960034] INFO: task modprobe:233 blocked for more than 120 seconds. [ 240.960055] "echo 0 > /proc/sys/kernel/hung_task_timeout_secs" disables this message. [ 240.960067] modprobe D ffffffff81806200 0 233 146 0x00000004 [ 240.960075] ffff880806ae3b48 0000000000000086 ffff880806ae3ae8 ffffffff8101adf3 [ 240.960083] ffff880806ae3fd8 ffff880806ae3fd8 ffff880806ae3fd8 0000000000013780 [ 240.960090] ffffffff81c0d020 ffff880806acae00 ffff880806ae3b58 ffff880808961720 [ 240.960096] Call Trace: [ 240.960107] [<ffffffff8101adf3>] ? native_sched_clock+0x13/0x80 [ 240.960116] [<ffffffff816579cf>] schedule+0x3f/0x60 [ 240.960137] [<ffffffffa00093f5>] megasas_issue_blocked_cmd+0x75/0xb0 [megaraid_sas] [ 240.960144] [<ffffffff8108aa50>] ? add_wait_queue+0x60/0x60 [ 240.960154] [<ffffffffa000a6c9>] megasas_get_seq_num+0xd9/0x260 [megaraid_sas] [ 240.960164] [<ffffffffa000ab31>] megasas_start_aen+0x31/0x60 [megaraid_sas] [ 240.960174] [<ffffffffa00136f1>] megasas_probe_one+0x69a/0x81c [megaraid_sas] [ 240.960182] [<ffffffff813345bc>] local_pci_probe+0x5c/0xd0 [ 240.960189] [<ffffffff81335e89>] __pci_device_probe+0xf9/0x100 [ 240.960197] [<ffffffff8130ce6a>] ? kobject_get+0x1a/0x30 [ 240.960205] [<ffffffff81335eca>] pci_device_probe+0x3a/0x60 [ 240.960212] [<ffffffff813f5278>] really_probe+0x68/0x190 [ 240.960217] [<ffffffff813f5505>] driver_probe_device+0x45/0x70 [ 240.960223] [<ffffffff813f55db>] __driver_attach+0xab/0xb0 [ 240.960227] [<ffffffff813f5530>] ? driver_probe_device+0x70/0x70 [ 240.960233] [<ffffffff813f5530>] ? driver_probe_device+0x70/0x70 [ 240.960237] [<ffffffff813f436c>] bus_for_each_dev+0x5c/0x90 [ 240.960243] [<ffffffff813f503e>] driver_attach+0x1e/0x20 [ 240.960248] [<ffffffff813f4c90>] bus_add_driver+0x1a0/0x270 [ 240.960255] [<ffffffffa001e000>] ? 0xffffffffa001dfff [ 240.960260] [<ffffffff813f5b46>] driver_register+0x76/0x140 [ 240.960266] [<ffffffffa001e000>] ? 0xffffffffa001dfff [ 240.960271] [<ffffffff81335b66>] __pci_register_driver+0x56/0xd0 [ 240.960277] [<ffffffffa001e000>] ? 0xffffffffa001dfff [ 240.960286] [<ffffffffa001e09e>] megasas_init+0x9e/0x1000 [megaraid_sas] [ 240.960294] [<ffffffff81002040>] do_one_initcall+0x40/0x180 [ 240.960301] [<ffffffff810a82fe>] sys_init_module+0xbe/0x230 [ 240.960307] [<ffffffff81661ec2>] system_call_fastpath+0x16/0x1b [ 240.960314] INFO: task scsi_scan_7:349 blocked for more than 120 seconds.

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  • 3D zooming technique to maintain the relative position of an object on screen

    - by stark
    Is it possible to zoom to a certain point on screen by modifying the field of view and rotating the view of the camera as to keep that point/object in the same place on screen while zooming ? Changing the camera position is not allowed. I projected the 3D pos of the object on screen and remembered it. Then on each frame I calculate the direction to it in camera space and then I construct a rotation matrix to align this direction to Z axis (in cam space). After this, I calculate the direction from the camera to the object in world space and transform this vector with the matrix I obtained earlier and then use this final vector as the camera's new direction. And it's actually "kinda working", the problem is that it is more/less off than the camera's rotation before starting to zoom depending on the area you are trying to zoom in (larger error on edges/corners). It looks acceptable, but I'm not settling for only this. Any suggestions/resources for doing this technique perfectly? If some of you want to explain the math in detail, be my guest, I can understand these things well.

