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  • Having a hard time having consecutive animations for an attack

    - by Kelby Styler
    So I've been trying to figure this out for about 8 hours now...It's driving me nuts because I am pretty sure that it is something dead simple that I am just not understanding. I had everything working fine when I was just cycling through the animation: Idle - Attack - Attack 1 - Attack 2. Just in an infinite loop. The problem now is that I want it to go Attack - check if x time passes if ctrl pressed before x passes move to Attack 1, if not move back to Idle - Then either Attack 1 or Idle depending on how long has passed. I've almost gotten it a few time, but something always happens where it falls apart if I press ctrl too fast or after multiple cycles of the animation. Any help would be appreciated, I'm just at my wits end on this one. I've been looking at this so long that I just don't know where to go anymore. Code is below, here is the controller using UnityEngine; using System.Collections; public class MeleeAttack : MonoBehaviour { public int damage; public bool Attack; public bool Attack1; public bool Attack2; public bool Idle; private Animator animator; private int attnum = 0; private float count = 2f; private float timeLeft; //Gives value to damage output void MAttackDmg () { if (Input.GetKeyDown (KeyCode.RightControl) || Input.GetKeyDown (KeyCode.LeftControl)) { switch (attnum) { case (0): Attack = true; damage = 2; animator.SetBool ("Attack", Attack); attnum++; Idle = false; animator.SetBool ("Idle", Idle); timeLeft = count; break; case (1): Attack1 = true; damage = 2; animator.SetBool ("Attack1", Attack1); attnum++; Idle = false; animator.SetBool ("Idle", Idle); timeLeft = count; break; case (2): Attack2 = true; damage = 2; animator.SetBool ("Attack2", Attack2); attnum = 0; Idle = false; animator.SetBool ("Idle", Idle); timeLeft = count; break; } } if (Input.GetKeyUp (KeyCode.RightControl) || Input.GetKeyUp (KeyCode.LeftControl)) { switch (attnum) { case (0): Debug.Log ("false"); damage = 0; if (timeLeft <= 0f) { Attack2 = false; animator.SetBool ("Attack2", Attack2); Debug.Log ("t1"); Idle = true; animator.SetBool ("Idle", Idle); attnum = 0; timeLeft = count; } break; case (1): Debug.Log ("false1"); damage = 0; if (timeLeft <= 0f) { Debug.Log ("t2"); Attack = false; animator.SetBool ("Attack", Attack); Idle = true; animator.SetBool ("Idle", Idle); attnum = 0; timeLeft = count; } break; case (2): Debug.Log ("false2"); damage = 0; if (timeLeft <= 0f) { Attack1 = false; animator.SetBool ("Attack1", Attack1); Debug.Log ("t3"); Idle = true; animator.SetBool ("Idle", Idle); attnum = 0; timeLeft = count; } break; } } } // Use this for initialization void Awake () { animator = GetComponent<Animator> (); } // Update is called once per frame void Update () { timeLeft -= Time.deltaTime;; MAttackDmg (); } void Start (){ timeLeft = count; } }

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  • SQL: HAVING clause

    - by Craig Johnston
    See the following SQL statement: SELECT datediff("d", MAX(invoice.date), Now) As Date_Diff, MAX(invoice.date) AS max_invoice_date, customer.number AS customer_number FROM invoice INNER JOIN customer ON invoice.customer_number = customer.number GROUP BY customer.number If the the following was added: HAVING datediff("d", MAX(invoice.date), Now) > 365 would this simply exclude rows with Date_Diff <= 365? What should be the effect of the HAVING clause here?

