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  • What is the safest way to subtract two System.Runtime.InteropServices.ComTypes.FILETIME objects

    - by Anindya Chatterjee
    I wonder what is the safest way to subtract two System.Runtime.InteropServices.ComTypes.FILETIME objects? I used the following code but sometimes it gives me ArithmaticOverflow exception due to the negative number in Low 32-bit values. I am not sure enclosing the body with unchecked will serve the purpose or not. Please give me some suggestion on how to do it safely without getting any runtime exception or CS0675 warning message. private static UInt64 SubtractTimes(FILETIME a, FILETIME b) { UInt64 aInt = ((UInt64)(a.dwHighDateTime << 32)) | (UInt32)a.dwLowDateTime; UInt64 bInt = ((UInt64)(b.dwHighDateTime << 32)) | (UInt32)b.dwLowDateTime; return aInt - bInt; }

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  • How to convert DATETIME to FILETIME value in T-SQL?

    - by Alek Davis
    I need to convert a SQL Server DATETIME value to FILETIME in a T-SQL SELECT statement (on SQL Server 2000). Is there a built-in function to do this? If not, can someone help me figure out how to implement this conversion routine as a UDF (or just plain Transact-SQL)? Here is what I know: FILETIME is 64-bit value representing the number of 100-nanosecond intervals since January 1, 1601 (UTC) (per MSDN: FILETIME Structure). SQL Server time era starts on 1900-01-01 00:00:00 (per SELECT CAST(0 as DATETIME). I found several examples showing how to convert FILETIME values to T-SQL DATETIME (I'm not 100% sure they are accurate, though), but could not find anything about reverse conversion. Even the general idea (or algorithm) would help.

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  • Best way to get elapsed time in miliseconds in windows

    - by XaitormanX
    I'm trying to do it using two FILETIMEs, casting them to ULONGLONGs, substracting the ULONGLONGs, and dividing the result by 10000. But it's pretty slow, and I want to know if there is a better way to do it.I use c++ with visual studio 2008 express edition. This is what I'm using: FILETIME filetime,filetime2; GetSystemTimeAsFileTime(&filetime); Sleep(100); GetSystemTimeAsFileTime(&filetime2); ULONGLONG time1,time2; time1 = (((ULONGLONG) filetime.dwHighDateTime) << 32) + filetime.dwLowDateTime; time2 = (((ULONGLONG) filetime2.dwHighDateTime) << 32) + filetime2.dwLowDateTime; printf("ELAPSED TIME IN MS:%d",(int)((time2-time1)/10000));

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  • Is this too much code for a header only library?

    - by Billy ONeal
    It seems like I had to inline quite a bit of code here. I'm wondering if it's bad design practice to leave this entirely in a header file like this: #pragma once #include <string> #include <boost/noncopyable.hpp> #include <boost/make_shared.hpp> #include <boost/iterator/iterator_facade.hpp> #include <Windows.h> #include "../Exception.hpp" namespace WindowsAPI { namespace FileSystem { class FileData; struct AllResults; struct FilesOnly; template <typename Filter_T = AllResults> class DirectoryIterator; namespace detail { class DirectoryIteratorImpl : public boost::noncopyable { WIN32_FIND_DATAW currentData; HANDLE hFind; std::wstring root; public: inline DirectoryIteratorImpl(); inline explicit DirectoryIteratorImpl(const std::wstring& pathSpec); inline void increment(); inline bool equal(const DirectoryIteratorImpl& other) const; inline const std::wstring& GetPathRoot() const; inline const WIN32_FIND_DATAW& GetCurrentFindData() const; inline ~DirectoryIteratorImpl(); }; } class FileData //Serves as a proxy to the WIN32_FIND_DATA struture inside the iterator. { boost::shared_ptr<detail::DirectoryIteratorImpl> iteratorSource; public: FileData(const boost::shared_ptr<detail::DirectoryIteratorImpl>& parent) : iteratorSource(parent) {}; DWORD GetAttributes() const { return iteratorSource->GetCurrentFindData().dwFileAttributes; }; bool IsDirectory() const { return (GetAttributes() | FILE_ATTRIBUTE_DIRECTORY) != 0; }; bool IsFile() const { return !IsDirectory(); }; bool IsArchive() const { return (GetAttributes() | FILE_ATTRIBUTE_ARCHIVE) != 0; }; bool IsReadOnly() const { return (GetAttributes() | FILE_ATTRIBUTE_READONLY) != 0; }; unsigned __int64 GetSize() const { ULARGE_INTEGER intValue; intValue.LowPart = iteratorSource->GetCurrentFindData().nFileSizeLow; intValue.HighPart = iteratorSource->GetCurrentFindData().nFileSizeHigh; return intValue.QuadPart; }; std::wstring GetFolderPath() const { return iteratorSource->GetPathRoot(); }; std::wstring GetFileName() const { return iteratorSource->GetCurrentFindData().cFileName; }; std::wstring GetFullFileName() const { return GetFolderPath() + GetFileName(); }; std::wstring GetShortFileName() const { return iteratorSource->GetCurrentFindData().cAlternateFileName; }; FILETIME GetCreationTime() const { return iteratorSource->GetCurrentFindData().ftCreationTime; }; FILETIME GetLastAccessTime() const { return iteratorSource->GetCurrentFindData().ftLastAccessTime; }; FILETIME GetLastWriteTime() const { return iteratorSource->GetCurrentFindData().ftLastWriteTime; }; }; struct AllResults : public std::unary_function<const FileData&, bool> { bool operator()(const FileData&) { return true; }; }; struct FilesOnly : public std::unary_function<const FileData&, bool> { bool operator()(const FileData& arg) { return arg.IsFile(); }; }; template <typename Filter_T> class DirectoryIterator : public boost::iterator_facade<DirectoryIterator<Filter_T>, const FileData, std::input_iterator_tag> { friend class boost::iterator_core_access; boost::shared_ptr<detail::DirectoryIteratorImpl> impl; FileData current; Filter_T filter; void increment() { do { impl->increment(); } while (! filter(current)); }; bool equal(const DirectoryIterator& other) const { return impl->equal(*other.impl); }; const FileData& dereference() const { return current; }; public: DirectoryIterator(Filter_T functor = Filter_T()) : impl(boost::make_shared<detail::DirectoryIteratorImpl>()), current(impl), filter(functor) { }; explicit DirectoryIterator(const std::wstring& pathSpec, Filter_T functor = Filter_T()) : impl(boost::make_shared<detail::DirectoryIteratorImpl>(pathSpec)), current(impl), filter(functor) { }; }; namespace detail { DirectoryIteratorImpl::DirectoryIteratorImpl() : hFind(INVALID_HANDLE_VALUE) { } DirectoryIteratorImpl::DirectoryIteratorImpl(const std::wstring& pathSpec) { std::wstring::const_iterator lastSlash = std::find(pathSpec.rbegin(), pathSpec.rend(), L'\\').base(); root.assign(pathSpec.begin(), lastSlash); hFind = FindFirstFileW(pathSpec.c_str(), &currentData); if (hFind == INVALID_HANDLE_VALUE) WindowsApiException::ThrowFromLastError(); while (!wcscmp(currentData.cFileName, L".") || !wcscmp(currentData.cFileName, L"..")) { increment(); } } void DirectoryIteratorImpl::increment() { BOOL success = FindNextFile(hFind, &currentData); if (success) return; DWORD error = GetLastError(); if (error == ERROR_NO_MORE_FILES) { FindClose(hFind); hFind = INVALID_HANDLE_VALUE; } else { WindowsApiException::Throw(error); } } DirectoryIteratorImpl::~DirectoryIteratorImpl() { if (hFind != INVALID_HANDLE_VALUE) FindClose(hFind); } bool DirectoryIteratorImpl::equal(const DirectoryIteratorImpl& other) const { if (this == &other) return true; return hFind == other.hFind; } const std::wstring& DirectoryIteratorImpl::GetPathRoot() const { return root; } const WIN32_FIND_DATAW& DirectoryIteratorImpl::GetCurrentFindData() const { return currentData; } } }}

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  • CentOS: safe to yum reinstall after removing 32-bit packages?

    - by virtualeyes
    as per the CentOS FAQ on removing 32-bit packages present in a 64-bit install, is it safe to perform the last step: You may also want to do this: yum reinstall \* The reason is that sometimes the /usr/share/ items (shared between BOTH packages) get removed when removing the 32-bit RPM packages. on an existing installation? (i.e. where data & settings of possibly affected applications need to be preserved) rpm -Va shows a number of entries like: /sbin/ethtool: at least one of file's dependencies has changed since prelinking S.?..... /sbin/ethtool /usr/libexec/mysqld: at least one of file's dependencies has changed since prelinking S.?..... /usr/libexec/mysqld along with /usr/share entries with T flag (apparently filetime diff, seems safe) The machine is up & running fine, but may not be whenever a reboot occurs. Clue-in as to the real state of the machine (hosed or OK) appreciated Thanks

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  • How might one implement FileTimeToSystemTime?

    - by Billy ONeal
    Hello :) I'm writing a simple wrapper around the Win32 FILETIME structure. boost::datetime has most of what I want, except I need whatever date type I end up using to interpolate with Windows APIs without issues. To that end, I've decided to write my own things for doing this -- most of the operations aren't all that complicated. I'm implementing the TimeSpan - like type at this point, but I'm unsure how I'd implement FileTimeToSystemTime. I could just use the system's built-in FileTimeToSystemTime function, except FileTimeToSystemTime cannot handle negative dates -- I need to be able to represent something like "-12 seconds". How should something like this be implemented? Billy3

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  • Curl download image only if not older than 2 days

    - by mark
    I want to download a image from a remote server only if it is not older than 2 days. I have the constructing as below now. Is this right? I want to now the last_modified data first before downloading. $ch = curl_init($file_source); // the file we are downloading curl_setopt($ch, CURLOPT_TIMEOUT, 20); curl_setopt($ch, CURLOPT_FILE, $wh); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true); curl_setopt($ch, CURLOPT_FILETIME, true); curl_exec($ch); $headers = curl_getinfo($ch); $last_modified = $headers['filetime']; if ($last_modified != -1) { // unknown echo date("Y-m-d", $last_modified); //etc } curl_close($ch); fclose($wh);

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  • Emails going to Junk for Hotmail recipients

    - by David George
    We send daily mass emails to our customers (~30,000+ emails per day). We have problems with Hotmail users receiving our emails. Sometimes the email goes to the Junk folder, but often it will got to their inbox, but the content is blocked so the user sees a message saying "This email was blocked and may be dangerous". If an email is sent to GMAIL it is usually not blocked, but it does show up as from "Uknown" instead of the company. Please be advised I've done the following: 1. No RBLs Checked on - http://multirbl.valli.org/ 2. We do have SPF records published 3. We do have reverse DNS setup 4. Our company even signed up for the Junk Mail Reports Program at Hotmail Here is a sample header, I've noticed the X-SID-Result and the X-AUTH-Result both FAIL every time at Hotmail: X-Message-Delivery: Vj0xLjE7dXM9MDtsPTA7YT0wO0Q9MTtTQ0w9MQ== X-Message-Status: n:0 X-SID-Result: Fail X-AUTH-Result: FAIL X-Message-Info: JGTYoYF78jFqAaC29fBlDlD/ZI36+S6WoFmkQN10UxWFe1xLHhP+rDthGRZM87uHYM926hUBS+s0q46Yx9y6jdurhN6fx0bK Received: from privatecompany.com ([WanIPAddress]) by col0-mc3-f30.Col0.hotmail.com with Microsoft SMTPSVC(6.0.3790.4675); Wed, 5 May 2010 08:41:27 -0700 X-AuditID: ac10fe93-000013bc00000534-46-4be191a1618e Received: from INTERNAL-Email-SERVER([InternalIPAddress]) by privatecompany.com with Microsoft SMTPSVC(6.0.3790.4675); Wed, 5 May 2010 11:41:21 -0400 From: Private Company, Inc.<[email protected]> To: [email protected] Message-Id: <[email protected]> Subject: Date: Wed, 5 May 2010 11:42:46 -0400 MIME-Version: 1.0 Reply-To: [email protected] Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit X-Brightmail-Tracker: AAAAAA== Return-Path: [email protected] X-OriginalArrivalTime: 05 May 2010 15:41:27.0837 (UTC) FILETIME=[6D06E4D0:01CAEC69]