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  • Interesting 3d zooming technique

    - by stark
    Is it possible to zoom to a certain point on screen by modifying the field of view and rotating the camera as to keep that point/object in the same place on screen while zooming ? Changing the camera position is not allowed.. I projected the 3d pos of the object on screen and remembered it. Then on each frame I calculate the direction to it in camera space and then I construct a rotation matrix to align this direction to Z axis (in cam space). After this, I calculate the direction from the camera to the object in world space and transform this vector with the matrix I obtained earlier and then use this final vector as the camera's new direction. And it's actually "kinda working", the problem is that it is more/less off than the camera's rotation before starting to zoom depending on the area you are trying to zoom in (larger error on edges/corners). It looks acceptable, but I'm not settling for only this. Any suggestions/resources for doing this technique perfectly ? If some of you want to explain the math in detail, be my guests, I can understand these things well. Thanks. Edit: I'll check often for responses, I'm really curious about this :D

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  • Programming methodologies at stackoverflow

    - by Prototype Stark
    I am in the middle of starting up a software company where we would use ASP.NET MVC and ASP.NET WebAPI extensively at shop. We will be a group of 4 and no more than 10 will work on any particular project at any point in time(these are ground rules). I would like to know, what programming methodologies best suit a small(guerilla) team. Specifically, I would also like to know which ones are being used at famous ASP.NET MVC shops like Stackoverflow. The ones I know are: Scrum and Waterfall(I know its bad). But what's the recommended way of development for smaller, group of 9-10 team. Also, will Test Driven Development help such a team in producing quality software? Are there any other techniques the team will have to know to be good at producing quality software?

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  • Python Image Library: How to combine 4 images into a 2 x 2 grid?

    - by Casey
    I have 4 directories with images for an animation. I would like to take the set of images and generate a single image with the 4 images arranged into a 2x2 grid for each frame of the animation. My code so far is: import Image fluid64 = "Fluid64_half_size/00" fluid128 = "Fluid128_half_size/00" fluid512 = "Fluid512_half_size/00" fluid1024 = "Fluid1024_half_size/00" out_image = "Fluid_all/00" for pic in range(1, 26): blank_image = Image.open("blank.jpg") if pic < 10: image_num = "0"+str(pic) else: image_num = str(pic) image64 = Image.open(fluid64+image_num+".jpg") image128 = Image.open(fluid128+image_num+".jpg") image512 = Image.open(fluid512+image_num+".jpg") image1024 = Image.open(fluid1024+image_num+".jpg") out = out_image + image_num + ".jpg" blank_image.paste(image64, (0,0)).paste(fluid128, (400,0)).paste(fluid512, (0,300)).paste(fluid1024, (400,300)).save(out) Not sure why it's not working. I'm getting the error: Traceback (most recent call last): File "C:\Users\Casey\Desktop\Image_composite.py", line 24, in <module> blank_image.paste(image64, (0,0)).paste(fluid128, (400,0)).paste(fluid512, ( ste(fluid1024, (400,300)).save(out) AttributeError: 'NoneType' object has no attribute 'paste' shell returned 1 Any help would be awesome. Thanks!

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  • Current state of client-side XSLT

    - by Casey
    Last I heard, Blizzard was one of the few companies to put client-side XSLT into practice (2008). Is this still the case in 2011, or are more people now exploring this technique in production?  It seems that modern browsers (IE9, FF4, Chrome) and client processing power are primed to exploit this standard for tangible savings in server CPU power and bandwidth on large scale properties. Am I missing something? The negative aspects I'm aware of include * additional rendering time * additional assets required on uncached page load * additional layer of complexity * noticably less developer experience than server-side template techniques The benefits I perceive include * distributed template composition (offloaded on the client) * caching of common template fragments offloaded on the client * logical separation of document structure and data * well-documented web standard supported by all modern browsers Finally, although I know it's impossible to predict the future, I am curious to know opinions on whether or not client-side XSLT's day will come. With interest in HTML5 driving users to upgrade their browsers and developers to explore new techniques, I would say yes. How about you? Thanks in advance, Casey