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  • SQL statement HAVING MAX(some+thing)=some+thing

    - by Andreas
    I'm having trouble with Microsoft Access 2003, it's complaining about this statement: select cardnr from change where year(date)<2009 group by cardnr having max(time+date) = (time+date) and cardto='VIP' What I want to do is, for every distinct cardnr in the table change, to find the row with the latest (time+date) that is before year 2009, and then just select the rows with cardto='VIP'. This validator says it's OK, Access says it's not OK. This is the message I get: "you tried to execute a query that does not include the specified expression 'max(time+date)=time+date and cardto='VIP' and cardnr=' as part of an aggregate function." Could someone please explain what I'm doing wrong and the right way to do it? Thanks

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  • Having a number in

    - by Wiika
    Can someone give me a query that will return as a result rows ID 1 & 3? ID Name Hidden 1 Mika 1,4,2 2 Loca 0 3 Nosta 4 4 Like 2 Something like this SELECT * FROM table WHERE Hidden HAVING(4)

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  • [mysql] having a number in

    - by Wiika
    Hi all, ID Name Hidden 1 Mika 1,4,2 2 Loca 0 3 Nosta 4 4 Like 2 can someone give me a query that will return as a result rows ID 1 & 3 something like this SELECT * FROM table WHERE Hidden HAVING(4) Thanks, I Appreciate

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  • Testing for existence using SELECT WHERE HAVING and NOT HAVING in a grouped subset

    - by IanC
    I have data on which I need to count +1 if a particular condition exists or another condition doesn't exist. I'm using SQL Server 2008. I shred the following simplified sample XML into a temp table and validate it: <product type="1"> <param type="1"> <item mode="0" weight="1" /> </param> <param type="2"> <item mode="1" weight="1" /> <item mode="0" weight="0.1" /> </param> <param type="3"> <item mode="1" weight="0.75" /> <item mode="1" weight="0.25" /> </param> </product> The validation in concern is the following rule: For each product type, for each param type, mode may be 0 & (1 || 2). In other words, there may be a 0(s), but then 1s or 2s are required, or there may be only 1(s) or 2(s). There cannot be only 0s, and there cannot be 1s and 2s. The only part I haven't figured out is how to detect if there are only 0s. This seems like a "not having" problem. The validation code (for this part): WITH t1 AS ( SELECT SUM(t.ParamWeight) AS S, COUNT(1) AS C, t.ProductTypeID, t.ParamTypeID, t.Mode FROM @t AS t GROUP BY t.ProductTypeID, t.ParamTypeID, t.Mode ), ... UNION ALL SELECT TOP (1) 1 -- only mode 0 & (1 || 2) is allowed FROM t1 WHERE t1.Mode IN (1, 2) GROUP BY t1.ProductTypeID, t1.ParamTypeID HAVING COUNT(1) > 1 UNION ALL ... ) SELECT @C = COUNT(1) FROM t2 This will show if any mode 1s & 2s are mixed, but not if the group contains only a 0. I'm sure there is a simple solution, but it's evading me right now. EDIT: I thought of a "cheat" that works perfectly. I added the following to the above: SELECT TOP (1) 1 -- only mode 0 & (null || 1 || 2) is allowed FROM t1 GROUP BY t1.ProductTypeID, t1.ParamTypeID HAVING SUM(t1.Mode) = 0 However, I'd still like to know how to do this without cheating.

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  • Linq To SQL: Behaviour for table field which is NotNull and having Default value or binding

