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  • Get Fanatical About Your Followers

    - by Mike Stiles
    In the fourth of our series of discussions with Aberdeen’s Trip Kucera, we touch on what fans of your brand have come to expect in exchange for their fandom. Spotlight: Around the Oracle Social office, we live for football. So when we think of a true “fan” of a brand, something on the level of a football fan is what comes to mind. But are brands trying to invest fans on that same level? Trip: Yeah, if you’re a football fan, this is definitely your time of year. And if you’ve been to any NFL games recently, especially if you hadn’t been for a few years previously, you may have noticed that from the cup holders to in-stadium Wi-Fi, there’s an increasing emphasis being placed on “fan-focused” accommodations. That’s what they’re known as in the stadium business. Spotlight: How are brands doing in that fan-focused arena? Trip: Remember fan is short for “fanatical.” Brands can definitely learn from the way teams have become fanatical about their fans, or in the social media world, their followers. Many companies consider a segment of their addressable social audience as true fans; I’ve even heard the term “super-fans” used. So just as fans know and can tell you nearly everything about their favorite team, our research shows that there’s a lot value from getting to know your social audience—your followers—at a deeper level. Spotlight: So did your research show there’s a lot to be gained by making fandom a two-way street? Trip: Aberdeen’s new social relationship management research suggests that companies should develop capabilities to better analyze their social audience at a more granular level. Countless “ripped from the headlines” examples, from “United Breaks Guitars” to the most recent British Airways social fiasco we talked about a few weeks ago show how social can magnify the impact of a single customer voice. Spotlight: So how do the companies who are executing social most successfully do that? Trip: Leaders, which are the top-performing companies in Aberdeen’s study, are showing the value of identifying and categorizing your social audience. You should certainly treat every customer as if they have 10,000 followers, because they just might, but you can also proactively engage with high-value customer and high-value influencers. Getting back to the football analogy, it’s like how teams strive to give every guest a great experience, but they really roll out the red carpet for those season ticket and luxury box holders. Spotlight: I’m not allowed in luxury boxes, so you’ll have to tell me what that’s like. But what is the brand equivalent of rolling out the red carpet? Trip: Leaders are nearly three times more likely than Followers to have a process in place that identifies key social influencers for engagement, and more than twice as likely to identify customer advocates for social outreach. This is the kind of knowledge that gives companies the ability to better target social messaging and promotions like we talked about in our last discussion, as well as a basis for understanding how to measure the impact of their social media programs. I’ll give you an example. I hosted an event at one of my favorite restaurants recently. I had mentioned them in a Tweet several weeks before the event, and on the day of the event, they Tweeted out that they were looking forward to seeing me that evening for the event. It’s a small thing, but it had a big impact and I’d certainly go back as a result. Spotlight: So what specifically can brands use and look at to determine where their potential super-fans are? Trip: Social graph analysis, which looks at both the demographic/psychographic trends as well as the behavioral connections, can surface important brand value. Aberdeen’s PR and Brand Management research indicated that top-performing companies are more than three times more likely than Followers to both determine demographic trends through social listening (44% vs. 13%), and to identify meaningful customer segments through social (44% vs. 12%). This kind of brand-level insight can complement and enrich traditional market research. But perhaps even more importantly, it can serve as an early warning system for customer experience failures. @mikestilesPhoto: freedigitalphotos.net

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  • as3 3D camera lookat

    - by Johannes Jensen
    I'm making a 3D camera scene in Flash, draw using drawTriangles() and rotated and translated using a Matrix3D. I've got the camera to look after a specific point, but only on the Y-axis, using the x and z coordinates, here is my code so far: var dx:Number = camera.x - lookAt.x; var dy:Number = camera.y - lookAt.y; var dz:Number = camera.z - lookAt.z; camera.rotationY = Math.atan2(dz, dx) * (180 / Math.PI) + 270; so no matter the x or z position, the point is always on the mid of the screen, IF and only if y matches with the camera. So what I need is to calculate the rotationX (which are measured in degrees not radians), and I was wondering how I would do this?

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  • Replacement Alternative for Dell FY606 in a Poweredge T105

    - by Mike C
    I have recently upgraded my Poweredge T105 server to use a SAS 6/ir RAID controller. Unfortunately, I did not realize at the time that adding the card would cause the BIOS to complain about a missing hard drive fan. This warning requires that a user press F1 to continue, which is disastrous in a server environment. I have searched all over found that the specific part I need is a Dell FY606 fan. However, I have yet to find a suitable retailer that covers this part. I have contacted Dell and they do not have this part in stock. Are there any alternative models of a fan that I could use in place of an FY606? Seems like a pretty straightforward part, just a fan that connects to a 4-pin power connector on the motherboard.

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  • What is the best position for power unit?

    - by guest86
    I would like to buy new computer case. Last time I bought a computer was in 2008 and many things have changed up to day. Many new computer cases have power unit placed down, on bottom. I'm thinking about buying some of those cases, but i'm not sure about something - if power unit is placed on the bottom it can't take away hot air from the case and pump it out right? All my PC parts are silent - CPU (E8200, placed below 12cm Nochtua fan of power unit) has heat-pipe cooler with Nochtua fan spinning at only 800rpms, GPU has cooler powered by 7V instead 12 and that's why i don't want to HAVE TO place another fan to pump out hot air instead of PU placed on top. That might make some noise. So i ask someone more experienced: if i buy some computer case with PU placed down, do i HAVE TO place some fan to pump out hot air?

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  • System shuts down immediately after few sconds

    - by Anil
    I have a computer with following specification and was working fine after re-installing the system and refitting sink fan unit. Recently it shuts down automatically after a few seconds. I checked PSU by shorting pin no.s 13 & 14 as well as 14 & 15. It worked well means the PSU fan moves. But I never checked the voltages at different wires. I refitted the heat sink fan by applying thermal paste. but it behaved the same. Again I refitted the Heat Sink Fan, then it worked for 2 minutes and again shut down. Now it shuts down immediately after switching on. Mother board : M26GTM-3VP CPU : AMD athlon PSU : 450 watt Can anyone help?

