Search Results

Search found 2 results on 1 pages for 'emilios'.

Page 1/1 | 1 

  • Vehicle: Boat accelerating and turning in Unity

    - by Emilios S.
    I'm trying to make a player-controllable boat in Unity and I'm running into problems with my code. 1) I want to make the boat to accelerate and decelerate steadily instead of simply moving the speed I'm telling it to right away. 2) I want to make the player unable to steer the boat unless it is moving. 3) If possible, I want to simulate the vertical floating of a boat during its movement (it going up and down) My current code (C#) is this: using UnityEngine; using System.Collections; public class VehicleScript : MonoBehaviour { public float speed=10; public float rotationspeed=50; // Use this for initialization // Update is called once per frame void Update () { // Forward movement if(Input.GetKey(KeyCode.I)) speed = transform.Translate (Vector3.left*speed*Time.deltaTime); // Backward movement if(Input.GetKey(KeyCode.K)) transform.Translate (Vector3.right*speed*Time.deltaTime); // Left movement if(Input.GetKey(KeyCode.J)) transform.Rotate (Vector3.down*rotationspeed*Time.deltaTime); // Right movement if(Input.GetKey(KeyCode.L)) transform.Rotate (Vector3.up*rotationspeed*Time.deltaTime); } } In the current state of my code, when I press the specified keys, the boat simply moves 10 units/sec instantly, and also stops instantly. I'm not really sure how to make the things stated above, so any help would be appreciated. Just to clarify, I don't necessarily need the full code to implement those features, I just want to know what functions to use in order to achieve the desired effects. Thank you very much.

    Read the article

  • SqlCommand asp.net C#

    - by emilios
    i you please help me out with my problem i am trying to create a function that output the data on a dropdownlist an setting my parameters my code goes as follow : public static List<string> GetTracks(out List<string> trackIds, string conferenceId) { var res = new List<string>(); trackIds = new List<string>(); var sqlCon = new SqlConnection(System.Configuration.ConfigurationManager.ConnectionStrings["ConnectionString"].ConnectionString); SqlCommand cmd = new SqlCommand("select Track_name,Track_ID from TrackCommittee where Conference_id= @conferenceId", sqlCon); DataSet ds = new DataSet(); cmd.Connection.Open(); cmd.Parameters.Add(new SqlParameter("@conferenceId", conferenceId)); using (SqlDataReader sdr = cmd.ExecuteReader()) { while (sdr.Read()) { res.Add(sdr.GetString(sdr.GetOrdinal("Track_name"))); trackIds.Add(sdr.GetInt32(sdr.GetOrdinal("Track_ID")).ToString()); } } cmd.Connection.Close(); cmd.Dispose(); return res; } thanking you in advance

    Read the article

1