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  • Squirrelmail receiving duplicate emails

    - by Austin
    A client of mine is experiencing issues with his email, it appears that whenever he receives email from a certain domain it comes as duplicates. Not only are they duplicates but the duplicated items have a (+) sign next to them which usually indicates an attachment. Could this be because of a forwarding issue? Here are the headers: Return-Path: <[email protected]> Received: from bigcat.centralmasswebdesign.com (root@localhost) by tarbellconstruction.com (8.13.1/8.13.1) with ESMTP id o4OFnO23003379 for <[email protected]>; Mon, 24 May 2010 11:49:24 -0400 X-ClientAddr: 72.249.26.200 Received: from mf3.spamfiltering.com (mf3.spamfiltering.com [72.249.26.200]) by bigcat.centralmasswebdesign.com (8.13.1/8.13.1) with ESMTP id o4OFnOjF005520 for <[email protected]>; Mon, 24 May 2010 11:49:24 -0400 X-Envelope-From: [email protected] X-Envelope-To: [email protected] Received: From 67-132-16-226.dia.static.qwest.net (67.132.16.226) by mf3.spamfiltering.com (MAILFOUNDRY) id 6lzIAmdLEd+oFQAw for [email protected]; Mon, 24 May 2010 15:49:23 -0000 (GMT) Received: from mail pickup service by WMA2-EXCH1.NELCO-USA.net with Microsoft SMTPSVC; Mon, 24 May 2010 11:49:18 -0400 Content-Transfer-Encoding: 7bit Importance: normal Priority: normal X-MimeOLE: Produced By Microsoft MimeOLE V6.00.3790.4325 Content-Class: urn:content-classes:message MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="----_=_NextPart_001_01CAFB58.AAB268D0" Subject: weekly activity report for week ending May 22, 2010 Date: Mon, 24 May 2010 11:49:16 -0400 Message-ID: <15BCC4D99E8CBF48A2FA37A318CFF5C801209CCC@wma2-exch1.NELCO-USA.net> X-MS-Has-Attach: yes X-MS-TNEF-Correlator: Thread-Topic: weekly activity report for week ending May 22, 2010 thread-index: Acr7WKpdCelRCiocT1eBY2YN5Ma8DA== From: "Mike LeBlanc" <[email protected]> To: "Keith Berube" <[email protected]>, "Ken Tarbell" <[email protected]> X-OriginalArrivalTime: 24 May 2010 15:49:18.0361 (UTC) FILETIME=[AB546890:01CAFB58]

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  • How are spam e-mails filtered ?

    - by kevindqc
    Hello. I'm just wondering how some e-mails get past the spam filter, and some don't? Everyday I get World of Warcraft phishing emails that get past the filter... For example, here's a phishing email (just the header) I got in my inbox, and not in my junk mail: X-Message-Delivery: Vj0xLjE7dXM9MDtsPTA7YT0wO0Q9MjtTQ0w9Ng== X-Message-Status: n:0 X-SID-PRA: [email protected] X-AUTH-Result: NONE X-Message-Info: M98loaK0Lo27IVRxloyPIZmAwUHKn18nx0o/idLdvGYjK48i19NuvFOnRFYGWE+HdIrNJpi1XaYx0gaAV13cgRnkWSzgHKG1 Received: from blizzard.com ([204.45.59.37]) by SNT0-MC3-F21.Snt0.hotmail.com with Microsoft SMTPSVC(6.0.3790.3959); Sat, 10 Apr 2010 06:38:24 -0700 Received: from hxeabjlh ([192.168.1.165]) (envelope-sender <[email protected]>) by 192.168.1.111 with ESMTP for <[email protected]>; Sat, 10 Apr 2010 08:43:24 -0500 Reply-To: <[email protected]> Sender: [email protected] Message-ID: <DE567AFB9E2F3DD985A2D9A8D12D2917@hxeabjlh> From: "[email protected]" <[email protected]> To: <[email protected]> Subject: World of Warcraft Account Password verification Date: Sat, 10 Apr 2010 21:38:10 +0800 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_04EE_0137659E.1AA23350" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 6.00.2900.5512 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.5512 Return-Path: [email protected] X-OriginalArrivalTime: 10 Apr 2010 13:38:24.0607 (UTC) FILETIME=[17F3A6F0:01CAD8B3] From what I understand, when you send an email with SMTP, you can specify any hostname in the "HELO" command. Here, the spammer specified "blizzard.com". And he sent his email through Hotmail using Outlook Express. I just don't understand how this gets past the spam filter? There's this SPF thing that seems to exist... but it doesn't seem to be used by blizzard? I'm on Windows, and if I use nslookup to look for the TXT records of blizzard.com and worldofwarcraft.com, I don't see a thing.... so blizzard is not using SPF? Why would that be?

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  • SMTP error goes directly to Badmail directory after Queue

    - by Sergio López
    This is the error I got in the .BDR Unable to deliver this message because the follow error was encountered: "This message is a delivery status notification that cannot be delivered.". The specific error code was 0xC00402C7. The message sender was <. The message was intended for the following recipients. [email protected] This is the .bad file I got in the badmail error, Can anyone help me ? I´m getting this error from every mail I try to deliver from several php apps and other apps, the relay is only for 2 ip adresses 127.0.0.1 and the server ip, I telnet the smtp and it seems to work fine the mail go to the queue folder... Im stucked From: postmaster@ALRSERVER02 To: [email protected] Date: Mon, 22 Aug 2011 18:39:38 -0500 MIME-Version: 1.0 Content-Type: multipart/report; report-type=delivery-status; boundary="9B095B5ADSN=_01CC61236DC6DEED00000001ALRSERVER02" X-DSNContext: 7ce717b1 - 1378 - 00000002 - C00402CF Message-ID: Subject: Delivery Status Notification (Failure) This is a MIME-formatted message. Portions of this message may be unreadable without a MIME-capable mail program. --9B095B5ADSN=_01CC61236DC6DEED00000001ALRSERVER02 Content-Type: text/plain; charset=unicode-1-1-utf-7 This is an automatically generated Delivery Status Notification. Delivery to the following recipients failed. [email protected] --9B095B5ADSN=_01CC61236DC6DEED00000001ALRSERVER02 Content-Type: message/delivery-status Reporting-MTA: dns;ALRSERVER02 Received-From-MTA: dns;ALRSERVER02 Arrival-Date: Mon, 22 Aug 2011 18:39:38 -0500 Final-Recipient: rfc822;[email protected] Action: failed Status: 5.3.5 --9B095B5ADSN=_01CC61236DC6DEED00000001ALRSERVER02 Content-Type: message/rfc822 Received: from ALRSERVER02 ([74.3.161.94]) by ALRSERVER02 with Microsoft SMTPSVC(7.0.6002.18264); Mon, 22 Aug 2011 18:39:38 -0500 Subject: =?utf-8?Q?[MantisBT]_Reinicializaci=C3=B3n_de_Contrase=C3=B1a?= To: [email protected] X-PHP-Originating-Script: 0:class.phpmailer.php Date: Mon, 22 Aug 2011 17:39:38 -0600 Return-Path: [email protected] From: Alr Tracker Message-ID: X-Priority: 3 X-Mailer: PHPMailer 5.1 (phpmailer.sourceforge.net) MIME-Version: 1.0 Content-Transfer-Encoding: 8bit Content-Type: text/plain; charset="utf-8" X-OriginalArrivalTime: 22 Aug 2011 23:39:38.0020 (UTC) FILETIME=[C182E640:01CC6124] Si solicitó este cambio, visite la siguiente URL para cambiar su contraseña: Usuario: slopez Dirección IP remota: 189.191.159.86 NO RESPONDA A ESTE MENSAJE --9B095B5ADSN=_01CC61236DC6DEED00000001ALRSERVER02--

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  • Never getting a JSON response when running server-side PHP proxy script but I do with others

    - by Dohk
    I'm on PHP 5.3.4 and Apache 2.2 btw So I'm using (or trying to use) Simple PHP Proxy (Simple PHP Proxy) I enter a URL at his example page at SPP Example Page and it works fine, I see the JSON response and all the headers. However, when I copy the exact URL, only changing the URL to now have localhost, I get both empty headers and no JSON. Assuming that the script on his site is the same I downloaded, could this be due to a multitude of things or a setting in Apache and/or the PHP ini? So for example: benalman.com/code/projects/php-simple-proxy/ba-simple-proxy.php?url=http://github.com/&full_headers=1&full_status=1 That will get me a ton of info back Now changing to localhost http://localhost/ba-simple-proxy.php?url=http://github.com/&full_headers=1&full_status=1 {"headers":[],"status":{"url":"https:\/\/github.com\/","content_type":"text\/html","http_code":301,"header_size":194,"request_size":182,"filetime":-1,"ssl_verify_result":0,"redirect_count":1,"total_time":0.094,"namelookup_time":0,"connect_time":0.047,"pretransfer_time":0,"size_upload":0,"size_download":185,"speed_download":1968,"speed_upload":0,"download_content_length":185,"upload_content_length":0,"starttransfer_time":0,"redirect_time":0.047,"certinfo":[]},"contents":null} I even went basic and just used some curl and of course, empty objects being returned other than false for my content and the url I set in my JSON. Any help is deeply appreciated or any ideas.

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  • Read binary file into a struct C#

    - by Robert Höglund
    I'm trying to read binary data using C#. I have all information about the layout of the data in the files I want to read. I'm able to read the data "chunk by chunk", i.e. getting the first 40 bytes of data converting it to a string, get the next 40 bytes, ... Since there are at least three slighlty different version of the data, I would like to read the data directly into a struct. It just feels so much more right than by reading it "line by line". I have tried the following approach but to no avail:StructType aStruct; int count = Marshal.SizeOf(typeof(StructType)); byte[] readBuffer = new byte[count]; BinaryReader reader = new BinaryReader(stream); readBuffer = reader.ReadBytes(count); GCHandle handle = GCHandle.Alloc(readBuffer, GCHandleType.Pinned); aStruct = (StructType) Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(StructType)); handle.Free(); The stream is an opened FileStream from which I have began to read from. I get an AccessViolationException when using Marshal.PtrToStructure. The stream contains more information than I'm trying to read since I'm not interested in data at the end of the file. The struct is defined like:[StructLayout(LayoutKind.Explicit)] struct StructType { [FieldOffset(0)] public string FileDate; [FieldOffset(8)] public string FileTime; [FieldOffset(16)] public int Id1; [FieldOffset(20)] public string Id2; } The examples code is changed from original to make this question shorter. How would I read binary data from a file into a struct?

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  • how to use gettimeofday() or something equivalent with Visual Studio C++ 2008?