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  • Can I have damaged a CPU ?

    - by Pascal
    Hey guys, This is a question I asked on Anantech forums, but I just discovered this community and think this question would fit right in. Here goes: I built a PC around a Q9550 1 1/2 years ago (MoBo is an Asus P5Q deluxe). Specs give 2.83GHz, OC'ed it to 3.40 GHZ without any problem (or so I thought) till 2 months ago. Cooling is provided by stock Intel Fan... 2 Months ago, I began to see random crashes, bios saying CPU overheat error... PC would reboot at OC'ed speed without any problem. Since last saturday and a few more crashes, PC won't reboot at 3.40 GHz, and even at stock speed (2.83 GHz), I got core temperatures of (60 C idle, 95 C under load) on the first two cores. This is the 4 core temperatures I am talking about, not the T-CPU which obvioulsy is lower. Fan is running at a steady 2000 RPM. Questions for you : 1. Is 2000 RPM the normal speed of the Intel fan or is my fan somehow broken (which could explain the overheating). In this case, any recommendation for a good fan for OCing ? 2. Hypothesis I fear is the right one: can the CPU have been slowly damaged over time by this OCing, meaning there is nothing much to do except waiting for it to die ? (As a side note, I am surprised that the 9550 is still around 300 $CDN here... Thought it would have been cheaper with all those i3/i5/i7 around). Any help or advice would be more than welcome...

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  • Computer makes hissing noise, turns off after few seconds

    - by Kaustubh P
    I have a problem similar to the questions posted here and here. This is my config: Asus M3N78-EM, with AMD Phenom X3 720 2800 Black Edition, 4GB Transcend DDR2 RAM, Nvidia 9400GT. HD is a 160 GB IDE, and a LG IDE DVD-ROM. The power button is a bit off, I have removed the cover of the switch, and the only way it turns on is just giving the "stick" under the cover a gentle press. It turns on sometimes, and at other times, I have to cut-off the power from the PSU, and try again. I will describe my problem in as detail as possible, please bear with me: The problem has started in the last week, a few months after I changed the to the powerswitch arrangement as described above. The PC makes a hissing noise, and I wasn't able to pin-point the noise source, because of the various other fans. At first, removing the HD, rebooting w/o the HD, turning it off, reconnecting and booting made the problem go away. But of late, it doesn't happen. As suggested in the other questions, I tried reducing the load by disconnecting both the IDE drives, and the problem (noise + turn-off) still occurs. I also connected another 80G IDE HD,today morning, adn it still made that noise, and turned off. I also opened up the PSU, but I couldn't see any fault in that, I tried rotating the fan by blowing into the blades, and with my fingers, but the hissing noise didn't come from there. Or maybe the speed wasn't enough to evoke that noise. A few weeks ago: I had cleaned the Cabinet and had repasted the processor and its fan using some thermal paste. Could that be at fault? I also used a vacuum to blow the dust out of the PSU, could the power have been too much, to maybe offset the fan or something? A label on the PSU says it uses a ball-bearing fan. That only leaves me with the Processor fan and the processor itself. I didn't try removing the processor fan and processor from the motherboard, and then turning the PC on, fearing damage. Will doing so cause any damage? What can I do to localize and pin-point the problem? Also, after a few tries, the Computer starts up. Sometimes it turns of within 2 seconds, sometimes after the POST. Once it turned off at the grub. Another time it booted completely and then turned off. The only way to ensure that the PC wont turn off, is if the hissing noise stops. EDIT: I suspect it to be the Processor/Processor fan, owing to the source of noise. All the config, except for the Cabinet, is just over a year old. EDIT2: I also just remembered, that I had set the "On-power resume" to turn on, i.e. If I supply he PC with power, it will turn itself on, w/o me needing to press the switch. I had done that to workaround the faulty power-switch, as noted above. EDIT3: I calculated the power my system needs, from the antec site, and I just arrived at 292W

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  • Power management issues on an Asus N55

    - by Andrea Borga
    I noticed that with respect to Win7 on my Asus N55 Ubuntu 12.04 tend to overheat the system. After startup the fan controller takes control of the fan, I could here it slowing down, after a few second following a login the fan increases its speed again. Though there are no processor hungry process: top shows only Xorg consuming 4%. Even with the system monitor the CPUs load look ok. Is it a power management related problem? This can cause battery life troubles in general, and electronics is never happy to be overheated. Is there a better tool to root the cause of the issue?

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  • Build Your Own CE6 Kernel

