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  • Increment variable for

    - by John Doe
    Hello. I have 30 divs with the same class on the same page. When i'm pressing the title (.pull) the content is sliding up (.toggle_container). When the content is hidden and i'm pressing the title again, the content is sliding down. Also, i want to store the div state inside a cookie. I modified my original code to store the div state inside a cookie but it's not working for all the divs (pull1, toggle_container1, pull2, toggle_container2 [...]), it's working only for the first one (pull0, toggle_container0). What i'm doing wrong? var increment = 0; if ($.cookie('showTop') == 'collapsed') { $(".toggle_container" + increment).hide(); }else { $(".toggle_container" + increment).show(); }; $("a.pull" + increment).click(function () { if ($(".toggle_container" + increment).is(":hidden")) { $(".toggle_container" + increment).slideDown("slow"); $.cookie('showTop', 'expanded'); increment++; } else { $(".toggle_container" + increment).slideUp("slow"); $.cookie('showTop', 'collapsed'); increment++; } return false; });

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  • post increment vs pre increment [closed]

    - by mousey
    Possible Duplicate: Difference between i++ and ++i in a loop? Hi, Can some one please help me when to use pre increment or post increment in a for loop. I am getting the same results for both the loops! I also would like to know when and where to choose one between the two. Thanks in advance.

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  • mysql complex key or + auto increment key (guid)

    - by darko
    Hi, I have not very big db. I am using auto increment primary keys and in my case there is no problem with that. GUID is not necessary. I have a table containing this fields: from_destination to_testination shipper quantity Where the fields 1,2,3 needs to be unique. Also I have second table that for the fields 1,2,3 stores bought quantities per day One to many. from_destination to_destination shipper date reserved_quantity case 1 Is it better to make fields 1,2,3 as primary complex key in the first table and the same fields in the second table to be foreign key First table from_destination | to_destination | primary shipper | quaitity Second table second_id - autoincrement primary from_destination | to_destination | foreign key shipper | date reserved_quantity Case 2 or just to add auto increment filed in the first table and make fields 1,2,3 unique. In the second table there will be one ingeger foreign key pointing to the first table, and one auto increment key for the table. First table first_id - autoincrement primary from_destination | to_destination | unique shipper | quaitity Second table second_id - autoincrement primary first_id - forein date reserved_quantity If so why we need complex keys, when we can have one field auto increment or GUID and all other fields that are candidates for complex key to be unique. Regards

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  • How to increment variable names/Is this a bad idea

    - by tom
    In Python, if I were to have a user input the number X, and then the program enters a for loop in which the user inputs X values, is there a way/is it a bad idea to have variable names automatically increment? ie: user inputs '6' value_1 = ... value_2 = ... value_3 = ... value_4 = ... value_5 = ... value_6 = ... Can I make variable names increment like that so that I can have the number of variables that the user inputs? Or should I be using a completely different method such as appending all the new values onto a list?

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  • MySQL auto increment

    - by mouthpiec
    Hi, I have table with an auto-increment field, but I need to transfer the table to another table on another database. Will the value of field 1 be 1, that of field 2 be 2, etc? Also in case the database get corrupted and I need to restore the data, will the auto-increment effect in some way? will the value change? (eg if the first row, id (auto-inc) = 1, name = john, country = UK .... will the id field remain 1?) I am asking because if other table refer to this value, all data will get out of sync if this field change.

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  • How to import text file to table with primary key as auto-increment

    - by webworm
    I have some bulk data in a text file that I need to import into a MySQL table. The table consists of two fields .. ID (integer with auto-increment) Name (varchar) The text file is a large collection of names with one name per line ... (example) John Doe Alex Smith Bob Denver I know how to import a text file via phpMyAdmin however, as far as I understand, I need to import data that has the same number of fields as the target table. Is there a way to import the data from my text file into one field and have the ID field auto-increment automatically? Thank you in advance for any help.

