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  • dmidecode showing more ram slots than available?

    - by Jestep
    I have some failing RAM in a server and I ran dmidecode to figure out what tyoe of RAM I needed to replace it with. The server has 6 RAM slots, 4 of which are in use. When I run dmidecode this is what I get. dmidecode 2.10 SMBIOS 2.4 present. Handle 0x001F, DMI type 17, 27 bytes Memory Device Array Handle: 0x001E Error Information Handle: No Error Total Width: 72 bits Data Width: 64 bits Size: 2048 MB Form Factor: DIMM Set: 1 Locator: JXXX Bank Locator: DIMM 00 Type: DDR2 Type Detail: Synchronous Speed: 667 MHz Manufacturer: Not Specified Serial Number: Not Specified Asset Tag: Not Specified Part Number: Not Specified Handle 0x0020, DMI type 17, 27 bytes Memory Device Array Handle: 0x001E Error Information Handle: No Error Total Width: 72 bits Data Width: 64 bits Size: 2048 MB Form Factor: DIMM Set: 1 Locator: JXXX Bank Locator: DIMM 01 Type: DDR2 Type Detail: Synchronous Speed: 667 MHz Manufacturer: Not Specified Serial Number: Not Specified Asset Tag: Not Specified Part Number: Not Specified Handle 0x0021, DMI type 17, 27 bytes Memory Device Array Handle: 0x001E Error Information Handle: No Error Total Width: Unknown Data Width: Unknown Size: No Module Installed Form Factor: DIMM Set: 1 Locator: JXXX Bank Locator: DIMM 02 Type: DDR2 Type Detail: Synchronous Speed: 667 MHz Manufacturer: Not Specified Serial Number: Not Specified Asset Tag: Not Specified Part Number: Not Specified Handle 0x0022, DMI type 17, 27 bytes Memory Device Array Handle: 0x001E Error Information Handle: No Error Total Width: Unknown Data Width: Unknown Size: No Module Installed Form Factor: DIMM Set: 1 Locator: JXXX Bank Locator: DIMM 03 Type: DDR2 Type Detail: Synchronous Speed: 667 MHz Manufacturer: Not Specified Serial Number: Not Specified Asset Tag: Not Specified Part Number: Not Specified Handle 0x0023, DMI type 17, 27 bytes Memory Device Array Handle: 0x001E Error Information Handle: No Error Total Width: 72 bits Data Width: 64 bits Size: 2048 MB Form Factor: DIMM Set: 1 Locator: JXXX Bank Locator: DIMM 10 Type: DDR2 Type Detail: Synchronous Speed: 667 MHz Manufacturer: Not Specified Serial Number: Not Specified Asset Tag: Not Specified Part Number: Not Specified Handle 0x0024, DMI type 17, 27 bytes Memory Device Array Handle: 0x001E Error Information Handle: No Error Total Width: 72 bits Data Width: 64 bits Size: 2048 MB Form Factor: DIMM Set: 1 Locator: JXXX Bank Locator: DIMM 11 Type: DDR2 Type Detail: Synchronous Speed: 667 MHz Manufacturer: Not Specified Serial Number: Not Specified Asset Tag: Not Specified Part Number: Not Specified Handle 0x0025, DMI type 17, 27 bytes Memory Device Array Handle: 0x001E Error Information Handle: No Error Total Width: Unknown Data Width: Unknown Size: No Module Installed Form Factor: DIMM Set: 1 Locator: JXXX Bank Locator: DIMM 12 Type: DDR2 Type Detail: Synchronous Speed: 667 MHz Manufacturer: Not Specified Serial Number: Not Specified Asset Tag: Not Specified Part Number: Not Specified Handle 0x0026, DMI type 17, 27 bytes Memory Device Array Handle: 0x001E Error Information Handle: No Error Total Width: Unknown Data Width: Unknown Size: No Module Installed Form Factor: DIMM Set: 1 Locator: JXXX Bank Locator: DIMM 13 Type: DDR2 Type Detail: Synchronous Speed: 667 MHz Manufacturer: Not Specified Serial Number: Not Specified Asset Tag: Not Specified Part Number: Not Specified Does anyone know why it would show 8 slots, with 4 empty instead of 6 slots with 2 empty? Also, but my records and by other tools, the server has 16Gb and not 8Gb in it currently. grep MemTotal /proc/meminfo MemTotal: 16435808 kB The board is a Tyan S5372-LC, running CentOS 5.4 x64. Also, my error log is showing errors in bank 6. Is there any way to determine which slot bank 6 is in via: dmidecode?