    - by Kate Moss' Big Fan
    The Share Source Program in Windows CE provides many modules in %_WINCEROOT%\Private\ tree, and the kernel is one of them! Although it is not full source of kernel but it is good enough for tracing it, even tweak the kernel. Tracing the kernel and see how it works is lots of fun, but it is fascinated to modify and verify the change you made. So first comes first, where is the source of kernel? It's in your %_WINCEROOT%\private\winceos\COREOS\nk\ And next question will be "How do I build it?", Some of you may say just "build -c" there and it should be good. If you are the owner of kernel and got full source, that is definitely the right answer, but none of them are applied to our case though. So what should I do? Let's dig deeper into the coreos\nk folder, there are a couples of subfolder, CELOG, KDSTUB, KERNEL and etc. KERNEL\ is the main component of kernel.dll, in the other word, most of the modify to kernel is going to happen here. And the good thing is, you could "build -c" in %_WINCEROOT%\private\winceos\COREOS\nk\kernel\ with no error at all. But before doing that, remember to backup eveything you are going to modify, including the source and binaries; remember, this is not something belong to you, and if you didn't restore them back later, it could end up confuse the subsequence QFE updates! Here is the steps Backup the source code, I will suggest the whole %_WINCEROOT%\private\winceos\COREOS\nk\ Backup the binaries in common\oak\lib\, and again if you are not sure which files, backup the whole %_WINCEROOT%\common\oak\lib\ is the safest way. Do whatever modification you want in %_WINCEROOT%\private\winceos\COREOS\nk\kernel\ build -c in %_WINCEROOT%\private\winceos\COREOS\nk\kernel If everything went well so far, you should get a new nkmain.lib,nkmain.pdb, nkprmain.lib and nkprmain.pdb in %_WINCEROOT%\public\common\oak\lib\%_TGTCPU%\%WINCEDEBUG%\ Basically, you just rebuild your new kernel, the rest is to "blddemo clean -q" to have your new kernel SYSGEN'd and include in your OS Image. Or just "set WINCEREL=1" then "sysgen -p common nk nkprof" and "makeimg" if you can't wait another minutes for "blddemo clean -q" Tat sounds good, but some of you may not like the idea to alter any code in private folder, and not to mention how annoying to backup/restore files every time. Better idea? Yes, Microsoft provides a tool SYSGEN_CAPTURE (http://msdn.microsoft.com/en-us/library/ee504678.aspx for detail and usage) to creates Sources files for public drivers that you want to modify and build in your platform directory. In fact, not only public drivers, virtually anything in the %_WINCEROOT%\public\<project name>\cesysgen\makefile can be captured, and of course including kernel. So I am going to introduce a second way to build your own kernel by using SYSGEN_CAPTURE tool. Again the steps Create a folder in your BSP for building kernel, says %_TARGETPLATROOT%\SRC\Kernel. Use "SYSGEN_CAPTURE -p common nk" and then you will get a SOURCES.KERN, you could also "SYSGEN_CAPTURE -p common nkprof" to generate profiler enabled kernel. rename the SOURCE.KERN to SOURCES and copy one of the sample makefile into your kernel directory. For example the one in PRIVATE\WINCEOS\COREOS\NK\KERNEL\NKNORMAL. Copy the source files you want to modify from private\winceos\coreos\nk\kernel\ into your kernel directory. Modifying the SOURCES= macro to the source files you addes in step 4. For example, if you copied the vm.c, it is going to be SOURCES=vm.c Refer to the private\winceos\COREOS\nk\kernel\sources.inc and add macro defines and proper include path in your SOURCES file. "set WINCEREL=1", "build -c" in your kernel directory and "makeimg", voila! Here is an example for the MACROS you need to add in x86 Here are the macros for x86 CDEFINES=$(CDEFINES) -DIN_KERNEL -DWINCEMACRO -DKERN_CORE # Machine independent defines CDEFINES=$(CDEFINES) -DDBGSUPPORT _COREOSROOT=$(_WINCEROOT)\private\winceos\coreos INCLUDES=$(_COREOSROOT)\inc;$(_COREOSROOT)\nk\inc !IFDEF DP_SETTINGS CDEFINES=$(CDEFINES) -DDP_SETTINGS=$(DP_SETTINGS) !ENDIF ASM_SAFESEH=1 CDEFINES=$(CDEFINES) -Gs100000 -DENCODE_GS_COOKIE

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  • How do I get a Canon MG, MP and MX series USB printer working?

    - by Old-linux-fan
    Printer MP6150 driver installed itself upon plugging in the printer. Printer is recognized (lsusb shows it) but does not mount. If the printer is recognized, the driver must be working (or?), but something is blocking the system from mounting the printer. Tried the usual things: power of printer, restart Ubuntu etc. Listed below result of lsusb and fstab: hans@kontor-linux:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 04a9:174a Canon, Inc. Bus 002 Device 002: ID 1058:1001 Western Digital Technologies, Inc. External Hard Disk [Elements] Bus 004 Device 002: ID 046d:c517 Logitech, Inc. LX710 Cordless Desktop Laser hans@kontor-linux:~$ sudo cat /etc/fstab [sudo] password for hans: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda6 during installation UUID=eaf3b38d-1c81-4de9-98d4-3834d674ff6e / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=93a667d3-6132-45b5-ad51-1f8a46c5b437 none swap sw 0 0 Here is what I have tried: Tried the HK link again, but no luck so far. However, I connected the printer wirelessly to router on other xp box. Installing the driver from ppa:michael-gruz/canon doesn't work, but the driver is installed

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  • Override an IOCTL Handler in PQOAL