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  • Probleme with id increment

    - by Mercer
    hello, when i do this request i have an error INSERT INTO FR_METIERPUBLI( D_NIDMTR, D_NIDPUBLI ) VALUES ( 'SELECT MAX( D_NIDMTR ) FROM FR_METIERPUBLI + 1', 1000 i want to increment my id

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  • Increase increment size to match GUID advantage

    - by TenaciousImpy
    Hi, I've been thinking of implementing this system, but can't help but feel there's a catch somewhere. One of the points of using GUID over incrementing int is that, in the future, if you were to merge databases together, you wouldn't have any clashes over the primary key/identifier. However, my approach is to set the increment size to X where X is the number of servers I'll most likely have in the future. Then, on each server, have the seed be an increment over the seed number on the previous server. That way, during merging, there would be no clashes with the primary key. Is this a safe, normal method or have I gone mental :)? Thanks

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  • Reset auto increment column value in script mysql

    - by Lucia
    Hi, I have two mysql tables, one needs to start its auto-increment column id with the last value of the last inserted row in the other table (plus 1). According to mysql manual you can restart the value of an auto increment column like this: mysql ALTER TABLE tbl AUTO_INCREMENT = 100; However, this is not possible: mysql ALTER TABLE tb2 AUTO_INCREMENT = (SELECT MAX(id) FROM tbl1); I need to perform something like this because I'm filling the tables using a script. Is there another way to achieve it?

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  • avoid duplication with auto increment key in Hibernate

    - by Lily
    I am trying to use Hibernate to auto increment the id, however, I try to avoid duplication. class Service { Long id; // auto increment String name; String owner; // setter and getter } What I want to achieve is, whenever name and owner are the same, it will be a duplicated entry. In this case, I don't want to add another entry into the Database anymore. How to revise the hbm.xml files to avoid this issue?

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  • Javascript & jquery : Unable to increment within a form

    - by Daniyal
    I got a simple increment function like this: $(function(){ $("#inc").click(function(){ var value = parseInt($(":text[name='ice_id']").val()) + 1; $(":text[name='ice_id']").val(value); }); $("#dec").click(function(){ var value = parseInt($(":text[name='ice_id']").val()) - 1; $(":text[name='ice_id']").val(value); }); }); the ice_id text field is embedded within a form <form id="masterSubmit" name="masterSubmit" action="" method="post"> <td><input id="ice_id" type="text" name="ice_id" size="16" maxlength="15"></td> </form> When I try now to increment , it successfully increments a number, but shows the following weird behavior: It 'refreshes' the site, so that the content of the text field is gone. This behavior disappears, if I comment out the form tags ...unfortunately the form tags are required for an AJAX-submit. Are there any ways to avoid this problem? Thanks in advance for any hints and best regards Daniyal

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  • car race game collision condition.