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  • Find Window At Location Using Carbon And Carbon Problems In 64-Bit Applications

    - by JxXx
    As I said in some questions today I´m looking for the way to get window or windowPart references at a certain location. Although I know I could use Cocoa for this purpose (I don´t know how to do it yet) I prefer (and probably need) to do this using Carbon because the entire application that needs this functionality is written in C++ but I´ve found many problems trying it. Does anyone get a valid windowPtr or windowRef using one of the following functions? FindWindow, MacFindWindow, HIWindowFindAtLocation or FindWindowOfClass I always get 0 as the windowRef or windowPtr that I´m looking for. What I´m doing wrong? Any ideas? It´s true that now if you want to create a 64-bit application for Mac OS X, you need to use Cocoa to implement its user interface because some APIs commonly used by Carbon applications are not available in 64-bit applications? Thank you. JxXx

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  • [NSCustomView isOpaque]: message sent to deallocated instance 0x123456

    - by JxXx
    Hi all I receive that message in debugger console since I added the following arguments for debugging my application with XCode. NSZombieEnabled: YES NSZombieLevel: 16 I was looking for zombie objects... Before doing so, the application failed before I could know where what and why was happening.... Now I´m pretty sure that 'something' outside code is trying to access an object previously released and I can't know where or why it happens neither where it was released... My application is based on this proof of concept (very interesting and colorful) of QuartzCore Framework: http://www.cimgf.com/2008/03/03/core-animation-tutorial-wizard-dialog-with-transitions/ Based on it, I added a few more nsviews to my project and a title and an index to each one, also I added some buttons, text and images depending on what 'dialog' (ACLinkedView object) it was... The transition from an ACLinkedView object to another is going through a validation that depends on the view where you are ... As you see I used this proof of concept as the foundation of my application and it grew and grew into an application that makes use of configuration files, web services (using gSOAP and C ...) I hope you can give me some clues to where is my error ... I´ve been the hole week debugging unsuccessfully, as I said before, I think that that message comes from a point outside my code. I'd say that the problem s related with bad memory allocation or automatisms (nearly completely unknowns for me) during loading the nib components... I will try to explain all this with parts of mycode. This is my ACLinkedView definition: #import <Cocoa/Cocoa.h> @interface ACLinkedView : NSView { // The Window (to close it if needed) IBOutlet NSWindow *mainWindow; // Linked Views IBOutlet ACLinkedView *previousView; IBOutlet ACLinkedView *nextView; // Buttons IBOutlet NSButton *previousButton; IBOutlet NSButton *nextButton; IBOutlet NSButton *helpButton; //It has to be a Button!! IBOutlet NSImageView *bannerImg; NSString *sName; int iPosition; } - (void) SetName: (NSString*) Name; - (void) SetPosition: (int) Position; - (NSString*) GetName; - (int) GetPosition; - (void) windowWillClose:(NSNotification*)aNotification; @property (retain) NSWindow *mainWindow; @property (retain) ACLinkedView *previousView, *nextView; @property (retain) NSButton *previousButton, *nextButton, *helpButton; @property (retain) NSImageView *bannerImg; @property (retain) NSString *sName; @end The ACLinkedView's AwakeFromNib is this: #import <Cocoa/Cocoa.h> @interface ACLinkedView : NSView { // The Window (to close it if needed) IBOutlet NSWindow *mainWindow; // Linked Views IBOutlet ACLinkedView *previousView; IBOutlet ACLinkedView *nextView; // Buttons IBOutlet NSButton *previousButton; IBOutlet NSButton *nextButton; IBOutlet NSButton *helpButton; //It has to be a Button!! IBOutlet NSImageView *bannerImg; NSString *sName; int iPosition; } - (void) SetName: (NSString*) Name; - (void) SetPosition: (int) Position; - (NSString*) GetName; - (int) GetPosition; - (void) windowWillClose:(NSNotification*)aNotification; @property (retain) NSWindow *mainWindow; @property (retain) ACLinkedView *previousView, *nextView; @property (retain) NSButton *previousButton, *nextButton, *helpButton; @property (retain) NSImageView *bannerImg; @property (retain) NSString *sName; @end (As you can see the initialization of each ACLinkedView object depends on it's position wich is seted up into the Interface Builder by linking actions, buttons and CustomViews... Does I explain enough? Do you think that I should put more of my code here, i.e. AppDelegate definition or it´s awakeFromNib method? Can you help me in any way? Thanks in advance. Juan

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