    - by Kate Moss' Big Fan
    When porting or creating a BSP to a new platform, we often need to make change to OEMIoControl or HAL IOCTL handler for more specific. Since Microsoft introduced PQOAL in CE 5.0 and more and more BSP today leverages PQOAL to simplify the OAL, we no longer define the OEMIoControl directly. It is somehow analogous to migrate from pure Windows SDK to MFC; people starts to define those MFC handlers and forgot the WinMain and the big message loop. If you ever take a look at the interface between OAL and Kernel, PUBLIC\COMMON\OAK\INC\oemglobal.h, the pfnOEMIoctl is still there just as the entry point of Windows Program is WinMain since day one. (For those may argue about pfnOEMIoctl is not OEMIoControl, I will encourage you to dig into PRIVATE\WINCEOS\COREOS\NK\OEMMAIN\oemglobal.c which initialized pfnOEMIoctl to OEMIoControl. The interface is just to split OAL and Kernel which no longer linked to one executable file in CE 6, all of the function signature is still identical) So let's trace into PQOAL to realize how it implements OEMIoControl and how can we override an IOCTL handler we interest. First thing to know is the entry point (just as finding the WinMain in MFC), OEMIoControl is defined in PLATFORM\COMMON\SRC\COMMON\IOCTL\ioctl.c. Basically, it does nothing special but scan a pre-defined IOCTL table, g_oalIoCtlTable, and then execute the handler. (The highlight part) Other than that is just for error handling and the use of critical section to serialize the function. BOOL OEMIoControl(     DWORD code, VOID *pInBuffer, DWORD inSize, VOID *pOutBuffer, DWORD outSize,     DWORD *pOutSize ) {     BOOL rc = FALSE;     UINT32 i; ...     // Search the IOCTL table for the requested code.     for (i = 0; g_oalIoCtlTable[i].pfnHandler != NULL; i++) {         if (g_oalIoCtlTable[i].code == code) break;     }     // Indicate unsupported code     if (g_oalIoCtlTable[i].pfnHandler == NULL) {         NKSetLastError(ERROR_NOT_SUPPORTED);         OALMSG(OAL_IOCTL, (             L"OEMIoControl: Unsupported Code 0x%x - device 0x%04x func %d\r\n",             code, code >> 16, (code >> 2)&0x0FFF         ));         goto cleanUp;     }            // Take critical section if required (after postinit & no flag)     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Take critical section                    EnterCriticalSection(&g_ioctlState.cs);     }     // Execute the handler     rc = g_oalIoCtlTable[i].pfnHandler(         code, pInBuffer, inSize, pOutBuffer, outSize, pOutSize     );     // Release critical section if it was taken above     if (         g_ioctlState.postInit &&         (g_oalIoCtlTable[i].flags & OAL_IOCTL_FLAG_NOCS) == 0     ) {         // Release critical section                    LeaveCriticalSection(&g_ioctlState.cs);     } cleanUp:     OALMSG(OAL_IOCTL&&OAL_FUNC, (L"-OEMIoControl(rc = %d)\r\n", rc ));     return rc; }   Where is the g_oalIoCtlTable? It is defined in your BSP. Let's use DeviceEmulator BSP as an example. The PLATFORM\DEVICEEMULATOR\SRC\OAL\OALLIB\ioctl.c defines the table as const OAL_IOCTL_HANDLER g_oalIoCtlTable[] = { #include "ioctl_tab.h" }; And that leads to PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h which defined some of IOCTL handler but others are defined in oal_ioctl_tab.h which is under PLATFORM\COMMON\SRC\INC\. Finally, we got the full table body! (Just like tracing MFC, always jumping back and forth). The format of table is very straight forward, IOCTL code, Flags and Handler Function // IOCTL CODE,                          Flags   Handler Function //------------------------------------------------------------------------------ { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlHalInitRegistry     }, { IOCTL_HAL_INIT_RTC,                       0,  OALIoCtlHalInitRTC          }, { IOCTL_HAL_REBOOT,                         0,  OALIoCtlHalReboot           }, The PQOAL scans through the table until it find a matched IOCTL code, then invokes the handler function. Since it scans the table from the top which means if we define TWO handler with same IOCTL code, the first one is always invoked with no exception. Now back to the PLATFORM\DEVICEEMULATOR\SRC\INC\ioctl_tab.h, with the following table { IOCTL_HAL_INITREGISTRY,                   0,  OALIoCtlDeviceEmulatorHalInitRegistry     }, ... #include <oal_ioctl_tab.h> Note the IOCTL_HAL_INITREGISTRY handler are defined in both BSP's local ioctl_tab.h and the common oal_ioctl_tab.h, but due to BSP's local handler comes before "#include <oal_ioctl_tab.h>" so we know the OALIoCtlDeviceEmulatorHalInitRegistry always get called. In this example, the DeviceEmulator BSP overrides the IOCTL_HAL_INITREGISTRY handler from OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry by manipulating the g_oalIoCtlTable table. (In some point of view, it is similar to message map in MFC) Please be aware, when you override an IOCTL handler in PQOAL, you may want to clone the original implementation to your BSP and change to meet your need. It is recommended and save you the redundant works but remember to rename the handler function (Just like the DeviceEmulator it changes the name of OALIoCtlHalInitRegistry to OALIoCtlDeviceEmulatorHalInitRegistry). If you don't change the name, linker may not be happy (due to name conflict) and the more important is by using different handler name, you could always redirect the handler back to original one. (It is like the concept of OOP that calling a function in base class; still not so clear? I am goinf to show you soon!) The OALIoCtlDeviceEmulatorHalInitRegistry setups DeviceEmulator specific registry settings and in the end, if everything goes well, it calls the OALIoCtlHalInitRegistry (PLATFORM\COMMON\SRC\COMMON\IOCTL\reginit.c) to do the rest.     if(fOk) {         fOk = OALIoCtlHalInitRegistry(code, pInpBuffer, inpSize, pOutBuffer,             outSize, pOutSize);     } Now you got the picture, whenever you want to override an IOCTL hadnler that is implemented in PQOAL just Clone the handler function to your BSP as a template. Simple name change for the handler function, and a name change in the IOCTL table header file that maps the IOCTL with the function Implement your IOCTL handler and whenever you need to redirect it back just calling the original handler function. It is the standard way of implementing a custom IOCTL and most Microsoft developers prefer. The mapping of IOCTL routine to IOCTL code is platform specific - you control the header file that does that mapping.