    - by make
    Hi, Could someone please help me to use gettimeofday() function with Visual Studio C++ 2008 on Windows XP? here is a code that I found somewhere on the net: #include < time.h > #include <windows.h> #if defined(_MSC_VER) || defined(_MSC_EXTENSIONS) #define DELTA_EPOCH_IN_MICROSECS 11644473600000000Ui64 #else #define DELTA_EPOCH_IN_MICROSECS 11644473600000000ULL #endif struct timezone { int tz_minuteswest; /* minutes W of Greenwich */ int tz_dsttime; /* type of dst correction */ }; int gettimeofday(struct timeval *tv, struct timezone *tz) { FILETIME ft; unsigned __int64 tmpres = 0; static int tzflag; if (NULL != tv) { GetSystemTimeAsFileTime(&ft); tmpres |= ft.dwHighDateTime; tmpres <<= 32; tmpres |= ft.dwLowDateTime; /*converting file time to unix epoch*/ tmpres -= DELTA_EPOCH_IN_MICROSECS; tmpres /= 10; /*convert into microseconds*/ tv->tv_sec = (long)(tmpres / 1000000UL); tv->tv_usec = (long)(tmpres % 1000000UL); } if (NULL != tz) { if (!tzflag) { _tzset(); tzflag++; } tz->tz_minuteswest = _timezone / 60; tz->tz_dsttime = _daylight; } return 0; } ... // call gettimeofday() gettimeofday(&tv, &tz); tm = localtime(&tv.tv_sec); Last yesr when I tested this code VC++6, it works fine. But now when I use VC++ 2008, I am getting error of exception handling. So is there any idea on how to use gettimeofday or something equivalent? Thanks for your reply and any help would be very appreciated:

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  • using libcurl to check if a file exists on a SFTP site

    - by Snazzer
    I'm using C++ with libcurl to do SFTP/FTPS transfers. Before uploading a file, I need to check if the file exists without actually downloading it. If the file doesn't exist, I run into the following problems: //set up curlhandle for the public/private keys and whatever else first. curl_easy_setopt(CurlHandle, CURLOPT_URL, "sftp://user@pass:host/nonexistent-file"); curl_easy_setopt(CurlHandle, CURLOPT_NOBODY, 1); curl_easy_setopt(CurlHandle, CURLOPT_FILETIME, 1); int result = curl_easy_perform(CurlHandle); //result is CURLE_OK, not CURLE_REMOTE_FILE_NOT_FOUND //using curl_easy_getinfo to get the file time will return -1 for filetime, regardless //if the file is there or not. If I don't use CURLOPT_NOBODY, it works, I get CURLE_REMOTE_FILE_NOT_FOUND. However, if the file does exist, it gets downloaded, which wastes time for me, since I just want to know if it's there or not. Any other techniques/options I'm missing? Note that it should work for ftps as well. Edit: This error occurs with sftp. With FTPS/FTP I get CURLE_FTP_COULDNT_RETR_FILE, which I can work with.

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  • Curls and file_get_contents times out when loading a page

    - by Joseph
    Im trying to grab the content of this page(http://www.alluc.org/movies/watch-hot-tub-time-machine-2010-online/186214.html) using curl or file_get_contents but it doesnt work, it loads when i just open it in the browser, but not otherwise. Here are my settings for CURL: curl_setopt($ch1, CURLOPT_INTERFACE, "$use_proxy"); curl_setopt($ch1, CURLOPT_URL, $url); curl_setopt($ch1, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch1, CURLOPT_REFERER, 'http://'.$domain); curl_setopt($ch1, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.8.1.1) Gecko/20061204 Firefox/2.0.0.1"); curl_setopt($ch1, CURLOPT_FOLLOWLOCATION, TRUE); echo curl_setopt($ch1, CURLOPT_HEADER, 1); curl_setopt($ch1, CURLOPT_VERBOSE, true); It works fine for other sites just not this one for some reason, any clue as to how to make it work ? Thanx. Heres the info from curl_getinfo($ch1): [url] => http://www.alluc.org/movies/watch-hot-tub-time-machine-2010-online/186214.html [content_type] => [http_code] => 0 [header_size] => 0 [request_size] => 0 [filetime] => -1 [ssl_verify_result] => 0 [redirect_count] => 0 [total_time] => 0 [namelookup_time] => 0.002578 [connect_time] => 0 [pretransfer_time] => 0 [size_upload] => 0 [size_download] => 0 [speed_download] => 0 [speed_upload] => 0 [download_content_length] => -1 [upload_content_length] => -1 [starttransfer_time] => 0 [redirect_time] => 0

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  • Curl download image not working

    - by mark
    I would like to check whether a remote image is not older than 2 days and then download it. The image is not downloaded in anycase. What is wrong here? $ch = curl_init($file_source); // the file we are downloading curl_setopt($ch, CURLOPT_TIMEOUT, 15); curl_setopt($ch, CURLOPT_FOLLOWLOCATION, true); curl_setopt($ch, CURLOPT_FILETIME, true); curl_setopt($ch, CURLOPT_HEADER, true); curl_setopt($ch, CURLOPT_RETURNTRANSFER, false); curl_exec($ch); $headers = curl_getinfo($ch); $last_modified = $headers['filetime']; if ($last_modified != -1) { if ($last_modifiedtime()-86400*2) { $ch2 = curl_init($file_source); $wh = fopen($file_target, 'wb') or errorIMG('003'); curl_setopt($ch2, CURLOPT_FILE, $wh); curl_setopt($ch2, CURLOPT_TIMEOUT, 25); curl_setopt($ch2, CURLOPT_FOLLOWLOCATION, true); curl_setopt($ch2, CURLOPT_HEADER, true); curl_setopt($ch2, CURLOPT_RETURNTRANSFER, true); curl_exec($ch2); curl_close($ch2); fclose($wh); } } curl_close($ch);

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  • Interop.Outlook.UserProperties.Add causing problem during connection time

    - by aanataliya
    Hi All, I have created a plug-in for outlook. Plug-in has only below code. private void OnNewOutlookInspector(Outlook.Inspector OutlookInsptr) { Outlook.MailItem MlItem = (Outlook.MailItem)OutlookInsptr.CurrentItem; //if I remove below line. Everything is working fine. MlItem.UserProperties.Add("INSPINIT", Outlook.OlUserPropertyType.olText , true , true ).Value = "1"; } public void OnConnection(object application, Extensibility.ext_ConnectMode connectMode, object addInInst, ref System.Array custom) { applicationObject = application; addInInstance = addInInst; MessageBox.Show("in connection new 2"); OutlkApp = (Outlook.Application)application; OutlkInsptrs = OutlkApp.Inspectors; OutlkInsptrs.NewInspector += new Outlook.InspectorsEvents_NewInspectorEventHandler(OnNewOutlookInspector); } Problem I am facing is, When I send HTML mail while plug-in is enabled, receiving end it is being received as a plain text. Below is the mail content along with the header and body at recieving end. x-sender: [email protected] x-receiver: [email protected] Received: from blr-s-07.pointcrossblr.com ([192.168.1.107]) by blr-ws-134.pointcrossblr.com with Microsoft SMTPSVC(6.0.2600.5949); Wed, 22 Dec 2010 17:11:02 +0530 Received: from blrws134 ([192.168.1.175]) by blr-s-07.pointcrossblr.com with Microsoft SMTPSVC(6.0.3790.4675); Wed, 22 Dec 2010 17:11:02 +0530 From: "Ashif Nataliya" <[email protected]> To: <[email protected]> Cc: <[email protected]> Subject: RTF FRM blr to pc.com cc blr-ws-134 Date: Wed, 22 Dec 2010 17:11:02 +0530 Message-ID: <[email protected]> MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="----=_NextPart_000_00F7_01CBA1FB.36115580" X-Mailer: Microsoft Outlook 14.0 Content-Language: en-us X-MS-TNEF-Correlator: 00000000DCB2344DE8F50F4FBC91085BB5C06D55A4172000 thread-index: AcuhzRuTOBkvHPUnS1aLi9+cHNAWhA== Return-Path: [email protected] X-OriginalArrivalTime: 22 Dec 2010 11:41:02.0822 (UTC) FILETIME=[1C788860:01CBA1CD] This is a multipart message in MIME format. ------=_NextPart_000_00F7_01CBA1FB.36115580 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit HTML Test Test Mail ------=_NextPart_000_00F7_01CBA1FB.36115580 Content-Type: application/ms-tnef; name="winmail.dat" Content-Transfer-Encoding: base64 Content-Disposition: attachment; filename="winmail.dat" // and some other code..... Any help is appreciated. Thanks.

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  • Hosting the Razor Engine for Templating in Non-Web Applications