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  • LDAP installed, running, but can't connect remotely [Ubuntu 10.10]

    - by Casey Jordan
    Hi all, I installed LDAP on my ubuntu 10.10 system, using the tutorial found here: https://help.ubuntu.com/10.10/serverguide/C/openldap-server.html Everything seems to be working well, when logged into the server via ssh I can run commands like: > ldapsearch -xLLL -b "dc=easydita,dc=com" uid=john sn givenName cn dn: uid=john,ou=people,dc=easydita,dc=com sn: Doe givenName: John cn: John Doe So I think that's a good sign that things are working well. However I have had zero luck connecting to the server remotely via GUI tools or command line. I have tied JXplorer, and LDAP administration tool. Running commands like this: > ldapsearch -xLLL -W -H ldap://ice.rit.edu -d1 "dc=easydita,dc=com" ldap_url_parse_ext(ldap://ice.rit.edu) ldap_create ldap_url_parse_ext(ldap://ice.rit.edu:389/??base) Enter LDAP Password: ldap_sasl_bind ldap_send_initial_request ldap_new_connection 1 1 0 ldap_int_open_connection ldap_connect_to_host: TCP ice.rit.edu:389 ldap_new_socket: 3 ldap_prepare_socket: 3 ldap_connect_to_host: Trying 127.0.0.1:389 ldap_pvt_connect: fd: 3 tm: -1 async: 0 ldap_open_defconn: successful ldap_send_server_request ber_scanf fmt ({it) ber: ber_scanf fmt ({i) ber: ber_flush2: 34 bytes to sd 3 ldap_result ld 0xb8940170 msgid 1 wait4msg ld 0xb8940170 msgid 1 (infinite timeout) wait4msg continue ld 0xb8940170 msgid 1 all 1 ** ld 0xb8940170 Connections: * host: ice.rit.edu port: 389 (default) refcnt: 2 status: Connected last used: Thu Mar 17 19:42:29 2011 ** ld 0xb8940170 Outstanding Requests: * msgid 1, origid 1, status InProgress outstanding referrals 0, parent count 0 ld 0xb8940170 request count 1 (abandoned 0) ** ld 0xb8940170 Response Queue: Empty ld 0xb8940170 response count 0 ldap_chkResponseList ld 0xb8940170 msgid 1 all 1 ldap_chkResponseList returns ld 0xb8940170 NULL ldap_int_select read1msg: ld 0xb8940170 msgid 1 all 1 ber_get_next ber_get_next: tag 0x30 len 16 contents: read1msg: ld 0xb8940170 msgid 1 message type bind ber_scanf fmt ({eAA) ber: read1msg: ld 0xb8940170 0 new referrals read1msg: mark request completed, ld 0xb8940170 msgid 1 request done: ld 0xb8940170 msgid 1 res_errno: 49, res_error: <>, res_matched: <> ldap_free_request (origid 1, msgid 1) ldap_parse_result ber_scanf fmt ({iAA) ber: ber_scanf fmt (}) ber: ldap_msgfree ldap_err2string ldap_bind: Invalid credentials (49) I am pretty sure that I set up the admin password correctly, but the tutorial was not very specific about that. (Also could not find instructions on how to reset admin password.) Additional info: I was told that this file might hold important information so I will post it: /etc/ldap/slapd.d/cn=config/olcDatabase={0}config.ldif dn: olcDatabase={0}config objectClass: olcDatabaseConfig olcDatabase: {0}config olcAccess: {0}to * by dn.exact=cn=localroot,cn=config manage by * break olcRootDN: cn=admin,cn=config structuralObjectClass: olcDatabaseConfig entryUUID: eca09490-e524-102f-87c5-17d7a82e8985 creatorsName: cn=config createTimestamp: 20110317205733Z entryCSN: 20110317205733.193089Z#000000#000#000000 modifiersName: cn=config modifyTimestamp: 20110317205733Z Given that it seems I have this almost set up correctly is there any steps I can take to correct this? Thanks, Casey

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  • NGiNX performance degrades over time.