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  • Canon MG6100 series USB printer receives job but doesn't physically print

    - by Old-linux-fan
    Printer MP6150 driver installed itself upon plugging in the printer. Printer is recognized (lsusb shows it) but does not mount. If the printer is recognized, the driver must be working (or?), but something is blocking the system from mounting the printer. Tried the usual things: power of printer, restart Ubuntu etc. Listed below result of lsusb and fstab: hans@kontor-linux:~$ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 004: ID 04a9:174a Canon, Inc. Bus 002 Device 002: ID 1058:1001 Western Digital Technologies, Inc. External Hard Disk [Elements] Bus 004 Device 002: ID 046d:c517 Logitech, Inc. LX710 Cordless Desktop Laser hans@kontor-linux:~$ sudo cat /etc/fstab [sudo] password for hans: # /etc/fstab: static file system information. # # Use 'blkid' to print the universally unique identifier for a # device; this may be used with UUID= as a more robust way to name devices # that works even if disks are added and removed. See fstab(5). # # <file system> <mount point> <type> <options> <dump> <pass> proc /proc proc nodev,noexec,nosuid 0 0 # / was on /dev/sda6 during installation UUID=eaf3b38d-1c81-4de9-98d4-3834d674ff6e / ext4 errors=remount-ro 0 1 # swap was on /dev/sda5 during installation UUID=93a667d3-6132-45b5-ad51-1f8a46c5b437 none swap sw 0 0

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  • Need some help on tomcat URL mod_rewrite or mod_jk

    - by Redbull Fan
    I am trying to remove the context name from the url of my server. Current URL - http://www.domainname.com/MyApp/ What I need to make is to make it avaialble at - www.domainname.com/ So it is only going to host one main app and that needs to be displayed when we open www.domainname.com/ on browser. I have already tried couple of things like below - RewriteEngine On RewriteCond %{REQUEST_URI} !^/(Context/.*)$ RewriteRule ^/(.*)$ /Context/$1 [P,L] OR redirect permanent /MyApp/ abcd://domainname.com OR Using JKMount - JkMount /MyApp/* ajp13 JkMount /MyApp* ajp13 OR Deploy war file to ROOT of tomcat and make relevant chagnes in web and server.xml All of these aren't working and I keep getting a intenal error. I need a way to basically trim the tomcat URL to make short. Thanks, Andy

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  • Need some help on tomcat URL mod_rewrite or mod_jk

    - by Redbull Fan
    I am trying to remove the context name from the url of my server. Current URL - http://www.domainname.com/MyApp/ What I need to make is to make it avaialble at - www.domainname.com/ So it is only going to host one main app and that needs to be displayed when we open www.domainname.com/ on browser. I have already tried couple of things like below - RewriteEngine On RewriteCond %{REQUEST_URI} !^/(Context/.*)$ RewriteRule ^/(.*)$ /Context/$1 [P,L] OR redirect permanent /MyApp/ abcd://domainname.com OR Using JKMount - JkMount /MyApp/* ajp13 JkMount /MyApp* ajp13 OR Deploy war file to ROOT of tomcat and make relevant chagnes in web and server.xml All of these aren't working and I keep getting a intenal error. I need a way to basically trim the tomcat URL to make short. Thanks, Andy

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  • Facebook API - Get comments

    - by Simon R
    Our business has a Facebook Fan Page. The fan page doesn't seem to generate any emails to us when updates are made to the page, whether someone adds a new status or someone comments on one of the statuses etc. Currently, we are running a very crude script to grab the content of the page and then use regular expressions to get the information we require. Obviously this is not fool proof and I'm looking into alternatives to this method. I've been looking at the facebook API and wonder if the rest server might be an option. I cannot, however, seem to find out how to return information of fan page statuses and their comments. Is anyone able to direct me how to use the API to retrieve this information. I am an admin of the fan page. The programming language I'm using is PHP. Many thanks.

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  • ActionListener problem

    - by thegamer
    Hello, i am trying to make an actionListener on a button in another button which has also an actionlistener and i just couldn't figure it out for some way. I am trying to make an action on the 2nd button but i couldn't figure it out.If anyone helps me i'd appreciate! here is the code below: import java.awt.; import java.awt.event.; import javax.swing.; import java.io.; import java.util.*; public class basic implements ActionListener{ public static void main(String[] args) { basic process = new basic (); } public basic(){ JFrame fan = new JFrame("Scheme"); JPanel one = new JPanel(new BorderLayout()); fan.add(one); JPanel uno = new JPanel(); uno.setLayout(new BoxLayout(uno, BoxLayout.Y_AXIS)); JButton addB = new JButton("first choice"); addB.setAlignmentX(Component.CENTER_ALIGNMENT); uno.add(addB); addDButton.setActionCommand("hehe"); addDButton.addActionListener(this); one.add(uno,BorderLayout.CENTER); fan.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); fan.setSize(500,700); fan.setLocationByPlatform(true); fan.setVisible(true); } public void actionPerformed(ActionEvent evt) { JPanel markP = new JPanel(new FlowLayout(FlowLayout.RIGHT,10,20)); JDialog dialog = new JDialog((JFrame)null); dialog.getContentPane().add(markP,BorderLayout.CENTER); if (evt.getActionCommand().equals("hehe")) { JLabel title = new JLabel("Proceed"); title.setFont(new Font("Arial",Font.BOLD,15)); markP.add(title,BorderLayout.NORTH); JButton exit = new JButton("Exit"); markP.add(exit); //here i want to create another actionListener on the exit button only without affecting the other content which is in the button "addB " so that when i click on the addB button the J dialog pops up, and than when i click on exit button the program will return to the menu.I couldn't figure it out. dialog.toFront(); dialog.setModal(true); dialog.pack(); // dialog.setLocationRelativeTo(null); // dialog.setVisible(true); } // here the code goes on but the problem is that of the actionListener which is concerned.