    - by kaushalparik27
    I found this something interesting while wandering over community which I would like to share. The post is whole about: DBML is not considering the table field's "Default value or Binding" setting which is a NotNull. I mean the field which can not be null but having default value set needs to be set IsDbGenerated = true in DBML file explicitly.Consider this situation: There is a simple tblEmployee table with below structure: The fields are simple. EmployeeID is a Primary Key with Identity Specification = True with Identity Seed = 1 to autogenerate numeric value for this field. EmployeeName and their EmailAddress to store in rest of 2 fields. And the last one is "DateAdded" with DateTime datatype which doesn't allow NULL but having Default Value/Binding with "GetDate()". That means if we don't pass any value to this field then SQL will insert current date in "DateAdded" field.So, I start with a new website, add a DBML file and dropped the said table to generate LINQ To SQL context class. Finally, I write a simple code snippet to insert data into the tblEmployee table; BUT, I am not passing any value to "DateAdded" field. Because I am considering SQL Server's "Default Value or Binding (GetDate())" setting to this field and understand that SQL will insert current date to this field.        using (TestDatabaseDataContext context = new TestDatabaseDataContext())        {            tblEmployee tblEmpObjet = new tblEmployee();            tblEmpObjet.EmployeeName = "KaushaL";            tblEmpObjet.EmployeeEmailAddress = "[email protected]";            context.tblEmployees.InsertOnSubmit(tblEmpObjet);            context.SubmitChanges();        }Here comes the twist when application give me below error:  This is something not expecting! From the error it clearly depicts that LINQ is passing NULL value to "DateAdded" Field while according to my understanding it should respect Sql Server's "Default value or Binding" setting for this field. A bit googling and I found very interesting related to this problem.When we set Primary Key to any field with "Identity Specification" Property set to true; DBML set one important property "IsDbGenerated=true" for this field. BUT, when we set "Default Value or Biding" property for some field; we need to explicitly tell the DBML/LINQ to let it know that this field is having default binding at DB side that needs to be respected if I don't pass any value. So, the solution is: You need to explicitly set "IsDbGenerated=true" for such field to tell the LINQ that the field is having default value or binding at Sql Server side so, please don't worry if i don't pass any value for it.You can select the field and set this property from property window in DBML Designer file or write the property in DBML.Designer.cs file directly. I have attached a working example with required table script with this post here. I hope this would be helpful for someone hunting for the same. Happy Discovery!

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  • Will having a website duplicated on multiple top level domains be penalised by search engines [duplicate]

    - by user1020317
    This question already has an answer here: Will having multiple domains improve my seo? 7 answers I'm running a website for a global company, and although we rank first in search engine results here in Ireland, a search done from other countries doesn't rank us as highly. If I register the domain at other top level domain names (eg. example.co.uk, example.nor etc.) and then just mirror the .com site to those other domains, will I be penalised by search engines for having duplicate content? Has anyone else faced a similar problem and found a way to capture the global search engine? Thanks.

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  • Slow Resume After suspend having chrome running with many tabs

    - by tUrGoNn
    I usually use chrome and Firefox for browsing. I also open many tabs (around 40 in both some times). The problem I have occurs when I resume the PC after having suspended it: It takes from 2 to 5 minutes sometimes to just get back normally. Does this have to do with memory usage not properly resuming? Is it a bug in Chrome/Firefox or Ubuntu itself? Note that I just upgraded from 10.10 to 11.10 and I was having the problem on both releases, which makes me guess that it has to do with Ubuntu not resuming well if some memory-heavy apps were running before the suspend occured.

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  • Having issues using fdisk and GParted with Lexar 64GB USB, but reading and writing is fine

    - by MetaDark
    I have recently bought a new 64GB Lexar USB with the long model name of LJDV10-64G-000-106, and I am having issues partitioning it. I am able to mount, read and write to the USB without any issues but whenever I try to partition it with GParted it doesn't show up in the dropdown. Also while using the command sudo fdisk -l I receive the error fdisk: unable to seek on /dev/sdc: Invalid argument. This is a brand new USB so I am not sure why I am having these issues, especially since the device is functioning perfectly with read/write. I have tried reformatting it on a windows machine but that does not seem to do anything. For those who want a visual my USB looks almost exactly like But 64GB rather than 8GB Edit: I have just ran GParted from the terminal and I am getting a similar error, but it may give more information on the issue. Could not determine physical sector size for /dev/sdc. Using the logical sector size (512). Invalid argument during seek for read on /dev/sdc Also clearing my USB with /dev/zero fails with the the message $ sudo dd if=/dev/zero of=/dev/sdc bs=1M dd: writing `/dev/sdc': No space left on device 1+0 records in 0+0 records out 0 bytes (0 B) copied, 0.00167254 s, 0.0 kB/s