    - by Rylea Stark
    So here's the situation, I run a small cluster, Dedicated box for MySQL, and a dedicated PHP-FPM/NGINX box, Nginx talks to php-fpm via socket, As far as i can tell the problem does not lie in php-fpm, it lies somewhere in my configuration. What happens, is the site loads instant for a few moments after starting and slowly starts to degrade to load times of greater than 2 seconds, eventually taking 12 seconds to complete a load, PHP is configured to close a child after 175 requests, and spawn 20 at start and have a max of 60. Not really sure where the bottle neck is, most of my code is optimized and works flawlessly, but these issues with nginx will most likely force me to switch back over to Apache, And I really dont want to do that, NGINX.conf configuration below. user www-data; worker_processes 4; worker_cpu_affinity 0001 0010 0100 1000; error_log /var/log/nginx/error.log; pid /var/run/nginx.pid; events { worker_connections 512; multi_accept on; use epoll; } http { include /etc/nginx/mime.types; access_log /var/log/nginx/access.log; resolver_timeout 5s; satisfy all; ## Size Limits limit_zone brainbug $binary_remote_addr 5m; client_body_buffer_size 8k; client_header_buffer_size 75M; client_max_body_size 1k; large_client_header_buffers 2 1k; ## Timeouts client_body_timeout 60; client_header_timeout 60; keepalive_timeout 60; send_timeout 60; ## General Options ignore_invalid_headers on; recursive_error_pages on; sendfile on; server_name_in_redirect off; server_tokens off; ## TCP options tcp_nodelay on; #tcp_nopush on; output_buffers 128 512k; gzip on; gzip_http_version 1.0; gzip_comp_level 7; gzip_proxied any; gzip_min_length 0; gzip_buffers 32 32k; gzip_types text/plain text/html text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript image/jpeg image/png image/gif; ## Disable GZIP for MSIE 1-6 gzip_disable "MSIE [1-6].(?!.*SV1)"; ## Set a vary header so downstream proxies don't send cached gzipped content to IE6 gzip_vary on; include /etc/nginx/conf.d/*.conf; include /etc/nginx/sites-enabled/*; }

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  • Plesk and Apache configuration gives me 403 on all sites

    - by Michael Stark
    My friends server running Plesk 9.2 with Apache. Now there were some problems the last days where he couldn't tell me what exactly has happened. The situation now is the following: He has a lot of domains in it. When somebody visit any domain it shows up a 403. I checked the logs and saw the problem [Sun Jun 24 08:24:47 2012] [error] [client XX.XX.XX.XX] script '/srv/www/htdocs/index.php' not found or unable to stat Apache should route to '/srv/www/vhosts/domain.tld/htdocs/index.php' instead of /srv/www/htdocs/index.php It's doing that on all of the domains. Can you tell me whats wrong and how to fix it?

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  • Laptop connecting to Wifi but not to internet

    - by eddard stark
    My friends laptop is able to connect to the wifi router . Typing 192.168.1.1 in the browser shows the login page for the router . But he cannot connect to the internet. This is true on both windows and linux (dual booting setup) . There are 3 other laptops connecting to the internet via wifi just fine and his was fine too until this happened all of a sudden . I tried doing a tracert from windows to an external ip . The first hop to the modem is fine but then the packets seem to be getting dropped . If his wifi adapter is damaged how is it connecting to the modem via wifi . I havent asked a question here before but this is really weird . If anyone needs any more information I shall post it here.

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  • starting and stopping hsqldb from unit tests

    - by Casey
    I'm trying to create integration tests using hsqldb in an in memory mode. At the moment, I have to start the hsqldb server from the command line before running the unit tests. I would like to be able to be able to control the hsqldb server from my integration tests. I can't seem to get this to all work out though from code. Thanks, Casey Update: This appears to work along with having a hibernate.cfg.xml file in the classpath: org.hsqldb.Server.main(new String[]{}); and in my hibernate.cfg.xml file: <property name="connection.driver_class">org.hsqldb.jdbcDriver</property> <property name="connection.url">jdbc:hsqldb:mem:ww</property> <property name="connection.username">sa</property> <property name="connection.password"></property> <property name="connection.pool_size">1</property> <property name="dialect">org.hibernate.dialect.HSQLDialect</property> <property name="current_session_context_class">thread</property> <property name="cache.provider_class">org.hibernate.cache.NoCacheProvider</property> <property name="hbm2ddl.auto">update</property>

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  • Where do deleted items go on the hard drive ?

