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  • Visual Studio: Add necessary using directives with macro

    - by Kiril
    Hello guys, I am trying to do the following. Imagine you are reading some LINQ article and you decide to copy/paste some code from the article to a newly created project. In most cases, if you directly compile you will probably get an error for missing a using directives or assembly reference. I am trying to optimize the process where I have to go each keyword, click on it with the mouse and hit Shift + Alt + F10 to add the using directive. I know that it is not that much pain, but for the sake of optimization, is it possible and at what cost? Best Regards, Kiril

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  • How to use batch rendering with an entity component system?

    - by Kiril
    I have an entity component system and a 2D rendering engine. Because I have a lot of repeating sprites (the entities are non-animated, the background is tile based) I would really like to use batch rendering to reduce calls to the drawing routine. What would be the best way to integrate this with an engtity system? I thought about creating and populating the sprite batche every frame update, but that will probably be very slow. A better way would be to add a reference to an entity's quad to the sprite batch at initialization, but that would mean that the entity factory has to be aware of the Rendering System or that the sprite batch has to be a component of some Cache entity. One case violates encapsulation pretty heavily, while the other forces a non-game object entity in the entity system, which I am not sure I like a lot. As for engine, I am using Love2D (Love2D website) and FEZ ( FEZ website) as entity system(so everything is in Lua). I am more interested in a generic pattern of how to properly implement that rather than a language/library specific solution. Thanks in advance!

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  • Documenting mathematical logic in code

    - by Kiril Raychev
    Sometimes, although not often, I have to include math logic in my code. The concepts used are mostly very simple, but the resulting code is not - a lot of variables with unclear purpose, and some operations with not so obvious intent. I don't mean that the code is unreadable or unmaintainable, just that it's waaaay harder to understand than the actual math problem. I try to comment the parts which are hardest to understand, but there is the same problem as in just coding them - text does not have the expressive power of math. I am looking for a more efficient and easy to understand way of explaining the logic behind some of the complex code, preferably in the code itself. I have considered TeX - writing the documentation and generating it separately from the code. But then I'd have to learn TeX, and the documentation will not be in the code itself. Another thing I thought of is taking a picture of the mathematical notations, equations and diagrams written on paper/whiteboard, and including it in javadoc. Is there a simpler and clearer way? P.S. Giving descriptive names(timeOfFirstEvent instead of t1) to the variables actually makes the code more verbose and even harder too read.

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  • General SQL Server query performance

    - by Kiril
    Hey guys, This might be stupid, but databases are not my thing :) Imagine the following scenario. A user can create a post and other users can reply to his post, thus forming a thread. Everything goes in a single table called Posts. All the posts that form a thread are connected with each other through a generated key called ThreadID. This means that when user #1 creates a new post, a ThreadID is generated, and every reply that follows has a ThreadID pointing to the initial post (created by user #1). What I am trying to do is limit the number of replies to let's say 20 per thread. I'm wondering which of the approaches bellow is faster: 1 I add a new integer column (e.x. Counter) to Posts. After a user replies to the initial post, I update the initial post's Counter field. If it reaches 20 I lock the thread. 2 After a user replies to the initial post, I select all the posts that have the same ThreadID. If this collection has more than 20 items, I lock the thread. For further information: I am using SQL Server database and Linq-to-SQL entity model. I'd be glad if you tell me your opinions on the two approaches or share another, faster approach. Best Regards, Kiril

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  • Error 404 when trying to fetch the Google Buzz @consumption feed

    - by Vladimiroff
    I'm writing an Qt application and I go through authorization process and everything. I'm even able to fetch the @self feed, but for some reason I get error 404 when trying to do the same thing with @consumption: "Download of https://www.googleapis.com/buzz/v1/activities/v.kiril/@consumption failed: Error downloading https://www.googleapis.com/buzz/v1/activities/v.kiril/@consumption - server replied: Not Found" I've got this url from the Google Buzz API. And I've tried to use my personal google profile ID and this @me namespace. Without success

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  • How to connect an existing wizard generated data set to a different server(same database) at run tim

    - by Kiril
    Hello, I am coding a simple space empire management game in Visual C# 2008, which relies on connecting to a remote SQL server database to get/store data. I would like the user to be able to connect to a user-specified SQL server from the login screen(he specifies IP address, port, database name, ID, password and presses "connect" button). However, I found out that the Dataset connection string property is read only and cannot be changed. Is there any way to guide the wizard-generated DataSet to a user-specified server at run time? Thanks in advance.