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  • having trouble getting audio drivers

    - by barry
    i'm trying to install the audio driver for my laptop and having problems. everything works great except for no audio. i locate the file, download it, try to open it, and this is what i get: Archive: /home/barry/Downloads/Audio_Conexant_v.6.14.10.575_XPx86/HXFSetup.exe [/home/barry/Downloads/Audio_Conexant_v.6.14.10.575_XPx86/HXFSetup.exe] End-of-central-directory signature not found. Either this file is not a zipfile, or it constitutes one disk of a multi-part archive. In the latter case the central directory and zipfile comment will be found on the last disk(s) of this archive. zipinfo: cannot find zipfile directory in one of /home/barry/Downloads/Audio_Conexant_v.6.14.10.575_XPx86/HXFSetup.exe or /home/barry/Downloads/Audio_Conexant_v.6.14.10.575_XPx86/HXFSetup.exe.zip, and cannot find /home/barry/Downloads/Audio_Conexant_v.6.14.10.575_XPx86/HXFSetup.exe.ZIP, period. can anyone help me out here? thanks

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  • Will having many timers affect my game performance?

    - by iQue
    I'm making a game for android, and earlier today I was trying to add some cool stuff to my game. The problem is this thing needs like 5 timers. I build my timers like this: timer += deltaTime; if(timer >= 2.0f){ doStuff; timer -= 2.0f; } // this timers gets stuff done every 2 secs Will having to many timers like this, getting checked every frame, screw up my games performance? The effect I wanted to add was a crosshair every 2 sec, then remove it after 2 sec and do a timed animation. So an array of crosshairs dependent on a bunch of timers to be exact. This caused my game to shut down when used, so thats why Im wondering if using that many timers causes my game to flip out.

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  • Having MSc or Experience worth in industrial environments?

    - by Abimaran
    I'm a fresh graduate in Electronic & Telecommunication field, and in our University, we can have major and minor fields in the relevant subjects. So, I majored in telecommunication and minored in Software Engineering. As I learned programing long before, Now I'm passionate in SE and programming. And, I want drive into the SE field. And, It came to know that, in industries, most of them expecting the candidates to have the experience, or having a MSc in the related field. [I'm referring my surrounding environment, not all the industries]. My Question, How do they consider those MSc and experience guys in the industries? Thanks!

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  • Having different wallpaper per workspace in Ubuntu 12.04 [closed]

    - by Srijan
    Possible Duplicate: Is it possible to have a different background for each workspace? How to setup different wallpapers in different workspaces? As in previous questions asked as per the link mentioned below: Is it possible to have a different background for each workspace? Having problems with following steps in Ubuntu 12.04. gconf-editor doesn't have an option of show desktop in preferences in nautilus. How to go on about setting my workspaces? Have Ubuntu 12.04 with x86-64 bit architecture(if that is of any help) and working with unity. Is there in any way of customizing unity launcher also for different workspaces? Thanks in advance.

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  • Azure Table&ndash;Entities having different Schema (Implementation Approach)

    - by kaleidoscope
    Below is the approach that can be implemented whenever there is a requirement of creating an Azure Table having entities with different schema definitions.   We can have a Parent Entity defined which will hold the data common in all the entity types and then rest all entities should inherit from this parent class. There will be only on DataServiceContext class which will accept the object of the Parent class and this can be used for CRUD operations of all the entities. Hope this approach helps! Thanks. Technorati Tags: Azure Table,Geeta

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  • Copying first 1000 PDF files having single, double quotes in their name to another folder

    - by racer_ace
    I am having this folder with PDFs into it and I need to process 1000 at a time. So I need to move them into another folder, process them and delete them. For this I tried using $ find . -maxdepth 1 -type f |head -1000|xargs cp -t $destdir It gives error on single and double quotes in filename. There are thousands of files and I have no idea how many of them has these quotes in them. Can anyone help me find a solution? And I tried with the -0 option, it did not work

