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  • iPod touch has extremely slow wifi, drops packets - only on my router

    - by mskfisher
    I just purchased an iPod Touch. I am having a lot of trouble with its speeds on my Tenda W311R, but it has no speed problems on my neighbor's Netgear router. It will connect and authenticate to my network, but the Speed Test app from speedtest.net shows rates near 20-50 kbps. If I run the speed test immediately after powering the iPod on, it will get speeds of 10-20 Mbps, like it should - but the speeds slow down to the kbps range abut 10-15 seconds afterward. I get the same behavior with encryption and without encryption, and regardless of N, G, or B compatibility settings in the router. I've tried rebooting the iPod and resetting the network settings, but it's still slow. I've tried pinging the iPod from another computer, and it shows about 40% packet loss: $ ping 192.168.0.111 PING 192.168.0.111 (192.168.0.111): 56 data bytes 64 bytes from 192.168.0.111: icmp_seq=0 ttl=64 time=14.188 ms 64 bytes from 192.168.0.111: icmp_seq=1 ttl=64 time=11.556 ms 64 bytes from 192.168.0.111: icmp_seq=2 ttl=64 time=5.675 ms 64 bytes from 192.168.0.111: icmp_seq=3 ttl=64 time=5.721 ms Request timeout for icmp_seq 4 64 bytes from 192.168.0.111: icmp_seq=5 ttl=64 time=6.491 ms Request timeout for icmp_seq 6 64 bytes from 192.168.0.111: icmp_seq=7 ttl=64 time=8.065 ms Request timeout for icmp_seq 8 Request timeout for icmp_seq 9 Request timeout for icmp_seq 10 64 bytes from 192.168.0.111: icmp_seq=11 ttl=64 time=9.605 ms Signal strength is good - I'm never more than 20 feet from my access point, and it exhibits the same behavior if I'm standing next to the router. It works just well enough to receive text, but videos don't work at all. App downloads are hit and miss. I've tweaked just about all of the settings I can see to tweak, and I'm at a loss. I have also been searching Google for the past three days, all to no avail. Any suggestions?

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  • Any problems with this C++ const reference accessor interface idiom?

    - by mskfisher
    I was converting a struct to a class so I could enforce a setter interface for my variables. I did not want to change all of the instances where the variable was read, though. So I converted this: struct foo_t { int x; float y; }; to this: class foo_t { int _x; float _y; public: foot_t() : x(_x), y(_y) { set(0, 0.0); } const int &x; const float &y; set(int x, float y) { _x = x; _y = y; } }; I'm interested in this because it seems to model C#'s idea of public read-only properties. Compiles fine, and I haven't seen any problems yet. Besides the boilerplate of associating the const references in the constructor, what are the downsides to this method? Any strange aliasing issues? Why haven't I seen this idiom before?

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