    - by Rick Strahl
    Microsoft’s new Razor HTML Rendering Engine that is currently shipping with ASP.NET MVC previews can be used outside of ASP.NET. Razor is an alternative view engine that can be used instead of the ASP.NET Page engine that currently works with ASP.NET WebForms and MVC. It provides a simpler and more readable markup syntax and is much more light weight in terms of functionality than the full blown WebForms Page engine, focusing only on features that are more along the lines of a pure view engine (or classic ASP!) with focus on expression and code rendering rather than a complex control/object model. Like the Page engine though, the parser understands .NET code syntax which can be embedded into templates, and behind the scenes the engine compiles markup and script code into an executing piece of .NET code in an assembly. Although it ships as part of the ASP.NET MVC and WebMatrix the Razor Engine itself is not directly dependent on ASP.NET or IIS or HTTP in any way. And although there are some markup and rendering features that are optimized for HTML based output generation, Razor is essentially a free standing template engine. And what’s really nice is that unlike the ASP.NET Runtime, Razor is fairly easy to host inside of your own non-Web applications to provide templating functionality. Templating in non-Web Applications? Yes please! So why might you host a template engine in your non-Web application? Template rendering is useful in many places and I have a number of applications that make heavy use of it. One of my applications – West Wind Html Help Builder - exclusively uses template based rendering to merge user supplied help text content into customizable and executable HTML markup templates that provide HTML output for CHM style HTML Help. This is an older product and it’s not actually using .NET at the moment – and this is one reason I’m looking at Razor for script hosting at the moment. For a few .NET applications though I’ve actually used the ASP.NET Runtime hosting to provide templating and mail merge style functionality and while that works reasonably well it’s a very heavy handed approach. It’s very resource intensive and has potential issues with versioning in various different versions of .NET. The generic implementation I created in the article above requires a lot of fix up to mimic an HTTP request in a non-HTTP environment and there are a lot of little things that have to happen to ensure that the ASP.NET runtime works properly most of it having nothing to do with the templating aspect but just satisfying ASP.NET’s requirements. The Razor Engine on the other hand is fairly light weight and completely decoupled from the ASP.NET runtime and the HTTP processing. Rather it’s a pure template engine whose sole purpose is to render text templates. Hosting this engine in your own applications can be accomplished with a reasonable amount of code (actually just a few lines with the tools I’m about to describe) and without having to fake HTTP requests. It’s also much lighter on resource usage and you can easily attach custom properties to your base template implementation to easily pass context from the parent application into templates all of which was rather complicated with ASP.NET runtime hosting. Installing the Razor Template Engine You can get Razor as part of the MVC 3 (RC and later) or Web Matrix. Both are available as downloadable components from the Web Platform Installer Version 3.0 (!important – V2 doesn’t show these components). If you already have that version of the WPI installed just fire it up. You can get the latest version of the Web Platform Installer from here: http://www.microsoft.com/web/gallery/install.aspx Once the platform Installer 3.0 is installed install either MVC 3 or ASP.NET Web Pages. Once installed you’ll find a System.Web.Razor assembly in C:\Program Files\Microsoft ASP.NET\ASP.NET Web Pages\v1.0\Assemblies\System.Web.Razor.dll which you can add as a reference to your project. Creating a Wrapper The basic Razor Hosting API is pretty simple and you can host Razor with a (large-ish) handful of lines of code. I’ll show the basics of it later in this article. However, if you want to customize the rendering and handle assembly and namespace includes for the markup as well as deal with text and file inputs as well as forcing Razor to run in a separate AppDomain so you can unload the code-generated assemblies and deal with assembly caching for re-used templates little more work is required to create something that is more easily reusable. For this reason I created a Razor Hosting wrapper project that combines a bunch of this functionality into an easy to use hosting class, a hosting factory that can load the engine in a separate AppDomain and a couple of hosting containers that provided folder based and string based caching for templates for an easily embeddable and reusable engine with easy to use syntax. If you just want the code and play with the samples and source go grab the latest code from the Subversion Repository at: http://www.west-wind.com:8080/svn/articles/trunk/RazorHosting/ or a snapshot from: http://www.west-wind.com/files/tools/RazorHosting.zip Getting Started Before I get into how hosting with Razor works, let’s take a look at how you can get up and running quickly with the wrapper classes provided. It only takes a few lines of code. The easiest way to use these Razor Hosting Wrappers is to use one of the two HostContainers provided. One is for hosting Razor scripts in a directory and rendering them as relative paths from these script files on disk. The other HostContainer serves razor scripts from string templates… Let’s start with a very simple template that displays some simple expressions, some code blocks and demonstrates rendering some data from contextual data that you pass to the template in the form of a ‘context’. Here’s a simple Razor template: @using System.Reflection Hello @Context.FirstName! Your entry was entered on: @Context.Entered @{ // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); } AppDomain Id: @AppDomain.CurrentDomain.FriendlyName Assembly: @Assembly.GetExecutingAssembly().FullName Code based output: @{ // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } Response.Write(output); } Pretty easy to see what’s going on here. The only unusual thing in this code is the Context object which is an arbitrary object I’m passing from the host to the template by way of the template base class. I’m also displaying the current AppDomain and the executing Assembly name so you can see how compiling and running a template actually loads up new assemblies. Also note that as part of my context I’m passing a reference to the current Windows Form down to the template and changing the title from within the script. It’s a silly example, but it demonstrates two-way communication between host and template and back which can be very powerful. The easiest way to quickly render this template is to use the RazorEngine<TTemplateBase> class. The generic parameter specifies a template base class type that is used by Razor internally to generate the class it generates from a template. The default implementation provided in my RazorHosting wrapper is RazorTemplateBase. Here’s a simple one that renders from a string and outputs a string: var engine = new RazorEngine<RazorTemplateBase>(); // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; string output = engine.RenderTemplate(this.txtSource.Text new string[] { "System.Windows.Forms.dll" }, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; Simple enough. This code renders a template from a string input and returns a result back as a string. It  creates a custom context and passes that to the template which can then access the Context’s properties. Note that anything passed as ‘context’ must be serializable (or MarshalByRefObject) – otherwise you get an exception when passing the reference over AppDomain boundaries (discussed later). Passing a context is optional, but is a key feature in being able to share data between the host application and the template. Note that we use the Context object to access FirstName, Entered and even the host Windows Form object which is used in the template to change the Window caption from within the script! In the code above all the work happens in the RenderTemplate method which provide a variety of overloads to read and write to and from strings, files and TextReaders/Writers. Here’s another example that renders from a file input using a TextReader: using (reader = new StreamReader("templates\\simple.csHtml", true)) { result = host.RenderTemplate(reader, new string[] { "System.Windows.Forms.dll" }, this.CustomContext); } RenderTemplate() is fairly high level and it handles loading of the runtime, compiling into an assembly and rendering of the template. If you want more control you can use the lower level methods to control each step of the way which is important for the HostContainers I’ll discuss later. Basically for those scenarios you want to separate out loading of the engine, compiling into an assembly and then rendering the template from the assembly. Why? So we can keep assemblies cached. In the code above a new assembly is created for each template rendered which is inefficient and uses up resources. Depending on the size of your templates and how often you fire them you can chew through memory very quickly. This slighter lower level approach is only a couple of extra steps: // we can pass any object as context - here create a custom context var context = new CustomContext() { WinForm = this, FirstName = "Rick", Entered = DateTime.Now.AddDays(-10) }; var engine = new RazorEngine<RazorTemplateBase>(); string assId = null; using (StringReader reader = new StringReader(this.txtSource.Text)) { assId = engine.ParseAndCompileTemplate(new string[] { "System.Windows.Forms.dll" }, reader); } string output = engine.RenderTemplateFromAssembly(assId, context); if (output == null) this.txtResult.Text = "*** ERROR:\r\n" + engine.ErrorMessage; else this.txtResult.Text = output; The difference here is that you can capture the assembly – or rather an Id to it – and potentially hold on to it to render again later assuming the template hasn’t changed. The HostContainers take advantage of this feature to cache the assemblies based on certain criteria like a filename and file time step or a string hash that if not change indicate that an assembly can be reused. Note that ParseAndCompileTemplate returns an assembly Id rather than the assembly itself. This is done so that that the assembly always stays in the host’s AppDomain and is not passed across AppDomain boundaries which would cause load failures. We’ll talk more about this in a minute but for now just realize that assemblies references are stored in a list and are accessible by this ID to allow locating and re-executing of the assembly based on that id. Reuse of the assembly avoids recompilation overhead and creation of yet another assembly that loads into the current AppDomain. You can play around with several different versions of the above code in the main sample form:   Using Hosting Containers for more Control and Caching The above examples simply render templates into assemblies each and every time they are executed. While this works and is even reasonably fast, it’s not terribly efficient. If you render templates more than once it would be nice if you could cache the generated assemblies for example to avoid re-compiling and creating of a new assembly each time. Additionally it would be nice to load template assemblies into a separate AppDomain optionally to be able to be able to unload assembli es and also to protect your host application from scripting attacks with malicious template code. Hosting containers provide also provide a wrapper around the RazorEngine<T> instance, a factory (which allows creation in separate AppDomains) and an easy way to start and stop the container ‘runtime’. The Razor Hosting samples provide two hosting containers: RazorFolderHostContainer and StringHostContainer. The folder host provides a simple runtime environment for a folder structure similar in the way that the ASP.NET runtime handles a virtual directory as it’s ‘application' root. Templates are loaded from disk in relative paths and the resulting assemblies are cached unless the template on disk is changed. The string host also caches templates based on string hashes – if the same string is passed a second time a cached version of the assembly is used. Here’s how HostContainers work. I’ll use the FolderHostContainer because it’s likely the most common way you’d use templates – from disk based templates that can be easily edited and maintained on disk. The first step is to create an instance of it and keep it around somewhere (in the example it’s attached as a property to the Form): RazorFolderHostContainer Host = new RazorFolderHostContainer(); public RazorFolderHostForm() { InitializeComponent(); // The base path for templates - templates are rendered with relative paths // based on this path. Host.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Add any assemblies you want reference in your templates Host.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container Host.Start(); } Next anytime you want to render a template you can use simple code like this: private void RenderTemplate(string fileName) { // Pass the template path via the Context var relativePath = Utilities.GetRelativePath(fileName, Host.TemplatePath); if (!Host.RenderTemplate(relativePath, this.Context, Host.RenderingOutputFile)) { MessageBox.Show("Error: " + Host.ErrorMessage); return; } this.webBrowser1.Navigate("file://" + Host.RenderingOutputFile); } You can also render the output to a string instead of to a file: string result = Host.RenderTemplateToString(relativePath,context); Finally if you want to release the engine and shut down the hosting AppDomain you can simply do: Host.Stop(); Stopping the AppDomain and restarting it (ie. calling Stop(); followed by Start()) is also a nice way to release all resources in the AppDomain. The FolderBased domain also supports partial Rendering based on root path based relative paths with the same caching characteristics as the main templates. From within a template you can call out to a partial like this: @RenderPartial(@"partials\PartialRendering.cshtml", Context) where partials\PartialRendering.cshtml is a relative to the template root folder. The folder host example lets you load up templates from disk and display the result in a Web Browser control which demonstrates using Razor HTML output from templates that contain HTML syntax which happens to me my target scenario for Html Help Builder.   The Razor Engine Wrapper Project The project I created to wrap Razor hosting has a fair bit of code and a number of classes associated with it. Most of the components are internally used and as you can see using the final RazorEngine<T> and HostContainer classes is pretty easy. The classes are extensible and I suspect developers will want to build more customized host containers for their applications. Host containers are the key to wrapping up all functionality – Engine, BaseTemplate, AppDomain Hosting, Caching etc in a logical piece that is ready to be plugged into an application. When looking at the code there are a couple of core features provided: Core Razor Engine Hosting This is the core Razor hosting which provides the basics of loading a template, compiling it into an assembly and executing it. This is fairly straightforward, but without a host container that can cache assemblies based on some criteria templates are recompiled and re-created each time which is inefficient (although pretty fast). The base engine wrapper implementation also supports hosting the Razor runtime in a separate AppDomain for security and the ability to unload it on demand. Host Containers The engine hosting itself doesn’t provide any sort of ‘runtime’ service like picking up files from disk, caching assemblies and so forth. So my implementation provides two HostContainers: RazorFolderHostContainer and RazorStringHostContainer. The FolderHost works off a base directory and loads templates based on relative paths (sort of like the ASP.NET runtime does off a virtual). The HostContainers also deal with caching of template assemblies – for the folder host the file date is tracked and checked for updates and unless the template is changed a cached assembly is reused. The StringHostContainer similiarily checks string hashes to figure out whether a particular string template was previously compiled and executed. The HostContainers also act as a simple startup environment and a single reference to easily store and reuse in an application. TemplateBase Classes The template base classes are the base classes that from which the Razor engine generates .NET code. A template is parsed into a class with an Execute() method and the class is based on this template type you can specify. RazorEngine<TBaseTemplate> can receive this type and the HostContainers default to specific templates in their base implementations. Template classes are customizable to allow you to create templates that provide application specific features and interaction from the template to your host application. How does the RazorEngine wrapper work? You can browse the source code in the links above or in the repository or download the source, but I’ll highlight some key features here. Here’s part of the RazorEngine implementation that can be used to host the runtime and that demonstrates the key code required to host the Razor runtime. The RazorEngine class is implemented as a generic class to reflect the Template base class type: public class RazorEngine<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase The generic type is used to internally provide easier access to the template type and assignments on it as part of the template processing. The class also inherits MarshalByRefObject to allow execution over AppDomain boundaries – something that all the classes discussed here need to do since there is much interaction between the host and the template. The first two key methods deal with creating a template assembly: /// <summary> /// Creates an instance of the RazorHost with various options applied. /// Applies basic namespace imports and the name of the class to generate /// </summary> /// <param name="generatedNamespace"></param> /// <param name="generatedClass"></param> /// <returns></returns> protected RazorTemplateEngine CreateHost(string generatedNamespace, string generatedClass) { Type baseClassType = typeof(TBaseTemplateType); RazorEngineHost host = new RazorEngineHost(new CSharpRazorCodeLanguage()); host.DefaultBaseClass = baseClassType.FullName; host.DefaultClassName = generatedClass; host.DefaultNamespace = generatedNamespace; host.NamespaceImports.Add("System"); host.NamespaceImports.Add("System.Text"); host.NamespaceImports.Add("System.Collections.Generic"); host.NamespaceImports.Add("System.Linq"); host.NamespaceImports.Add("System.IO"); return new RazorTemplateEngine(host); } /// <summary> /// Parses and compiles a markup template into an assembly and returns /// an assembly name. The name is an ID that can be passed to /// ExecuteTemplateByAssembly which picks up a cached instance of the /// loaded assembly. /// /// </summary> /// <param name="namespaceOfGeneratedClass">The namespace of the class to generate from the template</param> /// <param name="generatedClassName">The name of the class to generate from the template</param> /// <param name="ReferencedAssemblies">Any referenced assemblies by dll name only. Assemblies must be in execution path of host or in GAC.</param> /// <param name="templateSourceReader">Textreader that loads the template</param> /// <remarks> /// The actual assembly isn't returned here to allow for cross-AppDomain /// operation. If the assembly was returned it would fail for cross-AppDomain /// calls. /// </remarks> /// <returns>An assembly Id. The Assembly is cached in memory and can be used with RenderFromAssembly.</returns> public string ParseAndCompileTemplate( string namespaceOfGeneratedClass, string generatedClassName, string[] ReferencedAssemblies, TextReader templateSourceReader) { RazorTemplateEngine engine = CreateHost(namespaceOfGeneratedClass, generatedClassName); // Generate the template class as CodeDom GeneratorResults razorResults = engine.GenerateCode(templateSourceReader); // Create code from the codeDom and compile CSharpCodeProvider codeProvider = new CSharpCodeProvider(); CodeGeneratorOptions options = new CodeGeneratorOptions(); // Capture Code Generated as a string for error info // and debugging LastGeneratedCode = null; using (StringWriter writer = new StringWriter()) { codeProvider.GenerateCodeFromCompileUnit(razorResults.GeneratedCode, writer, options); LastGeneratedCode = writer.ToString(); } CompilerParameters compilerParameters = new CompilerParameters(ReferencedAssemblies); // Standard Assembly References compilerParameters.ReferencedAssemblies.Add("System.dll"); compilerParameters.ReferencedAssemblies.Add("System.Core.dll"); compilerParameters.ReferencedAssemblies.Add("Microsoft.CSharp.dll"); // dynamic support! // Also add the current assembly so RazorTemplateBase is available compilerParameters.ReferencedAssemblies.Add(Assembly.GetExecutingAssembly().CodeBase.Substring(8)); compilerParameters.GenerateInMemory = Configuration.CompileToMemory; if (!Configuration.CompileToMemory) compilerParameters.OutputAssembly = Path.Combine(Configuration.TempAssemblyPath, "_" + Guid.NewGuid().ToString("n") + ".dll"); CompilerResults compilerResults = codeProvider.CompileAssemblyFromDom(compilerParameters, razorResults.GeneratedCode); if (compilerResults.Errors.Count > 0) { var compileErrors = new StringBuilder(); foreach (System.CodeDom.Compiler.CompilerError compileError in compilerResults.Errors) compileErrors.Append(String.Format(Resources.LineX0TColX1TErrorX2RN, compileError.Line, compileError.Column, compileError.ErrorText)); this.SetError(compileErrors.ToString() + "\r\n" + LastGeneratedCode); return null; } AssemblyCache.Add(compilerResults.CompiledAssembly.FullName, compilerResults.CompiledAssembly); return compilerResults.CompiledAssembly.FullName; } Think of the internal CreateHost() method as setting up the assembly generated from each template. Each template compiles into a separate assembly. It sets up namespaces, and assembly references, the base class used and the name and namespace for the generated class. ParseAndCompileTemplate() then calls the CreateHost() method to receive the template engine generator which effectively generates a CodeDom from the template – the template is turned into .NET code. The code generated from our earlier example looks something like this: //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace RazorTest { using System; using System.Text; using System.Collections.Generic; using System.Linq; using System.IO; using System.Reflection; public class RazorTemplate : RazorHosting.RazorTemplateBase { #line hidden public RazorTemplate() { } public override void Execute() { WriteLiteral("Hello "); Write(Context.FirstName); WriteLiteral("! Your entry was entered on: "); Write(Context.Entered); WriteLiteral("\r\n\r\n"); // Code block: Update the host Windows Form passed in through the context Context.WinForm.Text = "Hello World from Razor at " + DateTime.Now.ToString(); WriteLiteral("\r\nAppDomain Id:\r\n "); Write(AppDomain.CurrentDomain.FriendlyName); WriteLiteral("\r\n \r\nAssembly:\r\n "); Write(Assembly.GetExecutingAssembly().FullName); WriteLiteral("\r\n\r\nCode based output: \r\n"); // Write output with Response object from code string output = string.Empty; for (int i = 0; i < 10; i++) { output += i.ToString() + " "; } } } } Basically the template’s body is turned into code in an Execute method that is called. Internally the template’s Write method is fired to actually generate the output. Note that the class inherits from RazorTemplateBase which is the generic parameter I used to specify the base class when creating an instance in my RazorEngine host: var engine = new RazorEngine<RazorTemplateBase>(); This template class must be provided and it must implement an Execute() and Write() method. Beyond that you can create any class you chose and attach your own properties. My RazorTemplateBase class implementation is very simple: public class RazorTemplateBase : MarshalByRefObject, IDisposable { /// <summary> /// You can pass in a generic context object /// to use in your template code /// </summary> public dynamic Context { get; set; } /// <summary> /// Class that generates output. Currently ultra simple /// with only Response.Write() implementation. /// </summary> public RazorResponse Response { get; set; } public object HostContainer {get; set; } public object Engine { get; set; } public RazorTemplateBase() { Response = new RazorResponse(); } public virtual void Write(object value) { Response.Write(value); } public virtual void WriteLiteral(object