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  • Django Many-to-Many Question

    - by DZ
    My questions seems like a common problem that when I have seen any questions on it is never really asked right or not answered. So Im going to try to get the question right, and maybe someone knows how to resolve the issue, or correct my understanding. The problem: When you have a many-to-many relation ship (related_name not through) and you are trying to use the admin interface you are required to input one of the rleationships even though it does not have to exsist for you to create the first entry. Meaning you have to assign a group to an event to create the group. Wow that sounds complicated. So I can see why the question is not getting answered. Lets try the non code explanation example... First and important versions: Django 1.1.1 Phython 2.6 So I have a model where I created a many-to-many realtionship and Im using the related_name Im creating an app that is an event organizer, for simplicty lets say events although they could be anytype). For this first post Im going to stay away from the code and just try to explain. A few keys: (explaining comment) ** - many-to-many So in the model we have 1) The Main Event (this is main model) 2) Groups (link to events and their can be many events for a group) a) Events** I have simplified this example a little becuase I recognize that what does it matter. Just create the event first... But there are specific varations where that will not work. What the many-to-many related_name does it created another table with the indecies of the two other tables. Nothing says that this extra table HAS to be populated. Becuase if I look in the database and work within myPHPadmin I can create a group with out registering an event, since the connection between the two is a seperate table the DB does not care. How do I make the admin interface this realize it? Ok I know thats a lot so I hope I have explained it clearly. Thank you anyone for your comments/thoughts/advice

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  • Facebook API - Get comments

    - by Simon R
    Our business has a Facebook Fan Page. The fan page doesn't seem to generate any emails to us when updates are made to the page, whether someone adds a new status or someone comments on one of the statuses etc. Currently, we are running a very crude script to grab the content of the page and then use regular expressions to get the information we require. Obviously this is not fool proof and I'm looking into alternatives to this method. I've been looking at the facebook API and wonder if the rest server might be an option. I cannot, however, seem to find out how to return information of fan page statuses and their comments. Is anyone able to direct me how to use the API to retrieve this information. I am an admin of the fan page. The programming language I'm using is PHP. Many thanks.

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  • why create "EventType clr20r3, P1 w3wp.exe" but don't have detail description of this unhandled exce

    - by Weixiao.Fan
    On the production server, I can see event from system Event Viewer when an asp.net app crash: *EventType clr20r3, P1 w3wp.exe, P2 6.0.3790.3959, P3 45d691cc, P4 app_web_default.aspx.cdcab7d2, P5 0.0.0.0, P6 4b2e4bf0, P7 4, P8 4, P9 system.dividebyzeroexception, P10 NIL.* it belongs to ".NET Runtime 2.0 Error Reporting" category. but I can't find a event which belongs to "ASP.NET 2.0.50727.0" which can give me this exception a detail view: *An unhandled exception occurred and the process was terminated. Application ID: /LM/W3SVC/505951206/Root Process ID: 1112 Exception: System.DivideByZeroException Message: Attempted to divide by zero. StackTrace: at _Default.Foo(Object state) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallbackInternal(_ThreadPoolWaitCallback tpWaitCallBack) at System.Threading.ThreadPoolWaitCallback.PerformWaitCallback(Object state) For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp I can find these two event on my dev machine, because of Visual Studio installing? If so, how can I disable this so I can emulate production environment? Great thanks and best regards, Fan

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  • Display comments from a Facebook page link on my site's post page

    - by kindofabigdeal
    I am not sure if this is doable, but whenever I post a bit of news on my site, I will post a link on my Facebook fan page. Lately, I've noticed the whole discussion is happening on Facebook, with comments there being way bigger in numbers than on my page. I notice FB has a Social Comments plugin. I was wondering if there was a way to embed comments from my Facebook fan page for a specific link with that plugin or any way otherwise?

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  • CPU overheating after cleaning it

    - by Roberts
    I wanted to clean my computer CPU heatsink and fan itself, because the temperature is not what I wanted. About (50C ~ 70C). I have Intel Core 2 Duo E4300 @1.8 GHz (LGA775). The heatsink wasn't so scary filled with dust but I wanted to clean it anyway. I didn't know how to get heatsink with fan from the socket. So after 25 minutes I've figured it out. But I didn't know how to get it back on so I spent a lot time getting out the motherboard from the case. The fan and heatsink... The case and all components are clear of dust. (I'm tired now). Then I put all back just the way it was, well did few things on cable management. But the problem was that I didn't know how to connect front audio connectors. I had Windows XP hibernated. So I started the PC and everything was normal, except CMOS memory was clear. I configured the BIOS just the way it was and while I was doing that I saw about 58C CPU temperature and fan at 1789 RPM. Restarted the computer with new settings applied. But Windows halted with Blue Screen (I forgot what error it was but something with KERNEL). Restarted the PC and deleted hibernation session and everything was back normal. But couldn't record any sound from front panel microphone. The problem was that I messed ground wire with mic. Again after fixing it I turned computer on. No problems. The fan currently is noisy and temperature was 78C. The temperature before was 55C - 60C at idle. Now it's about 60C. If I do something then temperature raises to 79C. While speaking in skype the temperature was 82C. Could this problem occur because of the thermal grease (it's old and never replaced)? Edit The problem wasn't in thermal paste (because I didn't touch it). The problem was that I installed heatsink wrong. Now instead of regular 60C CPU temperature the CPU is at 48C (cool).

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  • Combine 3D objects in XNA 4