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  • Samsung RV520 with 12.04 freezes while having WiFi and brightness control issues

    - by daveu1
    I have a new Samsung RV520 and have just installed Precise Pangolin 12.04 LTS. I am having serious problems now with the wifi constantly disconnecting. This then causes the brightness control to appear on the screen. The screen starts flickering and then freezes the whole machine. Indeed the brightness control doesn't work at all. I am using a Intel Centrino N wireless card. Please can anyone provide any guidance as to how to resolve these issue on this machine. Many thanks for your help.

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  • How do I handle having too many links on a webpage because of my menu

    - by RandomBen
    I am developing a website that has a drop-down menu at the top of it. The Menu has around 100 links in it that are repeated on every page. Every page also has some number of links below the Menu that may or may not be in the menu itself. My issue is that Google says they generally don't like pages with more than 100 links on them. Is there any way to change the links on the menu so that they no longer "count" towards my max of 100 links? It seems like there should be an easy way to do this but their really doesn't seem to be. the rel=nofollow still counts towards the number of links on the page at least according to Google, so what other options do I have? I looked into where the 100 comes from and I found that it used to be here: http://www.google.com/support/webmasters/bin/answer.py?hl=en&answer=35769#2 but that is no longer the case. I found a more definitive and frankly muddier answer here: http://www.seomoz.org/blog/questions-answers-with-googles-spam-guru from Matt Cutts from 2007. Long story short, in 2007 they still felt 100 links was a good number but they stated you could go far beyond that. In fact, they said that pages with high PageRank could have 2-300. It did sound like having many links could reduce the PageRank of the page with all of the links or possibly all of the items linked to. Also, I know IIS7's SEO 1.0 toolkit suggests that pages should have no more than 250 links.

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  • Having trouble with projection matrix, need help

    - by Mr.UNOwen
    I'm having trouble with what appears to be the projection matrix. Given a wide enough of a screen, when a cube is on the left and right most edge, the left or right wall will appear stretched to the point that the front face is 1/10 the width of the side. So I do update the screen ratio along with the projection matrix and view port on screen resize, am I safe to assume all the trouble is from the matrix class? Also the cube follows the mouse, but it's only vertically aligned and ahead of the mouse when going left or right from the center of the screen. Perspective function call: * setPerspective * * @param fov: angle in radians * @param aspect: screen ratio w/h * @param near: near distance * @param far: far distance **/ void APCamera::setPerspective(GMFloat_t fov, GMFloat_t aspect, GMFloat_t near, GMFloat_t far) { GMFloat_t difZ = near - far; GMFloat_t *data; mProjection->clear(); //set to identity matrix data = mProjection->getData(); GMFloat_t v = 1.0f / tan(fov / 2.0f); data[_AP_MAA] = v / aspect; data[_AP_MBB] = v; data[_AP_MCC] = (far + near) / difZ; data[_AP_MCD] = -1.0f; data[_AP_MDD] = 0.0f; data[_AP_MDC] = 2.0f * far * near/ difZ; mRatio = aspect; mInvProjOutdated = true; mIsPerspective = true; } and... #define _AP_MAA 0 #define _AP_MAB 1 #define _AP_MAC 2 #define _AP_MAD 3 #define _AP_MBA 4 #define _AP_MBB 5 #define _AP_MBC 6 #define _AP_MBD 7 #define _AP_MCA 8 #define _AP_MCB 9 #define _AP_MCC 10 #define _AP_MCD 11 #define _AP_MDA 12 #define _AP_MDB 13 #define _AP_MDC 14 #define _AP_MDD 15

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  • Initializing entities vs having a constructor parameter