    - by ashok patidar
    in this how can rotate car when it goes to collied with the track side. package { import flash.display.MovieClip; import flash.events.Event; import flash.events.KeyboardEvent; import flash.text.TextField; import flash.ui.Keyboard; import Math; /** * ... * @author Ashok */ public class F1race extends MovieClip { public var increment:Number = 0; //amount the car moves each frame public var posNeg:Number = 1; public var acceleration:Number = .05; //acceleration of the car, or the amount increment gets increased by. public var speed:Number = 0; //the speed of the car that will be displayed on screen public var maxSpeed:Number = 100; public var keyLeftPressed:Boolean; public var keyRightPressed:Boolean; public var keyUpPressed:Boolean; public var keyDownPressed:Boolean; public var spedometer:TextField = new TextField(); public var carRotation:Number ; public var txt_hit:TextField = new TextField(); public function F1race() { carRotation = carMC.rotation; trace(carMC.rotation); //addChild(spedometer); //spedometer.x = 0; //spedometer.y = 0; addChild(txt_hit); txt_hit.x = 0; txt_hit.y = 100; //rotation of the car addEventListener(Event.ENTER_FRAME, onEnterFrameFunction); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed,false); stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased,false); carMC.addEventListener(Event.ENTER_FRAME, carOver_road) } public function carOver_road(event:Event):void { //trace(texture.hitTestPoint(carMC.x,carMC.y,true),"--"); /* if(!texture.hitTestPoint(carMC.x,carMC.y,true)) { txt_hit.text = "WRONG WAY"; if(increment!=0) { increment=1; } } else { txt_hit.text = ""; //increment++; }*/ if (roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y,true)) { trace("left Hit" + carMC.rotation); //acceleration = .005; //if(carMC.rotation>90 || carMC.rotation>90 //carMC.rotation += 2; if ((carMC.rotation >= 90) && (carMC.rotation <= 180)) { carMC.rotation += 3; carMC.x += 3; } if ((carMC.rotation <= -90) && (carMC.rotation >= -180)) { carMC.rotation += 3; texture.y -= 3; } if ((carMC.rotation > -90) && (carMC.rotation <= -1)) { carMC.rotation += 3; texture.y -= 3; } if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x + carMC.width / 2, carMC.y,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if ((!roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y, true)) && (!roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true))) { //acceleration = .05; } } public function onEnterFrameFunction(events:Event):void { speed = Math.round((increment) * 5); spedometer.text = String(speed); if ((carMC.rotation < 180)&&(carMC.rotation >= 0)){ carRotation = carMC.rotation; posNeg = 1; } if ((carMC.rotation < 0)&&(carMC.rotation > -180)){ carRotation = -1 * carMC.rotation; posNeg = -1; } if (keyRightPressed) { carMC.rotation += .5 * increment; carMC.LWheel.rotation = 8; carMC.RWheel.rotation = 8; steering.gotoAndStop(2); } if (keyLeftPressed) { carMC.rotation -= .5 * increment; carMC.LWheel.rotation = -8; carMC.RWheel.rotation = -8; steering.gotoAndStop(3); } if (keyDownPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; increment -= 0.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment -= 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } if ((Math.abs(speed)) == (Math.abs(maxSpeed))) { trace("hello"); } } if (keyUpPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; //trace(carMC.rotation); texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment += 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } } if ((!keyUpPressed) && (!keyDownPressed)){ /*if (increment > 0 && (!keyUpPressed)&& (!keyDownPressed)) { //texture.y -= ((90-carRotation)/90)*increment; increment -= 1.5 * acceleration; } if((increment==0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment = 0; } if((increment<0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment += 1.5 * acceleration; }*/ if (increment > 0) { increment -= 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } if (increment == 0) { increment = 0; } if (increment < 0) { increment += 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } } } public function keyPressed(event:KeyboardEvent):void { trace("keyPressed"); if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = true; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = true; } if (event.keyCode == Keyboard.UP) { keyUpPressed = true; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = true; } } public function keyReleased(event:KeyboardEvent):void { trace("keyReleased..."); //increment -= 1.5 * acceleration; //increment--; if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = false; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = false; } if (event.keyCode == Keyboard.UP) { keyUpPressed = false; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = false; } } } }

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  • What is the corrrect way to increment a field making up part of a composit key

    - by Tr1stan
    I have a bunch of tables whose primary key is made up of the foreign keys of other tables (Composite key). Therefore for example the attributes (as a very cut down version) might look like this: A[aPK, SomeFields] 1:M B[bPK, aFK, SomeFields] 1:M C[cPK, bFK, aFK, SomeFields] as data this could look like: A[aPK, SomeFields]: 1, Foo 2, Bar B[bPK, aFK, SomeFields]: 1, 1, FooData1 2, 1, FooData2 1, 2, BarData1 2, 2, BarData2 C[cPK, bFK, aFK, SomeFields]: 1, 1, 1, FooData1More 2, 1, 1, FooData1More 1, 2, 1, FooData2More 2, 2, 1, FooData2More 1, 1, 2, BarData1More 2, 1, 2, BarData1More 1, 2, 2, BarData2More 2, 2, 2, BarData2More I've got this running in a MSSQL DBMS and I'm looking for the best way to increment the left most column, in each table when a new tuple is added to it. I can't use the Auto Increment Identity Specification option as that has no idea that it is part of a composite key. I also don't want to use any aggregate function such as: MAX(field)+1 as this will have adverse affects with multiple users inputting data, rolling back etc. There might however be a nice trigger based option here, but I'm not sure. This must be a common issue so I'm hoping that someone has a lovely solution. As a side which may or may not affect the answer, I'm using Entity Framework 1.0 as my ORM, within a c# MVC application.