value) { Response.Write(value); } /// <summary> /// Razor Parser implements this method /// </summary> public virtual void Execute() {} public virtual void Dispose() { if (Response != null) { Response.Dispose(); Response = null; } } } Razor fills in the Execute method when it generates its subclass and uses the Write() method to output content. As you can see I use a RazorResponse() class here to generate output. This isn’t necessary really, as you could use a StringBuilder or StringWriter() directly, but I prefer using Response object so I can extend the Response behavior as needed. The RazorResponse class is also very simple and merely acts as a wrapper around a TextWriter: public class RazorResponse : IDisposable { /// <summary> /// Internal text writer - default to StringWriter() /// </summary> public TextWriter Writer = new StringWriter(); public virtual void Write(object value) { Writer.Write(value); } public virtual void WriteLine(object value) { Write(value); Write("\r\n"); } public virtual void WriteFormat(string format, params object[] args) { Write(string.Format(format, args)); } public override string ToString() { return Writer.ToString(); } public virtual void Dispose() { Writer.Close(); } public virtual void SetTextWriter(TextWriter writer) { // Close original writer if (Writer != null) Writer.Close(); Writer = writer; } } The Rendering Methods of RazorEngine At this point I’ve talked about the assembly generation logic and the template implementation itself. What’s left is that once you’ve generated the assembly is to execute it. The code to do this is handled in the various RenderXXX methods of the RazorEngine class. Let’s look at the lowest level one of these which is RenderTemplateFromAssembly() and a couple of internal support methods that handle instantiating and invoking of the generated template method: public string RenderTemplateFromAssembly( string assemblyId, string generatedNamespace, string generatedClass, object context, TextWriter outputWriter) { this.SetError(); Assembly generatedAssembly = AssemblyCache[assemblyId]; if (generatedAssembly == null) { this.SetError(Resources.PreviouslyCompiledAssemblyNotFound); return null; } string className = generatedNamespace + "." + generatedClass; Type type; try { type = generatedAssembly.GetType(className); } catch (Exception ex) { this.SetError(Resources.UnableToCreateType + className + ": " + ex.Message); return null; } // Start with empty non-error response (if we use a writer) string result = string.Empty; using(TBaseTemplateType instance = InstantiateTemplateClass(type)) { if (instance == null) return null; if (outputWriter != null) instance.Response.SetTextWriter(outputWriter); if (!InvokeTemplateInstance(instance, context)) return null; // Capture string output if implemented and return // otherwise null is returned if (outputWriter == null) result = instance.Response.ToString(); } return result; } protected virtual TBaseTemplateType InstantiateTemplateClass(Type type) { TBaseTemplateType instance = Activator.CreateInstance(type) as TBaseTemplateType; if (instance == null) { SetError(Resources.CouldnTActivateTypeInstance + type.FullName); return null; } instance.Engine = this; // If a HostContainer was set pass that to the template too instance.HostContainer = this.HostContainer; return instance; } /// <summary> /// Internally executes an instance of the template, /// captures errors on execution and returns true or false /// </summary> /// <param name="instance">An instance of the generated template</param> /// <returns>true or false - check ErrorMessage for errors</returns> protected virtual bool InvokeTemplateInstance(TBaseTemplateType instance, object context) { try { instance.Context = context; instance.Execute(); } catch (Exception ex) { this.SetError(Resources.TemplateExecutionError + ex.Message); return false; } finally { // Must make sure Response is closed instance.Response.Dispose(); } return true; } The RenderTemplateFromAssembly method basically requires the namespace and class to instantate and creates an instance of the class using InstantiateTemplateClass(). It then invokes the method with InvokeTemplateInstance(). These two methods are broken out because they are re-used by various other rendering methods and also to allow subclassing and providing additional configuration tasks to set properties and pass values to templates at execution time. In the default mode instantiation sets the Engine and HostContainer (discussed later) so the template can call back into the template engine, and the context is set when the template method is invoked. The various RenderXXX methods use similar code although they create the assemblies first. If you’re after potentially cashing assemblies the method is the one to call and that’s exactly what the two HostContainer classes do. More on that in a minute, but before we get into HostContainers let’s talk about AppDomain hosting and the like. Running Templates in their own AppDomain With the RazorEngine class above, when a template is parsed into an assembly and executed the assembly is created (in memory or on disk – you can configure that) and cached in the current AppDomain. In .NET once an assembly has been loaded it can never be unloaded so if you’re loading lots of templates and at some time you want to release them there’s no way to do so. If however you load the assemblies in a separate AppDomain that new AppDomain can be unloaded and the assemblies loaded in it with it. In order to host the templates in a separate AppDomain the easiest thing to do is to run the entire RazorEngine in a separate AppDomain. Then all interaction occurs in the other AppDomain and no further changes have to be made. To facilitate this there is a RazorEngineFactory which has methods that can instantiate the RazorHost in a separate AppDomain as well as in the local AppDomain. The host creates the remote instance and then hangs on to it to keep it alive as well as providing methods to shut down the AppDomain and reload the engine. Sounds complicated but cross-AppDomain invocation is actually fairly easy to implement. Here’s some of the relevant code from the RazorEngineFactory class. Like the RazorEngine this class is generic and requires a template base type in the generic class name: public class RazorEngineFactory<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase Here are the key methods of interest: /// <summary> /// Creates an instance of the RazorHost in a new AppDomain. This /// version creates a static singleton that that is cached and you /// can call UnloadRazorHostInAppDomain to unload it. /// </summary> /// <returns></returns> public static RazorEngine<TBaseTemplateType> CreateRazorHostInAppDomain() { if (Current == null) Current = new RazorEngineFactory<TBaseTemplateType>(); return Current.GetRazorHostInAppDomain(); } public static void UnloadRazorHostInAppDomain() { if (Current != null) Current.UnloadHost(); Current = null; } /// <summary> /// Instance method that creates a RazorHost in a new AppDomain. /// This method requires that you keep the Factory around in /// order to keep the AppDomain alive and be able to unload it. /// </summary> /// <returns></returns> public RazorEngine<TBaseTemplateType> GetRazorHostInAppDomain() { LocalAppDomain = CreateAppDomain(null); if (LocalAppDomain == null) return null; /// Create the instance inside of the new AppDomain /// Note: remote domain uses local EXE's AppBasePath!!! RazorEngine<TBaseTemplateType> host = null; try { Assembly ass = Assembly.GetExecutingAssembly(); string AssemblyPath = ass.Location; host = (RazorEngine<TBaseTemplateType>) LocalAppDomain.CreateInstanceFrom(AssemblyPath, typeof(RazorEngine<TBaseTemplateType>).FullName).Unwrap(); } catch (Exception ex) { ErrorMessage = ex.Message; return null; } return host; } /// <summary> /// Internally creates a new AppDomain in which Razor templates can /// be run. /// </summary> /// <param name="appDomainName"></param> /// <returns></returns> private AppDomain CreateAppDomain(string appDomainName) { if (appDomainName == null) appDomainName = "RazorHost_" + Guid.NewGuid().ToString("n"); AppDomainSetup setup = new AppDomainSetup(); // *** Point at current directory setup.ApplicationBase = AppDomain.CurrentDomain.BaseDirectory; AppDomain localDomain = AppDomain.CreateDomain(appDomainName, null, setup); return localDomain; } /// <summary> /// Allow unloading of the created AppDomain to release resources /// All internal resources in the AppDomain are released including /// in memory compiled Razor assemblies. /// </summary> public void UnloadHost() { if (this.LocalAppDomain != null) { AppDomain.Unload(this.LocalAppDomain); this.LocalAppDomain = null; } } The static CreateRazorHostInAppDomain() is the key method that startup code usually calls. It uses a Current singleton instance to an instance of itself that is created cross AppDomain and is kept alive because it’s static. GetRazorHostInAppDomain actually creates a cross-AppDomain instance which first creates a new AppDomain and then loads the RazorEngine into it. The remote Proxy instance is returned as a result to the method and can be used the same as a local instance. The code to run with a remote AppDomain is simple: private RazorEngine<RazorTemplateBase> CreateHost() { if (this.Host != null) return this.Host; // Use Static Methods - no error message if host doesn't load this.Host = RazorEngineFactory<RazorTemplateBase>.CreateRazorHostInAppDomain(); if (this.Host == null) { MessageBox.Show("Unable to load Razor Template Host", "Razor Hosting", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); } return this.Host; } This code relies on a local reference of the Host which is kept around for the duration of the app (in this case a form reference). To use this you’d simply do: this.Host = CreateHost(); if (host == null) return; string result = host.RenderTemplate( this.txtSource.Text, new string[] { "System.Windows.Forms.dll", "Westwind.Utilities.dll" }, this.CustomContext); if (result == null) { MessageBox.Show(host.ErrorMessage, "Template Execution Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation); return; } this.txtResult.Text = result; Now all templates run in a remote AppDomain and can be unloaded with simple code like this: RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Host = null; One Step further – Providing a caching ‘Runtime’ Once we can load templates in a remote AppDomain we can add some additional functionality like assembly caching based on application specific features. One of my typical scenarios is to render templates out of a scripts folder. So all templates live in a folder and they change infrequently. So a Folder based host that can compile these templates once and then only recompile them if something changes would be ideal. Enter host containers which are basically wrappers around the RazorEngine<t> and RazorEngineFactory<t>. They provide additional logic for things like file caching based on changes on disk or string hashes for string based template inputs. The folder host also provides for partial rendering logic through a custom template base implementation. There’s a base implementation in RazorBaseHostContainer, which provides the basics for hosting a RazorEngine, which includes the ability to start and stop the engine, cache assemblies and add references: public abstract class RazorBaseHostContainer<TBaseTemplateType> : MarshalByRefObject where TBaseTemplateType : RazorTemplateBase, new() { public RazorBaseHostContainer() { UseAppDomain = true; GeneratedNamespace = "__RazorHost"; } /// <summary> /// Determines whether the Container hosts Razor /// in a separate AppDomain. Seperate AppDomain /// hosting allows unloading and releasing of /// resources. /// </summary> public bool UseAppDomain { get; set; } /// <summary> /// Base folder location where the AppDomain /// is hosted. By default uses the same folder /// as the host application. /// /// Determines where binary dependencies are /// found for assembly references. /// </summary> public string BaseBinaryFolder { get; set; } /// <summary> /// List of referenced assemblies as string values. /// Must be in GAC or in the current folder of the host app/ /// base BinaryFolder /// </summary> public List<string> ReferencedAssemblies = new List<string>(); /// <summary> /// Name of the generated namespace for template classes /// </summary> public string GeneratedNamespace {get; set; } /// <summary> /// Any error messages /// </summary> public string ErrorMessage { get; set; } /// <summary> /// Cached instance of the Host. Required to keep the /// reference to the host alive for multiple uses. /// </summary> public RazorEngine<TBaseTemplateType> Engine; /// <summary> /// Cached instance of the Host Factory - so we can unload /// the host and its associated AppDomain. /// </summary> protected RazorEngineFactory<TBaseTemplateType> EngineFactory; /// <summary> /// Keep track of each compiled assembly /// and when it was compiled. /// /// Use a hash of the string to identify string /// changes. /// </summary> protected Dictionary<int, CompiledAssemblyItem> LoadedAssemblies = new Dictionary<int, CompiledAssemblyItem>(); /// <summary> /// Call to start the Host running. Follow by a calls to RenderTemplate to /// render individual templates. Call Stop when done. /// </summary> /// <returns>true or false - check ErrorMessage on false </returns> public virtual bool Start() { if (Engine == null) { if (UseAppDomain) Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHostInAppDomain(); else Engine = RazorEngineFactory<TBaseTemplateType>.CreateRazorHost(); Engine.Configuration.CompileToMemory = true; Engine.HostContainer = this; if (Engine == null) { this.ErrorMessage = EngineFactory.ErrorMessage; return false; } } return true; } /// <summary> /// Stops the Host and releases the host AppDomain and cached /// assemblies. /// </summary> /// <returns>true or false</returns> public bool Stop() { this.LoadedAssemblies.Clear(); RazorEngineFactory<RazorTemplateBase>.UnloadRazorHostInAppDomain(); this.Engine = null; return true; } … } This base class provides most of the mechanics to host the runtime, but no application specific implementation for rendering. There are rendering functions but they just call the engine directly and provide no caching – there’s no context to decide how to cache and reuse templates. The key methods are Start and Stop and their main purpose is to start a new AppDomain (optionally) and shut it down when requested. The RazorFolderHostContainer – Folder Based Runtime Hosting Let’s look at the more application specific RazorFolderHostContainer implementation which is defined like this: public class RazorFolderHostContainer : RazorBaseHostContainer<RazorTemplateFolderHost> Note that a customized RazorTemplateFolderHost class template is used for this implementation that supports partial rendering in form of a RenderPartial() method that’s available to templates. The folder host’s features are: Render templates based on a Template Base Path (a ‘virtual’ if you will) Cache compiled assemblies based on the relative path and file time stamp File changes on templates cause templates to be recompiled into new assemblies Support for partial rendering using base folder relative pathing As shown in the startup examples earlier host containers require some startup code with a HostContainer tied to a persistent property (like a Form property): // The base path for templates - templates are rendered with relative paths // based on this path. HostContainer.TemplatePath = Path.Combine(Environment.CurrentDirectory, TemplateBaseFolder); // Default output rendering disk location HostContainer.RenderingOutputFile = Path.Combine(HostContainer.TemplatePath, "__Preview.htm"); // Add any assemblies you want reference in your templates HostContainer.ReferencedAssemblies.Add("System.Windows.Forms.dll"); // Start up the host container HostContainer.Start(); Once that’s done, you can render templates with the host container: // Pass the template path for full filename seleted with OpenFile Dialog // relativepath is: subdir\file.cshtml or file.cshtml or ..\file.cshtml var relativePath = Utilities.GetRelativePath(fileName, HostContainer.TemplatePath); if (!HostContainer.RenderTemplate(relativePath, Context, HostContainer.RenderingOutputFile)) { MessageBox.Show("Error: " + HostContainer.ErrorMessage); return; } webBrowser1.Navigate("file://" + HostContainer.RenderingOutputFile); The most critical task of the RazorFolderHostContainer implementation is to retrieve a template from disk, compile and cache it and then deal with deciding whether subsequent requests need to re-compile the template or simply use a cached version. Internally the GetAssemblyFromFileAndCache() handles this task: /// <summary> /// Internally checks if a cached assembly exists and if it does uses it /// else creates and compiles one. Returns an assembly Id to be /// used with the LoadedAssembly list. /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> protected virtual CompiledAssemblyItem GetAssemblyFromFileAndCache(string relativePath) { string fileName = Path.Combine(TemplatePath, relativePath).ToLower(); int fileNameHash = fileName.GetHashCode(); if (!File.Exists(fileName)) { this.SetError(Resources.TemplateFileDoesnTExist + fileName); return null; } CompiledAssemblyItem item = null; this.LoadedAssemblies.TryGetValue(fileNameHash, out item); string assemblyId = null; // Check for cached instance if (item != null) { var fileTime = File.GetLastWriteTimeUtc(fileName); if (fileTime <= item.CompileTimeUtc) assemblyId = item.AssemblyId; } else item = new CompiledAssemblyItem(); // No cached instance - create assembly and cache if (assemblyId == null) { string safeClassName = GetSafeClassName(fileName); StreamReader reader = null; try { reader = new StreamReader(fileName, true); } catch (Exception ex) { this.SetError(Resources.ErrorReadingTemplateFile + fileName); return null; } assemblyId = Engine.ParseAndCompileTemplate(this.ReferencedAssemblies.ToArray(), reader); // need to ensure reader is closed if (reader != null) reader.Close(); if (assemblyId == null) { this.SetError(Engine.ErrorMessage); return null; } item.AssemblyId = assemblyId; item.CompileTimeUtc = DateTime.UtcNow; item.FileName = fileName; item.SafeClassName = safeClassName; this.LoadedAssemblies[fileNameHash] = item; } return item; } This code uses a LoadedAssembly dictionary which is comprised of a structure that holds a reference to a compiled assembly, a full filename and file timestamp and an assembly id. LoadedAssemblies (defined on the base class shown earlier) is essentially a cache for compiled assemblies and they are identified by a hash id. In the case of files the hash is a GetHashCode() from the full filename of the template. The template is checked for in the cache and if not found the file stamp is checked. If that’s newer than the cache’s compilation date the template is recompiled otherwise the version in the cache is used. All the core work defers to a RazorEngine<T> instance to ParseAndCompileTemplate(). The three rendering specific methods then are rather simple implementations with just a few lines of code dealing with parameter and return value parsing: /// <summary> /// Renders a template to a TextWriter. Useful to write output into a stream or /// the Response object. Used for partial rendering. /// </summary> /// <param name="relativePath">Relative path to the file in the folder structure</param> /// <param name="context">Optional context object or null</param> /// <param name="writer">The textwriter to write output into</param> /// <returns></returns> public bool RenderTemplate(string relativePath, object context, TextWriter writer) { // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; CompiledAssemblyItem item = GetAssemblyFromFileAndCache(relativePath); if (item == null) { writer.Close(); return false; } try { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error string result = Engine.RenderTemplateFromAssembly(item.AssemblyId, context, writer); if (result == null) { this.SetError(Engine.ErrorMessage); return false; } } catch (Exception ex) { this.SetError(ex.Message); return false; } finally { writer.Close(); } return true; } /// <summary> /// Render a template from a source file on disk to a specified outputfile. /// </summary> /// <param name="relativePath">Relative path off the template root folder. Format: path/filename.cshtml</param> /// <param name="context">Any object that will be available in the template as a dynamic of this.Context</param> /// <param name="outputFile">Optional - output file where output is written to. If not specified the /// RenderingOutputFile property is used instead /// </param> /// <returns>true if rendering succeeds, false on failure - check ErrorMessage</returns> public bool RenderTemplate(string relativePath, object context, string outputFile) { if (outputFile == null) outputFile = RenderingOutputFile; try { using (StreamWriter writer = new StreamWriter(outputFile, false, Engine.Configuration.OutputEncoding, Engine.Configuration.StreamBufferSize)) { return RenderTemplate(relativePath, context, writer); } } catch (Exception ex) { this.SetError(ex.Message); return false; } return true; } /// <summary> /// Renders a template to string. Useful for RenderTemplate /// </summary> /// <param name="relativePath"></param> /// <param name="context"></param> /// <returns></returns> public string RenderTemplateToString(string relativePath, object context) { string result = string.Empty; try { using (StringWriter writer = new StringWriter()) { // String result will be empty as output will be rendered into the // Response object's stream output. However a null result denotes // an error if (!RenderTemplate(relativePath, context, writer)) { this.SetError(Engine.ErrorMessage); return null; } result = writer.ToString(); } } catch (Exception ex) { this.SetError(ex.Message); return null; } return result; } The idea is that you can create custom host container implementations that do exactly what you want fairly easily. Take a look at both the RazorFolderHostContainer and RazorStringHostContainer classes for the basic concepts you can use to create custom implementations. Notice also that you can set the engine’s PerRequestConfigurationData() from the host container: // Set configuration data that is to be passed to the template (any object) Engine.TemplatePerRequestConfigurationData = new RazorFolderHostTemplateConfiguration() { TemplatePath = Path.Combine(this.TemplatePath, relativePath), TemplateRelativePath = relativePath, }; which when set to a non-null value is passed to the Template’s InitializeTemplate() method. This method receives an object parameter which you can cast as needed: public override void InitializeTemplate(object configurationData) { // Pick up configuration data and stuff into Request object RazorFolderHostTemplateConfiguration config = configurationData as RazorFolderHostTemplateConfiguration; this.Request.TemplatePath = config.TemplatePath; this.Request.TemplateRelativePath = config.TemplateRelativePath; } With this data you can then configure any custom properties or objects on your main template class. It’s an easy way to pass data from the HostContainer all the way down into the template. The type you use is of type object so you have to cast it yourself, and it must be serializable since it will likely run in a separate AppDomain. This might seem like an ugly way to pass data around – normally I’d use an event delegate to call back from the engine to the host, but since this is running over AppDomain boundaries events get really tricky and passing a template instance back up into the host over AppDomain boundaries doesn’t work due to serialization issues. So it’s easier to pass the data from the host down into the template using this rather clumsy approach of set and forward. It’s ugly, but it’s something that can be hidden in the host container implementation as I’ve done here. It’s also not something you have to do in every implementation so this is kind of an edge case, but I know I’ll need to pass a bunch of data in some of my applications and this will be the easiest way to do so. Summing Up Hosting the Razor runtime is something I got jazzed up about quite a bit because I have an immediate need for this type of templating/merging/scripting capability in an application I’m working on. I’ve also been using templating in many apps and it’s always been a pain to deal with. The Razor engine makes this whole experience a lot cleaner and more light weight and with these wrappers I can now plug .NET based templating into my code literally with a few lines of code. That’s something to cheer about… I hope some of you will find this useful as well… Resources The examples and code require that you download the Razor runtimes. Projects are for Visual Studio 2010 running on .NET 4.0 Platform Installer 3.0 (install WebMatrix or MVC 3 for Razor Runtimes) Latest Code in Subversion Repository Download Snapshot of the Code Documentation (CHM Help File) © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  .NET  

