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  • Accessing a struct collection property from within another collection

    - by paddyb
    I have a struct that I need to store in a collection. The struct has a property that returns a Dictionary. public struct Item { private IDictionary<string, string> values; public IDictionary<string, string> Values { get { return this.values ?? (this.values = new Dictionary<string, string>()); } } } public class ItemCollection : Collection<Item> {} When testing I've found that if I add the item to the collection and then try to access the dictionary the structs values property is never updated. var collection = new ItemCollection { new Item() }; // pre-loaded with an item collection[0].Values.Add("myKey", "myValue"); Trace.WriteLine(collection[0].Values["myKey"]); // KeyNotFoundException here However if I load up the item first and then add it to a collection the values field is maintained. var collection = new ItemCollection(); var item = new Item(); item.Values.Add("myKey", "myValue"); collection.Add(item); Trace.WriteLine(collection[0].Values["myKey"]); // ok I've already decided that a struct is the wrong option for this type, and when using a class the issue doesn't occur, but I'm curious what's different between the two methods. Can anybody explain what's happening?

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