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  • can't increment Glib::ustring::iterator (getting "invalid lvalue in increment" compiler error)

    - by davka
    in the following code: int utf8len(char* s, int len) { Glib::ustring::iterator p( string::iterator(s) ); Glib::ustring::iterator e ( string::iterator(s+len) ); int i=0; for (; p != e; p++) // ERROR HERE! i++; return i; } I get the compiler error on the for line, which is sometimes "invalid lvalue in increment", and sometimes "ISO C++ forbids incrementing a pointer of type etc... ". Yet, the follwing code: int utf8len(char* s) { Glib::ustring us(s); int i=0; for (Glib::ustring::iterator p = us.begin(); p != us.end(); p++) i++; return i; } compiles and works fine. according the Glib::ustring documentation and the include file, ustring iterator can be constructed from std::string iterator, and has operator++() defined. Weird? BONUS QUESTION :) Is there a difference in C++ between the 2 ways of defining a variable: classname ob1( initval ); classname ob1 = initval; I believed that they are synonymous; yet, if I change Glib::ustring::iterator p( string::iterator(s) ); to Glib::ustring::iterator p = string::iterator(s); I get a compiler error (gcc 4.1.2) conversion from ‘__gnu_cxx::__normal_iterator, std::allocator ’ to non-scalar type ‘Glib::ustring_Iterator<__gnu_cxx::__normal_iterator, std::allocator ’ requesed thanks a lot!

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  • Saving auto increment in MySQL

    - by oshafran
    Hello, I am trying to sync between 2 tables: I have active table where has auto_increment, and I have archive table with the same values. I would like both ID's to be unique (between the tables as well) - I mean, I would like to save auto incremenet, and if I UNION both table I still have uniqness. How can I do that? Is there a possibility to save auto increment when mysql is off?

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  • Increment my id in my insert request

    - by Mercer
    hello, i have a table with some rows. idClient, name, adress,country,... i want to know how i can do an insert into this table with auto increment my idClient in my sql request..? Thx. edit: i want do a request like this insert into Client values((select max(idClient),...)

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  • mySQL auto increment problem: Duplicate entry '4294967295' for key 1

    - by Josh
    I have a table of emails. The last record in there for an auto increment id is 3780, which is a legit record. Any new record I now insert is being inserted right there. However, in my logs I have the occasional: Query FAIL: INSERT INTO mail.messages (timestamp_queue) VALUES (:time); Array ( [0] => 23000 [1] => 1062 [2] => Duplicate entry '4294967295' for key 1 ) Somehow, the autoincrement jumped up to the INT max of 4294967295 Why on god's green earth would this get jumped up so high? I have no inserts with an id field. The show status for that table, Auto_increment table now reads: 4294967296 How could something like this occur? I realize the id field should perhaps be a big int, but the worry I have is that somehow this thing jumps back up. Josh

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  • Sql Server CE - Temporary disable auto increment on a specific collum

    - by Fábio Antunes
    Hi guys. I have this little question, thats been on my head for while now. Here it goes: Is it possible to temporary disable the Auto_Increment on the collum ID. So that i can add a new row to the table and being able specify the ID value when inserting the row. And then in the end enable the Auto_Increment again, and let do its work as usual? And if its possible how can i do it. The Table structure is very simple Collum Name (atributes) ID (Primary Key, Auto Increment, int, not null) Name (nvarchar(100), not null) Notice: The table name is: People. Lets also consider that the table already has data and cannot be changed. The database server is SQL Server CE. The SQL commands will be executed in a C# program, if its of any help. I really hope its possible, it would come very handy. Thanks

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  • MYSQL - How to increment fields in one row with values from another row

    - by Walker Boh
    I have a table that we'll call 'Sales' with 4 rows: uid, date, count and amount. I want to increment the count and amount values for one row with the count/amount values from a different row in that table. Example: UID | Date | Count | Amount| 1 | 2013-06-20 | 1 | 500 | 2 | 2013-06-24 | 2 | 1000 | Ideal results would be uid 2's count/amount values being incremented by uid 1's values: UID | Date | Count | Amount| 1 | 2013-06-20 | 1 | 500 | 2 | 2013-06-24 | 3 | 1500 | Please note that my company's database is an older version of MYSQL (3.something) so subqueries are not possible. I am curious to know if this is possible outside of doing an "update sales set count = count + 1" and likewise for the amount columns. I have a lot of rows to update and incrementing the values individually is quite time consuming if you can imagine. Thanks for any help or suggestions!