    - by Jerry
    After reading the quote below on the Casey Anthony trial (CNN) ,I am curious about where deleted files actually go on a hard drive, how they can be seen after being deleted, and to what extent the data can be recovered (fully, partially, etc). "Earlier in the trial, experts testified that someone conducted the keyword searches on a desktop computer in the home Casey Anthony shared with her parents. The searches were found in a portion of the computer's hard drive that indicated they had been deleted, Detective Sandra Osborne of the Orange County Sheriff's Office testified Wednesday in Anthony's capital murder trial." I know some of the questions here on SO address third party software that can used for this kind of thing, but I'm more interested in how this data can be seen after deletion, where it resides on the hard drive, etc. I find the whole topic intriguing, so any additional insight is welcome.

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  • Where do deleted items go on the hard drive?

    - by Jerry
    After reading the quote below on the Casey Anthony trial (CNN) ,I am curious about where deleted files actually go on a hard drive, how they can be seen after being deleted, and to what extent the data can be recovered (fully, partially, etc). "Earlier in the trial, experts testified that someone conducted the keyword searches on a desktop computer in the home Casey Anthony shared with her parents. The searches were found in a portion of the computer's hard drive that indicated they had been deleted, Detective Sandra Osborne of the Orange County Sheriff's Office testified Wednesday in Anthony's capital murder trial." I know some of the questions here on Super User address third party software that can used for this kind of thing, but I'm more interested in how this data can be seen after deletion, where it resides on the hard drive, etc. I find the whole topic intriguing, so any additional insight is welcome.

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  • Do I need to store a generic rotation point/radius for rotating around a point other than the origin for object transforms?

