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  • Any multiplayer webgame engine based on Flex

    - by Hongyu Ouyang
    My team is developing a multiplayer webgame (like a virtual world) in a short time(several months using after-school time), and I wonder if there are any webgame engine based on Flex. When I googled it I got many results related to HTML5, but I doubted if it is suitable for quick development. Do anyone have the experience of developing a webgame using A good engine? Are there any engine recommended? I prefer actionscript and flex to a javascript or HTML5 solution.

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  • How much does Javascript garbage collection affect performance?

    - by Long Ouyang
    I'm writing a bunch of scripts that present images serially (e.g. 1 per second) and require the user to make either a keyboard or mouse response. I'm using closures to handle the timing of image presentation and user input. This causes garbage collection to happen pretty frequently and I'm wondering if that will affect the performance (viz. timing of image presentation).

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  • Obtain File size with os.path.getsize() in Python 2.7.5

    - by Ruxuan Ouyang
    I am new to python. I am trying to use os.path.getsize() to obtain the file size. However, if the file name is not in Englist, but in Chinese, Gemany, or French, etc, Python cannot recognize it and do not return the size of the file. Could you please help me with it? How can I let Python recognize the file's name and return the size of these kind of files? For example: The file's name is:?????????? ????????????? ? ????????????? ???????? ?? 2030?.doc path="C:\xxxx\xxx\xxxx\?????????? ????????????? ? ????????????? ???????? ?? 2030?.doc" I'd like to use" os.path.getsize(path) But it does not recognize the file name. Could you please kindly tell me what should I do? Thank you very much!

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