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  • Creating packages in code – Execute SQL Task

    The Execute SQL Task is for obvious reasons very well used, so I thought if you are building packages in code the chances are you will be using it. Using the task basic features of the task are quite straightforward, add the task and set some properties, just like any other. When you start interacting with variables though it can be a little harder to grasp so these samples should see you through. Some of these more advanced features are explained in much more detail in our ever popular post The Execute SQL Task, here I’ll just be showing you how to implement them in code. The abbreviated code blocks below demonstrate the different features of the task. The complete code has been encapsulated into a sample class which you can download (ExecSqlPackage.cs). Each feature described has its own method in the sample class which is mentioned after the code block. This first sample just shows adding the task, setting the basic properties for a connection and of course an SQL statement. Package package = new Package(); // Add the SQL OLE-DB connection ConnectionManager sqlConnection = AddSqlConnection(package, "localhost", "master"); // Add the SQL Task package.Executables.Add("STOCK:SQLTask"); // Get the task host wrapper TaskHost taskHost = package.Executables[0] as TaskHost; // Set required properties taskHost.Properties["Connection"].SetValue(taskHost, sqlConnection.ID); taskHost.Properties["SqlStatementSource"].SetValue(taskHost, "SELECT * FROM sysobjects"); For the full version of this code, see the CreatePackage method in the sample class. The AddSqlConnection method is a helper method that adds an OLE-DB connection to the package, it is of course in the sample class file too. Returning a single value with a Result Set The following sample takes a different approach, getting a reference to the ExecuteSQLTask object task itself, rather than just using the non-specific TaskHost as above. Whilst it means we need to add an extra reference to our project (Microsoft.SqlServer.SQLTask) it makes coding much easier as we have compile time validation of any property and types we use. For the more complex properties that is very valuable and saves a lot of time during development. The query has also been changed to return a single value, one row and one column. The sample shows how we can return that value into a variable, which we also add to our package in the code. To do this manually you would set the Result Set property on the General page to Single Row and map the variable on the Result Set page in the editor. Package package = new Package(); // Add the SQL OLE-DB connection ConnectionManager sqlConnection = AddSqlConnection(package, "localhost", "master"); // Add the SQL Task package.Executables.Add("STOCK:SQLTask"); // Get the task host wrapper TaskHost taskHost = package.Executables[0] as TaskHost; // Add variable to hold result value package.Variables.Add("Variable", false, "User", 0); // Get the task object ExecuteSQLTask task = taskHost.InnerObject as ExecuteSQLTask; // Set core properties task.Connection = sqlConnection.Name; task.SqlStatementSource = "SELECT id FROM sysobjects WHERE name = 'sysrowsets'"; // Set single row result set task.ResultSetType = ResultSetType.ResultSetType_SingleRow; // Add result set binding, map the id column to variable task.ResultSetBindings.Add(); IDTSResultBinding resultBinding = task.ResultSetBindings.GetBinding(0); resultBinding.ResultName = "id"; resultBinding.DtsVariableName = "User::Variable"; For the full version of this code, see the CreatePackageResultVariable method in the sample class. The other types of Result Set behaviour are just a variation on this theme, set the property and map the result binding as required. Parameter Mapping for SQL Statements This final example uses a parameterised SQL statement, with the coming from a variable. The syntax varies slightly between connection types, as explained in the Working with Parameters and Return Codes in the Execute SQL Taskhelp topic, but OLE-DB is the most commonly used, for which a question mark is the parameter value placeholder. Package package = new Package(); // Add the SQL OLE-DB connection ConnectionManager sqlConnection = AddSqlConnection(package, ".", "master"); // Add the SQL Task package.Executables.Add("STOCK:SQLTask"); // Get the task host wrapper TaskHost taskHost = package.Executables[0] as TaskHost; // Get the task object ExecuteSQLTask task = taskHost.InnerObject as ExecuteSQLTask; // Set core properties task.Connection = sqlConnection.Name; task.SqlStatementSource = "SELECT id FROM sysobjects WHERE name = ?"; // Add variable to hold parameter value package.Variables.Add("Variable", false, "User", "sysrowsets"); // Add input parameter binding task.ParameterBindings.Add(); IDTSParameterBinding parameterBinding = task.ParameterBindings.GetBinding(0); parameterBinding.DtsVariableName = "User::Variable"; parameterBinding.ParameterDirection = ParameterDirections.Input; parameterBinding.DataType = (int)OleDBDataTypes.VARCHAR; parameterBinding.ParameterName = "0"; parameterBinding.ParameterSize = 255; For the full version of this code, see the CreatePackageParameterVariable method in the sample class. You’ll notice the data type has to be specified for the parameter IDTSParameterBinding .DataType Property, and these type codes are connection specific too. My enumeration I wrote several years ago is shown below was probably done by reverse engineering a package and also the API header file, but I recently found a very handy post that covers more connections as well for exactly this, Setting the DataType of IDTSParameterBinding objects (Execute SQL Task). /// <summary> /// Enumeration of OLE-DB types, used when mapping OLE-DB parameters. /// </summary> private enum OleDBDataTypes { BYTE = 0x11, CURRENCY = 6, DATE = 7, DB_VARNUMERIC = 0x8b, DBDATE = 0x85, DBTIME = 0x86, DBTIMESTAMP = 0x87, DECIMAL = 14, DOUBLE = 5, FILETIME = 0x40, FLOAT = 4, GUID = 0x48, LARGE_INTEGER = 20, LONG = 3, NULL = 1, NUMERIC = 0x83, NVARCHAR = 130, SHORT = 2, SIGNEDCHAR = 0x10, ULARGE_INTEGER = 0x15, ULONG = 0x13, USHORT = 0x12, VARCHAR = 0x81, VARIANT_BOOL = 11 } Download Sample code ExecSqlPackage.cs (10KB)

