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  • Accessing localhost on my iPhone

    - by mohabitar
    I've found similarly titled questions, but none that directly address my issue. I'm running Google App Engine server on my Macbook, and it was configured to use port 8080 on localhost. And so anytime I wanted to run my site, I'd just go to localhost:8080/saveuser and everything worked fine. Now, I want to access this same site on my iPhone. I can't just do localhost on my iPhone, so I set up Web Sharing on my mac, and it's set up to http://192.168.1.106/~mohabitar. I can access this from my iPhone, but it only displays a directory of my files, and doesn't actually run the Python script. The only way my Python scripts actually run is if I do localhost:8080 on my computer. What can I do about this?

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  • Why is it that software is still easily pirated today?

    - by mohabitar
    I've always been curious about this. Now I wouldn't call myself a programmer yet, but I'm learning, so maybe the answer to this is obvious. It just seems a little hard to believe that with all of our technological advances and the billions of dollars spent on engineering the most unbelievable and mind-blowing software, we still have no other means of protecting against piracy then a "serial number/activation key". I'm sure a ton of money, maybe even billions, went into creating Windows 7 or Office and even Snow Leopard, yet I can get it for free in less than 20 minutes. Same for all of Adobe's products, which are probably the easiest. I guess my question is: can there exist a fool proof and hack proof method of protecting your software against piracy? If not realistically, how about theoretically possible? Or no matter what mechanisms these companies deploy, hackers can always find a way around it? EDIT: So apparently, the answer is no. There's pretty much no way. And so I'm sure these big companies have realized this as well. Should they adopt another sales model rather than charging a crapload for their software (I know its justified and they put a lot of hard work into their software, but its still a lot of money). Are there any alternative solutions that will benefit both the company and the user (i.e. if you purchase our product, we'll apply $X dollars to your account that will apply to future purchases from our company)?

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  • Are programming languages perfect?

    - by mohabitar
    I'm not sure if I'm being naive, as I'm still a student, but a curious question came to my mind. In another thread here, a user stated that in order to protect against piracy of your software, you must have perfect software. So is it possible to have perfect software? This is an extremely silly hypothetical situation, but if you were to gather the most talented and gifted programmers in the world and have them spend years trying to create 'perfect' software, could they be successful? Could it be that not a single exploitable bug could be created? Or are there flaws in programming languages that can still, no matter how hard you try, cause bugs that allow your program to be hijacked? As you can tell, I know nothing about security, but essentially what I'm asking is: is the reason why software is easily exploitable the fact that imperfect human beings create it, or that imperfect programming languages are being used?

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  • Why do servers go down after a lot of traffic?

    - by mohabitar
    I'm working on an iOS app that makes extensive use of databases, where users will be able to sync their data to a server. However, I'm terrified of the event that if too many users start using the app, the servers will no longer be able to handle it. I'm not a server guy at all and am not too familiar with how that works, but my question is, why do servers get overloaded and how can that be prevented? Does it have to do with who my server host is? Or is it about the efficiency of my code? If my host is a reliable server, such as Amazon AWS, am I still at risk for server problems? Bottom line is, does it have to do with the way I implement my code, or does it have to do with who my host is?

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  • What kind of server configuration is best for a chatting app? [closed]

    - by mohabitar
    I'm just now starting to go deeper into the world of cloud hosting and databases, and am getting overwhelmed by how deep this information goes. It's all a little too much to consume in a short amount of time. I get a lot of pricing information, but I'm unable to determine what that means to me. I'm making what you might compare to an email app. Users can send messages to one another. I just don't understand, out of the several options, what would be ideal for an app like this, where users would be constantly sending and receiving text data. With Amazon DynamoDB, I have to specify a pre-defined throughput with number of reads and writes per second. Sure I can just type 50, but I'm not exactly sure what 50 writes per second represents. I'm trying to determine what would be the most cost efficient solution, and I want to know what a throughput of 50 reads/writes/second compares to. Is that a high number? What is a good throughput number for a message sending app with say 50,000 daily users? I'm just providing specific numbers so I can understand what these throughput numbers represent. 100 transactions/second to me seems like a small number since I'm not familiar with this stuff, so I'm just looking to bring everything in context. What would 100 read/write/second be useful for? Are there any average example values available? And I'm not sure what each service is good for. For a message sending app, is there any reason I'd want to choose say Amazon DynamoDB over Google App Engine? Any insight would be greatly appreciated.

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