    - by Casey
    I'm having trouble implementing a non-origin point rotation. I have a class Transform that stores each component separately in three 3D vectors for position, scale, and rotation. This is fine for local rotations based on the center of the object. The issue is how do I determine/concatenate non-origin rotations in addition to origin rotations. Normally this would be achieved as a Transform-Rotate-Transform for the center rotation followed by a Transform-Rotate-Transform for the non-origin point. The problem is because I am storing the individual components, the final Transform matrix is not calculated until needed by using the individual components to fill an appropriate Matrix. (See GetLocalTransform()) Do I need to store an additional rotation (and radius) for world rotations as well or is there a method of implementation that works while only using the single rotation value? Transform.h #ifndef A2DE_CTRANSFORM_H #define A2DE_CTRANSFORM_H #include "../a2de_vals.h" #include "CMatrix4x4.h" #include "CVector3D.h" #include <vector> A2DE_BEGIN class Transform { public: Transform(); Transform(Transform* parent); Transform(const Transform& other); Transform& operator=(const Transform& rhs); virtual ~Transform(); void SetParent(Transform* parent); void AddChild(Transform* child); void RemoveChild(Transform* child); Transform* FirstChild(); Transform* LastChild(); Transform* NextChild(); Transform* PreviousChild(); Transform* GetChild(std::size_t index); std::size_t GetChildCount() const; std::size_t GetChildCount(); void SetPosition(const a2de::Vector3D& position); const a2de::Vector3D& GetPosition() const; a2de::Vector3D& GetPosition(); void SetRotation(const a2de::Vector3D& rotation); const a2de::Vector3D& GetRotation() const; a2de::Vector3D& GetRotation(); void SetScale(const a2de::Vector3D& scale); const a2de::Vector3D& GetScale() const; a2de::Vector3D& GetScale(); a2de::Matrix4x4 GetLocalTransform() const; a2de::Matrix4x4 GetLocalTransform(); protected: private: a2de::Vector3D _position; a2de::Vector3D _scale; a2de::Vector3D _rotation; std::size_t _curChildIndex; Transform* _parent; std::vector<Transform*> _children; }; A2DE_END #endif Transform.cpp #include "CTransform.h" #include "CVector2D.h" #include "CVector4D.h" A2DE_BEGIN Transform::Transform() : _position(), _scale(1.0, 1.0), _rotation(), _curChildIndex(0), _parent(nullptr), _children() { /* DO NOTHING */ } Transform::Transform(Transform* parent) : _position(), _scale(1.0, 1.0), _rotation(), _curChildIndex(0), _parent(parent), _children() { /* DO NOTHING */ } Transform::Transform(const Transform& other) : _position(other._position), _scale(other._scale), _rotation(other._rotation), _curChildIndex(0), _parent(other._parent), _children(other._children) { /* DO NOTHING */ } Transform& Transform::operator=(const Transform& rhs) { if(this == &rhs) return *this; this->_position = rhs._position; this->_scale = rhs._scale; this->_rotation = rhs._rotation; this->_curChildIndex = 0; this->_parent = rhs._parent; this->_children = rhs._children; return *this; } Transform::~Transform() { _children.clear(); _parent = nullptr; } void Transform::SetParent(Transform* parent) { _parent = parent; } void Transform::AddChild(Transform* child) { if(child == nullptr) return; _children.push_back(child); } void Transform::RemoveChild(Transform* child) { if(_children.empty()) return; _children.erase(std::remove(_children.begin(), _children.end(), child), _children.end()); } Transform* Transform::FirstChild() { if(_children.empty()) return nullptr; return *(_children.begin()); } Transform* Transform::LastChild() { if(_children.empty()) return nullptr; return *(_children.end()); } Transform* Transform::NextChild() { if(_children.empty()) return nullptr; std::size_t s(_children.size()); if(_curChildIndex >= s) { _curChildIndex = s; return nullptr; } return _children[_curChildIndex++]; } Transform* Transform::PreviousChild() { if(_children.empty()) return nullptr; if(_curChildIndex == 0) { return nullptr; } return _children[_curChildIndex--]; } Transform* Transform::GetChild(std::size_t index) { if(_children.empty()) return nullptr; if(index > _children.size()) return nullptr; return _children[index]; } std::size_t Transform::GetChildCount() const { if(_children.empty()) return 0; return _children.size(); } std::size_t Transform::GetChildCount() { return static_cast<const Transform&>(*this).GetChildCount(); } void Transform::SetPosition(const a2de::Vector3D& position) { _position = position; } const a2de::Vector3D& Transform::GetPosition() const { return _position; } a2de::Vector3D& Transform::GetPosition() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetPosition()); } void Transform::SetRotation(const a2de::Vector3D& rotation) { _rotation = rotation; } const a2de::Vector3D& Transform::GetRotation() const { return _rotation; } a2de::Vector3D& Transform::GetRotation() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetRotation()); } void Transform::SetScale(const a2de::Vector3D& scale) { _scale = scale; } const a2de::Vector3D& Transform::GetScale() const { return _scale; } a2de::Vector3D& Transform::GetScale() { return const_cast<a2de::Vector3D&>(static_cast<const Transform&>(*this).GetScale()); } a2de::Matrix4x4 Transform::GetLocalTransform() const { Matrix4x4 p((_parent ? _parent->GetLocalTransform() : a2de::Matrix4x4::GetIdentity())); Matrix4x4 t(a2de::Matrix4x4::GetTranslationMatrix(_position)); Matrix4x4 r(a2de::Matrix4x4::GetRotationMatrix(_rotation)); Matrix4x4 s(a2de::Matrix4x4::GetScaleMatrix(_scale)); return (p * t * r * s); } a2de::Matrix4x4 Transform::GetLocalTransform() { return static_cast<const Transform&>(*this).GetLocalTransform(); } A2DE_END

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  • How do you limit root partition disk access to allow drive to go into stanby mode?