    - by Vee
    I'm working on a turn-based tile-based puzzle game, and to create new entities, I use this code: Field.CreateEntity(10, 5, Factory.Player()); This creates a new Player at [10; 5]. I'm using a factory-like class to create entities via composition. This is what the CreateEntity method looks like: public void CreateEntity(int mX, int mY, Entity mEntity) { mEntity.Field = this; TileManager.AddEntity(mEntity, true); GetTile(mX, mY).AddEntity(mEntity); mEntity.Initialize(); InvokeOnEntityCreated(mEntity); } Since many of the components (and also logic) of the entities require to know what the tile they're in is, or what the field they belong to is, I need to have mEntity.Initialize(); to know when the entity knows its own field and tile. The Initialize(); method contains a call to an event handler, so that I can do stuff like this in the factory class: result.OnInitialize += () => result.AddTags(TDLibConstants.GroundWalkableTag, TDLibConstants.TrapdoorTag); result.OnInitialize += () => result.AddComponents(new RenderComponent(), new ElementComponent(), new DirectionComponent()); This works so far, but it is not elegant and it's very open to bugs. I'm also using the same idea with components: they have a parameterless constructor, and when you call the AddComponent(mComponent); method in an entity, it is the entity's job to set the component's entity to itself. The alternative would be having a Field, int, int parameters in the factory class, to do stuff like: new Entity(Field, 10, 5); But I also don't like the fact that I have to create new entities like this. I would prefer creating entities via the Field object itself. How can I make entity/component creation more elegant and less prone to bugs?

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  • How to create a copy of an instance without having access to private variables

    - by Jamie
    Im having a bit of a problem. Let me show you the code first: public class Direction { private CircularList xSpeed, zSpeed; private int[] dirSquare = {-1, 0, 1, 0}; public Direction(int xSpeed, int zSpeed){ this.xSpeed = new CircularList(dirSquare, xSpeed); this.zSpeed = new CircularList(dirSquare, zSpeed); } public Direction(Point dirs){ this(dirs.x, dirs.y); } public void shiftLeft(){ xSpeed.shiftLeft(); zSpeed.shiftRight(); } public void shiftRight(){ xSpeed.shiftRight(); zSpeed.shiftLeft(); } public int getXSpeed(){ return this.xSpeed.currentValue(); } public int getZSpeed(){ return this.zSpeed.currentValue(); } } Now lets say i have an instance of Direction: Direction dir = new Direction(0, 0); As you can see in the code of Direction, the arguments fed to the constructor, are passed directly to some other class. One cannot be sure if they stay the same because methods shiftRight() and shiftLeft could have been called, which changes thos numbers. My question is, how do i create a completely new instance of Direction, that is basically copy(not by reference) of dir? The only way i see it, is to create public methods in both CircularList(i can post the code of this class, but its not relevant) and Direction that return the variables needed to create a copy of the instance, but this solution seems really dirty since those numbers are not supposed to be touched after beeing fed to the constructor, and therefore they are private.

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  • Having the same texture data in different ID3D11Texture2D

    - by bdmnd
    Sorry if this has been answered elsewhere - I'm rather new to DX. My question concerns conservation of resources - specifically textures in VRAM. I assume that upon returning from a call to CreateTexture2D, a copy of any textures data supplied has been copied elsewhere, likely VRAM. Does DX11 have any facility for having multiple ID3D11Texture2D objects which point to the same data? This might at first seem silly, but imagine a ID3D11Texture2D which is an array of textures. In one material, an artist has chosen to blend three identically sized maps, saved on disk as A.dds, B.dds, and C.dds. Then imagine they have another material which also uses three maps, but this time A.dds, B.dds, and D.dds. The shader code knows the diffuse texture is a texture array, and also has the number of layers baked (three in each case). I would essentially like to set up just two ID3D11Texture2D objects, one for each material, but I don't want to waste VRAM for two identical copies of A.dds and B.dds. I could use explicit texture arrays, of course, but this reduces the number of resources available to the shader and can complicate code somewhat more than would otherwise be needed.

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