    - by Christoph
    Currently I am writing on my thesis for university, the theme I am working on is 3D Visualization of hierarchical structures using cone trees. I want to do is to draw a cone and arrange a number of spheres at the bottom of the cone. The spheres should be arranged according to the radius and the number of spheres correctly. As you can imagine I need a lot of these cone/sphere combinations. First Attempt I was able to find some tutorials that helped with drawing cones and spheres. Cone public Cone(GraphicsDevice device, float height, int tessellation, string name, List<Sphere> children) { //prepare children and calculate the children spacing and radius of the cone if (children == null || children.Count == 0) { throw new ArgumentNullException("children"); } this.Height = height; this.Name = name; this.Children = children; //create the cone if (tessellation < 3) { throw new ArgumentOutOfRangeException("tessellation"); } //Create a ring of triangels around the outside of the cones bottom for (int i = 0; i < tessellation; i++) { Vector3 normal = this.GetCircleVector(i, tessellation); // add the vertices for the top of the cone base.AddVertex(Vector3.Up * height, normal); //add the bottom circle base.AddVertex(normal * this.radius + Vector3.Down * height, normal); //Add indices base.AddIndex(i * 2); base.AddIndex(i * 2 + 1); base.AddIndex((i * 2 + 2) % (tessellation * 2)); base.AddIndex(i * 2 + 1); base.AddIndex((i * 2 + 3) % (tessellation * 2)); base.AddIndex((i * 2 + 2) % (tessellation * 2)); } //create flate triangle to seal the bottom this.CreateCap(tessellation, height, this.Radius, Vector3.Down); base.InitializePrimitive(device); } Sphere public void Initialize(GraphicsDevice device, Vector3 qi) { int verticalSegments = this.Tesselation; int horizontalSegments = this.Tesselation * 2; //single vertex on the bottom base.AddVertex((qi * this.Radius) + this.lowering, Vector3.Down); for (int i = 0; i < verticalSegments; i++) { float latitude = ((i + 1) * MathHelper.Pi / verticalSegments) - MathHelper.PiOver2; float dy = (float)Math.Sin(latitude); float dxz = (float)Math.Cos(latitude); //Create a singe ring of latitudes for (int j = 0; j < horizontalSegments; j++) { float longitude = j * MathHelper.TwoPi / horizontalSegments; float dx = (float)Math.Cos(longitude) * dxz; float dz = (float)Math.Sin(longitude) * dxz; Vector3 normal = new Vector3(dx, dy, dz); base.AddVertex(normal * this.Radius, normal); } } // Finish with a single vertex at the top of the sphere. AddVertex((qi * this.Radius) + this.lowering, Vector3.Up); // Create a fan connecting the bottom vertex to the bottom latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(0); AddIndex(1 + (i + 1) % horizontalSegments); AddIndex(1 + i); } // Fill the sphere body with triangles joining each pair of latitude rings. for (int i = 0; i < verticalSegments - 2; i++) { for (int j = 0; j < horizontalSegments; j++) { int nextI = i + 1; int nextJ = (j + 1) % horizontalSegments; base.AddIndex(1 + i * horizontalSegments + j); base.AddIndex(1 + i * horizontalSegments + nextJ); base.AddIndex(1 + nextI * horizontalSegments + j); base.AddIndex(1 + i * horizontalSegments + nextJ); base.AddIndex(1 + nextI * horizontalSegments + nextJ); base.AddIndex(1 + nextI * horizontalSegments + j); } } // Create a fan connecting the top vertex to the top latitude ring. for (int i = 0; i < horizontalSegments; i++) { base.AddIndex(CurrentVertex - 1); base.AddIndex(CurrentVertex - 2 - (i + 1) % horizontalSegments); base.AddIndex(CurrentVertex - 2 - i); } base.InitializePrimitive(device); } The tricky part now is to arrange the spheres at the bottom of the cone. I tried is to draw just the cone and then draw the spheres. I need a lot of these cones, so it would be pretty hard to calculate all the positions correctly. Second Attempt So the second try was to generate a object that builds all vertices of the cone and all of the spheres at once. So I was hoping to render a cone with all its spheres arranged correctly. After a short debug I found out that the cone is created and the first sphere, when it turn of the second sphere I am running into an OutOfBoundsException of ushort.MaxValue. Cone and Spheres public ConeWithSpheres(GraphicsDevice device, float height, float coneDiameter, float sphereDiameter, int coneTessellation, int sphereTessellation, int numberOfSpheres) { if (coneTessellation < 3) { throw new ArgumentException(string.Format("{0} is to small for the tessellation of the cone. The number must be greater or equal to 3", coneTessellation)); } if (sphereTessellation < 3) { throw new ArgumentException(string.Format("{0} is to small for the tessellation of the sphere. The number must be greater or equal to 3", sphereTessellation)); } //set properties this.Height = height; this.ConeDiameter = coneDiameter; this.SphereDiameter = sphereDiameter; this.NumberOfChildren = numberOfSpheres; //end set properties //generate the cone this.GenerateCone(device, coneTessellation); //generate the spheres //vector that defines the Y position of the sphere on the cones bottom Vector3 lowering = new Vector3(0, 0.888f, 0); this.GenerateSpheres(device, sphereTessellation, numberOfSpheres, lowering); } // ------ GENERATE CONE ------ private void GenerateCone(GraphicsDevice device, int coneTessellation) { int doubleTessellation = coneTessellation * 2; //Create a ring of triangels around the outside of the cones bottom for (int index = 0; index < coneTessellation; index++) { Vector3 normal = this.GetCircleVector(index, coneTessellation); //add the vertices for the top of the cone base.AddVertex(Vector3.Up * this.Height, normal); //add the bottom of the cone base.AddVertex(normal * this.ConeRadius + Vector3.Down * this.Height, normal); //add indices base.AddIndex(index * 2); base.AddIndex(index * 2 + 1); base.AddIndex((index * 2 + 2) % doubleTessellation); base.AddIndex(index * 2 + 1); base.AddIndex((index * 2 + 3) % doubleTessellation); base.AddIndex((index * 2 + 2) % doubleTessellation); } //create flate triangle to seal the bottom this.CreateCap(coneTessellation, this.Height, this.ConeRadius, Vector3.Down); base.InitializePrimitive(device); } // ------ GENERATE SPHERES ------ private void GenerateSpheres(GraphicsDevice device, int sphereTessellation, int numberOfSpheres, Vector3 lowering) { int verticalSegments = sphereTessellation; int horizontalSegments = sphereTessellation * 2; for (int childCount = 1; childCount < numberOfSpheres; childCount++) { //single vertex at the bottom of the sphere base.AddVertex((this.GetCircleVector(childCount, this.NumberOfChildren) * this.SphereRadius) + lowering, Vector3.Down); for (int verticalSegmentsCount = 0; verticalSegmentsCount < verticalSegments; verticalSegmentsCount++) { float latitude = ((verticalSegmentsCount + 1) * MathHelper.Pi / verticalSegments) - MathHelper.PiOver2; float dy = (float)Math.Sin(latitude); float dxz = (float)Math.Cos(latitude); //create a single ring of latitudes for (int horizontalSegmentsCount = 0; horizontalSegmentsCount < horizontalSegments; horizontalSegmentsCount++) { float longitude = horizontalSegmentsCount * MathHelper.TwoPi / horizontalSegments; float dx = (float)Math.Cos(longitude) * dxz; float dz = (float)Math.Sin(longitude) * dxz; Vector3 normal = new Vector3(dx, dy, dz); base.AddVertex((normal * this.SphereRadius) + lowering, normal); } } //finish with a single vertex at the top of the sphere base.AddVertex((this.GetCircleVector(childCount, this.NumberOfChildren) * this.SphereRadius) + lowering, Vector3.Up); //create a fan connecting the bottom vertex to the bottom latitude ring for (int i = 0; i < horizontalSegments; i++) { base.AddIndex(0); base.AddIndex(1 + (i + 1) % horizontalSegments); base.AddIndex(1 + i); } //Fill the sphere body with triangles joining each pair of latitude rings for (int i = 0; i < verticalSegments - 2; i++) { for (int j = 0; j < horizontalSegments; j++) { int nextI = i + 1; int nextJ = (j + 1) % horizontalSegments; base.AddIndex(1 + i * horizontalSegments + j); base.AddIndex(1 + i * horizontalSegments + nextJ); base.AddIndex(1 + nextI * horizontalSegments + j); base.AddIndex(1 + i * horizontalSegments + nextJ); base.AddIndex(1 + nextI * horizontalSegments + nextJ); base.AddIndex(1 + nextI * horizontalSegments + j); } } //create a fan connecting the top vertiex to the top latitude for (int i = 0; i < horizontalSegments; i++) { base.AddIndex(this.CurrentVertex - 1); base.AddIndex(this.CurrentVertex - 2 - (i + 1) % horizontalSegments); base.AddIndex(this.CurrentVertex - 2 - i); } base.InitializePrimitive(device); } } Any ideas how I could fix this?

