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  • Which server requirment for a Redmine, Git and website hosting?

    - by Ephismen
    Me and 9 other students are going to start a project that will last a minimum of 2 years, for this purpose we are looking to host all our work on a server. Here are a few tools we would like to work with: Redmine GIT Hosting a website/blog to show our work Hosting an internal and private development website/blog We haven't decided yet which OS we will install, but we were looking toward Ubuntu or Fedora. Having a limited budget, 300$/year, we would like to have some advices on the following dedicated server specifications: Kimsufi 2G: Hardware: Intel Celeron/Atom, 1.20 Ghz, 64 bits, 2Gb DDR2, HDD 1 To, Backup FTP 100Gb Network: Connection 100 Mbps, Illimited trafic Dedibox SC: Hardware: Dell Nano U2250, 1x 1,6GHz, 64 bits, 2Gb DDR2, HDD 160 Gb Network: Connection 1Gbit/sec, Illimited trafic Will these server be sufficient? Should we host the websites on another platform? Would a virtualized server be more appropriate? Thank you for your answers, Ephismen.

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  • Tile sizes in 2D games

    - by Ephismen
    While developing a small game using tile-mapping method a question came to my mind: I would develop the game on Windows but wouldn't exclude adapting it to another platform. What size(in pixels) would you recommend using for creating the tiles of a tile-mapped game(ie: RPG) with the following requirements? Have an acceptable level of detail without having too many tiles. Having a decent map size. Allow adaptation of the game on a handheld(ie: PSP), smartphone or a computer without too much loss of detail or slowdowns. Allow more or less important zoom-in / zoom-out. Have a resolution of tile that permits either pixel-perfect collision or block-collision. Anything from a good explanation to a game example is useful as long as it can fit the requirements. This question may seem a bit simplistic, but I noticed that many Indies game developer were using inappropriate scales scenery. Also sorry for the poor syntax and the lack of vocabulary of my question, being a non-native English speaker doesn't help when talking about computers programming.

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