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  • mouse_event WinAPI call not working when cursor is over Flash

    - by friederbluemle
    Hi, I am writing a small program which can simulate mouse clicks at specified positions. Using the Win32 API call mouse_event like so: [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint dwData, UIntPtr dwExtraInfo); [Flags] public enum MouseEventFlags : uint { LEFTDOWN = 0x00000002, LEFTUP = 0x00000004, MIDDLEDOWN = 0x00000020, MIDDLEUP = 0x00000040, MOVE = 0x00000001, ABSOLUTE = 0x00008000, RIGHTDOWN = 0x00000008, RIGHTUP = 0x00000010 } mouse_event((uint)(MouseEventFlags.LEFTDOWN | MouseEventFlags.LEFTUP), x, y, 0, UIntPtr.Zero); Works perfectly fine, except when the mouse cursor is over a Flash application. Flash seems to ignore the simulated mouse click. What could be the reason for this? And how do I fix it? Thank you!

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