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  • Ivy bridge i3 recognized as Xeon e3-1200

    - by user287072
    The situation: I've got a Ivy bridge i3 3225 which is being recognized as a Xeon e3-1200 series cpu by Ubuntu 14.04 64bit. The problem: cpu fan makes more noise than necessary (under dual-boot Win8 the fans are off), cannot install the intel graphics drivers from 01.org. Goals: - find a fix for the load fans could be they are not CPU related, I've tried some fan controller packages, but they made no difference. - get the intel graphics to install (this now fails as xeon cpu's are not supported, I got the package working on a i5 laptop) - get to know some more about how hardware recognition works Tried so far: - a reinstall of Ubuntu, but it was recognized again as a Xeon cpu. - different fan control packages, but they either do not recognized the fans, or just keep fan speed to high. Any pointers as how to get Ubuntu recognized it are more than welcome. lspci -nnQ 00:00.0 Host bridge [0600]: Intel Corporation Xeon E3-1200 v2/3rd Gen Core processor DRAM Controller [8086:0150] (rev 09) 00:01.0 PCI bridge [0604]: Intel Corporation Xeon E3-1200 v2/3rd Gen Core processor PCI Express Root Port [8086:0151] (rev 09) 00:14.0 USB controller [0c03]: Intel Corporation 7 Series/C210 Series Chipset Family USB xHCI Host Controller [8086:1e31] (rev 04) 00:16.0 Communication controller [0780]: Intel Corporation 7 Series/C210 Series Chipset Family MEI Controller #1 [8086:1e3a] (rev 04) 00:1a.0 USB controller [0c03]: Intel Corporation 7 Series/C210 Series Chipset Family USB Enhanced Host Controller #2 [8086:1e2d] (rev 04) 00:1b.0 Audio device [0403]: Intel Corporation 7 Series/C210 Series Chipset Family High Definition Audio Controller [8086:1e20] (rev 04) 00:1c.0 PCI bridge [0604]: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 1 [8086:1e10] (rev c4) 00:1c.5 PCI bridge [0604]: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 6 [8086:1e1a] (rev c4) 00:1c.6 PCI bridge [0604]: Intel Corporation 82801 PCI Bridge [8086:244e] (rev c4) 00:1d.0 USB controller [0c03]: Intel Corporation 7 Series/C210 Series Chipset Family USB Enhanced Host Controller #1 [8086:1e26] (rev 04) 00:1f.0 ISA bridge [0601]: Intel Corporation Z77 Express Chipset LPC Controller [8086:1e44] (rev 04) 00:1f.2 SATA controller [0106]: Intel Corporation 7 Series/C210 Series Chipset Family 6-port SATA Controller [AHCI mode] [8086:1e02] (rev 04) 00:1f.3 SMBus [0c05]: Intel Corporation 7 Series/C210 Series Chipset Family SMBus Controller [8086:1e22] (rev 04) 01:00.0 VGA compatible controller [0300]: NVIDIA Corporation GK106 [GeForce GTX 660] [10de:11c0] (rev a1) 01:00.1 Audio device [0403]: NVIDIA Corporation GK106 HDMI Audio Controller [10de:0e0b] (rev a1) 03:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8111/8168/8411 PCI Express Gigabit Ethernet Controller [10ec:8168] (rev 09) 04:00.0 PCI bridge [0604]: ASMedia Technology Inc. ASM1083/1085 PCIe to PCI Bridge [1b21:1080] (rev 03)

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  • Ubuntu 12.10 overheats HP dv6t

    - by raul
    12.10 in my hp dv6t-6c00 I'm worried about the heat... I followed some advice, and I think that I disabled ATI card, that improved the fan activity and reduced the temperature a little bit. But now fan is starting and stopping all the time, according to the Jupiter applet, temp goes from 45 degrees to 58-59.... (without any load) Should I worry? What can I do to solve this? What is the normal temp?

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