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  • Creating packages in code – Execute SQL Task

    The Execute SQL Task is for obvious reasons very well used, so I thought if you are building packages in code the chances are you will be using it. Using the task basic features of the task are quite straightforward, add the task and set some properties, just like any other. When you start interacting with variables though it can be a little harder to grasp so these samples should see you through. Some of these more advanced features are explained in much more detail in our ever popular post The Execute SQL Task, here I’ll just be showing you how to implement them in code. The abbreviated code blocks below demonstrate the different features of the task. The complete code has been encapsulated into a sample class which you can download (ExecSqlPackage.cs). Each feature described has its own method in the sample class which is mentioned after the code block. This first sample just shows adding the task, setting the basic properties for a connection and of course an SQL statement. Package package = new Package(); // Add the SQL OLE-DB connection ConnectionManager sqlConnection = AddSqlConnection(package, "localhost", "master"); // Add the SQL Task package.Executables.Add("STOCK:SQLTask"); // Get the task host wrapper TaskHost taskHost = package.Executables[0] as TaskHost; // Set required properties taskHost.Properties["Connection"].SetValue(taskHost, sqlConnection.ID); taskHost.Properties["SqlStatementSource"].SetValue(taskHost, "SELECT * FROM sysobjects"); For the full version of this code, see the CreatePackage method in the sample class. The AddSqlConnection method is a helper method that adds an OLE-DB connection to the package, it is of course in the sample class file too. Returning a single value with a Result Set The following sample takes a different approach, getting a reference to the ExecuteSQLTask object task itself, rather than just using the non-specific TaskHost as above. Whilst it means we need to add an extra reference to our project (Microsoft.SqlServer.SQLTask) it makes coding much easier as we have compile time validation of any property and types we use. For the more complex properties that is very valuable and saves a lot of time during development. The query has also been changed to return a single value, one row and one column. The sample shows how we can return that value into a variable, which we also add to our package in the code. To do this manually you would set the Result Set property on the General page to Single Row and map the variable on the Result Set page in the editor. Package package = new Package(); // Add the SQL OLE-DB connection ConnectionManager sqlConnection = AddSqlConnection(package, "localhost", "master"); // Add the SQL Task package.Executables.Add("STOCK:SQLTask"); // Get the task host wrapper TaskHost taskHost = package.Executables[0] as TaskHost; // Add variable to hold result value package.Variables.Add("Variable", false, "User", 0); // Get the task object ExecuteSQLTask task = taskHost.InnerObject as ExecuteSQLTask; // Set core properties task.Connection = sqlConnection.Name; task.SqlStatementSource = "SELECT id FROM sysobjects WHERE name = 'sysrowsets'"; // Set single row result set task.ResultSetType = ResultSetType.ResultSetType_SingleRow; // Add result set binding, map the id column to variable task.ResultSetBindings.Add(); IDTSResultBinding resultBinding = task.ResultSetBindings.GetBinding(0); resultBinding.ResultName = "id"; resultBinding.DtsVariableName = "User::Variable"; For the full version of this code, see the CreatePackageResultVariable method in the sample class. The other types of Result Set behaviour are just a variation on this theme, set the property and map the result binding as required. Parameter Mapping for SQL Statements This final example uses a parameterised SQL statement, with the coming from a variable. The syntax varies slightly between connection types, as explained in the Working with Parameters and Return Codes in the Execute SQL Taskhelp topic, but OLE-DB is the most commonly used, for which a question mark is the parameter value placeholder. Package package = new Package(); // Add the SQL OLE-DB connection ConnectionManager sqlConnection = AddSqlConnection(package, ".", "master"); // Add the SQL Task package.Executables.Add("STOCK:SQLTask"); // Get the task host wrapper TaskHost taskHost = package.Executables[0] as TaskHost; // Get the task object ExecuteSQLTask task = taskHost.InnerObject as ExecuteSQLTask; // Set core properties task.Connection = sqlConnection.Name; task.SqlStatementSource = "SELECT id FROM sysobjects WHERE name = ?"; // Add variable to hold parameter value package.Variables.Add("Variable", false, "User", "sysrowsets"); // Add input parameter binding task.ParameterBindings.Add(); IDTSParameterBinding parameterBinding = task.ParameterBindings.GetBinding(0); parameterBinding.DtsVariableName = "User::Variable"; parameterBinding.ParameterDirection = ParameterDirections.Input; parameterBinding.DataType = (int)OleDBDataTypes.VARCHAR; parameterBinding.ParameterName = "0"; parameterBinding.ParameterSize = 255; For the full version of this code, see the CreatePackageParameterVariable method in the sample class. You’ll notice the data type has to be specified for the parameter IDTSParameterBinding .DataType Property, and these type codes are connection specific too. My enumeration I wrote several years ago is shown below was probably done by reverse engineering a package and also the API header file, but I recently found a very handy post that covers more connections as well for exactly this, Setting the DataType of IDTSParameterBinding objects (Execute SQL Task). /// <summary> /// Enumeration of OLE-DB types, used when mapping OLE-DB parameters. /// </summary> private enum OleDBDataTypes { BYTE = 0x11, CURRENCY = 6, DATE = 7, DB_VARNUMERIC = 0x8b, DBDATE = 0x85, DBTIME = 0x86, DBTIMESTAMP = 0x87, DECIMAL = 14, DOUBLE = 5, FILETIME = 0x40, FLOAT = 4, GUID = 0x48, LARGE_INTEGER = 20, LONG = 3, NULL = 1, NUMERIC = 0x83, NVARCHAR = 130, SHORT = 2, SIGNEDCHAR = 0x10, ULARGE_INTEGER = 0x15, ULONG = 0x13, USHORT = 0x12, VARCHAR = 0x81, VARIANT_BOOL = 11 } Download Sample code ExecSqlPackage.cs (10KB)