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  • mysql add auto increment and a additional key

    - by Lee
    Hey all I am trying to alter a table with adding a new column setting it as auto increment and with a key. The table already has one key and this one will be an addition. The error I get is the following. error : Multiple primary key defined My code is: alter table user add column id int (11) NOT NULL AUTO_INCREMENT PRIMARY KEY FIRST; I have also tries wrapping the key name ie alter table user add column id int (11) NOT NULL AUTO_INCREMENT PRIMARY (id) KEY FIRST; But still no luck. How can it be done ?

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  • Increment non unique field during SQL insert

    - by phill
    I'm not sure how to word this cause I am a little confused at the moment, so bare with me while I attempt to explain, I have a table with the following fields: OrderLineID, OrderID, OrderLine, and a few other unimportant ones. OrderLineID is the primary key and is always unique(which isn't a problem), OrderID is a foreign key that isn't unique(also not a problem), and OrderLine is a value that is not unique in the table, but should be unique for any OrderIDs that are the same...so if that didn't make sense, perhaps a picture OrderLineID, OrderID, OrderLine 1 1 1 2 1 2 3 1 3 4 2 1 5 2 2 For all OrderIDs there is a unique OrderLine. I am trying to create an insert statement that gets the max OrderLine value for a specific OrderId so I can increment it, but it's not working so well and I could use a little help. What I have right now is below, I build the sql statement in a program and replace OrderID # with an actual value. I am pretty sure the problem is with the nested select statement, and incrementing the result, but I can't find any examples that do this since my google skills are weak apparently.... INSERT INTO tblOrderLine (OrderID, OrderLine) VALUES (<OrderID #>, (SELECT MAX(OrderLine) FROM tblOrderLine WHERE orderID = <same OrderID #>)+1) any help would be nice.

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  • Increment a value from AAA to ZZZ with cyclic rotation

    - by www.openidfrance.frfxkim
    Hi all, I need to code a method that increment a string value from AAA to ZZZ with cyclic rotation (next value after ZZZ is AAA) Here is my code: public static string IncrementValue(string value) { if (string.IsNullOrEmpty(value) || value.Length != 3) { string msg = string.Format("Incorrect value ('{0}' is not between AAA and ZZZ)", value); throw new ApplicationException(msg); } if (value == "ZZZ") { return "AAA"; } char pos1 = value[0]; char pos2 = value[1]; char pos3 = value[2]; bool incrementPos2 = false; bool incrementPos1 = false; if (pos3 == 'Z') { pos3 = 'A'; incrementPos2 = true; } else { pos3++; } if (incrementPos2 && pos2 == 'Z') { pos2 = 'A'; incrementPos1 = true; } else { if (incrementPos2) { if (pos2 == 'Z') { pos2 = 'A'; incrementPos1 = true; } pos2++; } } if (incrementPos1) { pos1++; } return pos1.ToString() + pos2.ToString() + pos3.ToString(); } I know this piece of code is quite dirty and not very efficient but I dont know how to do it properly. How is secured this snippet? (this will only run on windows plaform) How can I optimize-it and make it more readable ? Thanks for your comments

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  • Increment part of a string in Ruby

    - by Rik
    I have a method in a Ruby script that is attempting to rename files before they are saved. It looks like this: def increment (path) if path[-3,2] == "_#" print " Incremented file with that name already exists, renaming\n" count = path[-1].chr.to_i + 1 return path.chop! << count.to_s else print " A file with that name already exists, renaming\n" return path << "_#1" end end Say you have 3 files with the same name being saved to a directory, we'll say the file is called example.mp3. The idea is that the first will be saved as example.mp3 (since it won't be caught by if File.exists?("#{file_path}.mp3") elsewhere in the script), the second will be saved as example_#1.mp3 (since it is caught by the else part of the above method) and the third as example_#2.mp3 (since it is caught by the if part of the above method). The problem I have is twofold. 1) if path[-3,2] == "_#" won't work for files with an integer of more than one digit (example_#11.mp3 for example) since the character placement will be wrong (you'd need it to be path[-4,2] but then that doesn't cope with 3 digit numbers etc). 2) I'm never reaching problem 1) since the method doesn't reliably catch file names. At the moment it will rename the first to example_#1.mp3 but the second gets renamed to the same thing (causing it to overwrite the previously saved file). This is possibly too vague for Stack Overflow but I can't find anything that addresses the issue of incrementing a certain part of a string. Thanks in advance!

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