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  • Optimization of running total calculation in SQL for multiple values per join condition

    - by Kiril
    I have the following table (test_table): date value --------------- d1 10.0 d1 20.0 d2 60.0 d2 10.0 d2 -20.0 d3 40.0 I calculate the running total as follows. I use the same query twice, because first I need to calculate the values for a specifi date, and afterwards I can calculate the running total. Otherwise, joining the two tables where date is not unique, I would get too many results from the join: SELECT t1.date, SUM(t2.value) AS total FROM (SELECT date, SUM(value) AS value FROM test_table GROUP BY date) AS t1 JOIN (SELECT date, SUM(value) AS value FROM test_table GROUP BY date) AS t2 ON t1.date >= t2.date GROUP BY t1.date ORDER BY t1.date This gives me (which is fine): date total ------------- d1 30.0 d2 80.0 d3 120.0 BUT, this query isn't very efficient, because I need to change conditions in two places, if necessary. In production, the test_table is a lot bigger ( 4 Mio. rows), and the query takes too much time to complete. Question: How can I avoid using the same query twice?

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  • How to connect an existing strongly-typed data set to a different server at run time?

    - by Kiril
    I am coding a simple space empire management game in Visual C# 2008, which relies on connecting to a remote SQL server database to get/store data. I would like the user to be able to connect to a user-specified SQL server from the login screen(he specifies IP address, port, database name, ID, password and presses "connect" button). However, I found out that the Dataset connection string property is read only and cannot be changed. Is there any way to guide the wizard-generated DataSet to a user-specified server at run time?

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  • What would be the disadvantages/risks of using AF_UNSPEC?

    - by Kiril Kirov
    From Beej's Guide to Network programming You can force it to use IPv4 or IPv6 in the ai_family field, or leave it as AF_UNSPEC to use whatever. This is cool because your code can be IP version-agnostic. As the title says - what would be the disadvantages (or risks, if any) of always using AF_UNSPEC, instead of specifying IPv4 or IPv6? Or it's only for one reason - if the version is specified, this will guarantee that this and only this version is supported? A little background - I think about adding support for IPv6 in client-server (C++) applications and both versions should be supported. So I wondered if it's fine to use AF_UNSPEC or it's better to "recognize" the address from the string and use AF_INET6 or AF_INET, depending on the address.

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  • Standard (cross-platform) way for bit manipulation

    - by Kiril Kirov
    As are are different binary representation of the numbers (for example, take big/little endian), is this cross-platform: some_unsigned_type variable = some_number; // set n-th bit, starting from 1, // right-to-left (least significant-to most significant) variable |= ( 1 << ( n - 1 ) ); // clear the same bit: variable &= ~( 1 << ( n - 1 ) ); In other words, does the compiler always take care of the different binary representation of the unsigned numbers, or it's platform-specific? And what if variable is signed integral type (for example, int) and its value is zero positive negative? What does the Standard say about this? P.S. And, yes, I'm interesting in both - C and C++, please don't tell me they are different languages, because I know this :) I can paste real example, if needed, but the post will become too long

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  • Smooth screen recording software

    - by user85658
    Hello everyone, I am preparing for my senior thesis presentation. I'd like to back myself up in case there is no internet connection available. Therefore I want to record a video showing the functionality of my software. I have tried Camtasia but all the smooth and slick animations I've created, do not look that appealing. Is there an alternative. Something that will capture my screen 1 to 1, or near that. Camtasia is great, but it does not serve the purpose. Any help would be greatly appreciated. Best Regards, Kiril

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