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  • Adjusting server-side tickrate dynamically

    - by Stuart Blackler
    I know nothing of game development/this site, so I apologise if this is completely foobar. Today I experimented with building a small game loop for a network game (think MW3, CSGO etc). I was wondering why they do not build in automatic rate adjustment based on server performance? Would it affect the client that much if the client knew this frame is based on this tickrate? Has anyone attempted this before? Here is what my noobish C++ brain came up with earlier. It will improve the tickrate if it has been stable for x ticks. If it "lags", the tickrate will be reduced down by y amount: // GameEngine.cpp : Defines the entry point for the console application. // #ifdef WIN32 #include <Windows.h> #else #include <sys/time.h> #include <ctime> #endif #include<iostream> #include <dos.h> #include "stdafx.h" using namespace std; UINT64 GetTimeInMs() { #ifdef WIN32 /* Windows */ FILETIME ft; LARGE_INTEGER li; /* Get the amount of 100 nano seconds intervals elapsed since January 1, 1601 (UTC) and copy it * to a LARGE_INTEGER structure. */ GetSystemTimeAsFileTime(&ft); li.LowPart = ft.dwLowDateTime; li.HighPart = ft.dwHighDateTime; UINT64 ret = li.QuadPart; ret -= 116444736000000000LL; /* Convert from file time to UNIX epoch time. */ ret /= 10000; /* From 100 nano seconds (10^-7) to 1 millisecond (10^-3) intervals */ return ret; #else /* Linux */ struct timeval tv; gettimeofday(&tv, NULL); uint64 ret = tv.tv_usec; /* Convert from micro seconds (10^-6) to milliseconds (10^-3) */ ret /= 1000; /* Adds the seconds (10^0) after converting them to milliseconds (10^-3) */ ret += (tv.tv_sec * 1000); return ret; #endif } int _tmain(int argc, _TCHAR* argv[]) { int sv_tickrate_max = 1000; // The maximum amount of ticks per second int sv_tickrate_min = 100; // The minimum amount of ticks per second int sv_tickrate_adjust = 10; // How much to de/increment the tickrate by int sv_tickrate_stable_before_increment = 1000; // How many stable ticks before we increase the tickrate again int sys_tickrate_current = sv_tickrate_max; // Always start at the highest possible tickrate for the best performance int counter_stable_ticks = 0; // How many ticks we have not lagged for UINT64 __startTime = GetTimeInMs(); int ticks = 100000; while(ticks > 0) { int maxTimeInMs = 1000 / sys_tickrate_current; UINT64 _startTime = GetTimeInMs(); // Long code here... cout << "."; UINT64 _timeTaken = GetTimeInMs() - _startTime; if(_timeTaken < maxTimeInMs) { Sleep(maxTimeInMs - _timeTaken); counter_stable_ticks++; if(counter_stable_ticks >= sv_tickrate_stable_before_increment) { // reset the stable # ticks counter counter_stable_ticks = 0; // make sure that we don't go over the maximum tickrate if(sys_tickrate_current + sv_tickrate_adjust <= sv_tickrate_max) { sys_tickrate_current += sv_tickrate_adjust; // let me know in console #DEBUG cout << endl << "Improving tickrate. New tickrate: " << sys_tickrate_current << endl; } } } else if(_timeTaken > maxTimeInMs) { cout << endl; if((sys_tickrate_current - sv_tickrate_adjust) > sv_tickrate_min) { sys_tickrate_current -= sv_tickrate_adjust; } else { if(sys_tickrate_current == sv_tickrate_min) { cout << "Please reduce sv_tickrate_min..." << endl; } else{ sys_tickrate_current = sv_tickrate_min; } } // let me know in console #DEBUG cout << "The server has lag. Reduced tickrate to: " << sys_tickrate_current << endl; } ticks--; } UINT64 __timeTaken = GetTimeInMs() - __startTime; cout << endl << endl << "Total time in ms: " << __timeTaken; cout << endl << "Ending tickrate: " << sys_tickrate_current; char test; cin >> test; return 0; }

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  • How do I verify a DKIM signature in PHP?

    - by angrychimp
    I'll admit I'm not very adept at key verification. What I have is a script that downloads messages from a POP3 server, and I'm attempting to verify the DKIM signatures in PHP. I've already figured out the body hash (bh) validation check, but I can't figure out the header validation. http://www.dkim.org/specs/rfc4871-dkimbase.html#rfc.section.6.1.3 Below is an example of my message headers. I've been able to use the Mail::DKIM package to validate the signature in Perl, so I know it's good. I just can't seem to figure out the instructions in the RFC and translate them into PHP code. DomainKey-Signature: q=dns; a=rsa-sha1; c=nofws; s=angrychimp-1.bh; d=angrychimp.net; h=From:X-Outgoing; b=RVkenibHQ7GwO5Y3tun2CNn5wSnooBSXPHA1Kmxsw6miJDnVp4XKmA9cUELwftf9 nGiRCd3rLc6eswAcVyNhQ6mRSsF55OkGJgDNHiwte/pP5Z47Lo/fd6m7rfCnYxq3 DKIM-Signature: v=1; a=rsa-sha1; d=angrychimp.net; s=angrychimp-1.bh; c=relaxed/simple; q=dns/txt; [email protected]; t=1268436255; h=From:Subject:X-Outgoing:Date; bh=gqhC2GEWbg1t7T3IfGMUKzt1NCc=; b=ZmeavryIfp5jNDIwbpifsy1UcavMnMwRL6Fy6axocQFDOBd2KjnjXpCkHxs6yBZn Wu+UCFeAP+1xwN80JW+4yOdAiK5+6IS8fiVa7TxdkFDKa0AhmJ1DTHXIlPjGE4n5; To: [email protected] Message-ID: From: DKIM Tester Reply-To: [email protected] Subject: Automated DKIM Testing (angrychimp.net) X-Outgoing: dhaka Date: Fri, 12 Mar 2010 15:24:15 -0800 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: quoted-printable Content-Disposition: inline MIME-Version: 1.0 Return-Path: [email protected] X-OriginalArrivalTime: 12 Mar 2010 23:25:50.0326 (UTC) FILETIME=[5A0ED160:01CAC23B] I can extract the public key from my DNS just fine, and I believe I'm canonicalizing the headers correctly, but I just can't get the signature validated. I don't think I'm preparing my key or computing the signature validation correctly. Is this something that's possible (do I need pear extensions or something?) or is manually validating a DKIM signature in PHP just not feasible?

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  • Interop.Outlook.UserProperties.Add causing problem during connection time

    - by Akie
    Hi All, I have created a plug-in for outlook. Plug-in has only below code. private void OnNewOutlookInspector(Outlook.Inspector OutlookInsptr) { Outlook.MailItem MlItem = (Outlook.MailItem)OutlookInsptr.CurrentItem; //if I remove below line. Everything is working fine. MlItem.UserProperties.Add("INSPINIT", Outlook.OlUserPropertyType.olText , true , true ).Value = "1"; } public void OnConnection(object application, Extensibility.ext_ConnectMode connectMode, object addInInst, ref System.Array custom) { applicationObject = application; addInInstance = addInInst; MessageBox.Show("in connection new 2"); OutlkApp = (Outlook.Application)application; OutlkInsptrs = OutlkApp.Inspectors; OutlkInsptrs.NewInspector += new Outlook.InspectorsEvents_NewInspectorEventHandler(OnNewOutlookInspector); } Problem I am facing is, When I send HTML mail while plug-in is enabled, receiving end it is being received as a plain text. Below is the mail content along with the header and body at recieving end. x-sender: [email protected] x-receiver: [email protected] Received: from blr-s-07.pointcrossblr.com ([192.168.1.107]) by blr-ws-134.pointcrossblr.com with Microsoft SMTPSVC(6.0.2600.5949); Wed, 22 Dec 2010 17:11:02 +0530 Received: from blrws134 ([192.168.1.175]) by blr-s-07.pointcrossblr.com with Microsoft SMTPSVC(6.0.3790.4675); Wed, 22 Dec 2010 17:11:02 +0530 From: "Ashif Nataliya" <[email protected]> To: <[email protected]> Cc: <[email protected]> Subject: RTF FRM blr to pc.com cc blr-ws-134 Date: Wed, 22 Dec 2010 17:11:02 +0530 Message-ID: <[email protected]> MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="----=_NextPart_000_00F7_01CBA1FB.36115580" X-Mailer: Microsoft Outlook 14.0 Content-Language: en-us X-MS-TNEF-Correlator: 00000000DCB2344DE8F50F4FBC91085BB5C06D55A4172000 thread-index: AcuhzRuTOBkvHPUnS1aLi9+cHNAWhA== Return-Path: [email protected] X-OriginalArrivalTime: 22 Dec 2010 11:41:02.0822 (UTC) FILETIME=[1C788860:01CBA1CD] This is a multipart message in MIME format. ------=_NextPart_000_00F7_01CBA1FB.36115580 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit HTML Test Test Mail ------=_NextPart_000_00F7_01CBA1FB.36115580 Content-Type: application/ms-tnef; name="winmail.dat" Content-Transfer-Encoding: base64 Content-Disposition: attachment; filename="winmail.dat" // and some other code..... Any help is appreciated. Thanks.

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