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  • Traverse 2D Array (Matrix) Diagonally

    - by jonobr1
    So I found this thread that was extremely helpful in traversing an array diagonally. I'm stuck though on mirroring it. For example: var m = 3; var n = 4; var a = new Array(); var b = 0; for(var i = 0; i < m; i++) { a[i] = new Array(n); for(var j = 0; j < n; j++) { a[i][j] = b; b++; } } for (var i = 0; i < m + n - 1; i++) { var z1 = (i < n) ? 0 : i - n + 1; var z2 = (i < m) ? 0 : i - m + 1; for (var j = i - z2; j >= z1; j--) { console.log(a[j][i - j]); } } Console reads [[0],[4,1],[8,5,2],[9,6,3],[10,7],[11]] I'd like it to read [[8],[4,9],[0,5,10],[1,6,11],[2,7],[3]] Been stumped for awhile, it's like a rubik's cube _<

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  • Check the cumulative status of onLoadInit in a for statement

    - by jonobr1
    In a setup like this is it possible to check the cumulative status of all onLoadInit? for(var i:Number = 0; i < limit; i++) { var mcLoader:MovieClipLoader = new MovieClipLoader(); var mclListener:Object = new Object(); mclListener.onLoadInit = function(mc:MovieClip) { trace(i + " is finished loading!"); } mcLoader.addListener(mclListener); mcLoader.loadClip(some_image_path, someMovieClip); } Initially I was thinking that I could pass an array of Boolean's, but I'm not really sure where to add that checkpoint, because a flash frame doesn't keep looping. Would I have to add it to an onEnterFrame()?

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