    - by Casey
    When there are no users on my system, I would like the hard disk to spindown to low-power state. I realize that this might not be 100% achievable for a straight 24 hours, but it seems reasonable that the system could remain idle for a few hours at a time when it is not in use. My system is headless and running a limited number of services. The primary services are: exim4, mythtv-backend, nfs, samba, cups, apt-cacher-ng Assume that drives are already enabled to go into standby mode. Also, its not acceptable to increase the write-back timeout, since my system is not on a UPS.

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  • Does Sublime's "minimap" improve productivity?

    - by Casey Patton
    I'm a pretty big fan of Sublime. One of my favorite features is the ability to scroll through your file by using the compressed image of your text on the upper right hand corner (minimap). My gut feeling is this does positive things for productivity: Does having this minimap to scroll through actually improve productivity? P.S. - Side question: Did Sublime invent this idea, or did they take it from another text editor?

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  • How do you reset a USB device from the command line?

    - by Casey
    Is it possible to reset the connection of a USB device, without physically disconnecting/connecting from the PC? Specifically, my device is a digital camera. I'm using gphoto2, but lately I get "device read errors", so I'd like to try to do a software-reset of the connection. From what I can tell, there are no kernel modules being loaded for the camera. The only one that looks related is usbhid.

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  • How can I change the default location of content directories (eg Pictures, Templates, Music) in my home folder?

    - by Casey
    I have multiple users on my home desktop. I am content with most of the default user directories, however I would like to make one change. I would like to setup a common directory for Music (ie /home/common/Music/) that is writable to all users and Nautilus/Dolphin/whatever recognizes as the user's Music directory. I know that it would involve changing the xdg user directory setup, but everything I see points that it is relative to the user's $HOME. Is there a way I can specify an absolute path?

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  • How should an object that uses composition set its composed components?

    - by Casey
    After struggling with various problems and reading up on component-based systems and reading Bob Nystrom's excellent book "Game Programming Patterns" and in particular the chapter on Components I determined that this is a horrible idea: //Class intended to be inherited by all objects. Engine uses Objects exclusively. class Object : public IUpdatable, public IDrawable { public: Object(); Object(const Object& other); Object& operator=(const Object& rhs); virtual ~Object() =0; virtual void SetBody(const RigidBodyDef& body); virtual const RigidBody* GetBody() const; virtual RigidBody* GetBody(); //Inherited from IUpdatable virtual void Update(double deltaTime); //Inherited from IDrawable virtual void Draw(BITMAP* dest); protected: private: }; I'm attempting to refactor it into a more manageable system. Mr. Nystrom uses the constructor to set the individual components; CHANGING these components at run-time is impossible. It's intended to be derived and be used in derivative classes or factory methods where their constructors do not change at run-time. i.e. his Bjorne object is just a call to a factory method with a specific call to the GameObject constructor. Is this a good idea? Should the object have a default constructor and setters to facilitate run-time changes or no default constructor without setters and instead use a factory method? Given: class Object { public: //...See below for constructor implementation concerns. Object(const Object& other); Object& operator=(const Object& rhs); virtual ~Object() =0; //See below for Setter concerns IUpdatable* GetUpdater(); IDrawable* GetRenderer(); protected: IUpdatable* _updater; IDrawable* _renderer; private: }; Should the components be read-only and passed in to the constructor via: class Object { public: //No default constructor. Object(IUpdatable* updater, IDrawable* renderer); //...remainder is same as above... }; or Should a default constructor be provided and then the components can be set at run-time? class Object { public: Object(); //... SetUpdater(IUpdater* updater); SetRenderer(IDrawable* renderer); //...remainder is same as above... }; or both? class Object { public: Object(); Object(IUpdater* updater, IDrawable* renderer); //... SetUpdater(IUpdater* updater); SetRenderer(IDrawable* renderer); //...remainder is same as above... };

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  • What's a good, quick algorithms refresh?

    - by Casey Patton
    I have programming interviews coming up in a couple weeks. I took an algorithms class a while ago but likely forgot some key concepts. I'm looking for something like a very short book (< 100 pages) on algorithms to get back up to speed. Sorting algorithms, data structures, and any other essentials should be included. It doesn't have to be a book...just looking for a great way to get caught up in about a week. What's the best tool for a quick algorithms intro or refresher?

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